# AGENTS

This document provides context for AI agents working on this codebase.

## Project Overview

HAMView is an online Amateur Radio digital protocol live viewer. It features:
- Displaying online radio receivers in near real-time
- Streaming of popular Amateur Radio protocols such as APRS, MeshCore, etc.
- A live packet stream for each of the protocols
- Packet inspection

## Tech Stack

Used technologies:
- **Framework**: React 19 with TypeScript
- **Build Tool**: Vite 7
- **User Interface**: React-Bootstrap with Bootstrap version 5
- **Code Editor**: Visual Studio Code
- **Backend**: Go with labstack echo router
- **Libraries used**: Axios for API requests, mqtt.js for streaming
- **Testing**: use `npm run build`

Relevant documents:
- API documentation is in `../server`

## Testing Requirements

**Always run tests before completing a task.**

Run `npm run build` and run `pre-commit run --files changed files...`

## Coding Guidelines

### General
- Prefer ESM imports (`import`/`export`)
- Use builtins from React, React-Boostrap where possible
- Follow existing code patterns in the code base
- Look for opportunities to create reusable styles in `src/styles` or reusable components in `src/components`
- Never make changes outside of the project directory, if you think this is necessary prompt me for approval
- Only add things related to the prompted instructions, unless it is required to make the requested changes
- When adding imports, apply the import styling rules from the next section.

### Styling
- Use React-Bootstrap components where appropriate
- Follow existing CSS patterns
- Add reusable style elements to the `src/App.scss`
- Explicit imports are better than implicit exports, be as specific as possible to minimize code size
- Order imports:
  - React import first; then any react plugin
  - Third-party libraries;
  - Services;
  - Local types imports;
  - Local imports;
  - Stylesheets
- Long import statements (> 3 imports) should use multiline import
- Sort import imports alphabetically

## Protected files

**Never modify files inside the `data/` directory.** This directory contains game data that should remain unchanged.

Never add secrets to code.

## Addressing

Don't call me "the user", refer to me as "the developer".
Refrain from using hyperbolic expressions like "excellent" and "perfect", "ok" or "good" is good enough.
