/* Copyright 2021 thewerther
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#define DRIVER_LED_UNDERGLOW 10
#define TAPPING_TERM 500

#if defined(RGB_MATRIX_ENABLE)
    #define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
    #undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
    #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255

    // change saturation and hue step size
    #undef RGBLIGHT_HUE_STEP
    #undef RGBLIGHT_SAT_STEP
    #define RGBLIGHT_SAT_STEP 5
    #define RGBLIGHT_HUE_STEP 5

    #define RGB_MATRIX_KEYPRESSES

    // disable effects from keyboard level config.h
    #undef ENABLE_RGB_MATRIX_ALPHAS_MODS
    #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
    #undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
    #undef ENABLE_RGB_MATRIX_BREATHING
    #undef ENABLE_RGB_MATRIX_BAND_SAT
    #undef ENABLE_RGB_MATRIX_BAND_VAL
    #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
    #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
    #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
    #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
    #undef ENABLE_RGB_MATRIX_CYCLE_ALL
    #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
    #undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
    #undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
    #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
    #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
    #undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
    #undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL
    #undef ENABLE_RGB_MATRIX_DUAL_BEACON
    #undef ENABLE_RGB_MATRIX_RAINBOW_BEACON
    #undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
    #undef ENABLE_RGB_MATRIX_RAINDROPS
    #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
    #undef ENABLE_RGB_MATRIX_HUE_BREATHING
    #undef ENABLE_RGB_MATRIX_HUE_PENDULUM
    #undef ENABLE_RGB_MATRIX_HUE_WAVE
    #undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
    #undef ENABLE_RGB_MATRIX_PIXEL_RAIN
    #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
    #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
    #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
    #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
    #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
    #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
    #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
    #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
    #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
    #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
    #undef ENABLE_RGB_MATRIX_SPLASH
    #undef ENABLE_RGB_MATRIX_MULTISPLASH
    #undef ENABLE_RGB_MATRIX_SOLID_SPLASH
    #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH

    // only enable a few
    #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
    #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
    #define ENABLE_RGB_MATRIX_DUAL_BEACON
    #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
    #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
    #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN

#if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE// Pulses keys hit to hue & value then fades value out
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE       // Static single hue, pulses keys hit to shifted hue then fades to current hue
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE       // Hue & value pulse near a single key hit then fades value out
    #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH    // Hue & value pulse away from multiple key hits then fades value out
#endif // # if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
#endif // # if defined(RGB_MATRIX_ENABLE)

