qmk-keychron-q3-colemak-dh/keyboards/crkbd/keymaps/dsanchezseco/keymap.c

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#include QMK_KEYBOARD_H
#include "split_util.h"
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define ESC_CTL LCTL_T(KC_ESC)
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum crkbd_layers {
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT( \
//,-----------------------------------------------. ,-----------------------------------------------.
KC_TAB, KC_QUOT,KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,\
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
ESC_CTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINUS,\
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
KC_LSFT,KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z,KC_SFTENT,\
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
KC_LGUI, LOWER, KC_SPC, KC_BSPC, RAISE,KC_RALT \
//`-----------------------' `----------------------'
),
[_LOWER] = LAYOUT( \
//,-----------------------------------------------. ,-----------------------------------------------.
KC_TILD,KC_EXLM, KC_AT, KC_HASH, KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RIGHT,KC_RPRN,\
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
_______,KC_VOLD,KC_VOLU,KC_MPRV,KC_MPLY,KC_MNXT, _______,KC_LEFT,KC_PLUS,KC_LCBR,KC_RCBR,KC_PIPE,\
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
_______,_______,_______,KC_DOWN, KC_UP, _______, _______,_______,_______,KC_HOME, KC_END,_______,\
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
_______,_______,_______, KC_DEL,_______,_______ \
//`-----------------------' `----------------------'
),
[_RAISE] = LAYOUT( \
//,-----------------------------------------------. ,-----------------------------------------------.
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9,KC_RIGHT, KC_0, \
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
_______,_______,_______,_______,_______,_______, _______,KC_LEFT, KC_EQL,KC_LBRC,KC_RBRC,KC_BSLS,\
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
_______,_______,_______,KC_DOWN, KC_UP, _______, _______,_______,_______,KC_PGUP,KC_PGDN,_______,\
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
_______,_______,_______, KC_DEL ,_______,_______ \
//`-----------------------' `----------------------'
),
[_ADJUST] = LAYOUT( \
//,-----------------------------------------------. ,-----------------------------------------------.
RGB_TOG,RGB_HUI,RGB_SAI,RGB_VAI,_______,RGB_M_T, _______,_______,_______,_______,KC_RIGHT,_______,\
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
RGB_MOD,RGB_HUD,RGB_SAD,RGB_VAD,_______,_______, _______,KC_LEFT,_______,_______,_______,_______,\
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
_______,KC_PSCR,_______,KC_DOWN, KC_UP, _______, _______,_______,_______,_______,_______,_______,\
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
_______,_______,_______, KC_DEL ,_______,_______ \
//`-----------------------' `----------------------'
)
};
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (!isLeftHand)
return OLED_ROTATION_180; // flips the display 180 to see it from my side
return rotation;
}
const char *read_logo(void);
void oled_task_user(void){
switch (biton32(layer_state)){
case _DVORAK:
oled_write_ln_P(PSTR("DVRK"), false);
break;
case _LOWER:
oled_write_ln_P(PSTR("LOWER"), false);
break;
case _RAISE:
oled_write_ln_P(PSTR("RAISE"), false);
break;
case _ADJUST:
oled_write_ln_P(PSTR("ADJST"), false);
break;
default:
oled_write_ln_P(PSTR("?????"), false);
}
//now print logo
oled_write(read_logo(), false);
}
#endif