qmk-keychron-q3-colemak-dh/keyboards/custommk/evo70/evo70.c

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/* Copyright 2021 customMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "evo70.h"
#include <stdbool.h>
#include "matrix.h"
#include OLED_FONT_H
//If Bongo cat not undefined, Scroll wheel will be enabled,
//but for scroll wheel to work, you must also set MOUSEKEY_ENABLE = yes
//in rules.mk
#define BONGOCAT
/* Placement information for display elements */
#define ENC_DISPLAY_X 0
#define ENC_DISPLAY_Y 0
#define LAYER_DISPLAY_X 5
#define LAYER_DISPLAY_Y 19
#define CAPSLOCK_DISPLAY_X 80
#define CAPSLOCK_DISPLAY_Y 19
#define NUMLOCK_DISPLAY_X 105
#define NUMLOCK_DISPLAY_Y 19
/* Encoder Parameters */
static bool OLED_awakened = false;
static bool OLED_redraw = false;
static bool startup_complete = false;
static bool startup_delay = false;
static bool starting_up = false;
#define ENCODER_MATRIX_ROW 5
#define ENCODER_MATRIX_COL 6
#define ENC_SPLASH 0
#define ENC_VOLUME 1
#define ENC_MEDIA 2
#define ENC_CUSTOM 3
#define ENC_BL_BRIGHT 4
#define ENC_BL_BREATH 5
#define ENC_RGB_BRIGHT 6
#define ENC_RGB_MODE 7
#define ENC_RGB_COLOR 8
#define ENC_SCROLL 9
#ifdef BONGOCAT
#define ENC_BONGO 9
#endif //bongocat
extern matrix_row_t matrix[MATRIX_ROWS];
char* enc_mode_str[] = {
#ifdef BONGOCAT
/* Splash */ "", \
"Volume", \
"Media Control", \
"Custom", \
"Backlight Brightness", \
"Backlight Breathing", \
"Underglow Brightness", \
"Underglow Mode", \
"Underglow Color", \
"" // Bongo Cat
};
uint16_t enc_cw[] = { KC_VOLU, KC_VOLU, KC_MEDIA_NEXT_TRACK, KC_VOLU, 0, 0, 0, 0, 0, KC_VOLU };
uint16_t enc_ccw[] = { KC_VOLD, KC_VOLD, KC_MEDIA_PREV_TRACK, KC_VOLD, 0, 0, 0, 0, 0, KC_VOLD };
#else
/* Splash */ "", \
"Volume", \
"Media Control", \
"Custom", \
"Backlight Brightness", \
"Backlight Breathing", \
"Underglow Brightness", \
"Underglow Mode", \
"Underglow Color", \
"Scroll Wheel"
};
uint16_t enc_cw[] = { KC_VOLU, KC_VOLU, KC_MEDIA_NEXT_TRACK, KC_VOLU, 0, 0, 0, 0, 0, KC_WH_U };
uint16_t enc_ccw[] = { KC_VOLD, KC_VOLD, KC_MEDIA_PREV_TRACK, KC_VOLD, 0, 0, 0, 0, 0, KC_WH_D };
#endif //bongocat
uint8_t num_enc_modes = 10;
uint8_t enc_mode_str_startpos[] = {0, 49, 28, 49, 7, 10, 7, 25, 22, 31};
uint8_t prev_layer = 255;
uint8_t prev_capslock = 255;
uint8_t prev_numlock = 255;
typedef union {
uint32_t raw;
struct {
uint8_t enc_mode;
uint8_t breathingperiod;
bool oled_is_on : 1;
};
} user_config_t;
user_config_t user_config;
/* OLED Draw Functions */
/* TODO: Reimplement using Quantum Painter when available */
static void draw_line_h(uint8_t x, uint8_t y, uint8_t len, bool on) {
for (uint8_t i = 0; i < len; i++) {
oled_write_pixel(i + x, y, on);
}
}
static void draw_line_v(uint8_t x, uint8_t y, uint8_t len, bool on) {
for (uint8_t i = 0; i < len; i++) {
oled_write_pixel(x, i + y, on);
}
}
void draw_rect_soft(uint8_t x, uint8_t y, uint8_t width, uint8_t height, bool on) {
uint8_t tempHeight;
draw_line_h(x + 1, y, width - 2, on);
draw_line_h(x + 1, y + height - 1, width - 2, on);
tempHeight = height - 2;
if (tempHeight < 1) return;
draw_line_v(x, y + 1, tempHeight, on);
draw_line_v(x + width - 1, y + 1, tempHeight, on);
}
void write_char_at_pixel_xy(uint8_t x, uint8_t y, const char data, bool invert) {
uint8_t i, j, temp;
uint8_t cast_data = (uint8_t)data;
const uint8_t *glyph = &font[((uint8_t)cast_data - OLED_FONT_START) * OLED_FONT_WIDTH];
temp = pgm_read_byte(glyph);
for (i = 0; i < OLED_FONT_WIDTH ; i++) {
for (j = 0; j < OLED_FONT_HEIGHT; j++) {
if (temp & 0x01) {
oled_write_pixel(x + i, y + j, !invert);
} else {
oled_write_pixel(x + i, y + j, invert);
}
temp >>= 1;
}
temp = pgm_read_byte(++glyph);
}
}
void write_chars_at_pixel_xy(uint8_t x, uint8_t y, const char *data, bool invert) {
uint8_t c = data[0];
uint8_t offset = 0;
while (c != 0) {
write_char_at_pixel_xy(x + offset, y, c, invert);
data++;
c = data[0];
offset += 6;
}
}
void draw_rect_filled_soft(uint8_t x, uint8_t y, uint8_t width, uint8_t height, bool on) {
for (int i = x; i < x + width; i++) {
if (i == x || i == (x + width - 1))
draw_line_v(i, y + 1, height - 2, on);
else
draw_line_v(i, y, height, on);
}
}
void draw_text_rectangle(uint8_t x, uint8_t y, uint8_t width, char* str, bool filled) {
if (filled) {
draw_rect_filled_soft(x, y, width, 11, true);
write_chars_at_pixel_xy(x+3, y+2, str, true);
} else {
draw_rect_soft(x, y, width, 11, true);
write_chars_at_pixel_xy(x+3, y+2, str, false);
}
}
void draw_keyboard_layer(void){
uint8_t highest_layer;
highest_layer = get_highest_layer(layer_state);
draw_rect_filled_soft(LAYER_DISPLAY_X + highest_layer*12, LAYER_DISPLAY_Y, 11, 11, true);
write_char_at_pixel_xy(LAYER_DISPLAY_X+3, LAYER_DISPLAY_Y+2, '0', highest_layer == 0);
write_char_at_pixel_xy(LAYER_DISPLAY_X+3+12, LAYER_DISPLAY_Y+2, '1', highest_layer == 1);
write_char_at_pixel_xy(LAYER_DISPLAY_X+3+24, LAYER_DISPLAY_Y+2, '2', highest_layer == 2);
write_char_at_pixel_xy(LAYER_DISPLAY_X+3+36, LAYER_DISPLAY_Y+2, '3', highest_layer == 3);
draw_line_h(0, 14, 128, true);
}
static const uint8_t splash[] PROGMEM = { \
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, \
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, \
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x00, 0x00, \
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, \
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x1c, 0x06, 0x02, 0x02, \
0x03, 0x03, 0x83, 0x83, 0x83, 0x83, 0x03, 0x03, 0x03, 0x03, 0x83, 0x83, 0x83, 0x83, 0x83, 0x03, \
0x03, 0x03, 0x83, 0x83, 0x83, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x83, 0x83, 0x83, 0x83, 0x03, \
0x02, 0x02, 0x06, 0x0c, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, \
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, \
0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, \
0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x80, 0x80, 0xf8, 0xfe, 0x87, 0xe1, 0xbf, 0x9f, 0x00, 0x00, \
0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, \
0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, \
0x00, 0x00, 0xff, 0xff, 0xff, 0x3f, 0xfc, 0xe0, 0xc0, 0xf8, 0x7f, 0x0f, 0xff, 0xff, 0x00, 0x00, \
0x00, 0x00, 0xff, 0xff, 0xff, 0x80, 0xc0, 0xf0, 0xf8, 0x3c, 0x1f, 0x0f, 0x03, 0x01, 0x00, 0x00, \
0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, \
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xfe, 0xc7, 0x83, \
0x83, 0x8f, 0xc6, 0xc0, 0xfe, 0xff, 0xc7, 0xc0, 0xf0, 0xff, 0xff, 0x81, 0xc0, 0xe0, 0x70, 0x9e, \
0x8f, 0xbf, 0xf8, 0xf0, 0x80, 0xc1, 0xe3, 0x7f, 0xff, 0xff, 0x83, 0x83, 0x83, 0xc1, 0xfc, 0xfe, \
0xff, 0x83, 0x83, 0xdf, 0xff, 0x7e, 0x18, 0x18, 0xfe, 0xff, 0xfb, 0x1c, 0x06, 0xff, 0xff, 0xff, \
0x3c, 0x0e, 0xe7, 0xff, 0xff, 0x80, 0xc0, 0xe0, 0x60, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, \
0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x01, 0x0f, 0x0f, 0x03, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, \
0x00, 0x00, 0xff, 0xff, 0xff, 0x07, 0x03, 0x03, 0x0f, 0x3f, 0x7c, 0xf8, 0xe0, 0x80, 0x00, 0x00, \
0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, \
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, \
0x01, 0x01, 0x01, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x01, \
0x03, 0x03, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x01, \
0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, \
0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x38, 0x20, 0x40, 0x40, \
0x40, 0x40, 0x43, 0x43, 0x43, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x43, 0x43, 0x40, 0x40, \
0x40, 0x40, 0x43, 0x43, 0x43, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x41, 0x43, 0x43, 0x43, 0x40, \
0x40, 0x40, 0x60, 0x30, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
uint16_t startup_timer = 0;
bool redrawn_splash = false;
#ifdef BONGOCAT
#define ANIM_FRAME_DURATION 75
#define IDLE_FRAMES 5
#define IDLE_TIMEOUT 750
#define SLEEP_TIMEOUT 15000
static const uint8_t bongofont[] PROGMEM = { \
0xC1, 0xC1, 0xC2, 0x04, 0x08, 0x10, \
0xC0, 0x38, 0x04, 0x03, 0x00, 0x00, \
0xA0, 0x22, 0x24, 0x14, 0x12, 0x12, \
0xA0, 0x21, 0x22, 0x12, 0x11, 0x11, \
0x83, 0x7C, 0x41, 0x41, 0x40, 0x40, \
0x82, 0x82, 0x84, 0x08, 0x10, 0x20, \
0x80, 0x80, 0x00, 0x00, 0x00, 0x00, \
0x80, 0x70, 0x19, 0x06, 0x00, 0x00, \
0x80, 0x70, 0x0C, 0x03, 0x00, 0x00, \
0x80, 0x00, 0x30, 0x30, 0x00, 0xC0, \
0x80, 0x00, 0x30, 0x30, 0x00, 0x00, \
0x49, 0x88, 0x08, 0x08, 0x08, 0x00, \
0x44, 0x84, 0x04, 0x04, 0x00, 0x00, \
0x40, 0x80, 0x00, 0x00, 0x00, 0x00, \
0x40, 0x40, 0x20, 0x20, 0x20, 0x20, \
0x3C, 0xC2, 0x01, 0x01, 0x02, 0x02, \
0x35, 0x01, 0x8A, 0x7C, 0x00, 0x00, \
0x20, 0x40, 0x80, 0x00, 0x00, 0x00, \
0x20, 0x21, 0x22, 0x12, 0x11, 0x11, \
0x20, 0x20, 0x10, 0x10, 0x10, 0x10, \
0x1E, 0xE1, 0x00, 0x00, 0x01, 0x01, \
0x1C, 0xE2, 0x01, 0x01, 0x02, 0x02, \
0x18, 0x64, 0x82, 0x02, 0x02, 0x02, \
0x18, 0x60, 0x80, 0x00, 0x00, 0x00, \
0x18, 0x18, 0x1B, 0x03, 0x00, 0x40, \
0x18, 0x06, 0x05, 0x98, 0x99, 0x84, \
0x12, 0x0B, 0x08, 0x08, 0x08, 0x08, \
0x11, 0x09, 0x08, 0x08, 0x08, 0x08, \
0x10, 0x10, 0xD0, 0x11, 0x0F, 0x21, \
0x10, 0x10, 0x10, 0x11, 0x0F, 0x01, \
0x10, 0x08, 0x08, 0x04, 0x04, 0x04, \
0x10, 0x08, 0x04, 0x02, 0x02, 0x04, \
0x0C, 0x30, 0x40, 0x80, 0x00, 0x00, \
0x0C, 0x0C, 0x0D, 0x01, 0x00, 0x40, \
0x08, 0xE8, 0x08, 0x07, 0x10, 0x24, \
0x08, 0x30, 0x40, 0x80, 0x00, 0x00, \
0x08, 0x08, 0x08, 0x07, 0x00, 0x00, \
0x08, 0x08, 0x04, 0x02, 0x02, 0x02, \
0x08, 0x04, 0x02, 0x01, 0x01, 0x02, \
0x05, 0x05, 0x09, 0x09, 0x10, 0x10, \
0x04, 0x38, 0x40, 0x80, 0x00, 0x00, \
0x04, 0x04, 0x08, 0x08, 0x10, 0x10, \
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, \
0x04, 0x04, 0x02, 0x01, 0x00, 0x00, \
0x02, 0x02, 0x81, 0x80, 0x80, 0x00, \
0x02, 0x02, 0x04, 0x04, 0x08, 0x08, \
0x02, 0x02, 0x02, 0x01, 0x01, 0x01, \
0x02, 0x02, 0x01, 0x00, 0x00, 0x00, \
0x01, 0xE1, 0x1A, 0x06, 0x09, 0x31, \
0x01, 0x01, 0x02, 0x04, 0x08, 0x10, \
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, \
0x00, 0x80, 0x80, 0x00, 0x00, 0x00, \
0x00, 0x80, 0x40, 0x40, 0x20, 0x20, \
0x00, 0x00, 0x80, 0x80, 0x40, 0x40, \
0x00, 0x00, 0x60, 0x60, 0x00, 0x81, \
0x00, 0x00, 0x01, 0x01, 0x00, 0x40, \
0x00, 0x00, 0x00, 0x00, 0x00, 0x18, \
0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, \
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, \
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, \
0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const uint8_t bongo_line_x[] = {51, 49, 48, 57};
static const uint8_t bongo_line_y[] = {0, 8, 16, 24};
static const uint8_t bongo_line_len[] = {5, 7, 8, 6};
const uint8_t bongo_line_data[8][26] PROGMEM = {
{ //idle1
60, 52, 19, 30, 35, \
22, 47, 51, 60, 9, 0, 17, \
1, 57, 33, 3, 27, 41, 29, 50, \
45, 36, 60, 60, 60, 60}, \
{ //idle2
60, 52, 19, 30, 35, \
22, 47, 51, 60, 9, 0, 17, \
1, 57, 33, 3, 27, 41, 29, 50, \
45, 36, 60, 60, 60, 60}, \
{ //idle3
60, 53, 14, 31, 23, \
15, 43, 60, 60, 54, 5, 13, \
7, 56, 24, 2, 26, 39, 29, 50, \
45, 36, 60, 60, 60, 60}, \
{ //idle4
6, 52, 19, 38, 32, \
20, 47, 51, 60, 9, 0, 17, \
8, 57, 33, 3, 27, 41, 29, 50, \
45, 36, 60, 60, 60, 60}, \
{ //idle5
60, 52, 19, 37, 40, \
21, 47, 51, 60, 9, 0, 17, \
8, 57, 33, 3, 27, 41, 29, 50, \
45, 36, 60, 60, 60, 60}, \
{ //prep
6, 52, 19, 38, 32, \
20, 44, 51, 60, 10, 48, 16, \
8, 25, 4, 18, 27, 42, 46, 50, \
60, 60, 60, 60, 60, 60}, \
{ //tap1
6, 52, 19, 38, 32, \
20, 44, 51, 60, 10, 49, 17, \
8, 25, 4, 18, 27, 41, 28, 11, \
60, 60, 60, 60, 58, 59}, \
{ //tap2
6, 52, 19, 38, 32, \
20, 47, 51, 60, 10, 48, 16, \
8, 60, 55, 3, 27, 42, 46, 50, \
45, 34, 12, 60, 60, 60}
};
enum anin_states { sleep, idle, prep, tap };
uint8_t anim_state = idle;
uint32_t idle_timeout_timer = 0;
uint32_t anim_timer = 0;
uint8_t current_idle_frame = 0;
uint8_t current_tap_frame = 6;
uint8_t last_bongo_frame = 12;
void write_bongochar_at_pixel_xy(uint8_t x, uint8_t y, uint8_t data, bool invert) {
uint8_t i, j, temp;
for (i = 0; i < 6 ; i++) { // 6 = font width
temp = pgm_read_byte(&bongofont[data * 6]+i);
for (j = 0; j < 8; j++) { // 8 = font height
if (temp & 0x01) {
oled_write_pixel(x + i, y + j, !invert);
} else {
oled_write_pixel(x + i, y + j, invert);
}
temp >>= 1;
}
}
}
bool is_key_down(void) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
if (matrix[i] > 0) {
return true;
}
}
return false;
}
void eval_anim_state(void) {
bool key_down;
key_down = is_key_down();
switch (anim_state) {
case sleep:
if(key_down) { anim_state = tap; }
break;
case idle:
if(key_down) { anim_state = tap; }
else if (timer_elapsed32(idle_timeout_timer) >= SLEEP_TIMEOUT) //prep to idle
{
anim_state = sleep;
current_idle_frame = 0;
}
break;
case prep:
if(key_down) { anim_state = tap; }
else if (timer_elapsed32(idle_timeout_timer) >= IDLE_TIMEOUT) //prep to idle
{
anim_state = idle;
current_idle_frame = 0;
}
break;
case tap:
if (!key_down)
{
anim_state = prep;
idle_timeout_timer = timer_read32();
}
break;
default:
break;
}
}
void draw_bongo_table(void) {
//draws the table edge for bongocat, this edge doesn't change during the animation
uint8_t i;
uint8_t y = 31;
uint8_t j = 0;
for (i = 17; i < 57; i++) {
oled_write_pixel(i, y, true); //every five horizontal pixels, move up one pixel to make a diagonal line
if (j == 4) {
--y;
j=0;
} else {
j++;
}
}
y=15;
j=0;
for (i = 91; i < 128; i++) {
oled_write_pixel(i, y, true); //every four horizontal pixels, move up one pixel to make a diagonal line
if (j == 3) {
--y;
j=0;
} else {
j++;
}
}
}
void draw_bongocat_frame(int framenumber) {
//only redraw if the animation frame has changed
if (framenumber != last_bongo_frame) {
last_bongo_frame = framenumber;
uint8_t i, j, current_bongochar = 0;
for (i = 0; i < 4; i++) {
for (j = 0; j < bongo_line_len[i]; j++) {
write_bongochar_at_pixel_xy(bongo_line_x[i] + j*6, bongo_line_y[i], pgm_read_byte(&bongo_line_data[framenumber][current_bongochar]), false);
current_bongochar++;
}
}
}
}
bool is_new_tap(void) {
static matrix_row_t old_matrix[] = { 0, 0, 0, 0, 0, 0 };
bool new_tap = false;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
if (matrix[i] > old_matrix[i]) { // more 1's detected, there was a new tap
new_tap = true;
}
old_matrix[i] = matrix[i];
}
return new_tap;
}
void draw_bongocat(void) {
static bool already_tapped = false;
if (is_new_tap()) {
already_tapped = false;
};
eval_anim_state();
switch (anim_state) {
case sleep:
draw_bongocat_frame(4);
break;
case idle:
draw_bongocat_frame(4 - current_idle_frame);
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
current_idle_frame = (current_idle_frame + 1) % 5;
anim_timer = timer_read32();
}
break;
case prep:
draw_bongocat_frame(5);
already_tapped = false;
break;
case tap:
draw_bongocat_frame(current_tap_frame);
if (already_tapped == false) {
if (current_tap_frame == 6) {
current_tap_frame = 7;
}
else {
current_tap_frame = 6;
}
}
already_tapped = true;
break;
default:
draw_bongocat_frame(4);
already_tapped = false;
break;
}
}
#endif //BONGOCAT
void draw_splash(void) {
uint8_t i, j, k, temp;
uint16_t count;
count = 0;
temp = pgm_read_byte(&splash[count]);
for (i = 0; i < 4 ; i++) {
for (j = 0; j < 128; j++) {
for (k = 0; k < 8; k++) {
if (temp & 0x01) {
oled_write_pixel(j, (i * 8) + k, true);
} else {
oled_write_pixel(j, (i * 8) + k, false);
}
temp >>= 1;
}
temp = pgm_read_byte(&splash[++count]);
}
}
}
void draw_media_arrow(uint8_t x, uint8_t y, bool fwd) {
draw_line_v(x, y, 7, true);
draw_line_v(x+4, y, 7, true);
draw_line_v(x+2, y+2, 3, true);
if (fwd) {
draw_line_v(x+1, y+1, 5, true);
oled_write_pixel(x+3, y+3, true);
} else {
draw_line_v(x+3, y+1, 5, true);
oled_write_pixel(x+1, y+3, true);
}
}
void draw_enc_mode(void){
write_chars_at_pixel_xy(enc_mode_str_startpos[user_config.enc_mode], ENC_DISPLAY_Y + 2, enc_mode_str[user_config.enc_mode], false);
if (user_config.enc_mode == ENC_MEDIA) {
draw_media_arrow(enc_mode_str_startpos[user_config.enc_mode] - 16, ENC_DISPLAY_Y + 2, false);
draw_media_arrow(enc_mode_str_startpos[user_config.enc_mode] + 88, ENC_DISPLAY_Y + 2, true);
}
}
void draw_keyboard_locks(void) {
led_t led_state = host_keyboard_led_state();
draw_text_rectangle(CAPSLOCK_DISPLAY_X, CAPSLOCK_DISPLAY_Y, 5 + (3 * 6), "CAP", led_state.caps_lock);
draw_text_rectangle(NUMLOCK_DISPLAY_X, NUMLOCK_DISPLAY_Y, 5 + (3 * 6), "NUM", led_state.num_lock);
}
/* Encoder handling functions */
__attribute__((weak)) void set_custom_encoder_mode_user(bool custom_encoder_mode) {}
void update_custom_encoder_mode_user(void) {
#ifdef BONGOCAT
set_custom_encoder_mode_user((user_config.enc_mode == ENC_CUSTOM) || (user_config.enc_mode == ENC_SPLASH) || (user_config.enc_mode == ENC_BONGO));
#else
set_custom_encoder_mode_user((user_config.enc_mode == ENC_CUSTOM) || (user_config.enc_mode == ENC_SPLASH));
#endif
}
void update_kb_eeprom(void) {
eeconfig_update_kb(user_config.raw);
}
void update_breathing(void);
void matrix_init_kb(void) {
user_config.raw = eeconfig_read_kb();
if (user_config.enc_mode == 0xFF) { //EEPROM was cleared
user_config.enc_mode = 0;
user_config.oled_is_on = true;
user_config.breathingperiod = 1;
update_kb_eeprom();
}
startup_delay = true;
update_custom_encoder_mode_user();
matrix_init_user();
}
void handle_encoder_switch_process_record(keyrecord_t *record) {
static uint32_t encoder_press_timer = 0;
if (record->event.pressed) {
if (!user_config.oled_is_on) {
oled_on();
user_config.oled_is_on = true;
OLED_awakened = true;
OLED_redraw = true;
update_kb_eeprom();
}
encoder_press_timer = timer_read32();
} else {
if (OLED_awakened == true) {
OLED_awakened = false;
} else {
if (timer_elapsed32(encoder_press_timer) < 300) {
if (get_mods() & MOD_MASK_SHIFT) {
user_config.enc_mode = (user_config.enc_mode + (num_enc_modes- 1)) % num_enc_modes;
} else {
user_config.enc_mode = (user_config.enc_mode + 1) % num_enc_modes;
}
OLED_redraw = true;
update_custom_encoder_mode_user();
update_kb_eeprom();
} else {
OLED_redraw = false;
oled_clear();
user_config.oled_is_on = false;
update_kb_eeprom();
}
}
}
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
if (record->event.key.row == ENCODER_MATRIX_ROW && record->event.key.col == ENCODER_MATRIX_COL){
handle_encoder_switch_process_record(record);
}
return process_record_user(keycode, record);
}
void update_breathing(void) {
if (user_config.breathingperiod == 1) {
breathing_disable();
}
else {
breathing_period_set(user_config.breathingperiod);
breathing_enable();
}
update_kb_eeprom();
}
void backlight_breath_change(bool increase) { //increase period or decrease period
if ((increase) && (user_config.breathingperiod < 15)) {
user_config.breathingperiod++;
update_breathing();
}
if (!increase) {
if (user_config.breathingperiod > 2) {
user_config.breathingperiod--;
update_breathing();
}
else {
user_config.breathingperiod = 1;
update_breathing();
}
}
}
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) return false;
switch (user_config.enc_mode) {
case ENC_RGB_MODE :
if (clockwise) {
rgblight_step();
} else {
rgblight_step_reverse();
}
break;
case ENC_RGB_BRIGHT :
if (clockwise) {
rgblight_increase_val();
} else {
rgblight_decrease_val();
}
break;
case ENC_BL_BRIGHT :
if (clockwise) {
backlight_increase();
} else {
backlight_decrease();
}
break;
case ENC_BL_BREATH :
backlight_breath_change(clockwise);
break;
case ENC_RGB_COLOR :
if (clockwise) {
rgblight_increase_hue();
} else {
rgblight_decrease_hue();
}
break;
default:
if (clockwise) {
tap_code(enc_cw[user_config.enc_mode]);
} else {
tap_code(enc_ccw[user_config.enc_mode]);
}
}
return true;
}
void matrix_scan_kb(void) {
matrix_scan_user();
led_t current_led_state = host_keyboard_led_state();
uint8_t current_layer = get_highest_layer(layer_state);
if (startup_delay) {
startup_timer = timer_read();
startup_delay = false;
startup_complete = false;
starting_up = true;
OLED_redraw = false;
}
else if (starting_up) {
if (timer_elapsed(startup_timer) >= 200) {
update_breathing();
startup_complete = true;
starting_up = false;
if (user_config.oled_is_on) {
oled_on();
OLED_redraw = true;
} else
{
oled_clear();
user_config.oled_is_on = false;
}
}
}
if (startup_complete) {
if (user_config.enc_mode == ENC_SPLASH) {
if (user_config.oled_is_on && OLED_redraw) {
draw_splash();
}
}
#ifdef BONGOCAT
else if (user_config.enc_mode == ENC_BONGO) {
if (user_config.oled_is_on) {
if (OLED_redraw) {
oled_clear();
last_bongo_frame = 12; //force a redraw
draw_bongo_table();
OLED_redraw = false;
}
draw_bongocat();
}
}
#endif //BONGOCAT
else {
if (user_config.oled_is_on && (
OLED_redraw
|| (prev_layer != current_layer)
|| (prev_capslock != current_led_state.caps_lock)
|| (prev_numlock != current_led_state.num_lock))) {
prev_layer = current_layer;
prev_capslock = current_led_state.caps_lock;
prev_numlock = current_led_state.num_lock;
oled_clear();
draw_keyboard_layer();
draw_keyboard_locks();
draw_enc_mode();
}
}
OLED_redraw = false;
}
}