qmk-keychron-q3-colemak-dh/quantum/keymap_extras/keymap_bepo.h

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/* Copyright 2016 Didier Loiseau
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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/* Keymap macros for the French BÉPO layout - http://bepo.fr */
#ifndef KEYMAP_BEPO_H
#define KEYMAP_BEPO_H
#include "keymap.h"
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// Normal characters
// First row (on usual keyboards)
#define BP_DOLLAR KC_GRAVE // $
#define BP_DLR BP_DOLLAR
#define BP_DOUBLE_QUOTE KC_1 // "
#define BP_DQOT BP_DOUBLE_QUOTE
#define BP_LEFT_GUILLEMET KC_2 // «
#define BP_LGIL BP_LEFT_GUILLEMET
#define BP_RIGHT_GUILLEMET KC_3 // »
#define BP_RGIL BP_RIGHT_GUILLEMET
#define BP_LEFT_PAREN KC_4 // (
#define BP_LPRN BP_LEFT_PAREN
#define BP_RIGHT_PAREN KC_5 // )
#define BP_RPRN BP_RIGHT_PAREN
#define BP_AT KC_6 // @
#define BP_PLUS KC_7 // +
#define BP_MINUS KC_8 // -
#define BP_MINS BP_MINUS
#define BP_SLASH KC_9 // /
#define BP_SLSH BP_SLASH
#define BP_ASTERISK KC_0 // *
#define BP_ASTR BP_ASTERISK
#define BP_EQUAL KC_MINUS // =
#define BP_EQL BP_EQUAL
#define BP_PERCENT KC_EQUAL // %
#define BP_PERC BP_PERCENT
// Second row
#define BP_B KC_Q
#define BP_E_ACUTE KC_W // é
#define BP_ECUT BP_E_ACUTE
#define BP_P KC_E
#define BP_O KC_R
#define BP_E_GRAVE KC_T // è
#define BP_EGRV BP_E_GRAVE
#define BP_DEAD_CIRCUMFLEX KC_Y // dead ^
#define BP_DCRC BP_DEAD_CIRCUMFLEX
#define BP_V KC_U
#define BP_D KC_I
#define BP_L KC_O
#define BP_J KC_P
#define BP_Z KC_LBRACKET
#define BP_W KC_RBRACKET
// Third row
#define BP_A KC_A
#define BP_U KC_S
#define BP_I KC_D
#define BP_E KC_F
#define BP_COMMA KC_G // ,
#define BP_COMM BP_COMMA
#define BP_C KC_H
#define BP_T KC_J
#define BP_S KC_K
#define BP_R KC_L
#define BP_N KC_SCOLON
#define BP_M KC_QUOTE
#define BP_C_CEDILLA KC_BSLASH // ç
#define BP_CCED BP_C_CEDILLA
// Fourth row
#define BP_E_CIRCUMFLEX KC_NONUS_BSLASH // ê
#define BP_ECRC BP_E_CIRCUMFLEX
#define BP_A_GRAVE KC_Z // à
#define BP_AGRV BP_A_GRAVE
#define BP_Y KC_X
#define BP_X KC_C
#define BP_DOT KC_V // .
#define BP_K KC_B
#define BP_APOSTROPHE KC_N
#define BP_APOS BP_APOSTROPHE // '
#define BP_Q KC_M
#define BP_G KC_COMMA
#define BP_H KC_DOT
#define BP_F KC_SLASH
// Shifted characters
// First row
#define BP_HASH LSFT(BP_DOLLAR) // #
#define BP_1 LSFT(KC_1)
#define BP_2 LSFT(KC_2)
#define BP_3 LSFT(KC_3)
#define BP_4 LSFT(KC_4)
#define BP_5 LSFT(KC_5)
#define BP_6 LSFT(KC_6)
#define BP_7 LSFT(KC_7)
#define BP_8 LSFT(KC_8)
#define BP_9 LSFT(KC_9)
#define BP_0 LSFT(KC_0)
#define BP_DEGREE LSFT(BP_EQUAL) // °
#define BP_DEGR BP_DEGREE
#define BP_GRAVE LSFT(BP_PERCENT) // `
#define BP_GRV BP_GRAVE
// Second row
#define BP_EXCLAIM LSFT(BP_DEAD_CIRCUMFLEX) // !
#define BP_EXLM BP_EXCLAIM
// Third row
#define BP_SCOLON LSFT(BP_COMMA) // ;
#define BP_SCLN BP_SCOLON
// Fourth row
#define BP_COLON LSFT(BP_DOT) // :
#define BP_COLN BP_COLON
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#define BP_QUESTION LSFT(BP_APOS) // ?
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#define BP_QEST BP_QUESTION
// Space bar
#define BP_NON_BREAKING_SPACE LSFT(KC_SPACE)
#define BP_NBSP BP_NON_BREAKING_SPACE
// AltGr-ed characters
// First row
#define BP_EN_DASH ALGR(BP_DOLLAR) //
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#define BP_NDSH BP_EN_DASH
#define BP_EM_DASH ALGR(KC_1) // —
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#define BP_MDSH BP_EM_DASH
#define BP_LESS ALGR(KC_2) // <
#define BP_GREATER ALGR(KC_3) // >
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#define BP_GRTR BP_GREATER
#define BP_LBRACKET ALGR(KC_4) // [
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#define BP_LBRC BP_LBRACKET
#define BP_RBRACKET ALGR(KC_5) // ]
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#define BP_RBRC BP_RBRACKET
#define BP_CIRCUMFLEX ALGR(KC_6) // ^
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#define BP_CIRC BP_CIRCUMFLEX
#define BP_PLUS_MINUS ALGR(KC_7) // ±
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#define BP_PSMS BP_PLUS_MINUS
#define BP_MATH_MINUS ALGR(KC_8) //
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#define BP_MMNS BP_MATH_MINUS
#define BP_OBELUS ALGR(KC_9) // ÷
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#define BP_OBEL BP_OBELUS
// more conventional name of the symbol
#define BP_DIVISION_SIGN BP_OBELUS
#define BP_DVSN BP_DIVISION_SIGN
#define BP_TIMES ALGR(KC_0) // ×
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#define BP_TIMS BP_TIMES
#define BP_DIFFERENT ALGR(BP_EQUAL) // ≠
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#define BP_DIFF BP_DIFFERENT
#define BP_PERMILLE ALGR(BP_PERCENT) // ‰
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#define BP_PMIL BP_PERMILLE
// Second row
#define BP_PIPE ALGR(BP_B) // |
#define BP_DEAD_ACUTE ALGR(BP_E_ACUTE) // dead ´
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#define BP_DACT BP_DEAD_ACUTE
#define BP_AMPERSAND ALGR(BP_P) // &
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#define BP_AMPR BP_AMPERSAND
#define BP_OE_LIGATURE ALGR(BP_O) // œ
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#define BP_OE BP_OE_LIGATURE
#define BP_DEAD_GRAVE ALGR(BP_E_GRAVE) // `
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#define BP_DGRV BP_DEAD_GRAVE
#define BP_INVERTED_EXCLAIM ALGR(BP_DEAD_CIRCUMFLEX) // ¡
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#define BP_IXLM BP_INVERTED_EXCLAIM
#define BP_DEAD_CARON ALGR(BP_V) // dead ˇ
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#define BP_DCAR BP_DEAD_CARON
#define BP_ETH ALGR(BP_D) // ð
#define BP_DEAD_SLASH ALGR(BP_L) // dead /
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#define BP_DSLH BP_DEAD_SLASH
#define BP_IJ_LIGATURE ALGR(BP_J) // ij
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#define BP_IJ BP_IJ_LIGATURE
#define BP_SCHWA ALGR(BP_Z) // ə
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#define BP_SCWA BP_SCHWA
#define BP_DEAD_BREVE ALGR(BP_W) // dead ˘
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#define BP_DBRV BP_DEAD_BREVE
// Third row
#define BP_AE_LIGATURE ALGR(BP_A) // æ
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#define BP_AE BP_AE_LIGATURE
#define BP_U_GRAVE ALGR(BP_U) // ù
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#define BP_UGRV BP_U_GRAVE
#define BP_DEAD_TREMA ALGR(BP_I) // dead ¨ (trema/umlaut/diaresis)
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#define BP_DTRM BP_DEAD_TREMA
#define BP_EURO ALGR(BP_E) // €
#define BP_TYPOGRAPHICAL_APOSTROPHE ALGR(BP_COMMA) //
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#define BP_TAPO BP_TYPOGRAPHICAL_APOSTROPHE
#define BP_COPYRIGHT ALGR(BP_C) // ©
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#define BP_CPRT BP_COPYRIGHT
#define BP_THORN ALGR(BP_T) // þ
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#define BP_THRN BP_THORN
#define BP_SHARP_S ALGR(BP_S) // ß
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#define BP_SRPS BP_SHARP_S
#define BP_REGISTERED_TRADEMARK ALGR(BP_R) // ®
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#define BP_RTM BP_REGISTERED_TRADEMARK
#define BP_DEAD_TILDE ALGR(BP_N) // dead ~
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#define BP_DTLD BP_DEAD_TILDE
#define BP_DEAD_MACRON ALGR(BP_M) // dead ¯
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#define BP_DMCR BP_DEAD_MACRON
#define BP_DEAD_CEDILLA ALGR(BP_C_CEDILLA) // dead ¸
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#define BP_DCED BP_DEAD_CEDILLA
// Fourth row
#define BP_NONUS_SLASH ALGR(BP_E_CIRCUMFLEX) // / on non-us backslash key (102nd key, ê in bépo)
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#define BP_NUSL BP_NONUS_SLASH
#define BP_BACKSLASH ALGR(BP_A_GRAVE) /* \ */
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#define BP_BSLS BP_BACKSLASH
#define BP_LEFT_CURLY_BRACE ALGR(BP_Y) // {
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#define BP_LCBR BP_LEFT_CURLY_BRACE
#define BP_RIGHT_CURLY_BRACE ALGR(BP_X) // }
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#define BP_RCBR BP_RIGHT_CURLY_BRACE
#define BP_ELLIPSIS ALGR(BP_DOT) // …
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#define BP_ELPS BP_ELLIPSIS
#define BP_TILDE ALGR(BP_K) // ~
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#define BP_TILD BP_TILDE
#define BP_INVERTED_QUESTION ALGR(BP_QUESTION) // ¿
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#define BP_IQST BP_INVERTED_QUESTION
#define BP_DEAD_RING ALGR(BP_Q) // dead °
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#define BP_DRNG BP_DEAD_RING
#define BP_DEAD_GREEK ALGR(BP_G) // dead Greek key (following key will make a Greek letter)
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#define BP_DGRK BP_DEAD_GREEK
#define BP_DAGGER ALGR(BP_H) // †
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#define BP_DAGR BP_DAGGER
#define BP_DEAD_OGONEK ALGR(BP_F) // dead ˛
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#define BP_DOGO BP_DEAD_OGONEK
// Space bar
#define BP_UNDERSCORE ALGR(KC_SPACE) // _
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#define BP_UNDS BP_UNDERSCORE
// AltGr-Shifted characters (different from capitalised AltGr-ed characters)
// First row
#define BP_PARAGRAPH ALGR(BP_HASH) // ¶
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#define BP_PARG BP_PARAGRAPH
#define BP_LOW_DOUBLE_QUOTE ALGR(BP_1) // „
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#define BP_LWQT BP_LOW_DOUBLE_QUOTE
#define BP_LEFT_DOUBLE_QUOTE ALGR(BP_2) // “
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#define BP_LDQT BP_LEFT_DOUBLE_QUOTE
#define BP_RIGHT_DOUBLE_QUOTE ALGR(BP_3) // ”
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#define BP_RDQT BP_RIGHT_DOUBLE_QUOTE
#define BP_LESS_OR_EQUAL ALGR(BP_4) // ≤
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#define BP_LEQL BP_LESS_OR_EQUAL
#define BP_GREATER_OR_EQUAL ALGR(BP_5) // ≥
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#define BP_GEQL BP_GREATER_OR_EQUAL
// nothing on ALGR(BP_6)
#define BP_NEGATION ALGR(BP_7) // ¬
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#define BP_NEGT BP_NEGATION
#define BP_ONE_QUARTER ALGR(BP_8) // ¼
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#define BP_1QRT BP_ONE_QUARTER
#define BP_ONE_HALF ALGR(BP_9) // ½
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#define BP_1HLF BP_ONE_HALF
#define BP_THREE_QUARTERS ALGR(BP_0) // ¾
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#define BP_3QRT BP_THREE_QUARTERS
#define BP_MINUTES ALGR(BP_DEGREE) //
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#define BP_MNUT BP_MINUTES
#define BP_SECONDS ALGR(BP_GRAVE) // ″
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#define BP_SCND BP_SECONDS
// Second row
#define BP_BROKEN_PIPE LSFT(BP_PIPE) // ¦
#define BP_BPIP BP_BROKEN_PIPE
#define BP_DEAD_DOUBLE_ACUTE LSFT(BP_DEAD_ACUTE) // ˝
#define BP_DDCT BP_DEAD_DOUBLE_ACUTE
#define BP_SECTION ALGR(LSFT(BP_P)) // §
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#define BP_SECT BP_SECTION
// LSFT(BP_DEAD_GRAVE) is actually the same character as LSFT(BP_PERCENT)
#define BP_GRAVE_BIS LSFT(BP_DEAD_GRAVE) // `
#define BP_GRVB BP_GRAVE_BIS
// Third row
#define BP_DEAD_DOT_ABOVE LSFT(BP_DEAD_TREMA) // dead ˙
#define BP_DDTA BP_DEAD_DOT_ABOVE
#define BP_DEAD_CURRENCY LSFT(BP_EURO) // dead ¤ (next key will generate a currency code like ¥ or £)
#define BP_DCUR BP_DEAD_CURRENCY
#define BP_DEAD_HORN LSFT(ALGR(BP_COMMA)) // dead ̛
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#define BP_DHRN BP_DEAD_HORN
#define BP_LONG_S LSFT(ALGR(BP_C)) // ſ
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#define BP_LNGS BP_LONG_S
#define BP_TRADEMARK LSFT(BP_REGISTERED_TRADEMARK) // ™
#define BP_TM BP_TRADEMARK
#define BP_ORDINAL_INDICATOR_O LSFT(ALGR(BP_M)) // º
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#define BP_ORDO BP_ORDINAL_INDICATOR_O
#define BP_DEAD_COMMA LSFT(BP_DEAD_CEDILLA) // dead ˛
#define BP_DCOM BP_DEAD_COMMA
// Fourth row
#define BP_LEFT_QUOTE LSFT(ALGR(BP_Y)) //
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#define BP_LQOT BP_LEFT_QUOTE
#define BP_RIGHT_QUOTE LSFT(ALGR(BP_X)) //
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#define BP_RQOT BP_RIGHT_QUOTE
#define BP_INTERPUNCT LSFT(ALGR(BP_DOT)) // ·
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#define BP_IPCT BP_INTERPUNCT
#define BP_DEAD_HOOK_ABOVE LSFT(ALGR(BP_QUESTION)) // dead ̉
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#define BP_DHKA BP_DEAD_HOOK_ABOVE
#define BP_DEAD_UNDERDOT LSFT(BP_DEAD_RING) // dead ̣
#define BP_DUDT BP_DEAD_UNDERDOT
#define BP_DOUBLE_DAGGER LSFT(BP_DAGGER) // ‡
#define BP_DDGR BP_DOUBLE_DAGGER
#define BP_ORDINAL_INDICATOR_A LSFT(ALGR(BP_F)) // ª
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#define BP_ORDA BP_ORDINAL_INDICATOR_A
// Space bar
#define BP_NARROW_NON_BREAKING_SPACE ALGR(BP_NON_BREAKING_SPACE)
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#define BP_NNBS BP_NARROW_NON_BREAKING_SPACE
#endif