qmk-keychron-q3-colemak-dh/keyboards/planck/keymaps/danielhklein/keymap.c

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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum custom_layers {
_QWERTY,
_LOWER,
_RAISE,
_ARROW
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ARROW
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* .----------------------------------------------------------------------------------.
* | Esc | Q | W | E | R | T | Y | U | I | O | P |Enter |
* |-----+------+------+------+------+------|------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | ; | " |
* |-----+------+------+------+------+------|------+------+------+------+------+------|
* |Lshft| Z | X | C | V | B | N | M | , | . | / |Rshft |
* |-----+------+------+------+------+------|------+------+------+------+------+------|
* |Arrow| LCtrl| LAlt | LGui | Lower| Bspc | Space| Raise| RGui | RAlt |RCtrl | - |
* `----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{ARROW, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_RGUI, KC_RALT, KC_RCTL, KC_MINS}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | | | | | | | 7 | 8 | 9 | / | \ | ` |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | 4 | 5 | 6 | * | ( | ) |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Lshft| | | | | | 1 | 2 | 3 | - | [ | ] |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | LGui | | | 0 | . | = | + | { | } |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_7, KC_8, KC_9, KC_PSLS, KC_BSLS, KC_GRV},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_PAST, KC_LPRN, KC_RPRN},
{_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_MINS, KC_LBRC, KC_RBRC},
{XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_0, KC_DOT, KC_PEQL, KC_PPLS, KC_LCBR, KC_RCBR}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | F7 | F8 | F9 | F10 | F11 | F12 | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | >/|| | Mute | Vol- | Vol+ | |<< | >>| | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Arrow
* ,----------------------------------------------------------------------------------.
* | | | | | | | | | Up | | | |
* |------+------+------+------+------+------|-----+------+------+------+------+------|
* | | | | | | | | Left | Down |Right | | |
* |------+------+------+------+------+------|-----+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------|-----+------+------+------+------+------|
* | | | | Gui | | | | | | | | |
* `----------------------------------------------------------------------------------'
*/
[_ARROW] = {
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{_______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
},
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
} else {
layer_off(_LOWER);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
} else {
layer_off(_RAISE);
}
return false;
break;
case ARROW:
if (record->event.pressed) {
layer_on(_ARROW);
} else {
layer_off(_ARROW);
}
return false;
break;
}
return true;
}