Make sure backlight is in the range 0-100
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@ -302,7 +302,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
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if (g->g.Backlight == (unsigned)g->p.ptr)
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if (g->g.Backlight == (unsigned)g->p.ptr)
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return;
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return;
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unsigned val = (unsigned)g->p.ptr;
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unsigned val = (unsigned)g->p.ptr;
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g->g.Backlight = val > 255 ? 255 : val;
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g->g.Backlight = val > 100 ? 100 : val;
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g->flags |= GDISP_FLG_NEEDFLUSH;
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g->flags |= GDISP_FLG_NEEDFLUSH;
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return;
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return;
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}
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}
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