[QP] Add RGB565 surface. Docs clarification, cleanup, tabsification, and reordering. (#18396)

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@ -8,7 +8,7 @@ To enable overall Quantum Painter to be built into your firmware, add the follow
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = ......
QUANTUM_PAINTER_DRIVERS += ......
```
You will also likely need to select an appropriate driver in `rules.mk`, which is listed below.
@ -17,17 +17,18 @@ You will also likely need to select an appropriate driver in `rules.mk`, which i
The QMK CLI can be used to convert from normal images such as PNG files or animated GIFs, as well as fonts from TTF files.
Hardware supported:
Supported devices:
| Display Panel | Panel Type | Size | Comms Transport | Driver |
|---------------|--------------------|------------------|-----------------|-----------------------------------------|
| GC9A01 | RGB LCD (circular) | 240x240 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = gc9a01_spi` |
| ILI9163 | RGB LCD | 128x128 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ili9163_spi` |
| ILI9341 | RGB LCD | 240x320 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ili9341_spi` |
| ILI9488 | RGB LCD | 320x480 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ili9488_spi` |
| SSD1351 | RGB OLED | 128x128 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ssd1351_spi` |
| ST7789 | RGB LCD | 240x320, 240x240 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = st7789_spi` |
| ST7735 | RGB LCD | 132x162, 80x160 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = st7735_spi` |
| Display Panel | Panel Type | Size | Comms Transport | Driver |
|----------------|--------------------|------------------|-----------------|---------------------------------------------|
| GC9A01 | RGB LCD (circular) | 240x240 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += gc9a01_spi` |
| ILI9163 | RGB LCD | 128x128 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += ili9163_spi` |
| ILI9341 | RGB LCD | 240x320 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += ili9341_spi` |
| ILI9488 | RGB LCD | 320x480 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += ili9488_spi` |
| SSD1351 | RGB OLED | 128x128 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += ssd1351_spi` |
| ST7735 | RGB LCD | 132x162, 80x160 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += st7735_spi` |
| ST7789 | RGB LCD | 240x320, 240x240 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += st7789_spi` |
| RGB565 Surface | Virtual | User-defined | None | `QUANTUM_PAINTER_DRIVERS += rgb565_surface` |
## Quantum Painter Configuration :id=quantum-painter-config
@ -45,7 +46,9 @@ Drivers have their own set of configurable options, and are described in their r
## Quantum Painter CLI Commands :id=quantum-painter-cli
### `qmk painter-convert-graphics`
<!-- tabs:start -->
### ** `qmk painter-convert-graphics` **
This command converts images to a format usable by QMK, i.e. the QGF File Format.
@ -93,7 +96,7 @@ Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/my_image.qgf.h...
Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/my_image.qgf.c...
```
### `qmk painter-make-font-image`
### ** `qmk painter-make-font-image` **
This command converts a TTF font to an intermediate format for editing, before converting to the QFF File Format.
@ -126,7 +129,7 @@ The `UNICODE_GLYPHS` argument allows for specifying extra unicode glyphs to gene
$ qmk painter-make-font-image --font NotoSans-ExtraCondensedBold.ttf --size 11 -o noto11.png --unicode-glyphs "ĄȽɂɻɣɈʣ"
```
### `qmk painter-convert-font-image`
### ** `qmk painter-convert-font-image` **
This command converts an intermediate font image to the QFF File Format.
@ -170,6 +173,255 @@ Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/noto11.qff.h...
Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/noto11.qff.c...
```
<!-- tabs:end -->
## Quantum Painter Display Drivers :id=quantum-painter-drivers
<!-- tabs:start -->
### ** Common: Standard TFT (SPI + D/C + RST) **
Most TFT display panels use a 5-pin interface -- SPI SCK, SPI MOSI, SPI CS, D/C, and RST pins.
For these displays, QMK's `spi_master` must already be correctly configured for the platform you're building for.
The pin assignments for SPI CS, D/C, and RST are specified during device construction.
<!-- tabs:start -->
#### ** GC9A01 **
Enabling support for the GC9A01 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS += gc9a01_spi
```
Creating a GC9A01 device in firmware can then be done with the following API:
```c
painter_device_t qp_gc9a01_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_gc9a01_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define GC9A01_NUM_DEVICES 3
```
#### ** ILI9163 **
Enabling support for the ILI9163 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS += ili9163_spi
```
Creating a ILI9163 device in firmware can then be done with the following API:
```c
painter_device_t qp_ili9163_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ili9163_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ILI9163_NUM_DEVICES 3
```
#### ** ILI9341 **
Enabling support for the ILI9341 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS += ili9341_spi
```
Creating a ILI9341 device in firmware can then be done with the following API:
```c
painter_device_t qp_ili9341_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ili9341_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ILI9341_NUM_DEVICES 3
```
#### ** ILI9488 **
Enabling support for the ILI9488 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS += ili9488_spi
```
Creating a ILI9488 device in firmware can then be done with the following API:
```c
painter_device_t qp_ili9488_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ili9488_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ILI9488_NUM_DEVICES 3
```
#### ** SSD1351 **
Enabling support for the SSD1351 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS += ssd1351_spi
```
Creating a SSD1351 device in firmware can then be done with the following API:
```c
painter_device_t qp_ssd1351_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ssd1351_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define SSD1351_NUM_DEVICES 3
```
#### ** ST7735 **
Enabling support for the ST7735 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS += st7735_spi
```
Creating a ST7735 device in firmware can then be done with the following API:
```c
painter_device_t qp_st7735_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_st7735_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ST7735_NUM_DEVICES 3
```
!> Some ST7735 devices are known to have different drawing offsets -- despite being a 132x162 pixel display controller internally, some display panels are only 80x160, or smaller. These may require an offset to be applied; see `qp_set_viewport_offsets` above for information on how to override the offsets if they aren't correctly rendered.
#### ** ST7789 **
Enabling support for the ST7789 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS += st7789_spi
```
Creating a ST7789 device in firmware can then be done with the following API:
```c
painter_device_t qp_st7789_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_st7789_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ST7789_NUM_DEVICES 3
```
!> Some ST7789 devices are known to have different drawing offsets -- despite being a 240x320 pixel display controller internally, some display panels are only 240x240, or smaller. These may require an offset to be applied; see `qp_set_viewport_offsets` above for information on how to override the offsets if they aren't correctly rendered.
<!-- tabs:end -->
### ** Common: Surfaces **
Quantum Painter has surface drivers which are able to target a buffer in RAM. In general, surfaces keep track of the "dirty" region -- the area that has been drawn to since the last flush -- so that when transferring to the display they can transfer the minimal amount of data to achieve the end result.
!> These generally require significant amounts of RAM, so at large sizes and/or higher bit depths, they may not be usable on all MCUs.
<!-- tabs:start -->
#### ** RGB565 Surface **
Enabling support for RGB565 surfaces in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS += rgb565_surface
```
Creating a RGB565 surface in firmware can then be done with the following API:
```c
painter_device_t qp_rgb565_make_surface(uint16_t panel_width, uint16_t panel_height, void *buffer);
```
The `buffer` is a user-supplied area of memory, and is assumed to be of the size `sizeof(uint16_t) * panel_width * panel_height`.
The device handle returned from the `qp_rgb565_make_surface` function can be used to perform all other drawing operations.
Example:
```c
static painter_device_t my_surface;
static uint16_t my_framebuffer[320 * 240]; // Allocate a buffer for a 320x240 RGB565 display
void keyboard_post_init_kb(void) {
my_surface = qp_rgb565_make_surface(320, 240, my_framebuffer);
qp_init(my_surface, QP_ROTATION_0);
}
```
The maximum number of RGB565 surfaces can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 surfaces:
#define RGB565_SURFACE_NUM_DEVICES 3
```
To transfer the contents of the RGB565 surface to another display, the following API can be invoked:
```c
bool qp_rgb565_surface_draw(painter_device_t surface, painter_device_t display, uint16_t x, uint16_t y);
```
The `surface` is the surface to copy out from. The `display` is the target display to draw into. `x` and `y` are the target location to draw the surface pixel data. Under normal circumstances, the location should be consistent, as the dirty region is calculated with respect to the `x` and `y` coordinates -- changing those will result in partial, overlapping draws.
?> Calling `qp_flush()` on the surface resets its dirty region. Copying the surface contents to the display also automatically resets the dirty region.
<!-- tabs:end -->
<!-- tabs:end -->
## Quantum Painter Drawing API :id=quantum-painter-api
All APIs require a `painter_device_t` object as their first parameter -- this object comes from the specific device initialisation, and instructions on creating it can be found in each driver's respective section.
@ -179,7 +431,9 @@ To use any of the APIs, you need to include `qp.h`:
#include <qp.h>
```
### General Notes :id=quantum-painter-api-general
<!-- tabs:start -->
### ** General Notes **
The coordinate system used in Quantum Painter generally accepts `left`, `top`, `right`, and `bottom` instead of x/y/width/height, and each coordinate is inclusive of where pixels should be drawn. This is required as some datatypes used by display panels have a maximum value of `255` -- for any value or geometry extent that matches `256`, this would be represented as a `0`, instead.
@ -193,9 +447,11 @@ All color data matches the standard QMK HSV triplet definitions:
?> Colors used in Quantum Painter are not subject to the RGB lighting CIE curve, if it is enabled.
### Device Control :id=quantum-painter-api-device-control
### ** Device Control **
#### Display Initialisation :id=quantum-painter-api-init
<!-- tabs:start -->
#### ** Display Initialisation **
```c
bool qp_init(painter_device_t device, painter_rotation_t rotation);
@ -211,7 +467,7 @@ void keyboard_post_init_kb(void) {
}
```
#### Display Power :id=quantum-painter-api-power
#### ** Display Power **
```c
bool qp_power(painter_device_t device, bool power_on);
@ -242,7 +498,7 @@ void suspend_wakeup_init_user(void) {
}
```
#### Display Clear :id=quantum-painter-api-clear
#### ** Display Clear **
```c
bool qp_clear(painter_device_t device);
@ -250,7 +506,7 @@ bool qp_clear(painter_device_t device);
The `qp_clear` function clears the display's screen.
#### Display Flush :id=quantum-painter-api-flush
#### ** Display Flush **
```c
bool qp_flush(painter_device_t device);
@ -272,9 +528,13 @@ void housekeeping_task_user(void) {
}
```
### Drawing Primitives :id=quantum-painter-api-primitives
<!-- tabs:end -->
#### Set Pixel :id=quantum-painter-api-setpixel
### ** Drawing Primitives **
<!-- tabs:start -->
#### ** Set Pixel **
```c
bool qp_setpixel(painter_device_t device, uint16_t x, uint16_t y, uint8_t hue, uint8_t sat, uint8_t val);
@ -298,7 +558,7 @@ void housekeeping_task_user(void) {
}
```
#### Draw Line :id=quantum-painter-api-line
#### ** Draw Line **
```c
bool qp_line(painter_device_t device, uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t hue, uint8_t sat, uint8_t val);
@ -320,7 +580,7 @@ void housekeeping_task_user(void) {
}
```
#### Draw Rect :id=quantum-painter-api-rect
#### ** Draw Rect **
```c
bool qp_rect(painter_device_t device, uint16_t left, uint16_t top, uint16_t right, uint16_t bottom, uint8_t hue, uint8_t sat, uint8_t val, bool filled);
@ -342,7 +602,7 @@ void housekeeping_task_user(void) {
}
```
#### Draw Circle :id=quantum-painter-api-circle
#### ** Draw Circle **
```c
bool qp_circle(painter_device_t device, uint16_t x, uint16_t y, uint16_t radius, uint8_t hue, uint8_t sat, uint8_t val, bool filled);
@ -364,7 +624,7 @@ void housekeeping_task_user(void) {
}
```
#### Draw Ellipse :id=quantum-painter-api-ellipse
#### ** Draw Ellipse **
```c
bool qp_ellipse(painter_device_t device, uint16_t x, uint16_t y, uint16_t sizex, uint16_t sizey, uint8_t hue, uint8_t sat, uint8_t val, bool filled);
@ -386,9 +646,24 @@ void housekeeping_task_user(void) {
}
```
### Image Functions :id=quantum-painter-api-images
<!-- tabs:end -->
#### Load Image :id=quantum-painter-api-load-image
### ** Image Functions **
Making an image available for use requires compiling it into your firmware. To do so, assuming you've created `my_image.qgf.c` and `my_image.qgf.h` as per the CLI examples above, you'd add the following to your `rules.mk`:
```make
SRC += my_image.qgf.c
```
...and in your `keymap.c`, you'd add to the top of the file:
```c
#include "my_image.qgf.h"
```
<!-- tabs:start -->
#### ** Load Image **
```c
painter_image_handle_t qp_load_image_mem(const void *buffer);
@ -396,7 +671,7 @@ painter_image_handle_t qp_load_image_mem(const void *buffer);
The `qp_load_image_mem` function loads a QGF image from memory or flash.
`qp_load_image_mem` returns a handle to the loaded image, which can then be used to draw to the screen using `qp_drawimage`, `qp_drawimage_recolor`, `qp_animate`, or `qp_animate_recolor`. If an image is no longer required, it can be unloaded by calling `qp_close_image` below.
`qp_load_image_mem` returns a handle to the loaded image, which can then be used to draw to the screen using `qp_drawimage`, `qp_drawimage_recolor`, `qp_animate`, or `qp_animate_recolor`. If an image is no longer required, it can be unloaded by calling `qp_close_image` below.
See the [CLI Commands](quantum_painter.md?id=quantum-painter-cli) for instructions on how to convert images to [QGF](quantum_painter_qgf.md).
@ -410,7 +685,7 @@ Image information is available through accessing the handle:
| Height | `image->height` |
| Frame Count | `image->frame_count` |
#### Unload Image :id=quantum-painter-api-close-image
#### ** Unload Image **
```c
bool qp_close_image(painter_image_handle_t image);
@ -418,7 +693,7 @@ bool qp_close_image(painter_image_handle_t image);
The `qp_close_image` function releases resources related to the loading of the supplied image.
#### Draw image :id=quantum-painter-api-draw-image
#### ** Draw image **
```c
bool qp_drawimage(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image);
@ -438,7 +713,7 @@ void keyboard_post_init_kb(void) {
}
```
#### Animate Image :id=quantum-painter-api-animate-image
#### ** Animate Image **
```c
deferred_token qp_animate(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image);
@ -463,7 +738,7 @@ void keyboard_post_init_kb(void) {
}
```
#### Stop Animation :id=quantum-painter-api-stop-animation
#### ** Stop Animation **
```c
void qp_stop_animation(deferred_token anim_token);
@ -478,9 +753,24 @@ void housekeeping_task_user(void) {
}
```
### Font Functions :id=quantum-painter-api-fonts
<!-- tabs:end -->
#### Load Font :id=quantum-painter-api-load-font
### ** Font Functions **
Making a font available for use requires compiling it into your firmware. To do so, assuming you've created `my_font.qff.c` and `my_font.qff.h` as per the CLI examples above, you'd add the following to your `rules.mk`:
```make
SRC += noto11.qff.c
```
...and in your `keymap.c`, you'd add to the top of the file:
```c
#include "noto11.qff.h"
```
<!-- tabs: start -->
#### ** Load Font **
```c
painter_font_handle_t qp_load_font_mem(const void *buffer);
@ -488,7 +778,7 @@ painter_font_handle_t qp_load_font_mem(const void *buffer);
The `qp_load_font_mem` function loads a QFF font from memory or flash.
`qp_load_font_mem` returns a handle to the loaded font, which can then be measured using `qp_textwidth`, or drawn to the screen using `qp_drawtext`, or `qp_drawtext_recolor`. If a font is no longer required, it can be unloaded by calling `qp_close_font` below.
`qp_load_font_mem` returns a handle to the loaded font, which can then be measured using `qp_textwidth`, or drawn to the screen using `qp_drawtext`, or `qp_drawtext_recolor`. If a font is no longer required, it can be unloaded by calling `qp_close_font` below.
See the [CLI Commands](quantum_painter.md?id=quantum-painter-cli) for instructions on how to convert TTF fonts to [QFF](quantum_painter_qff.md).
@ -500,7 +790,7 @@ Font information is available through accessing the handle:
|-------------|----------------------|
| Line Height | `image->line_height` |
#### Unload Font :id=quantum-painter-api-close-font
#### ** Unload Font **
```c
bool qp_close_font(painter_font_handle_t font);
@ -508,7 +798,7 @@ bool qp_close_font(painter_font_handle_t font);
The `qp_close_font` function releases resources related to the loading of the supplied font.
#### Measure Text :id=quantum-painter-api-textwidth
#### ** Measure Text **
```c
int16_t qp_textwidth(painter_font_handle_t font, const char *str);
@ -516,7 +806,7 @@ int16_t qp_textwidth(painter_font_handle_t font, const char *str);
The `qp_textwidth` function allows measurement of how many pixels wide the supplied string would result in, for the given font.
#### Draw Text :id=quantum-painter-api-drawtext
#### ** Draw Text **
```c
int16_t qp_drawtext(painter_device_t device, uint16_t x, uint16_t y, painter_font_handle_t font, const char *str);
@ -529,7 +819,7 @@ The `qp_drawtext` and `qp_drawtext_recolor` functions draw the supplied string t
// Draw a text message on the bottom-right of the 240x320 display on initialisation
static painter_font_handle_t my_font;
void keyboard_post_init_kb(void) {
my_font = qp_load_font_mem(font_opensans);
my_font = qp_load_font_mem(font_noto11);
if (my_font != NULL) {
static const char *text = "Hello from QMK!";
int16_t width = qp_textwidth(my_font, text);
@ -538,9 +828,13 @@ void keyboard_post_init_kb(void) {
}
```
### Advanced Functions :id=quantum-painter-api-advanced
<!-- tabs:end -->
#### Get Geometry :id=quantum-painter-api-get-geometry
### ** Advanced Functions **
<!-- tabs:start -->
#### ** Get Geometry **
```c
void qp_get_geometry(painter_device_t device, uint16_t *width, uint16_t *height, painter_rotation_t *rotation, uint16_t *offset_x, uint16_t *offset_y);
@ -548,7 +842,7 @@ void qp_get_geometry(painter_device_t device, uint16_t *width, uint16_t *height,
The `qp_get_geometry` function allows external code to retrieve the current width, height, rotation, and drawing offsets.
#### Set Viewport Offsets :id=quantum-painter-api-set-viewport
#### ** Set Viewport Offsets **
```c
void qp_set_viewport_offsets(painter_device_t device, uint16_t offset_x, uint16_t offset_y);
@ -556,7 +850,7 @@ void qp_set_viewport_offsets(painter_device_t device, uint16_t offset_x, uint16_
The `qp_set_viewport_offsets` function can be used to offset all subsequent drawing operations. For example, if a display controller is internally 240x320, but the display panel is 240x240 and has a Y offset of 80 pixels, you could invoke `qp_set_viewport_offsets(display, 0, 80);` and the drawing positioning would be corrected.
#### Set Viewport :id=quantum-painter-api-viewport
#### ** Set Viewport **
```c
bool qp_viewport(painter_device_t device, uint16_t left, uint16_t top, uint16_t right, uint16_t bottom);
@ -564,7 +858,7 @@ bool qp_viewport(painter_device_t device, uint16_t left, uint16_t top, uint16_t
The `qp_viewport` function controls where raw pixel data is written to.
#### Stream Pixel Data :id=quantum-painter-api-pixdata
#### ** Stream Pixel Data **
```c
bool qp_pixdata(painter_device_t device, const void *pixel_data, uint32_t native_pixel_count);
@ -574,184 +868,6 @@ The `qp_pixdata` function allows raw pixel data to be streamed to the display. I
!> Under normal circumstances, users will not need to manually call either `qp_viewport` or `qp_pixdata`. These allow for writing of raw pixel information, in the display panel's native format, to the area defined by the viewport.
## Quantum Painter Display Drivers :id=quantum-painter-drivers
<!-- tabs:end -->
### Common: Standard TFT (SPI + D/C + RST)
Most TFT display panels use a 5-pin interface -- SPI SCK, SPI MOSI, SPI CS, D/C, and RST pins.
For these displays, QMK's `spi_master` must already be correctly configured for the platform you're building for.
The pin assignments for SPI CS, D/C, and RST are specified during device construction.
### GC9A01 :id=qp-driver-gc9a01
Enabling support for the GC9A01 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = gc9a01_spi
```
Creating a GC9A01 device in firmware can then be done with the following API:
```c
painter_device_t qp_gc9a01_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_gc9a01_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define GC9A01_NUM_DEVICES 3
```
### ILI9163 :id=qp-driver-ili9163
Enabling support for the ILI9163 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = ili9163_spi
```
Creating a ILI9163 device in firmware can then be done with the following API:
```c
painter_device_t qp_ili9163_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ili9163_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ILI9163_NUM_DEVICES 3
```
### ILI9341 :id=qp-driver-ili9341
Enabling support for the ILI9341 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = ili9341_spi
```
Creating a ILI9341 device in firmware can then be done with the following API:
```c
painter_device_t qp_ili9341_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ili9341_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ILI9341_NUM_DEVICES 3
```
### ILI9488 :id=qp-driver-ili9488
Enabling support for the ILI9488 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = ili9488_spi
```
Creating a ILI9488 device in firmware can then be done with the following API:
```c
painter_device_t qp_ili9488_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ili9488_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ILI9488_NUM_DEVICES 3
```
### SSD1351 :id=qp-driver-ssd1351
Enabling support for the SSD1351 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = ssd1351_spi
```
Creating a SSD1351 device in firmware can then be done with the following API:
```c
painter_device_t qp_ssd1351_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ssd1351_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define SSD1351_NUM_DEVICES 3
```
### ST7789 :id=qp-driver-st7789
Enabling support for the ST7789 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = st7789_spi
```
Creating a ST7789 device in firmware can then be done with the following API:
```c
painter_device_t qp_st7789_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_st7789_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ST7789_NUM_DEVICES 3
```
!> Some ST7789 devices are known to have different drawing offsets -- despite being a 240x320 pixel display controller internally, some display panels are only 240x240, or smaller. These may require an offset to be applied; see `qp_set_viewport_offsets` above for information on how to override the offsets if they aren't correctly rendered.
### ST7735 :id=qp-driver-st7735
Enabling support for the ST7735 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = st7735_spi
```
Creating a ST7735 device in firmware can then be done with the following API:
```c
painter_device_t qp_st7735_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_st7735_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ST7735_NUM_DEVICES 3
```
!> Some ST7735 devices are known to have different drawing offsets -- despite being a 132x162 pixel display controller internally, some display panels are only 80x160, or smaller. These may require an offset to be applied; see `qp_set_viewport_offsets` above for information on how to override the offsets if they aren't correctly rendered.
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@ -0,0 +1,277 @@
// Copyright 2022 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "color.h"
#include "qp_rgb565_surface.h"
#include "qp_draw.h"
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Common
// Device definition
typedef struct rgb565_surface_painter_device_t {
struct painter_driver_t base; // must be first, so it can be cast to/from the painter_device_t* type
// The target buffer
uint16_t *buffer;
// Manually manage the viewport for streaming pixel data to the display
uint16_t viewport_l;
uint16_t viewport_t;
uint16_t viewport_r;
uint16_t viewport_b;
// Current write location to the display when streaming pixel data
uint16_t pixdata_x;
uint16_t pixdata_y;
// Maintain a dirty region so we can stream only what we need
bool is_dirty;
uint16_t dirty_l;
uint16_t dirty_t;
uint16_t dirty_r;
uint16_t dirty_b;
} rgb565_surface_painter_device_t;
// Driver storage
rgb565_surface_painter_device_t surface_drivers[RGB565_SURFACE_NUM_DEVICES] = {0};
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Helpers
static inline void increment_pixdata_location(rgb565_surface_painter_device_t *surface) {
// Increment the X-position
surface->pixdata_x++;
// If the x-coord has gone past the right-side edge, loop it back around and increment the y-coord
if (surface->pixdata_x > surface->viewport_r) {
surface->pixdata_x = surface->viewport_l;
surface->pixdata_y++;
}
// If the y-coord has gone past the bottom, loop it back to the top
if (surface->pixdata_y > surface->viewport_b) {
surface->pixdata_y = surface->viewport_t;
}
}
static inline void setpixel(rgb565_surface_painter_device_t *surface, uint16_t x, uint16_t y, uint16_t rgb565) {
// Skip messing with the dirty info if the original value already matches
if (surface->buffer[y * surface->base.panel_width + x] != rgb565) {
// Maintain dirty region
if (surface->dirty_l > x) {
surface->dirty_l = x;
}
if (surface->dirty_r < x) {
surface->dirty_r = x;
}
if (surface->dirty_t > y) {
surface->dirty_t = y;
}
if (surface->dirty_b < y) {
surface->dirty_b = y;
}
// Always dirty after a setpixel
surface->is_dirty = true;
// Update the pixel data in the buffer
surface->buffer[y * surface->base.panel_width + x] = rgb565;
}
}
static inline void append_pixel(rgb565_surface_painter_device_t *surface, uint16_t rgb565) {
setpixel(surface, surface->pixdata_x, surface->pixdata_y, rgb565);
increment_pixdata_location(surface);
}
static inline void stream_pixdata(rgb565_surface_painter_device_t *surface, const uint16_t *data, uint32_t native_pixel_count) {
for (uint32_t pixel_counter = 0; pixel_counter < native_pixel_count; ++pixel_counter) {
append_pixel(surface, data[pixel_counter]);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Driver vtable
static bool qp_rgb565_surface_init(painter_device_t device, painter_rotation_t rotation) {
struct painter_driver_t * driver = (struct painter_driver_t *)device;
rgb565_surface_painter_device_t *surface = (rgb565_surface_painter_device_t *)driver;
memset(surface->buffer, 0, driver->panel_width * driver->panel_height * driver->native_bits_per_pixel / 8);
return true;
}
static bool qp_rgb565_surface_power(painter_device_t device, bool power_on) {
// No-op.
return true;
}
static bool qp_rgb565_surface_clear(painter_device_t device) {
struct painter_driver_t *driver = (struct painter_driver_t *)device;
driver->driver_vtable->init(device, driver->rotation); // Re-init the surface
return true;
}
static bool qp_rgb565_surface_flush(painter_device_t device) {
struct painter_driver_t * driver = (struct painter_driver_t *)device;
rgb565_surface_painter_device_t *surface = (rgb565_surface_painter_device_t *)driver;
surface->dirty_l = surface->dirty_t = UINT16_MAX;
surface->dirty_r = surface->dirty_b = 0;
surface->is_dirty = false;
return true;
}
static bool qp_rgb565_surface_viewport(painter_device_t device, uint16_t left, uint16_t top, uint16_t right, uint16_t bottom) {
struct painter_driver_t * driver = (struct painter_driver_t *)device;
rgb565_surface_painter_device_t *surface = (rgb565_surface_painter_device_t *)driver;
// Set the viewport locations
surface->viewport_l = left;
surface->viewport_t = top;
surface->viewport_r = right;
surface->viewport_b = bottom;
// Reset the write location to the top left
surface->pixdata_x = left;
surface->pixdata_y = top;
return true;
}
// Stream pixel data to the current write position in GRAM
static bool qp_rgb565_surface_pixdata(painter_device_t device, const void *pixel_data, uint32_t native_pixel_count) {
struct painter_driver_t * driver = (struct painter_driver_t *)device;
rgb565_surface_painter_device_t *surface = (rgb565_surface_painter_device_t *)driver;
stream_pixdata(surface, (const uint16_t *)pixel_data, native_pixel_count);
return true;
}
// Pixel colour conversion
static bool qp_rgb565_surface_palette_convert_rgb565_swapped(painter_device_t device, int16_t palette_size, qp_pixel_t *palette) {
for (int16_t i = 0; i < palette_size; ++i) {
RGB rgb = hsv_to_rgb_nocie((HSV){palette[i].hsv888.h, palette[i].hsv888.s, palette[i].hsv888.v});
uint16_t rgb565 = (((uint16_t)rgb.r) >> 3) << 11 | (((uint16_t)rgb.g) >> 2) << 5 | (((uint16_t)rgb.b) >> 3);
palette[i].rgb565 = __builtin_bswap16(rgb565);
}
return true;
}
// Append pixels to the target location, keyed by the pixel index
static bool qp_rgb565_surface_append_pixels_rgb565(painter_device_t device, uint8_t *target_buffer, qp_pixel_t *palette, uint32_t pixel_offset, uint32_t pixel_count, uint8_t *palette_indices) {
uint16_t *buf = (uint16_t *)target_buffer;
for (uint32_t i = 0; i < pixel_count; ++i) {
buf[pixel_offset + i] = palette[palette_indices[i]].rgb565;
}
return true;
}
const struct painter_driver_vtable_t rgb565_surface_driver_vtable = {
.init = qp_rgb565_surface_init,
.power = qp_rgb565_surface_power,
.clear = qp_rgb565_surface_clear,
.flush = qp_rgb565_surface_flush,
.pixdata = qp_rgb565_surface_pixdata,
.viewport = qp_rgb565_surface_viewport,
.palette_convert = qp_rgb565_surface_palette_convert_rgb565_swapped,
.append_pixels = qp_rgb565_surface_append_pixels_rgb565,
};
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Comms vtable
static bool qp_rgb565_surface_comms_init(painter_device_t device) {
// No-op.
return true;
}
static bool qp_rgb565_surface_comms_start(painter_device_t device) {
// No-op.
return true;
}
static void qp_rgb565_surface_comms_stop(painter_device_t device) {
// No-op.
}
uint32_t qp_rgb565_surface_comms_send(painter_device_t device, const void *data, uint32_t byte_count) {
// No-op.
return byte_count;
}
struct painter_comms_vtable_t rgb565_surface_driver_comms_vtable = {
// These are all effective no-op's because they're not actually needed.
.comms_init = qp_rgb565_surface_comms_init,
.comms_start = qp_rgb565_surface_comms_start,
.comms_stop = qp_rgb565_surface_comms_stop,
.comms_send = qp_rgb565_surface_comms_send};
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Factory function for creating a handle to an rgb565 surface
painter_device_t qp_rgb565_make_surface(uint16_t panel_width, uint16_t panel_height, void *buffer) {
for (uint32_t i = 0; i < RGB565_SURFACE_NUM_DEVICES; ++i) {
rgb565_surface_painter_device_t *driver = &surface_drivers[i];
if (!driver->base.driver_vtable) {
driver->base.driver_vtable = &rgb565_surface_driver_vtable;
driver->base.comms_vtable = &rgb565_surface_driver_comms_vtable;
driver->base.native_bits_per_pixel = 16; // RGB565
driver->base.panel_width = panel_width;
driver->base.panel_height = panel_height;
driver->base.rotation = QP_ROTATION_0;
driver->base.offset_x = 0;
driver->base.offset_y = 0;
driver->buffer = (uint16_t *)buffer;
return (painter_device_t)driver;
}
}
return NULL;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Drawing routine to copy out the dirty region and send it to another device
bool qp_rgb565_surface_draw(painter_device_t surface, painter_device_t display, uint16_t x, uint16_t y) {
struct painter_driver_t * surface_driver = (struct painter_driver_t *)surface;
rgb565_surface_painter_device_t *surface_handle = (rgb565_surface_painter_device_t *)surface_driver;
// If we're not dirty... we're done.
if (!surface_handle->is_dirty) {
return true;
}
// Set the target drawing area
bool ok = qp_viewport(display, x + surface_handle->dirty_l, y + surface_handle->dirty_t, x + surface_handle->dirty_r, y + surface_handle->dirty_b);
if (!ok) {
return false;
}
// Housekeeping of the amount of pixels to transfer
uint32_t total_pixel_count = QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE / sizeof(uint16_t);
uint32_t pixel_counter = 0;
uint16_t *target_buffer = (uint16_t *)qp_internal_global_pixdata_buffer;
// Fill the global pixdata area so that we can start transferring to the panel
for (uint16_t y = surface_handle->dirty_t; y <= surface_handle->dirty_b; ++y) {
for (uint16_t x = surface_handle->dirty_l; x <= surface_handle->dirty_r; ++x) {
// Update the target buffer
target_buffer[pixel_counter++] = surface_handle->buffer[y * surface_handle->base.panel_width + x];
// If we've accumulated enough data, send it
if (pixel_counter == total_pixel_count) {
ok = qp_pixdata(display, qp_internal_global_pixdata_buffer, pixel_counter);
if (!ok) {
return false;
}
// Reset the counter
pixel_counter = 0;
}
}
}
// If there's any leftover data, send it
if (pixel_counter > 0) {
ok = qp_pixdata(display, qp_internal_global_pixdata_buffer, pixel_counter);
if (!ok) {
return false;
}
}
// Clear the dirty info for the surface
return qp_flush(surface);
}

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@ -0,0 +1,42 @@
// Copyright 2022 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp_internal.h"
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter RGB565 surface configurables (add to your keyboard's config.h)
#ifndef RGB565_SURFACE_NUM_DEVICES
/**
* @def This controls the maximum number of surface devices that Quantum Painter can use at any one time.
* Increasing this number allows for multiple framebuffers to be used. Each requires its own RAM allocation.
*/
# define RGB565_SURFACE_NUM_DEVICES 1
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Forward declarations
#ifdef QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
/**
* Factory method for an RGB565 surface (aka framebuffer).
*
* @param panel_width[in] the width of the display panel
* @param panel_height[in] the height of the display panel
* @param buffer[in] pointer to a preallocated buffer of size `(sizeof(uint16_t) * panel_width * panel_height)`
* @return the device handle used with all drawing routines in Quantum Painter
*/
painter_device_t qp_rgb565_make_surface(uint16_t panel_width, uint16_t panel_height, void *buffer);
/**
* Helper method to draw the dirty contents of the framebuffer to the target device.
*
* After successful completion, the dirty area is reset.
*
* @param surface[in] the surface to copy from
* @param display[in] the display to copy into
* @param x[in] the x-location of the original position of the framebuffer
* @param y[in] the y-location of the original position of the framebuffer
* @return whether the draw operation completed successfully
*/
bool qp_rgb565_surface_draw(painter_device_t surface, painter_device_t display, uint16_t x, uint16_t y);
#endif // QUANTUM_PAINTER_RGB565_SURFACE_ENABLE

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@ -7,8 +7,6 @@
#include "qp_draw.h"
#include "qp_tft_panel.h"
#define BYTE_SWAP(x) (((((uint16_t)(x)) >> 8) & 0x00FF) | ((((uint16_t)(x)) << 8) & 0xFF00))
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter API implementations
@ -94,7 +92,7 @@ bool qp_tft_panel_palette_convert_rgb565_swapped(painter_device_t device, int16_
for (int16_t i = 0; i < palette_size; ++i) {
RGB rgb = hsv_to_rgb_nocie((HSV){palette[i].hsv888.h, palette[i].hsv888.s, palette[i].hsv888.v});
uint16_t rgb565 = (((uint16_t)rgb.r) >> 3) << 11 | (((uint16_t)rgb.g) >> 2) << 5 | (((uint16_t)rgb.b) >> 3);
palette[i].rgb565 = BYTE_SWAP(rgb565);
palette[i].rgb565 = __builtin_bswap16(rgb565);
}
return true;
}

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@ -432,6 +432,10 @@ int16_t qp_drawtext_recolor(painter_device_t device, uint16_t x, uint16_t y, pai
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter Drivers
#ifdef QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
# include "qp_rgb565_surface.h"
#endif // QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
#ifdef QUANTUM_PAINTER_ILI9163_ENABLE
# include "qp_ili9163.h"
#endif // QUANTUM_PAINTER_ILI9163_ENABLE

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@ -25,10 +25,10 @@ typedef struct qgf_image_handle_t {
static qgf_image_handle_t image_descriptors[QUANTUM_PAINTER_NUM_IMAGES] = {0};
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter External API: qp_load_image_mem
// Helper: load image from stream
painter_image_handle_t qp_load_image_mem(const void *buffer) {
qp_dprintf("qp_load_image_mem: entry\n");
static painter_image_handle_t qp_load_image_internal(bool (*stream_factory)(qgf_image_handle_t *image, void *arg), void *arg) {
qp_dprintf("qp_load_image: entry\n");
qgf_image_handle_t *image = NULL;
// Find a free slot
@ -41,20 +41,18 @@ painter_image_handle_t qp_load_image_mem(const void *buffer) {
// Drop out if not found
if (!image) {
qp_dprintf("qp_load_image_mem: fail (no free slot)\n");
qp_dprintf("qp_load_image: fail (no free slot)\n");
return NULL;
}
// Assume we can read the graphics descriptor
image->mem_stream = qp_make_memory_stream((void *)buffer, sizeof(qgf_graphics_descriptor_v1_t));
// Update the length of the stream to match, and rewind to the start
image->mem_stream.length = qgf_get_total_size(&image->stream);
image->mem_stream.position = 0;
if (!stream_factory(image, arg)) {
qp_dprintf("qp_load_image: fail (could not create stream)\n");
return NULL;
}
// Now that we know the length, validate the input data
if (!qgf_validate_stream(&image->stream)) {
qp_dprintf("qp_load_image_mem: fail (failed validation)\n");
qp_dprintf("qp_load_image: fail (failed validation)\n");
return NULL;
}
@ -63,10 +61,30 @@ painter_image_handle_t qp_load_image_mem(const void *buffer) {
// Validation success, we can return the handle
image->validate_ok = true;
qp_dprintf("qp_load_image_mem: ok\n");
qp_dprintf("qp_load_image: ok\n");
return (painter_image_handle_t)image;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter External API: qp_load_image_mem
static inline bool image_mem_stream_factory(qgf_image_handle_t *image, void *arg) {
void *buffer = arg;
// Assume we can read the graphics descriptor
image->mem_stream = qp_make_memory_stream((void *)buffer, sizeof(qgf_graphics_descriptor_v1_t));
// Update the length of the stream to match, and rewind to the start
image->mem_stream.length = qgf_get_total_size(&image->stream);
image->mem_stream.position = 0;
return true;
}
painter_image_handle_t qp_load_image_mem(const void *buffer) {
return qp_load_image_internal(image_mem_stream_factory, (void *)buffer);
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter External API: qp_close_image
@ -79,6 +97,7 @@ bool qp_close_image(painter_image_handle_t image) {
// Free up this image for use elsewhere.
qgf_image->validate_ok = false;
qp_stream_close(&qgf_image->stream);
return true;
}

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@ -36,10 +36,10 @@ typedef struct qff_font_handle_t {
static qff_font_handle_t font_descriptors[QUANTUM_PAINTER_NUM_FONTS] = {0};
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter External API: qp_load_font_mem
// Helper: load font from stream
painter_font_handle_t qp_load_font_mem(const void *buffer) {
qp_dprintf("qp_load_font_mem: entry\n");
static painter_font_handle_t qp_load_font_internal(bool (*stream_factory)(qff_font_handle_t *font, void *arg), void *arg) {
qp_dprintf("qp_load_font: entry\n");
qff_font_handle_t *font = NULL;
// Find a free slot
@ -52,20 +52,18 @@ painter_font_handle_t qp_load_font_mem(const void *buffer) {
// Drop out if not found
if (!font) {
qp_dprintf("qp_load_font_mem: fail (no free slot)\n");
qp_dprintf("qp_load_font: fail (no free slot)\n");
return NULL;
}
// Assume we can read the graphics descriptor
font->mem_stream = qp_make_memory_stream((void *)buffer, sizeof(qff_font_descriptor_v1_t));
// Update the length of the stream to match, and rewind to the start
font->mem_stream.length = qff_get_total_size(&font->stream);
font->mem_stream.position = 0;
if (!stream_factory(font, arg)) {
qp_dprintf("qp_load_font: fail (could not create stream)\n");
return NULL;
}
// Now that we know the length, validate the input data
if (!qff_validate_stream(&font->stream)) {
qp_dprintf("qp_load_font_mem: fail (failed validation)\n");
qp_dprintf("qp_load_font: fail (failed validation)\n");
return NULL;
}
@ -76,12 +74,12 @@ painter_font_handle_t qp_load_font_mem(const void *buffer) {
void *ram_buffer = malloc(font->mem_stream.length);
if (ram_buffer == NULL) {
qp_dprintf("qp_load_font_mem: could not allocate enough RAM for font, falling back to original\n");
qp_dprintf("qp_load_font: could not allocate enough RAM for font, falling back to original\n");
} else {
do {
// Copy the data into RAM
if (qp_stream_read(ram_buffer, 1, font->mem_stream.length, &font->mem_stream) != font->mem_stream.length) {
qp_dprintf("qp_load_font_mem: could not copy from flash to RAM, falling back to original\n");
qp_dprintf("qp_load_font: could not copy from flash to RAM, falling back to original\n");
break;
}
@ -102,17 +100,37 @@ painter_font_handle_t qp_load_font_mem(const void *buffer) {
qff_read_font_descriptor(&font->stream, &font->base.line_height, &font->has_ascii_table, &font->num_unicode_glyphs, &font->bpp, &font->has_palette, &font->compression_scheme, NULL);
if (!qp_internal_bpp_capable(font->bpp)) {
qp_dprintf("qp_load_font_mem: fail (image bpp too high (%d), check QUANTUM_PAINTER_SUPPORTS_256_PALETTE)\n", (int)font->bpp);
qp_dprintf("qp_load_font: fail (image bpp too high (%d), check QUANTUM_PAINTER_SUPPORTS_256_PALETTE)\n", (int)font->bpp);
qp_close_font((painter_font_handle_t)font);
return NULL;
}
// Validation success, we can return the handle
font->validate_ok = true;
qp_dprintf("qp_load_font_mem: ok\n");
qp_dprintf("qp_load_font: ok\n");
return (painter_font_handle_t)font;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter External API: qp_load_font_mem
static inline bool font_mem_stream_factory(qff_font_handle_t *font, void *arg) {
void *buffer = arg;
// Assume we can read the graphics descriptor
font->mem_stream = qp_make_memory_stream(buffer, sizeof(qff_font_descriptor_v1_t));
// Update the length of the stream to match, and rewind to the start
font->mem_stream.length = qff_get_total_size(&font->stream);
font->mem_stream.position = 0;
return true;
}
painter_font_handle_t qp_load_font_mem(const void *buffer) {
return qp_load_font_internal(font_mem_stream_factory, (void *)buffer);
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter External API: qp_close_font
@ -133,6 +151,7 @@ bool qp_close_font(painter_font_handle_t font) {
#endif // QUANTUM_PAINTER_LOAD_FONTS_TO_RAM
// Free up this font for use elsewhere.
qp_stream_close(&qff_font->stream);
qff_font->validate_ok = false;
return true;
}

View File

@ -38,7 +38,7 @@ uint32_t qp_stream_write_impl(const void *input_buf, uint32_t member_size, uint3
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Memory streams
int16_t mem_get(qp_stream_t *stream) {
static inline int16_t mem_get(qp_stream_t *stream) {
qp_memory_stream_t *s = (qp_memory_stream_t *)stream;
if (s->position >= s->length) {
s->is_eof = true;
@ -47,7 +47,7 @@ int16_t mem_get(qp_stream_t *stream) {
return s->buffer[s->position++];
}
bool mem_put(qp_stream_t *stream, uint8_t c) {
static inline bool mem_put(qp_stream_t *stream, uint8_t c) {
qp_memory_stream_t *s = (qp_memory_stream_t *)stream;
if (s->position >= s->length) {
s->is_eof = true;
@ -57,7 +57,7 @@ bool mem_put(qp_stream_t *stream, uint8_t c) {
return true;
}
int mem_seek(qp_stream_t *stream, int32_t offset, int origin) {
static inline int mem_seek(qp_stream_t *stream, int32_t offset, int origin) {
qp_memory_stream_t *s = (qp_memory_stream_t *)stream;
// Handle as per fseek
@ -95,26 +95,23 @@ int mem_seek(qp_stream_t *stream, int32_t offset, int origin) {
return 0;
}
int32_t mem_tell(qp_stream_t *stream) {
static inline int32_t mem_tell(qp_stream_t *stream) {
qp_memory_stream_t *s = (qp_memory_stream_t *)stream;
return s->position;
}
bool mem_is_eof(qp_stream_t *stream) {
static inline bool mem_is_eof(qp_stream_t *stream) {
qp_memory_stream_t *s = (qp_memory_stream_t *)stream;
return s->is_eof;
}
static inline void mem_close(qp_stream_t *stream) {
// No-op.
}
qp_memory_stream_t qp_make_memory_stream(void *buffer, int32_t length) {
qp_memory_stream_t stream = {
.base =
{
.get = mem_get,
.put = mem_put,
.seek = mem_seek,
.tell = mem_tell,
.is_eof = mem_is_eof,
},
.base = {.get = mem_get, .put = mem_put, .seek = mem_seek, .tell = mem_tell, .is_eof = mem_is_eof, .close = mem_close},
.buffer = (uint8_t *)buffer,
.length = length,
.position = 0,
@ -127,43 +124,41 @@ qp_memory_stream_t qp_make_memory_stream(void *buffer, int32_t length) {
#ifdef QP_STREAM_HAS_FILE_IO
int16_t file_get(qp_stream_t *stream) {
static inline int16_t file_get(qp_stream_t *stream) {
qp_file_stream_t *s = (qp_file_stream_t *)stream;
int c = fgetc(s->file);
if (c < 0 || feof(s->file)) return STREAM_EOF;
return (uint16_t)c;
}
bool file_put(qp_stream_t *stream, uint8_t c) {
static inline bool file_put(qp_stream_t *stream, uint8_t c) {
qp_file_stream_t *s = (qp_file_stream_t *)stream;
return fputc(c, s->file) == c;
}
int file_seek(qp_stream_t *stream, int32_t offset, int origin) {
static inline int file_seek(qp_stream_t *stream, int32_t offset, int origin) {
qp_file_stream_t *s = (qp_file_stream_t *)stream;
return fseek(s->file, offset, origin);
}
int32_t file_tell(qp_stream_t *stream) {
static inline int32_t file_tell(qp_stream_t *stream) {
qp_file_stream_t *s = (qp_file_stream_t *)stream;
return (int32_t)ftell(s->file);
}
bool file_is_eof(qp_stream_t *stream) {
static inline bool file_is_eof(qp_stream_t *stream) {
qp_file_stream_t *s = (qp_file_stream_t *)stream;
return (bool)feof(s->file);
}
static inline void file_close(qp_stream_t *stream) {
qp_file_stream_t *s = (qp_file_stream_t *)stream;
fclose(s->file);
}
qp_file_stream_t qp_make_file_stream(FILE *f) {
qp_file_stream_t stream = {
.base =
{
.get = file_get,
.put = file_put,
.seek = file_seek,
.tell = file_tell,
.is_eof = file_is_eof,
},
.base = {.get = file_get, .put = file_put, .seek = file_seek, .tell = file_tell, .is_eof = file_is_eof, .close = file_close},
.file = f,
};
return stream;

View File

@ -41,6 +41,8 @@ typedef struct qp_stream_t qp_stream_t;
uint32_t qp_stream_read_impl(void *output_buf, uint32_t member_size, uint32_t num_members, qp_stream_t *stream);
uint32_t qp_stream_write_impl(const void *input_buf, uint32_t member_size, uint32_t num_members, qp_stream_t *stream);
#define qp_stream_close(stream_ptr) (((qp_stream_t *)(stream_ptr))->close((qp_stream_t *)(stream_ptr)))
#define STREAM_EOF ((int16_t)(-1))
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -52,6 +54,7 @@ struct qp_stream_t {
int (*seek)(qp_stream_t *stream, int32_t offset, int origin);
int32_t (*tell)(qp_stream_t *stream);
bool (*is_eof)(qp_stream_t *stream);
void (*close)(qp_stream_t *stream);
};
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -77,6 +80,6 @@ typedef struct qp_file_stream_t {
FILE * file;
} qp_file_stream_t;
qp_file_stream_t qo_make_file_stream(FILE *f);
qp_file_stream_t qp_make_file_stream(FILE *f);
#endif // QP_STREAM_HAS_FILE_IO

View File

@ -3,7 +3,15 @@ QUANTUM_PAINTER_DRIVERS ?=
QUANTUM_PAINTER_ANIMATIONS_ENABLE ?= yes
# The list of permissible drivers that can be listed in QUANTUM_PAINTER_DRIVERS
VALID_QUANTUM_PAINTER_DRIVERS := ili9163_spi ili9341_spi ili9488_spi st7789_spi st7735_spi gc9a01_spi ssd1351_spi
VALID_QUANTUM_PAINTER_DRIVERS := \
rgb565_surface \
ili9163_spi \
ili9341_spi \
ili9488_spi \
st7735_spi \
st7789_spi \
gc9a01_spi \
ssd1351_spi
#-------------------------------------------------------------------------------
@ -40,6 +48,13 @@ define handle_quantum_painter_driver
ifeq ($$(filter $$(strip $$(CURRENT_PAINTER_DRIVER)),$$(VALID_QUANTUM_PAINTER_DRIVERS)),)
$$(error "$$(CURRENT_PAINTER_DRIVER)" is not a valid Quantum Painter driver)
else ifeq ($$(strip $$(CURRENT_PAINTER_DRIVER)),rgb565_surface)
OPT_DEFS += -DQUANTUM_PAINTER_RGB565_SURFACE_ENABLE
COMMON_VPATH += \
$(DRIVER_PATH)/painter/generic
SRC += \
$(DRIVER_PATH)/painter/generic/qp_rgb565_surface.c \
else ifeq ($$(strip $$(CURRENT_PAINTER_DRIVER)),ili9163_spi)
QUANTUM_PAINTER_NEEDS_COMMS_SPI := yes
QUANTUM_PAINTER_NEEDS_COMMS_SPI_DC_RESET := yes
@ -73,17 +88,6 @@ define handle_quantum_painter_driver
$(DRIVER_PATH)/painter/tft_panel/qp_tft_panel.c \
$(DRIVER_PATH)/painter/ili9xxx/qp_ili9488.c \
else ifeq ($$(strip $$(CURRENT_PAINTER_DRIVER)),st7789_spi)
QUANTUM_PAINTER_NEEDS_COMMS_SPI := yes
QUANTUM_PAINTER_NEEDS_COMMS_SPI_DC_RESET := yes
OPT_DEFS += -DQUANTUM_PAINTER_ST7789_ENABLE -DQUANTUM_PAINTER_ST7789_SPI_ENABLE
COMMON_VPATH += \
$(DRIVER_PATH)/painter/tft_panel \
$(DRIVER_PATH)/painter/st77xx
SRC += \
$(DRIVER_PATH)/painter/tft_panel/qp_tft_panel.c \
$(DRIVER_PATH)/painter/st77xx/qp_st7789.c
else ifeq ($$(strip $$(CURRENT_PAINTER_DRIVER)),st7735_spi)
QUANTUM_PAINTER_NEEDS_COMMS_SPI := yes
QUANTUM_PAINTER_NEEDS_COMMS_SPI_DC_RESET := yes
@ -95,6 +99,17 @@ define handle_quantum_painter_driver
$(DRIVER_PATH)/painter/tft_panel/qp_tft_panel.c \
$(DRIVER_PATH)/painter/st77xx/qp_st7735.c
else ifeq ($$(strip $$(CURRENT_PAINTER_DRIVER)),st7789_spi)
QUANTUM_PAINTER_NEEDS_COMMS_SPI := yes
QUANTUM_PAINTER_NEEDS_COMMS_SPI_DC_RESET := yes
OPT_DEFS += -DQUANTUM_PAINTER_ST7789_ENABLE -DQUANTUM_PAINTER_ST7789_SPI_ENABLE
COMMON_VPATH += \
$(DRIVER_PATH)/painter/tft_panel \
$(DRIVER_PATH)/painter/st77xx
SRC += \
$(DRIVER_PATH)/painter/tft_panel/qp_tft_panel.c \
$(DRIVER_PATH)/painter/st77xx/qp_st7789.c
else ifeq ($$(strip $$(CURRENT_PAINTER_DRIVER)),gc9a01_spi)
QUANTUM_PAINTER_NEEDS_COMMS_SPI := yes
QUANTUM_PAINTER_NEEDS_COMMS_SPI_DC_RESET := yes