Clean code.

This commit is contained in:
tmk
2013-01-28 14:06:42 +09:00
parent 854c803fdd
commit 1e3e41a2c9
9 changed files with 226 additions and 201 deletions

View File

@ -1,3 +1,19 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "host.h"
#include "timer.h"
#include "keymap.h"
@ -10,36 +26,44 @@
#include "action.h"
static void process(keyrecord_t *record);
static bool process_tapping(keyrecord_t *record);
static void process_action(keyrecord_t *record);
// TODO
/* layer */
uint8_t default_layer = 0;
uint8_t current_layer = 0;
/* tap term(ms) */
#define TAP_TERM 200
/* number of tap which fires toggle feature */
#define TAP_TOGGLE 5
/*
* Tapping
*/
/* period of tapping(ms) */
#ifndef TAPPING_TERM
#define TAPPING_TERM 200
#endif
/* This counts up when tap occurs */
uint8_t tap_count = 0;
keyevent_t tapping_event = {};
keyrecord_t tapping_key = {};
/* tap count needed for toggling a feature */
#ifndef TAPPING_TOGGLE
#define TAPPING_TOGGLE 5
#endif
/* TAPPING: This indicates that whether tap or not is not decided yet. */
// NOTE: keyevent_t.time 0 means no event.
#define IS_TAPPING() (tapping_key.event.time != 0)
/* stores a key event of current tap. */
static keyrecord_t tapping_key = {};
#define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
#define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
#define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
#define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
#define WITHIN_TAP_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAP_TERM)
#define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
/* waiting keys buffer */
/*
* Waiting buffer
*
* stores key events waiting for settling current tap.
*/
#define WAITING_BUFFER_SIZE 8
static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
/* point to empty cell to enq */
static uint8_t waiting_buffer_head = 0;
/* point to the oldest data cell to deq */
static uint8_t waiting_buffer_tail = 0;
@ -65,7 +89,7 @@ static bool waiting_buffer_enq(keyrecord_t record)
static keyrecord_t waiting_buffer_deq(void)
{
if (waiting_buffer_head == waiting_buffer_tail) {
return (keyrecord_t){}; // ???
return (keyrecord_t){};
}
uint8_t last_tail = waiting_buffer_tail;
waiting_buffer_tail = waiting_buffer_tail + 1 % WAITING_BUFFER_SIZE;
@ -134,125 +158,6 @@ static void oneshot_toggle(void)
}
/*
* Rule to judge tap:
* Tap key is typed(pressed and released) within TAP_TERM
* without interfaring by typing other key.
*/
/* return true when key event is processed. */
static bool process_tap(keyrecord_t *keyp)
{
keyevent_t event = keyp->event;
// if tapping
if (IS_TAPPING_PRESSED()) {
if (WITHIN_TAP_TERM(event)) {
if (tapping_key.tap_count == 0) {
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
// first tap!
debug("Tapping: First tap.\n");
tapping_key.tap_count = 1;
process(&tapping_key);
// enqueue
keyp->tap_count = tapping_key.tap_count;
return false;
} else if (!event.pressed && waiting_buffer_typed(event)) {
// other key typed. not tap.
debug("Tapping: End(No tap. Interfered by typing key).\n");
process(&tapping_key);
tapping_key = (keyrecord_t){};
// enqueue
return false;
} else {
// other key events shall be stored till tapping state settles.
return false;
}
} else {
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
keyp->tap_count = tapping_key.tap_count;
debug("Tapping: tap release("); debug_dec(keyp->tap_count); debug(")\n");
tapping_key = *keyp;
return false;
}
else if (is_tap_key(keyp->event.key) && event.pressed) {
debug("Tapping: Start with forcing to release last tap.\n");
process(&(keyrecord_t){
.tap_count = tapping_key.tap_count,
.event.key = tapping_key.event.key,
.event.time = event.time,
.event.pressed = false
});
tapping_key = *keyp;
return false;
}
else {
if (!IS_NOEVENT(keyp->event)) debug("Tapping: key event while tap.\n");
process(keyp);
return true;
}
}
}
// not within TAP_TERM
else {
if (tapping_key.tap_count == 0) {
// timeout. not tap.
debug("Tapping: End. Not tap(time out).\n");
process(&tapping_key);
tapping_key = (keyrecord_t){};
return false;
} else {
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
debug("Tapping: End. tap release.");
keyp->tap_count = tapping_key.tap_count;
process(keyp);
tapping_key = (keyrecord_t){};
return true;
} else {
// other key after tap time out.
process(keyp);
return true;
}
}
}
} else if (IS_TAPPING_RELEASED()) {
if (WITHIN_TAP_TERM(event)) {
if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
// sequential tap.
keyp->tap_count = tapping_key.tap_count + 1;
debug("Tapping: tap press("); debug_dec(keyp->tap_count); debug(")\n");
process(keyp);
tapping_key = *keyp;
return true;
} else if (event.pressed && is_tap_key(event.key)) {
// Sequential tap can be interfered with other tap key.
debug("Tapping: Start with interfering other tap.\n");
tapping_key = *keyp;
return true;
} else {
if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
process(keyp);
return true;
}
} else {
// timeout. no sequential tap.
debug("Tapping: End(Time out after releasing last tap).\n");
tapping_key = (keyrecord_t){};
process(keyp);
return true;
}
} else {
if (event.pressed && is_tap_key(event.key)) {
debug("Tapping: Start(Press tap key).\n");
tapping_key = *keyp;
return true;
} else {
process(keyp);
return true;
}
}
}
void action_exec(keyevent_t event)
{
@ -268,7 +173,7 @@ void action_exec(keyevent_t event)
keyrecord_t record = { .event = event };
// pre-process on tapping
if (process_tap(&record)) {
if (process_tapping(&record)) {
if (!IS_NOEVENT(record.event)) debug("processed.\n");
} else {
if (!IS_NOEVENT(record.event)) debug("enqueued.\n");
@ -283,7 +188,7 @@ void action_exec(keyevent_t event)
// process waiting_buffer
for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
if (process_tap(&waiting_buffer[waiting_buffer_tail])) {
if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
debug_hex16(waiting_buffer[waiting_buffer_tail].event.key.raw); debug("\n");
} else {
@ -292,7 +197,7 @@ void action_exec(keyevent_t event)
}
}
static void process(keyrecord_t *record)
static void process_action(keyrecord_t *record)
{
keyevent_t event = record->event;
uint8_t tap_count = record->tap_count;
@ -453,11 +358,11 @@ static void process(keyrecord_t *record)
case 0xF0:
// tap toggle
if (event.pressed) {
if (tap_count < TAP_TOGGLE) {
if (tap_count < TAPPING_TOGGLE) {
layer_switch(action.layer.opt);
}
} else {
if (tap_count >= TAP_TOGGLE) {
if (tap_count >= TAPPING_TOGGLE) {
debug("LAYER_PRESSED: tap toggle.\n");
layer_switch(action.layer.opt);
}
@ -501,12 +406,12 @@ static void process(keyrecord_t *record)
case 0xF0:
// tap toggle
if (event.pressed) {
if (tap_count >= TAP_TOGGLE) {
if (tap_count >= TAPPING_TOGGLE) {
debug("LAYER_RELEASED: tap toggle.\n");
layer_switch(action.layer.opt);
}
} else {
if (tap_count < TAP_TOGGLE) {
if (tap_count < TAPPING_TOGGLE) {
layer_switch(action.layer.opt);
}
}
@ -551,12 +456,12 @@ static void process(keyrecord_t *record)
case 0xF0:
// tap toggle
if (event.pressed) {
if (tap_count < TAP_TOGGLE) {
if (tap_count < TAPPING_TOGGLE) {
debug("LAYER_BIT: tap toggle(press).\n");
layer_switch(current_layer | action.layer.opt);
}
} else {
if (tap_count < TAP_TOGGLE) {
if (tap_count < TAPPING_TOGGLE) {
debug("LAYER_BIT: tap toggle(release).\n");
layer_switch(current_layer & ~action.layer.opt);
} else {
@ -610,11 +515,11 @@ static void process(keyrecord_t *record)
case 0xF0:
// tap toggle
if (event.pressed) {
if (tap_count < TAP_TOGGLE) {
if (tap_count < TAPPING_TOGGLE) {
layer_switch(default_layer);
}
} else {
if (tap_count >= TAP_TOGGLE) {
if (tap_count >= TAPPING_TOGGLE) {
debug("LAYER_EXT_PRESSED: tap toggle.\n");
layer_switch(default_layer);
}
@ -659,12 +564,12 @@ static void process(keyrecord_t *record)
case 0xF0:
// tap toggle
if (event.pressed) {
if (tap_count >= TAP_TOGGLE) {
if (tap_count >= TAPPING_TOGGLE) {
debug("LAYER_EXT_RELEASED: tap toggle.\n");
layer_switch(default_layer);
}
} else {
if (tap_count < TAP_TOGGLE) {
if (tap_count < TAPPING_TOGGLE) {
layer_switch(default_layer);
}
}
@ -706,6 +611,7 @@ static void process(keyrecord_t *record)
case ACT_COMMAND:
break;
case ACT_FUNCTION:
// TODO
action_call_function(event, action.func.id);
break;
default:
@ -713,6 +619,127 @@ static void process(keyrecord_t *record)
}
}
/* Tapping
*
* Rule: Tap key is typed(pressed and released) within TAPPING_TERM
* without interfaring by typing other key.
*/
/* return true when key event is processed. */
static bool process_tapping(keyrecord_t *keyp)
{
keyevent_t event = keyp->event;
// if tapping
if (IS_TAPPING_PRESSED()) {
if (WITHIN_TAPPING_TERM(event)) {
if (tapping_key.tap_count == 0) {
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
// first tap!
debug("Tapping: First tap.\n");
tapping_key.tap_count = 1;
process_action(&tapping_key);
// enqueue
keyp->tap_count = tapping_key.tap_count;
return false;
} else if (!event.pressed && waiting_buffer_typed(event)) {
// other key typed. not tap.
debug("Tapping: End(No tap. Interfered by typing key).\n");
process_action(&tapping_key);
tapping_key = (keyrecord_t){};
// enqueue
return false;
} else {
// other key events shall be stored till tapping state settles.
return false;
}
} else {
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
keyp->tap_count = tapping_key.tap_count;
debug("Tapping: tap release("); debug_dec(keyp->tap_count); debug(")\n");
tapping_key = *keyp;
return false;
}
else if (is_tap_key(keyp->event.key) && event.pressed) {
debug("Tapping: Start with forcing to release last tap.\n");
process_action(&(keyrecord_t){
.tap_count = tapping_key.tap_count,
.event.key = tapping_key.event.key,
.event.time = event.time,
.event.pressed = false
});
tapping_key = *keyp;
return false;
}
else {
if (!IS_NOEVENT(keyp->event)) debug("Tapping: key event while tap.\n");
process_action(keyp);
return true;
}
}
}
// not within TAPPING_TERM
else {
if (tapping_key.tap_count == 0) {
// timeout. not tap.
debug("Tapping: End. Not tap(time out).\n");
process_action(&tapping_key);
tapping_key = (keyrecord_t){};
return false;
} else {
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
debug("Tapping: End. tap release.");
keyp->tap_count = tapping_key.tap_count;
process_action(keyp);
tapping_key = (keyrecord_t){};
return true;
} else {
// other key after tap time out.
process_action(keyp);
return true;
}
}
}
} else if (IS_TAPPING_RELEASED()) {
if (WITHIN_TAPPING_TERM(event)) {
if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
// sequential tap.
keyp->tap_count = tapping_key.tap_count + 1;
debug("Tapping: tap press("); debug_dec(keyp->tap_count); debug(")\n");
process_action(keyp);
tapping_key = *keyp;
return true;
} else if (event.pressed && is_tap_key(event.key)) {
// Sequential tap can be interfered with other tap key.
debug("Tapping: Start with interfering other tap.\n");
tapping_key = *keyp;
return true;
} else {
if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
process_action(keyp);
return true;
}
} else {
// timeout. no sequential tap.
debug("Tapping: End(Time out after releasing last tap).\n");
tapping_key = (keyrecord_t){};
process_action(keyp);
return true;
}
} else {
if (event.pressed && is_tap_key(event.key)) {
debug("Tapping: Start(Press tap key).\n");
tapping_key = *keyp;
return true;
} else {
process_action(keyp);
return true;
}
}
}
/*
* Utilities for actions.
@ -813,7 +840,7 @@ void layer_switch(uint8_t new_layer)
current_layer = new_layer;
clear_keyboard_but_mods(); // To avoid stuck keys
// TODO: update mods with full scan of matrix? if modifier changes between layers
// NOTE: update mods with full scan of matrix? if modifier changes between layers
}
}