2020 February 29 Breaking Changes Update (#8064)

This commit is contained in:
James Young
2020-02-29 12:00:00 -08:00
parent 85041ff05b
commit 26eef35f07
362 changed files with 27772 additions and 8810 deletions

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@ -561,32 +561,6 @@ void process_action(keyrecord_t *record, action_t action) {
case ACT_MACRO:
action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
break;
#endif
#if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
case ACT_BACKLIGHT:
if (!event.pressed) {
switch (action.backlight.opt) {
case BACKLIGHT_INCREASE:
backlight_increase();
break;
case BACKLIGHT_DECREASE:
backlight_decrease();
break;
case BACKLIGHT_TOGGLE:
backlight_toggle();
break;
case BACKLIGHT_STEP:
backlight_step();
break;
case BACKLIGHT_ON:
backlight_level(BACKLIGHT_LEVELS);
break;
case BACKLIGHT_OFF:
backlight_level(0);
break;
}
}
break;
#endif
case ACT_COMMAND:
break;

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@ -86,8 +86,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* 1100|opt | id(8) Macro play?
* 1100|1111| id(8) Macro record?
*
* ACT_BACKLIGHT(1101):
* 1101|opt |level(8) Backlight commands
* 1101|xxxx xxxx xxxx (reserved)
*
* ACT_COMMAND(1110):
* 1110|opt | id(8) Built-in Command exec
@ -115,10 +114,9 @@ enum action_kind_id {
ACT_LAYER_TAP = 0b1010, /* Layer 0-15 */
ACT_LAYER_TAP_EXT = 0b1011, /* Layer 16-31 */
/* Extensions */
ACT_MACRO = 0b1100,
ACT_BACKLIGHT = 0b1101,
ACT_COMMAND = 0b1110,
ACT_FUNCTION = 0b1111
ACT_MACRO = 0b1100,
ACT_COMMAND = 0b1110,
ACT_FUNCTION = 0b1111
};
/** \brief Action Code Struct
@ -169,11 +167,6 @@ typedef union {
uint8_t page : 2;
uint8_t kind : 4;
} usage;
struct action_backlight {
uint8_t level : 8;
uint8_t opt : 4;
uint8_t kind : 4;
} backlight;
struct action_command {
uint8_t id : 8;
uint8_t opt : 4;
@ -290,28 +283,10 @@ enum layer_param_tap_op {
#define ACTION_DEFAULT_LAYER_BIT_XOR(part, bits) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), 0)
#define ACTION_DEFAULT_LAYER_BIT_SET(part, bits) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), 0)
/** \brief Extensions
*/
enum backlight_opt {
BACKLIGHT_INCREASE = 0,
BACKLIGHT_DECREASE = 1,
BACKLIGHT_TOGGLE = 2,
BACKLIGHT_STEP = 3,
BACKLIGHT_ON = 4,
BACKLIGHT_OFF = 5,
};
/* Macro */
#define ACTION_MACRO(id) ACTION(ACT_MACRO, (id))
#define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP << 8 | (id))
#define ACTION_MACRO_OPT(id, opt) ACTION(ACT_MACRO, (opt) << 8 | (id))
/* Backlight */
#define ACTION_BACKLIGHT_INCREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_INCREASE << 8)
#define ACTION_BACKLIGHT_DECREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_DECREASE << 8)
#define ACTION_BACKLIGHT_TOGGLE() ACTION(ACT_BACKLIGHT, BACKLIGHT_TOGGLE << 8)
#define ACTION_BACKLIGHT_STEP() ACTION(ACT_BACKLIGHT, BACKLIGHT_STEP << 8)
#define ACTION_BACKLIGHT_ON() ACTION(ACT_BACKLIGHT, BACKLIGHT_ON << 8)
#define ACTION_BACKLIGHT_OFF() ACTION(ACT_BACKLIGHT, BACKLIGHT_OFF << 8)
/* Command */
#define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt) << 8 | (id))
/* Function */

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@ -2,30 +2,44 @@
#include "timer.h"
static systime_t last_systime = 0;
static systime_t overflow = 0;
static uint32_t current_time_ms = 0;
static uint32_t reset_point = 0;
#if CH_CFG_ST_RESOLUTION < 32
static uint32_t last_systime = 0;
static uint32_t overflow = 0;
#endif
void timer_init(void) { timer_clear(); }
void timer_clear(void) {
last_systime = chVTGetSystemTime();
overflow = 0;
current_time_ms = 0;
reset_point = (uint32_t)chVTGetSystemTime();
#if CH_CFG_ST_RESOLUTION < 32
last_systime = reset_point;
overflow = 0;
#endif
}
uint16_t timer_read(void) { return (uint16_t)timer_read32(); }
uint32_t timer_read32(void) {
// Note: We assume that the timer update is called at least once betweeen every wrap around of the system time
systime_t current_systime = chVTGetSystemTime();
systime_t elapsed = current_systime - last_systime + overflow;
uint32_t elapsed_ms = ST2MS(elapsed);
current_time_ms += elapsed_ms;
overflow = elapsed - MS2ST(elapsed_ms);
last_systime = current_systime;
uint32_t systime = (uint32_t)chVTGetSystemTime();
return current_time_ms;
#if CH_CFG_ST_RESOLUTION < 32
// If/when we need to support 64-bit chips, this may need to be modified to match the native bit-ness of the MCU.
// At this point, the only SysTick resolution allowed other than 32 is 16 bit.
// In the 16-bit case, at:
// - CH_CFG_ST_FREQUENCY = 100000, overflow will occur every ~0.65 seconds
// - CH_CFG_ST_FREQUENCY = 10000, overflow will occur every ~6.5 seconds
// - CH_CFG_ST_FREQUENCY = 1000, overflow will occur every ~65 seconds
// With this implementation, as long as we ensure a timer read happens at least once during the overflow period, timing should be accurate.
if (systime < last_systime) {
overflow += ((uint32_t)1) << CH_CFG_ST_RESOLUTION;
}
last_systime = systime;
return (uint32_t)TIME_I2MS(systime - reset_point + overflow);
#else
return (uint32_t)TIME_I2MS(systime - reset_point);
#endif
}
uint16_t timer_elapsed(uint16_t last) { return TIMER_DIFF_16(timer_read(), last); }

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@ -153,6 +153,9 @@ static void print_version(void) {
print("BUILD: (" __DATE__ ")\n");
#else
print("BUILD: " STR(QMK_VERSION) " (" __TIME__ " " __DATE__ ")\n");
# ifdef PROTOCOL_CHIBIOS
print("CHIBIOS: " STR(CHIBIOS_VERSION) ", CONTRIB: " STR(CHIBIOS_CONTRIB_VERSION) "\n");
# endif
#endif
/* build options */
@ -182,6 +185,9 @@ static void print_version(void) {
#ifdef NKRO_ENABLE
" NKRO"
#endif
#ifdef LINK_TIME_OPTIMIZATION_ENABLE
" LTO"
#endif
" " STR(BOOTLOADER_SIZE) "\n");

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@ -45,9 +45,8 @@ uint16_t timer_elapsed(uint16_t last);
uint32_t timer_elapsed32(uint32_t last);
// Utility functions to check if a future time has expired & autmatically handle time wrapping if checked / reset frequently (half of max value)
inline bool timer_expired(uint16_t current, uint16_t future) { return (uint16_t)(current - future) < 0x8000; }
inline bool timer_expired32(uint32_t current, uint32_t future) { return (uint32_t)(current - future) < 0x80000000; }
#define timer_expired(current, future) (((uint16_t)current - (uint16_t)future) < 0x8000)
#define timer_expired32(current, future) (((uint32_t)current - (uint32_t)future) < 0x80000000)
#ifdef __cplusplus
}