Small doc changes (#19601)
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@ -576,7 +576,7 @@ enum rgb_matrix_effects {
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RGB_MATRIX_PIXEL_FRACTAL, // Single hue fractal filled keys pulsing horizontally out to edges
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RGB_MATRIX_PIXEL_FLOW, // Pulsing RGB flow along LED wiring with random hues
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RGB_MATRIX_PIXEL_RAIN, // Randomly light keys with random hues
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#if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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RGB_MATRIX_TYPING_HEATMAP, // How hot is your WPM!
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RGB_MATRIX_DIGITAL_RAIN, // That famous computer simulation
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#endif
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