[Keyboard] Add Flashquark Horizon Z (#21055)

Co-authored-by: jack <0x6a73@protonmail.com>
This commit is contained in:
flashquark 2023-06-11 03:55:06 -04:00 committed by GitHub
parent 33c93d3a96
commit 40c3b71569
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8 changed files with 427 additions and 0 deletions

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/* Copyright 2023 Flashquark
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
// # define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
// # define ENABLE_RGB_MATRIX_SPLASH
// # define ENABLE_RGB_MATRIX_MULTISPLASH
// # define ENABLE_RGB_MATRIX_SOLID_SPLASH
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1
# define RGB_MATRIX_LED_COUNT 62
#endif

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/* Copyright 2023 Flashquark
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{0, B_1, A_1, C_1},
{0, B_2, A_2, C_2},
{0, B_3, A_3, C_3},
{0, B_4, A_4, C_4},
{0, B_5, A_5, C_5},
{0, B_6, A_6, C_6},
{0, B_7, A_7, C_7},
{0, B_8, A_8, C_8},
{0, B_9, A_9, C_9},
{0, B_10, A_10, C_10},
{0, B_11, A_11, C_11},
{0, B_12, A_12, C_12},
{0, B_13, A_13, C_13},
{0, B_14, A_14, C_14},
{0, E_1, D_1, F_1},
{0, E_2, D_2, F_2},
{0, E_3, D_3, F_3},
{0, E_4, D_4, F_4},
{0, E_5, D_5, F_5},
{0, E_6, D_6, F_6},
{0, E_7, D_7, F_7},
{0, E_8, D_8, F_8},
{0, E_9, D_9, F_9},
{0, E_10, D_10, F_10},
{0, E_11, D_11, F_11},
{0, E_12, D_12, F_12},
{0, E_13, D_13, F_13},
{0, E_14, D_14, F_14},
{0, H_1, G_1, I_1},
{0, H_2, G_2, I_2},
{0, H_3, G_3, I_3},
{0, H_4, G_4, I_4},
{0, H_5, G_5, I_5},
{0, H_6, G_6, I_6},
{0, H_7, G_7, I_7},
{0, H_8, G_8, I_8},
{0, H_9, G_9, I_9},
{0, H_10, G_10, I_10},
{0, H_11, G_11, I_11},
{0, H_12, G_12, I_12},
{0, H_13, G_13, I_13},
{0, K_1, J_1, L_1},
{0, K_2, J_2, L_2},
{0, K_3, J_3, L_3},
{0, K_4, J_4, L_4},
{0, K_5, J_5, L_5},
{0, K_6, J_6, L_6},
{0, K_7, J_7, L_7},
{0, K_8, J_8, L_8},
{0, K_9, J_9, L_9},
{0, K_10, J_10, L_10},
{0, K_11, J_11, L_11},
{0, K_14, J_14, L_14},
{0, B_16, A_16, C_16},
{0, E_16, D_16, F_16},
{0, H_16, G_16, I_16},
{0, K_16, J_16, L_16},
{0, K_15, J_15, L_15},
{0, K_12, J_12, L_12},
{0, K_13, J_13, L_13},
{0, H_14, G_14, I_14},
};
#endif
bool rgb_matrix_indicators_kb(void) {
if (!rgb_matrix_indicators_user()) {
return false;
}
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(28, 0xFF, 0xFF, 0xFF);
}
return true;
}

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{
"manufacturer": "FLASHQUARK",
"keyboard_name": "Horizon_Z",
"maintainer": "FLASHQUARK",
"bootloader": "atmel-dfu",
"debounce": 3,
"diode_direction": "COL2ROW",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true,
"rgb_matrix": true
},
"matrix_pins": {
"cols": ["B5", "B6", "C6", "C7", "F7", "F6", "B0", "B1", "B2", "B3", "B7", "D2", "D3", "D5"],
"rows": ["F0", "F1", "F4", "F5", "B4"]
},
"processor": "atmega32u4",
"rgb_matrix": {
"driver": "IS31FL3733",
"layout": [
{ "flags": 1, "matrix": [0, 0], "x": 0, "y": 0 },
{ "flags": 4, "matrix": [0, 1], "x": 16, "y": 0 },
{ "flags": 4, "matrix": [0, 2], "x": 32, "y": 0 },
{ "flags": 4, "matrix": [0, 3], "x": 48, "y": 0 },
{ "flags": 4, "matrix": [0, 4], "x": 64, "y": 0 },
{ "flags": 4, "matrix": [0, 5], "x": 80, "y": 0 },
{ "flags": 4, "matrix": [0, 6], "x": 96, "y": 0 },
{ "flags": 4, "matrix": [0, 7], "x": 112, "y": 0 },
{ "flags": 4, "matrix": [0, 8], "x": 128, "y": 0 },
{ "flags": 4, "matrix": [0, 9], "x": 144, "y": 0 },
{ "flags": 4, "matrix": [0, 10], "x": 160, "y": 0 },
{ "flags": 4, "matrix": [0, 11], "x": 176, "y": 0 },
{ "flags": 4, "matrix": [0, 12], "x": 192, "y": 0 },
{ "flags": 1, "matrix": [0, 13], "x": 216, "y": 0 },
{ "flags": 4, "matrix": [1, 0], "x": 4, "y": 16 },
{ "flags": 4, "matrix": [1, 1], "x": 24, "y": 16 },
{ "flags": 4, "matrix": [1, 2], "x": 40, "y": 16 },
{ "flags": 4, "matrix": [1, 3], "x": 56, "y": 16 },
{ "flags": 4, "matrix": [1, 4], "x": 72, "y": 16 },
{ "flags": 4, "matrix": [1, 5], "x": 88, "y": 16 },
{ "flags": 4, "matrix": [1, 6], "x": 104, "y": 16 },
{ "flags": 4, "matrix": [1, 7], "x": 120, "y": 16 },
{ "flags": 4, "matrix": [1, 8], "x": 136, "y": 16 },
{ "flags": 4, "matrix": [1, 9], "x": 152, "y": 16 },
{ "flags": 4, "matrix": [1, 10], "x": 168, "y": 16 },
{ "flags": 4, "matrix": [1, 11], "x": 184, "y": 16 },
{ "flags": 4, "matrix": [1, 12], "x": 200, "y": 16 },
{ "flags": 4, "matrix": [1, 13], "x": 220, "y": 16 },
{ "flags": 4, "matrix": [2, 0], "x": 6, "y": 32 },
{ "flags": 4, "matrix": [2, 1], "x": 28, "y": 32 },
{ "flags": 4, "matrix": [2, 2], "x": 44, "y": 32 },
{ "flags": 4, "matrix": [2, 3], "x": 60, "y": 32 },
{ "flags": 4, "matrix": [2, 4], "x": 76, "y": 32 },
{ "flags": 4, "matrix": [2, 5], "x": 92, "y": 32 },
{ "flags": 4, "matrix": [2, 6], "x": 108, "y": 32 },
{ "flags": 4, "matrix": [2, 7], "x": 124, "y": 32 },
{ "flags": 4, "matrix": [2, 8], "x": 140, "y": 32 },
{ "flags": 4, "matrix": [2, 9], "x": 156, "y": 32 },
{ "flags": 4, "matrix": [2, 10], "x": 172, "y": 32 },
{ "flags": 4, "matrix": [2, 11], "x": 188, "y": 32 },
{ "flags": 1, "matrix": [2, 13], "x": 204, "y": 32 },
{ "flags": 1, "matrix": [3, 0], "x": 10, "y": 48 },
{ "flags": 4, "matrix": [3, 1], "x": 20, "y": 48 },
{ "flags": 4, "matrix": [3, 2], "x": 52, "y": 48 },
{ "flags": 4, "matrix": [3, 3], "x": 68, "y": 48 },
{ "flags": 4, "matrix": [3, 4], "x": 84, "y": 48 },
{ "flags": 4, "matrix": [3, 5], "x": 100, "y": 48 },
{ "flags": 4, "matrix": [3, 6], "x": 116, "y": 48 },
{ "flags": 4, "matrix": [3, 7], "x": 132, "y": 48 },
{ "flags": 4, "matrix": [3, 8], "x": 148, "y": 48 },
{ "flags": 4, "matrix": [3, 9], "x": 164, "y": 48 },
{ "flags": 4, "matrix": [3, 10], "x": 180, "y": 48 },
{ "flags": 1, "matrix": [3, 13], "x": 210, "y": 48 },
{ "flags": 1, "matrix": [4, 0], "x": 2, "y": 64 },
{ "flags": 1, "matrix": [4, 1], "x": 22, "y": 64 },
{ "flags": 1, "matrix": [4, 2], "x": 42, "y": 64 },
{ "flags": 1, "matrix": [4, 5], "x": 102, "y": 64 },
{ "flags": 1, "matrix": [4, 9], "x": 162, "y": 64 },
{ "flags": 1, "matrix": [4, 10], "x": 182, "y": 64 },
{ "flags": 1, "matrix": [4, 12], "x": 202, "y": 64 },
{ "flags": 1, "matrix": [4, 13], "x": 222, "y": 64 }
]
},
"url": "https://flashquark.com/product/flashquark-horizon-z-qmk-edition-custom-kit/",
"usb": {
"device_version": "1.0.0",
"pid": "0x0223",
"vid": "0x4B42"
},
"community_layouts": ["60_ansi"],
"layouts": {
"LAYOUT_60_ansi": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0 },
{ "matrix": [0, 1], "x": 1, "y": 0 },
{ "matrix": [0, 2], "x": 2, "y": 0 },
{ "matrix": [0, 3], "x": 3, "y": 0 },
{ "matrix": [0, 4], "x": 4, "y": 0 },
{ "matrix": [0, 5], "x": 5, "y": 0 },
{ "matrix": [0, 6], "x": 6, "y": 0 },
{ "matrix": [0, 7], "x": 7, "y": 0 },
{ "matrix": [0, 8], "x": 8, "y": 0 },
{ "matrix": [0, 9], "x": 9, "y": 0 },
{ "matrix": [0, 10], "x": 10, "y": 0 },
{ "matrix": [0, 11], "x": 11, "y": 0 },
{ "matrix": [0, 12], "x": 12, "y": 0 },
{ "matrix": [0, 13], "w": 2, "x": 13, "y": 0 },
{ "matrix": [1, 0], "w": 1.5, "x": 0, "y": 1 },
{ "matrix": [1, 1], "x": 1.5, "y": 1 },
{ "matrix": [1, 2], "x": 2.5, "y": 1 },
{ "matrix": [1, 3], "x": 3.5, "y": 1 },
{ "matrix": [1, 4], "x": 4.5, "y": 1 },
{ "matrix": [1, 5], "x": 5.5, "y": 1 },
{ "matrix": [1, 6], "x": 6.5, "y": 1 },
{ "matrix": [1, 7], "x": 7.5, "y": 1 },
{ "matrix": [1, 8], "x": 8.5, "y": 1 },
{ "matrix": [1, 9], "x": 9.5, "y": 1 },
{ "matrix": [1, 10], "x": 10.5, "y": 1 },
{ "matrix": [1, 11], "x": 11.5, "y": 1 },
{ "matrix": [1, 12], "x": 12.5, "y": 1 },
{ "matrix": [1, 13], "w": 1.5, "x": 13.5, "y": 1 },
{ "matrix": [2, 0], "w": 1.75, "x": 0, "y": 2 },
{ "matrix": [2, 1], "x": 1.75, "y": 2 },
{ "matrix": [2, 2], "x": 2.75, "y": 2 },
{ "matrix": [2, 3], "x": 3.75, "y": 2 },
{ "matrix": [2, 4], "x": 4.75, "y": 2 },
{ "matrix": [2, 5], "x": 5.75, "y": 2 },
{ "matrix": [2, 6], "x": 6.75, "y": 2 },
{ "matrix": [2, 7], "x": 7.75, "y": 2 },
{ "matrix": [2, 8], "x": 8.75, "y": 2 },
{ "matrix": [2, 9], "x": 9.75, "y": 2 },
{ "matrix": [2, 10], "x": 10.75, "y": 2 },
{ "matrix": [2, 11], "x": 11.75, "y": 2 },
{ "matrix": [2, 13], "w": 2.25, "x": 12.75, "y": 2 },
{ "matrix": [3, 0], "w": 2.25, "x": 0, "y": 3 },
{ "matrix": [3, 1], "x": 2.25, "y": 3 },
{ "matrix": [3, 2], "x": 3.25, "y": 3 },
{ "matrix": [3, 3], "x": 4.25, "y": 3 },
{ "matrix": [3, 4], "x": 5.25, "y": 3 },
{ "matrix": [3, 5], "x": 6.25, "y": 3 },
{ "matrix": [3, 6], "x": 7.25, "y": 3 },
{ "matrix": [3, 7], "x": 8.25, "y": 3 },
{ "matrix": [3, 8], "x": 9.25, "y": 3 },
{ "matrix": [3, 9], "x": 10.25, "y": 3 },
{ "matrix": [3, 10], "x": 11.25, "y": 3 },
{ "matrix": [3, 13], "w": 2.75, "x": 12.25, "y": 3 },
{ "matrix": [4, 0], "w": 1.25, "x": 0, "y": 4 },
{ "matrix": [4, 1], "w": 1.25, "x": 1.25, "y": 4 },
{ "matrix": [4, 2], "w": 1.25, "x": 2.5, "y": 4 },
{ "matrix": [4, 5], "w": 6.25, "x": 3.75, "y": 4 },
{ "matrix": [4, 9], "w": 1.25, "x": 10, "y": 4 },
{ "matrix": [4, 10], "w": 1.25, "x": 11.25, "y": 4 },
{ "matrix": [4, 12], "w": 1.25, "x": 12.5, "y": 4 },
{ "matrix": [4, 13], "w": 1.25, "x": 13.75, "y": 4 }
]
}
}
}

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/* Copyright 2023 Flashquark
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers {
_LAYER0,
_LAYER1,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LAYER0] = LAYOUT_60_ansi( /* Base */
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
CTL_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL),
[_LAYER1] = LAYOUT_60_ansi( /* FN */
QK_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL ,
KC_TRNS, RGB_TOG, KC_UP, RGB_MOD, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_SCRL, KC_PAUS, QK_BOOT ,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_TRNS,
KC_MPRV, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, MAGIC_TOGGLE_NKRO, KC_TRNS, KC_TRNS, KC_END, KC_PGDN, KC_MNXT,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};

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/* Copyright 2023 Flashquark
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers {
_LAYER0,
_LAYER1,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LAYER0] = LAYOUT_60_ansi( /* Base */
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
CTL_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL),
[_LAYER1] = LAYOUT_60_ansi( /* FN */
QK_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL ,
KC_TRNS, RGB_TOG, KC_UP, RGB_MOD, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_SCRL, KC_PAUS, QK_BOOT ,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_TRNS,
KC_MPRV, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, MAGIC_TOGGLE_NKRO, KC_TRNS, KC_TRNS, KC_END, KC_PGDN, KC_MNXT,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};

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VIA_ENABLE = yes
LTO_ENABLE = yes

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# Horizon Z QMK Edition
A hotswap 60% keyboard by Flashquark
* Keyboard Maintainer: [Flashquark](https://flashquark.com)
* Hardware Supported: Horizon Z QMK
* Hardware Availability: [Horizon Z QMK Edition](https://flashquark.com/product/flashquark-horizon-z-qmk-edition-custom-kit/)
## Build
Make example for this keyboard (after setting up your build environment):
make flashquark/horizon_z:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Press reset button on the back of keyboard.

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