Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
4b108f7689
@ -35,12 +35,48 @@
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCE 5
|
||||
|
||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||
#define RGB_MATRIX_KEYPRESSES
|
||||
/* disable these deprecated features by default */
|
||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
|
||||
#define RGB_MATRIX_KEYPRESSES
|
||||
// RGB Matrix Animation modes. Explicitly enabled
|
||||
// For full list of effects, see:
|
||||
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
||||
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||
#define ENABLE_RGB_MATRIX_BREATHING
|
||||
#define ENABLE_RGB_MATRIX_BAND_VAL
|
||||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
||||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_ALL
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
||||
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
||||
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
||||
#define ENABLE_RGB_MATRIX_DUAL_BEACON
|
||||
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
||||
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
||||
#define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
||||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
||||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
#define ENABLE_RGB_MATRIX_SPLASH
|
||||
#define ENABLE_RGB_MATRIX_MULTISPLASH
|
||||
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
#define DRIVER_ADDR_1 0b0110000
|
||||
#define DRIVER_ADDR_2 0b0110000 // this is here for compliancy reasons.
|
||||
#define DRIVER_COUNT 1
|
||||
#define DRIVER_1_LED_TOTAL 88
|
||||
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
|
||||
|
Loading…
Reference in New Issue
Block a user