Doc Fixes & Custom Matrix Fix (#14526)
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@ -148,8 +148,8 @@ This is useful for setting up stuff that you may need elsewhere, but isn't hardw
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* GPIO pin initialisation: `void matrix_init_pins(void)`
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* This needs to perform the low-level initialisation of all row and column pins. By default this will initialise the input/output state of each of the GPIO pins listed in `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`, based on whether or not the keyboard is set up for `ROW2COL`, `COL2ROW`, or `DIRECT_PINS`. Should the keyboard designer override this function, no initialisation of pin state will occur within QMK itself, instead deferring to the keyboard's override.
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* `COL2ROW`-based row reads: `void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)`
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* `ROW2COL`-based column reads: `void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)`
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* `COL2ROW`-based row reads: `void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)`
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* `ROW2COL`-based column reads: `void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)`
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* `DIRECT_PINS`-based reads: `void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)`
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* These three functions need to perform the low-level retrieval of matrix state of relevant input pins, based on the matrix type. Only one of the functions should be implemented, if needed. By default this will iterate through `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`, configuring the inputs and outputs based on whether or not the keyboard is set up for `ROW2COL`, `COL2ROW`, or `DIRECT_PINS`. Should the keyboard designer override this function, no manipulation of matrix GPIO pin state will occur within QMK itself, instead deferring to the keyboard's override.
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@ -159,6 +159,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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}
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//#define MATRIX_SCAN_DEBUG
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#if !defined(MATRIX_SCAN_DEBUG)
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static void render_layer(void) {
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// Host Keyboard Layer Status
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oled_write_P(PSTR("Layer"), false);
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@ -190,8 +192,8 @@ static void render_touch(void)
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oled_write_P(!touch_encoder_toggled() ? PSTR("TOUCH") : PSTR(" "), false);
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oled_write_P(touch_encoder_calibrating() ? PSTR("CLBRT") : PSTR(" "), false);
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}
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/*static uint32_t scan_counter = 0;
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#else
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static uint32_t scan_counter = 0;
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static uint32_t scan_value = 0;
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static uint16_t scan_timer = 1000;
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@ -218,27 +220,27 @@ void render_debug_scan(void) {
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static char buffer[6] = {0};
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snprintf(buffer, sizeof(buffer), "%5d", scan_value);
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oled_write_ln_P(buffer, false);
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}*/
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}
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#endif
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void oled_task_user(void) {
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#if !defined(MATRIX_SCAN_DEBUG)
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if (is_keyboard_left()) {
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render_layer();
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oled_write_P(PSTR(" "), false);
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render_leds();
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oled_write_P(PSTR(" "), false);
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render_touch();
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//oled_write_P(PSTR(" "), false);
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//render_debug_scan();
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oled_set_cursor(0, 12);
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render_icon();
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}
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else {
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render_rgb_menu();
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//oled_write_P(PSTR(" "), false);
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//render_debug_scan();
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}
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#else
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oled_write_P(PSTR(" "), false);
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render_debug_scan();
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#endif
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oled_set_cursor(0, 12);
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render_icon();
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}
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}
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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@ -1,4 +1,3 @@
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MOUSEKEY_ENABLE = yes # using for mouse wheel up and down, more granular than page up/down
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OPT_DEFS += -DRGB_UNLIMITED_POWER
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#DEBOUNCE_TYPE = sym_eager_pk
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@ -11,7 +11,19 @@
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#include "atomic_util.h"
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#include "gpio.h"
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static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
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#define ROWS_PER_HAND (MATRIX_ROWS / 2)
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static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
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static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
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void matrix_init_pins(void) {
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for (size_t i = 0; i < MATRIX_COLS; i++) {
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setPinInputHigh(col_pins[i]);
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}
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for (size_t i = 0; i < ROWS_PER_HAND; i++) {
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setPinOutput(row_pins[i]);
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writePinHigh(row_pins[i]);
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}
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}
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void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
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/* Drive row pin low. */
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@ -22,6 +34,7 @@ void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
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uint16_t porta = palReadPort(GPIOA);
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uint16_t portb = palReadPort(GPIOB);
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// clang-format off
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/* Order of pins on the mun is: A0, B11, B0, B10, B12, B2, A8
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Pin is active low, therefore we have to invert the result. */
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matrix_row_t cols = ~(((porta & (0x1 << 0)) >> 0) // A0 (0)
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@ -31,6 +44,7 @@ void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
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| ((portb & (0x1 << 12)) >> 8) // B12 (4)
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| ((portb & (0x1 << 2)) << 3) // B2 (5)
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| ((porta & (0x1 << 8)) >> 2)); // A8 (6)
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// clang-format on
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/* Reverse the order of columns for left hand as the board is flipped. */
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// if (isLeftHand) {
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@ -50,7 +64,7 @@ void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
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/* Drive row pin high again. */
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ATOMIC_BLOCK_FORCEON { writePinHigh(row_pins[current_row]); }
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matrix_output_unselect_delay(current_row, row_pins[current_row] != 0);
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matrix_output_unselect_delay(current_row, cols != 0);
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}
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#if defined(BUSY_WAIT)
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@ -39,7 +39,7 @@ OPT = 3
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OPT_DEFS += -DOLED_FONT_H=\"../common/glcdfont.c\"
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OPT_DEFS += -Ikeyboards/rgbkb/common
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# matrix optimisations (broken, will fix later)
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#SRC += matrix.c
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# matrix optimisations
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SRC += matrix.c
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DEFAULT_FOLDER = rgbkb/mun/rev1
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