Rename RGB fractal (#15174)
Co-authored-by: filterpaper <filterpaper@localhost>
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@ -16,11 +16,11 @@
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// Inspired from 4x12 fractal created by @schwarzgrau
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#ifdef ENABLE_RGB_MATRIX_FRACTAL
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RGB_MATRIX_EFFECT(FRACTAL)
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#ifdef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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RGB_MATRIX_EFFECT(PIXEL_FRACTAL)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static bool FRACTAL(effect_params_t* params) {
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static bool PIXEL_FRACTAL(effect_params_t* params) {
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# define MID_COL MATRIX_COLS / 2
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static bool led[MATRIX_ROWS][MATRIX_COLS];
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@ -71,4 +71,4 @@ static bool FRACTAL(effect_params_t* params) {
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return false;
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}
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // ENABLE_RGB_MATRIX_FRACTAL
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#endif // ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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@ -26,8 +26,8 @@
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#include "hue_breathing_anim.h"
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#include "hue_pendulum_anim.h"
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#include "hue_wave_anim.h"
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#include "fractal_anim.h"
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#include "pixel_rain_anim.h"
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#include "pixel_fractal_anim.h"
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#include "typing_heatmap_anim.h"
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#include "digital_rain_anim.h"
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#include "solid_reactive_simple_anim.h"
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