Strip out features to allow minimum firmware sizes (#8645)
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c217186bea
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@ -51,17 +51,23 @@ action_t action_for_key(uint8_t layer, keypos_t key) {
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action_t action = {};
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action_t action = {};
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uint8_t action_layer, when, mod;
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uint8_t action_layer, when, mod;
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(void)action_layer;
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(void)when;
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(void)mod;
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switch (keycode) {
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switch (keycode) {
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case KC_A ... KC_EXSEL:
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case KC_A ... KC_EXSEL:
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case KC_LCTRL ... KC_RGUI:
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case KC_LCTRL ... KC_RGUI:
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action.code = ACTION_KEY(keycode);
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action.code = ACTION_KEY(keycode);
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break;
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break;
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#ifdef EXTRAKEY_ENABLE
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case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
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case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
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action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
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action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
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break;
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break;
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case KC_AUDIO_MUTE ... KC_BRIGHTNESS_DOWN:
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case KC_AUDIO_MUTE ... KC_BRIGHTNESS_DOWN:
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action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
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action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
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break;
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break;
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#endif
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#ifdef MOUSEKEY_ENABLE
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#ifdef MOUSEKEY_ENABLE
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case KC_MS_UP ... KC_MS_ACCEL2:
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case KC_MS_UP ... KC_MS_ACCEL2:
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action.code = ACTION_MOUSEKEY(keycode);
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action.code = ACTION_MOUSEKEY(keycode);
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@ -93,6 +99,7 @@ action_t action_for_key(uint8_t layer, keypos_t key) {
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action.code = ACTION_MACRO(keycode & 0xFF);
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action.code = ACTION_MACRO(keycode & 0xFF);
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break;
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break;
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#endif
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#endif
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#ifndef NO_ACTION_LAYER
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case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
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case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
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action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
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action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
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break;
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break;
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@ -117,6 +124,8 @@ action_t action_for_key(uint8_t layer, keypos_t key) {
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action_layer = keycode & 0xFF;
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action_layer = keycode & 0xFF;
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action.code = ACTION_LAYER_TOGGLE(action_layer);
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action.code = ACTION_LAYER_TOGGLE(action_layer);
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break;
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break;
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#endif
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#ifndef NO_ACTION_ONESHOT
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case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX:;
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case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX:;
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// OSL(action_layer) - One-shot action_layer
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// OSL(action_layer) - One-shot action_layer
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action_layer = keycode & 0xFF;
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action_layer = keycode & 0xFF;
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@ -127,6 +136,8 @@ action_t action_for_key(uint8_t layer, keypos_t key) {
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mod = mod_config(keycode & 0xFF);
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mod = mod_config(keycode & 0xFF);
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action.code = ACTION_MODS_ONESHOT(mod);
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action.code = ACTION_MODS_ONESHOT(mod);
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break;
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break;
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#endif
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#ifndef NO_ACTION_LAYER
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case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
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case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
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action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF);
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action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF);
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break;
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break;
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@ -135,10 +146,13 @@ action_t action_for_key(uint8_t layer, keypos_t key) {
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action_layer = (keycode >> 4) & 0xF;
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action_layer = (keycode >> 4) & 0xF;
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action.code = ACTION_LAYER_MODS(action_layer, mod);
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action.code = ACTION_LAYER_MODS(action_layer, mod);
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break;
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break;
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#endif
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#ifndef NO_ACTION_TAPPING
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case QK_MOD_TAP ... QK_MOD_TAP_MAX:
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case QK_MOD_TAP ... QK_MOD_TAP_MAX:
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mod = mod_config((keycode >> 0x8) & 0x1F);
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mod = mod_config((keycode >> 0x8) & 0x1F);
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action.code = ACTION_MODS_TAP_KEY(mod, keycode & 0xFF);
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action.code = ACTION_MODS_TAP_KEY(mod, keycode & 0xFF);
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break;
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break;
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#endif
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#ifdef SWAP_HANDS_ENABLE
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#ifdef SWAP_HANDS_ENABLE
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case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
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case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
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action.code = ACTION(ACT_SWAP_HANDS, keycode & 0xff);
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action.code = ACTION(ACT_SWAP_HANDS, keycode & 0xff);
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@ -284,9 +284,11 @@ bool process_record_quantum(keyrecord_t *record) {
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if (record->event.pressed) {
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if (record->event.pressed) {
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switch (keycode) {
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switch (keycode) {
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#ifndef NO_RESET
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case RESET:
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case RESET:
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reset_keyboard();
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reset_keyboard();
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return false;
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return false;
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#endif
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#ifndef NO_DEBUG
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#ifndef NO_DEBUG
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case DEBUG:
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case DEBUG:
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debug_enable ^= 1;
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debug_enable ^= 1;
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@ -775,11 +775,12 @@ void register_code(uint8_t code) {
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add_mods(MOD_BIT(code));
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add_mods(MOD_BIT(code));
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send_keyboard_report();
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send_keyboard_report();
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}
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}
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#ifdef EXTRAKEY_ENABLE
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else if
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else if
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IS_SYSTEM(code) { host_system_send(KEYCODE2SYSTEM(code)); }
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IS_SYSTEM(code) { host_system_send(KEYCODE2SYSTEM(code)); }
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else if
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else if
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IS_CONSUMER(code) { host_consumer_send(KEYCODE2CONSUMER(code)); }
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IS_CONSUMER(code) { host_consumer_send(KEYCODE2CONSUMER(code)); }
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#endif
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#ifdef MOUSEKEY_ENABLE
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#ifdef MOUSEKEY_ENABLE
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else if
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else if
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IS_MOUSEKEY(code) {
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IS_MOUSEKEY(code) {
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@ -82,13 +82,13 @@ void layer_xor(layer_state_t state);
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# define layer_debug()
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# define layer_debug()
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# define layer_clear()
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# define layer_clear()
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# define layer_move(layer)
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# define layer_move(layer) (void)layer
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# define layer_on(layer)
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# define layer_on(layer) (void)layer
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# define layer_off(layer)
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# define layer_off(layer) (void)layer
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# define layer_invert(layer)
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# define layer_invert(layer) (void)layer
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# define layer_or(state)
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# define layer_or(state) (void)state
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# define layer_and(state)
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# define layer_and(state) (void)state
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# define layer_xor(state)
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# define layer_xor(state) (void)state
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#endif
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#endif
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layer_state_t layer_state_set_user(layer_state_t state);
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layer_state_t layer_state_set_user(layer_state_t state);
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@ -18,7 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "util.h"
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#include "util.h"
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// bit population - return number of on-bit
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// bit population - return number of on-bit
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uint8_t bitpop(uint8_t bits) {
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__attribute__((noinline)) uint8_t bitpop(uint8_t bits) {
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uint8_t c;
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uint8_t c;
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for (c = 0; bits; c++) bits &= bits - 1;
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for (c = 0; bits; c++) bits &= bits - 1;
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return c;
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return c;
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@ -42,7 +42,7 @@ uint8_t bitpop32(uint32_t bits) {
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// most significant on-bit - return highest location of on-bit
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// most significant on-bit - return highest location of on-bit
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// NOTE: return 0 when bit0 is on or all bits are off
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// NOTE: return 0 when bit0 is on or all bits are off
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uint8_t biton(uint8_t bits) {
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__attribute__((noinline)) uint8_t biton(uint8_t bits) {
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uint8_t n = 0;
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uint8_t n = 0;
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if (bits >> 4) {
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if (bits >> 4) {
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bits >>= 4;
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bits >>= 4;
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@ -105,7 +105,7 @@ uint8_t biton32(uint32_t bits) {
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return n;
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return n;
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}
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}
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uint8_t bitrev(uint8_t bits) {
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__attribute__((noinline)) uint8_t bitrev(uint8_t bits) {
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bits = (bits & 0x0f) << 4 | (bits & 0xf0) >> 4;
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bits = (bits & 0x0f) << 4 | (bits & 0xf0) >> 4;
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bits = (bits & 0b00110011) << 2 | (bits & 0b11001100) >> 2;
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bits = (bits & 0b00110011) << 2 | (bits & 0b11001100) >> 2;
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bits = (bits & 0b01010101) << 1 | (bits & 0b10101010) >> 1;
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bits = (bits & 0b01010101) << 1 | (bits & 0b10101010) >> 1;
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@ -158,10 +158,12 @@ typedef struct {
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} __attribute__((packed)) vusb_mouse_report_t;
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} __attribute__((packed)) vusb_mouse_report_t;
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static void send_mouse(report_mouse_t *report) {
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static void send_mouse(report_mouse_t *report) {
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#if defined(MOUSE_ENABLE)
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vusb_mouse_report_t r = {.report_id = REPORT_ID_MOUSE, .report = *report};
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vusb_mouse_report_t r = {.report_id = REPORT_ID_MOUSE, .report = *report};
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if (usbInterruptIsReady3()) {
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if (usbInterruptIsReady3()) {
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usbSetInterrupt3((void *)&r, sizeof(vusb_mouse_report_t));
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usbSetInterrupt3((void *)&r, sizeof(vusb_mouse_report_t));
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}
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}
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#endif
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}
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}
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#ifdef EXTRAKEY_ENABLE
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#ifdef EXTRAKEY_ENABLE
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