parent
0f73a109c6
commit
60204b8c62
6
keyboards/ai03/vega/keymaps/vial/config.h
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6
keyboards/ai03/vega/keymaps/vial/config.h
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#define VIAL_KEYBOARD_UID {0xCF, 0x96, 0x18, 0xDA, 0x25, 0x8F, 0xEB, 0xDA}
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#define VIAL_UNLOCK_COMBO_ROWS {0,0}
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#define VIAL_UNLOCK_COMBO_COLS {0,1}
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65
keyboards/ai03/vega/keymaps/vial/keymap.c
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keyboards/ai03/vega/keymaps/vial/keymap.c
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/*
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Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_names {
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_BASE,
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_FN1,
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_FN2,
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_FN3
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT_all(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
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MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
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KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_FN1] = LAYOUT_all(
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RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
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_______, _______, _______, KC_PGUP, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______,
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_______, _______, KC_HOME, KC_PGDN, KC_END, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
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),
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[_FN2] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_FN3] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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};
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10
keyboards/ai03/vega/keymaps/vial/readme.md
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10
keyboards/ai03/vega/keymaps/vial/readme.md
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README
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Basic VIAL support for ai03 Vega
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Firmware size after compiling is 37892 bytes (with LTO Enabled)
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If compiling fails, please disable LTO
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Memory size left after firmware flashing (for macros) were 2783 bytes
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No features were removed
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Security key set to Esc + 1 key. Modify the config.h if you want to set your own locks
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Flashed the firmware to Vega PCB (.bin file, using QMK Toolbox)
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3
keyboards/ai03/vega/keymaps/vial/rules.mk
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3
keyboards/ai03/vega/keymaps/vial/rules.mk
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VIA_ENABLE = yes
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VIAL_ENABLE = yes
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LTO_ENABLE = yes
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162
keyboards/ai03/vega/keymaps/vial/vial.json
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keyboards/ai03/vega/keymaps/vial/vial.json
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{
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"name": "Vega",
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"vendorId": "0xa103",
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"productId": "0x0015",
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"firmwareVersion": 0,
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"keycodes": ["via/keycodes"],
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"menus": ["via/keymap", "via/layouts", "via/macros", "via/save_load"],
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"matrix": {"rows": 5, "cols": 15},
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"layouts": {
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"labels": [
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["Backspace", "Unified", "Split"],
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["Enter", "ANSI", "ISO"],
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["Left Shift", "ANSI", "ISO"],
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["Bottom Row", "1.5U/7U", "1.25U/6.25U", "1.25U/2.25U/2.75U"]
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],
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"keymap": [
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[{"x": 15.5}, "0,13\n\n\n0,1", {"c": "#aaaaaa"}, "2,12\n\n\n0,1"],
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[
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{"y": 0.25, "x": 2.5, "c": "#777777"},
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"0,0",
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{"c": "#cccccc"},
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"0,1",
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"0,2",
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"0,3",
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"0,4",
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"0,5",
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"0,6",
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"0,7",
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"0,8",
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"0,9",
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"0,10",
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"0,11",
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"0,12",
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{"c": "#aaaaaa", "w": 2},
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"0,13\n\n\n0,0",
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"0,14"
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],
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[
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{"x": 2.5, "w": 1.5},
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"1,0",
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{"c": "#cccccc"},
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"1,1",
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"1,2",
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"1,3",
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"1,4",
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"1,5",
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"1,6",
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"1,7",
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"1,8",
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"1,9",
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"1,10",
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"1,11",
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"1,12",
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{"c": "#aaaaaa", "w": 1.5},
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"1,13\n\n\n1,0",
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"1,14",
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{
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"x": 1.25,
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"c": "#777777",
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"w": 1.25,
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"h": 2,
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"w2": 1.5,
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"h2": 1,
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"x2": -0.25
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},
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"2,13\n\n\n1,1"
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],
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[
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{"x": 2.5, "c": "#aaaaaa", "w": 1.75},
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"2,0",
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{"c": "#cccccc"},
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"2,1",
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"2,2",
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"2,3",
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"2,4",
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"2,5",
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"2,6",
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"2,7",
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"2,8",
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"2,9",
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"2,10",
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"2,11",
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{"c": "#777777", "w": 2.25},
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"2,13\n\n\n1,0",
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{"c": "#aaaaaa"},
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"2,14",
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{"x": 0.25, "c": "#cccccc"},
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"1,13\n\n\n1,1"
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],
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[
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{"c": "#aaaaaa", "w": 1.25},
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"3,0\n\n\n2,1",
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{"c": "#cccccc"},
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"3,1\n\n\n2,1",
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{"x": 0.25, "c": "#aaaaaa", "w": 2.25},
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"3,0\n\n\n2,0",
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{"c": "#cccccc"},
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"3,2",
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"3,3",
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"3,4",
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"3,5",
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"3,6",
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"3,7",
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"3,8",
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"3,9",
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"3,10",
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"3,11",
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{"c": "#aaaaaa", "w": 1.75},
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"3,12",
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"3,13",
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"3,14"
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],
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[
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{"x": 2.5, "w": 1.5},
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"4,0\n\n\n3,0",
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"4,1\n\n\n3,0",
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{"w": 1.5},
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"4,2\n\n\n3,0",
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{"c": "#cccccc", "w": 7},
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"4,6\n\n\n3,0",
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{"c": "#aaaaaa", "w": 1.5},
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"4,11\n\n\n3,0",
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{"x": 0.5},
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"4,12",
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"4,13",
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"4,14"
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],
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[
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{"y": 0.25, "x": 2.5, "w": 1.25},
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"4,0\n\n\n3,1",
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{"w": 1.25},
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"4,1\n\n\n3,1",
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{"w": 1.25},
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"4,2\n\n\n3,1",
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{"c": "#cccccc", "w": 6.25},
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"4,6\n\n\n3,1",
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{"c": "#aaaaaa", "w": 1.25},
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"4,10\n\n\n3,1",
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{"w": 1.25},
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"4,11\n\n\n3,1"
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],
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[
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{"y": 0.25, "x": 2.5, "w": 1.25},
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"4,0\n\n\n3,2",
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{"w": 1.25},
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"4,1\n\n\n3,2",
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{"w": 1.25},
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"4,2\n\n\n3,2",
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{"c": "#cccccc", "w": 2.25},
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"4,4\n\n\n3,2",
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{"w": 1.25},
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"4,6\n\n\n3,2",
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{"w": 2.75},
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"4,8\n\n\n3,2",
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{"c": "#aaaaaa", "w": 1.25},
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"4,10\n\n\n3,2",
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{"w": 1.25},
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"4,11\n\n\n3,2"
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]
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]
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}
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}
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Loading…
Reference in New Issue
Block a user