[Keyboard] Add nknl7en keyboard (#11590)

* Add nknl7en keyboard

A 70 keys ANSI Layout split keyboard.
Salicylic-acid3

* Update readme.md

The name, photo, and link were wrong, so they have been corrected.

* Update keyboards/nknl7en/keymaps/salicylic/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/nknl7en/keymaps/salicylic/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/nknl7en/keymaps/salicylic/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/nknl7en/keymaps/salicylic/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
Salicylic-acid3 2021-02-08 02:06:59 +09:00 committed by GitHub
parent 72b0f494e7
commit 60d76d6733
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
13 changed files with 637 additions and 0 deletions

View File

@ -0,0 +1,84 @@
/*
Copyright 2021 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x04D8
#define PRODUCT_ID 0xEA56
#define DEVICE_VER 0x0001
#define MANUFACTURER Salicylic_Acid
#define PRODUCT nknl7en
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 9
// wiring of each half
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B5, D2 }
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
#define SPLIT_HAND_PIN B6
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#ifndef RGBLED_NUM
#define RGBLED_NUM 21
#define RGBLIGHT_SPLIT
#define RGBLED_SPLIT { 9, 12 }
#endif
#define RGBLIGHT_ANIMATIONS
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 180
#define RGBLIGHT_VAL_STEP 17
#else
#define RGBLIGHT_LIMIT_VAL 50
#define RGBLIGHT_VAL_STEP 4
#endif
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
// USB_MAX_POWER_CONSUMPTION value for naked48 keyboard
// 120 RGBoff, OLEDoff
// 120 OLED
// 330 RGB 6
// 300 RGB 32
// 310 OLED & RGB 32
#define USB_MAX_POWER_CONSUMPTION 400
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif

View File

@ -0,0 +1,82 @@
{
"keyboard_name": "nknl7en",
"url": "https://salicylic-acid3.hatenablog.com/",
"maintainer": "Salicylic_acid3",
"width": 17.25,
"height": 5.25,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"0,0", "x":0, "y":0},
{"label":"0,1", "x":1, "y":0},
{"label":"0,2", "x":2, "y":0},
{"label":"0,3", "x":3, "y":0},
{"label":"0,4", "x":4, "y":0},
{"label":"0,5", "x":5, "y":0},
{"label":"5,0", "x":6.75, "y":0},
{"label":"5,1", "x":7.75, "y":0},
{"label":"5,2", "x":8.75, "y":0},
{"label":"5,3", "x":9.75, "y":0},
{"label":"5,4", "x":10.75, "y":0},
{"label":"5,5", "x":11.75, "y":0},
{"label":"5,6", "x":12.75, "y":0},
{"label":"5,7", "x":13.75, "y":0, "w":2},
{"label":"5,8", "x":16.25, "y":0},
{"label":"1,0", "x":0, "y":1, "w":1.5},
{"label":"1,1", "x":1.5, "y":1},
{"label":"1,2", "x":2.5, "y":1},
{"label":"1,3", "x":3.5, "y":1},
{"label":"1,4", "x":4.5, "y":1},
{"label":"1,5", "x":5.5, "y":1},
{"label":"6,0", "x":7.25, "y":1},
{"label":"6,1", "x":8.25, "y":1},
{"label":"6,2", "x":9.25, "y":1},
{"label":"6,3", "x":10.25, "y":1},
{"label":"6,4", "x":11.25, "y":1},
{"label":"6,5", "x":12.25, "y":1},
{"label":"6,6", "x":13.25, "y":1},
{"label":"6,7", "x":14.25, "y":1, "w":1.5},
{"label":"6,8", "x":16.25, "y":1},
{"label":"2,0", "x":0, "y":2, "w":1.75},
{"label":"2,1", "x":1.75, "y":2},
{"label":"2,2", "x":2.75, "y":2},
{"label":"2,3", "x":3.75, "y":2},
{"label":"2,4", "x":4.75, "y":2},
{"label":"2,5", "x":5.75, "y":2},
{"label":"7,0", "x":7.5, "y":2},
{"label":"7,1", "x":8.5, "y":2},
{"label":"7,2", "x":9.5, "y":2},
{"label":"7,3", "x":10.5, "y":2},
{"label":"7,4", "x":11.5, "y":2},
{"label":"7,5", "x":12.5, "y":2},
{"label":"7,6", "x":13.5, "y":2, "w":2.25},
{"label":"7,8", "x":16.25, "y":2},
{"label":"3,0", "x":0, "y":3, "w":2.25},
{"label":"3,1", "x":2.25, "y":3},
{"label":"3,2", "x":3.25, "y":3},
{"label":"3,3", "x":4.25, "y":3},
{"label":"3,4", "x":5.25, "y":3},
{"label":"3,5", "x":6.25, "y":3},
{"label":"8,0", "x":8, "y":3},
{"label":"8,1", "x":9, "y":3},
{"label":"8,2", "x":10, "y":3},
{"label":"8,3", "x":11, "y":3},
{"label":"8,4", "x":12, "y":3},
{"label":"8,5", "x":13, "y":3, "w":1.75},
{"label":"8,8", "x":16.25, "y":3},
{"label":"8,6", "x":15, "y":3.25},
{"label":"4,0", "x":0, "y":4, "w":1.25},
{"label":"4,1", "x":1.25, "y":4, "w":1.25},
{"label":"4,2", "x":2.5, "y":4, "w":1.25},
{"label":"4,3", "x":3.75, "y":4, "w":2},
{"label":"4,4", "x":5.75, "y":4},
{"label":"9,0", "x":7.5, "y":4, "w":2.75},
{"label":"9,2", "x":10.25, "y":4, "w":1.25},
{"label":"9,3", "x":11.5, "y":4, "w":1.25},
{"label":"9,4", "x":12.75, "y":4},
{"label":"9,6", "x":14, "y":4.25},
{"label":"8,7", "x":15, "y":4.25},
{"label":"9,7", "x":16, "y":4.25}]
}
}
}

View File

@ -0,0 +1,22 @@
/* Copyright 2021 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180

View File

@ -0,0 +1,58 @@
/*
Copyright 2021 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_FN,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RGUI, MO(_FN), KC_LEFT,KC_DOWN, KC_RGHT
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_FN] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_STOP, KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
)
};

View File

@ -0,0 +1,22 @@
/* Copyright 2021 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180

View File

@ -0,0 +1,147 @@
/*
Copyright 2021 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
RGB_RST = SAFE_RANGE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS, JP_EQL, KC_BSPC, KC_HOME,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_LBRC, JP_RBRC, KC_BSLS, KC_END,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_MINS, JP_BSLS, KC_ENT, KC_PGUP,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, JP_SLSH, KC_RSFT, KC_UP, KC_PGDN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_ZKHK, KC_LGUI, KC_MHEN,LT(_LOWER,KC_ENT), KC_BSPC, LT(_RAISE,KC_SPC), KC_HENK, KC_LALT, KC_APP, KC_LEFT,KC_DOWN, KC_RGHT
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_LOWER] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
JP_DQUO, JP_EXLM, JP_QUES, JP_LBRC, JP_RBRC, JP_TILD, KC_P6, KC_P7, KC_P8, KC_P9, JP_ASTR, JP_SLSH, _______, _______, LALT(KC_PSCR),
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
JP_QUOT, JP_HASH, JP_DQT, JP_LPRN, JP_RPRN, JP_AT, XXXXXXX, KC_P4, KC_P5, KC_P6, JP_MINS, JP_EQL, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
JP_CIRC, JP_PERC, JP_AMPR, JP_SCLN, JP_COLN, JP_PIPE, KC_P0, KC_P1, KC_P2, KC_P3, JP_PLUS, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______,MO(_LOWER),KC_DEL, MO(_RAISE), JP_DOT, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
LCTL_T(KC_F11),XXXXXXX, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, XXXXXXX, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
SFT_T(KC_F12), KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, KC_DEL, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT( /* Base */
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR, XXXXXXX, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, _______, RESET, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
)
};
//A description for expressing the layer position in LED mode.
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
#ifdef RGBLIGHT_ENABLE
switch (get_highest_layer(state)) {
case _LOWER:
rgblight_sethsv_at(HSV_BLUE, 0);
break;
case _RAISE:
rgblight_sethsv_at(HSV_RED, 0);
break;
case _ADJUST:
rgblight_sethsv_at(HSV_PURPLE, 0);
break;
default: // for any other layers, or the default layer
rgblight_sethsv_at( 0, 0, 0, 0);
break;
}
rgblight_set_effect_range( 1, 11);
#endif
return state;
}
uint8_t RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_get_mode();
}
break;
case RGB_RST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_get_mode();
}
break;
#endif
default:
result = true;
break;
}
return result;
}

View File

@ -0,0 +1,22 @@
/* Copyright 2021 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180

View File

@ -0,0 +1,86 @@
/*
Copyright 2021 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE = 0,
_L1,
_L2,
_L3,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RGUI, MO(_L1), KC_LEFT,KC_DOWN, KC_RGHT
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_L1] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_STOP, KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_L2] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_L3] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
)
};

View File

@ -0,0 +1 @@
VIA_ENABLE = yes

View File

@ -0,0 +1,18 @@
/*
Copyright 2021 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "nknl7en.h"

View File

@ -0,0 +1,54 @@
/*
Copyright 2021 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/*
* ,------------------------------------ ------------------------------------------------------------.
* | L00 | L01 | L02 | L03 | L04 | L05 | | R00 | R01 | R02 | R03 | R04 | R05 | R06 | R07 | R08 |
* |---------------------------------------------------------------------------------------------------+
* | L10 | L11 | L12 | L13 | L14 | L15 | | R10 | R11 | R12 | R13 | R14 | R15 | R16 | R17 | R18 |
* |---------------------------------------- ---------------------------------------------------------+
* | L20 | L21 | L22 | L23 | L24 | L25 | | R20 | R21 | R22 | R23 | R24 | R25 | R26 | R28 |
* |---------------------------------------------------------------------------------------------------+
* | L30 | L31 | L32 | L33 | L34 | L35 | | R30 | R31 | R32 | R33 | R34 | R35 | R36 | R38 |
* |------------------------------------------- -----------------------------------------------------+
* | L40 | L41 | L42 | L43 | L44 | | R40 | R42 | R43 | R44 | R46 | R37 | R47 |
* |---------------------------------------- --------------------------------------------------------'
*/
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, R06, R07, R08, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, R16, R17, R18, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, R26, R28, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, R36, R38, \
L40, L41, L42, L43, L44, R40, R42, R43, R44, R46, R37, R47 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, KC_NO, KC_NO, KC_NO }, \
{ L10, L11, L12, L13, L14, L15, KC_NO, KC_NO, KC_NO }, \
{ L20, L21, L22, L23, L24, L25, KC_NO, KC_NO, KC_NO }, \
{ L30, L31, L32, L33, L34, L35, KC_NO, KC_NO, KC_NO }, \
{ L40, L41, L42, L43, L44, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ R00, R01, R02, R03, R04, R05, R06, R07, R08 }, \
{ R10, R11, R12, R13, R14, R15, R16, R17, R18 }, \
{ R20, R21, R22, R23, R24, R25, R26, KC_NO, R28 }, \
{ R30, R31, R32, R33, R34, R35, R36, R37, R38 }, \
{ R40, KC_NO, R42, R43, R44, KC_NO, R46, R47, KC_NO } \
}

View File

@ -0,0 +1,17 @@
# nknl7en
![nknl7en](https://cdn-ak.f.st-hatena.com/images/fotolife/S/Salicylic_acid3/20201113/20201113010013.png)
This is 70 keys Custom keyboard.
* Keyboard Maintainer: [Salicylic_acid3](https://github.com/Salicylic-acid3)
* Hardware Supported: nknl7 PCB, Pro Micro
* Hardware Availability: [PCB & Case Data](https://github.com/Salicylic-acid3/PCB_Data), [Booth Shop](https://salicylic-acid3.booth.pm/items/2672651)
Make example for this keyboard (after setting up your build environment):
make nknl7en:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
[Build guide](https://salicylic-acid3.hatenablog.com/entry/nknl7-build-guide)

View File

@ -0,0 +1,24 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes