Cleanup/rgb matrix (#5811)

* clean up rgb matrix extern usage

Moved rgb matrix boiler plate into macros

Rebased onto typing heatmap pr

* Fixing the reversed frame buffer access in digital rain

* Fixing digital rain & typing heatmap if keyreactive effects are not enabled

* Apply suggestions from code review

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Adding parenthesizes to DRIVER_LED_TOTAL where necessary

* Updated docs

* added notes about parentheses
This commit is contained in:
XScorpion2
2019-05-10 18:55:02 -05:00
committed by MechMerlin
parent febaf9dec4
commit 62ba66d618
48 changed files with 222 additions and 442 deletions

View File

@ -258,7 +258,7 @@ bool process_record_quantum(keyrecord_t *record) {
#ifdef HAPTIC_ENABLE
process_haptic(keycode, record) &&
#endif //HAPTIC_ENABLE
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
#if defined(RGB_MATRIX_ENABLE)
process_rgb_matrix(keycode, record) &&
#endif
process_record_kb(keycode, record) &&