Cleanup/rgb matrix (#5811)

* clean up rgb matrix extern usage

Moved rgb matrix boiler plate into macros

Rebased onto typing heatmap pr

* Fixing the reversed frame buffer access in digital rain

* Fixing digital rain & typing heatmap if keyreactive effects are not enabled

* Apply suggestions from code review

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Adding parenthesizes to DRIVER_LED_TOTAL where necessary

* Updated docs

* added notes about parentheses
This commit is contained in:
XScorpion2
2019-05-10 18:55:02 -05:00
committed by MechMerlin
parent febaf9dec4
commit 62ba66d618
48 changed files with 222 additions and 442 deletions

View File

@ -27,8 +27,6 @@ led_instruction_t led_instructions[] = { { .end = 1 } };
static void led_matrix_massdrop_config_override(int i);
#endif // USE_MASSDROP_CONFIGURATOR
extern rgb_config_t rgb_matrix_config;
extern rgb_counters_t g_rgb_counters;
void SERCOM1_0_Handler( void )
{
@ -431,7 +429,6 @@ static void led_run_pattern(led_setup_t *f, float* ro, float* go, float* bo, flo
}
}
extern led_config_t g_led_config;
static void led_matrix_massdrop_config_override(int i)
{
float ro = 0;