Cleanup/rgb matrix (#5811)
* clean up rgb matrix extern usage Moved rgb matrix boiler plate into macros Rebased onto typing heatmap pr * Fixing the reversed frame buffer access in digital rain * Fixing digital rain & typing heatmap if keyreactive effects are not enabled * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Adding parenthesizes to DRIVER_LED_TOTAL where necessary * Updated docs * added notes about parentheses
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@ -27,8 +27,6 @@ led_instruction_t led_instructions[] = { { .end = 1 } };
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static void led_matrix_massdrop_config_override(int i);
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#endif // USE_MASSDROP_CONFIGURATOR
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extern rgb_config_t rgb_matrix_config;
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extern rgb_counters_t g_rgb_counters;
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void SERCOM1_0_Handler( void )
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{
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@ -431,7 +429,6 @@ static void led_run_pattern(led_setup_t *f, float* ro, float* go, float* bo, flo
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}
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}
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extern led_config_t g_led_config;
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static void led_matrix_massdrop_config_override(int i)
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{
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float ro = 0;
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