Disable RGB matrix pixel animations for some boards (#16643)
* idobao/id87/v2: disable RGB matrix pixel animations * Same for two more boards
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@ -69,9 +69,6 @@
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_PIXEL_RAIN
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# define ENABLE_RGB_MATRIX_PIXEL_FLOW
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# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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@ -79,9 +79,6 @@
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_PIXEL_RAIN
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# define ENABLE_RGB_MATRIX_PIXEL_FLOW
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# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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@ -94,9 +94,6 @@
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_PIXEL_RAIN
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# define ENABLE_RGB_MATRIX_PIXEL_FLOW
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# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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