Rework drashna userspace to be more modular (#4544)
* Break up files to make more readable * Add comments to ortho 4x12 layout rules.mk * Small tweaks * Update GitLab CI scripts * Make ortho boards smaller
This commit is contained in:
committed by
MechMerlin
parent
106de349fb
commit
6d0dc910d9
@ -16,8 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "drashna.h"
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#include "tap_dances.h"
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#include "rgb_stuff.h"
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userspace_config_t userspace_config;
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#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
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@ -27,9 +25,6 @@ userspace_config_t userspace_config;
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#define DRASHNA_UNICODE_MODE 2
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#endif
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uint16_t copy_paste_timer;
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// Helper Functions
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// This block is for all of the gaming macros, as they were all doing
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// the same thing, but with differring text sent.
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@ -109,55 +104,9 @@ void bootmagic_lite(void) {
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__attribute__ ((weak))
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void matrix_init_keymap(void) {}
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__attribute__ ((weak))
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void startup_keymap(void) {}
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__attribute__ ((weak))
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void shutdown_keymap(void) {}
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__attribute__ ((weak))
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void suspend_power_down_keymap(void) {}
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__attribute__ ((weak))
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void suspend_wakeup_init_keymap(void) {}
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__attribute__ ((weak))
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void matrix_scan_keymap(void) {}
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__attribute__ ((weak))
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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__attribute__ ((weak))
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bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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__attribute__ ((weak))
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uint32_t layer_state_set_keymap (uint32_t state) {
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return state;
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}
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__attribute__ ((weak))
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uint32_t default_layer_state_set_keymap (uint32_t state) {
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return state;
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}
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__attribute__ ((weak))
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void led_set_keymap(uint8_t usb_led) {}
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__attribute__ ((weak))
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void eeconfig_init_keymap(void) {}
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// Call user matrix init, set default RGB colors and then
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// call the keymap's init function
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void matrix_init_user(void) {
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#if !defined(BOOTMAGIC_LITE) && !defined(BOOTMAGIC_ENABLE)
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bootmagic_lite();
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#endif
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userspace_config.raw = eeconfig_read_user();
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#ifdef BOOTLOADER_CATERINA
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@ -178,40 +127,42 @@ void matrix_init_user(void) {
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#endif //RGBLIGHT_ENABLE
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}
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void startup_user (void) {
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// #ifdef RGBLIGHT_ENABLE
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// matrix_init_rgb();
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// #endif //RGBLIGHT_ENABLE
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startup_keymap();
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}
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__attribute__ ((weak))
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void shutdown_keymap(void) {}
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void shutdown_user (void) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_enable_noeeprom();
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rgblight_mode_noeeprom(1);
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rgblight_setrgb_red();
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#endif // RGBLIGHT_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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rgb_led led;
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for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
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led = g_rgb_leds[i];
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if (led.matrix_co.raw < 0xFF) {
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rgb_matrix_set_color( i, 0xFF, 0x00, 0x00 );
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}
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}
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#endif //RGB_MATRIX_ENABLE
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#ifdef RGBLIGHT_ENABLE
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rgblight_enable_noeeprom();
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rgblight_mode_noeeprom(1);
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rgblight_setrgb_red();
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#endif // RGBLIGHT_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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uint16_t timer_start = timer_read();
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rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 );
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while(timer_elapsed(timer_start) < 250) { wait_ms(1); }
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#endif //RGB_MATRIX_ENABLE
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shutdown_keymap();
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}
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__attribute__ ((weak))
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void suspend_power_down_keymap(void) {}
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void suspend_power_down_user(void) {
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suspend_power_down_keymap();
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}
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__attribute__ ((weak))
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void suspend_wakeup_init_keymap(void) {}
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void suspend_wakeup_init_user(void) {
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suspend_wakeup_init_keymap();
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}
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__attribute__ ((weak))
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void matrix_scan_keymap(void) {}
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// No global matrix scan code, so just run keymap's matrix
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// scan function
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void matrix_scan_user(void) {
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@ -233,172 +184,11 @@ void matrix_scan_user(void) {
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}
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// Defines actions tor my global custom keycodes. Defined in drashna.h file
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// Then runs the _keymap's record handier if not processed here
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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// If console is enabled, it will print the matrix position and status of each key pressed
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#ifdef KEYLOGGER_ENABLE
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#if defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_iris_rev2)
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xprintf("KL: col: %u, row: %u, pressed: %u\n", record->event.key.row, record->event.key.col, record->event.pressed);
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#else
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xprintf("KL: col: %u, row: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
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#endif
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#endif //KEYLOGGER_ENABLE
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switch (keycode) {
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case KC_QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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break;
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case KC_COLEMAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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}
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break;
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case KC_DVORAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_DVORAK);
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}
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break;
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case KC_WORKMAN:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_WORKMAN);
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}
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break;
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case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
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if (!record->event.pressed) {
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uint8_t temp_mod = get_mods();
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uint8_t temp_osm = get_oneshot_mods();
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clear_mods(); clear_oneshot_mods();
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send_string_with_delay_P(PSTR("make " QMK_KEYBOARD ":" QMK_KEYMAP), 10);
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if (temp_mod & MODS_SHIFT_MASK || temp_osm & MODS_SHIFT_MASK) {
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#if defined(__ARM__)
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send_string_with_delay_P(PSTR(":dfu-util"), 10);
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#elif defined(BOOTLOADER_DFU)
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send_string_with_delay_P(PSTR(":dfu"), 10);
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#elif defined(BOOTLOADER_HALFKAY)
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send_string_with_delay_P(PSTR(":teensy"), 10);
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#elif defined(BOOTLOADER_CATERINA)
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send_string_with_delay_P(PSTR(":avrdude"), 10);
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#endif // bootloader options
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}
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#if defined(KEYBOARD_viterbi)
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send_string_with_delay_P(PSTR(":dfu"), 10);
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#endif
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if (temp_mod & MODS_CTRL_MASK || temp_osm & MODS_CTRL_MASK) { send_string_with_delay_P(PSTR(" -j8 --output-sync"), 10); }
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send_string_with_delay_P(PSTR(SS_TAP(X_ENTER)), 10);
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set_mods(temp_mod);
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}
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break;
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case VRSN: // Prints firmware version
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if (record->event.pressed) {
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send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE), MACRO_TIMER);
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}
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break;
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// These are a serious of gaming macros.
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// Only enables for the viterbi, basically,
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// to save on firmware space, since it's limited.
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#ifdef MACROS_ENABLED
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case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros
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if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeconfig_update_user(userspace_config.raw); }
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#ifdef RGBLIGHT_ENABLE
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userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
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#endif //RGBLIGHT_ENABLE
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break;
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case KC_SALT:
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return send_game_macro("Salt, salt, salt...", record, false);
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case KC_MORESALT:
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return send_game_macro("Please sir, can I have some more salt?!", record, false);
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case KC_SALTHARD:
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return send_game_macro("Your salt only makes me harder, and even more aggressive!", record, false);
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case KC_GOODGAME:
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return send_game_macro("Good game, everyone!", record, false);
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case KC_GLHF:
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return send_game_macro("Good luck, have fun!!!", record, false);
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case KC_SYMM:
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return send_game_macro("Left click to win!", record, false);
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case KC_JUSTGAME:
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return send_game_macro("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.", record, false);
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case KC_TORB:
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return send_game_macro("That was positively riveting!", record, false);
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case KC_AIM:
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send_game_macro("That aim is absolutely amazing. It's almost like you're a machine!", record, true);
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return send_game_macro("Wait! That aim is TOO good! You're clearly using an aim hack! CHEATER!", record, false);
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case KC_C9:
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return send_game_macro("OMG!!! C9!!!", record, false);
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case KC_GGEZ:
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return send_game_macro("That was a fantastic game, though it was a bit easy. Try harder next time!", record, false);
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#endif // MACROS_ENABLED
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case KC_DIABLO_CLEAR: // reset all Diablo timers, disabling them
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#ifdef TAP_DANCE_ENABLE
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if (record->event.pressed) {
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uint8_t dtime;
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for (dtime = 0; dtime < 4; dtime++) {
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diablo_key_time[dtime] = diablo_times[0];
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}
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}
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#endif // TAP_DANCE_ENABLE
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break;
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case KC_CCCV: // One key copy/paste
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if(record->event.pressed){
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copy_paste_timer = timer_read();
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} else {
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if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy
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register_code(KC_LCTL);
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tap_code(KC_C);
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unregister_code(KC_LCTL);
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} else { // Tap, paste
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register_code(KC_LCTL);
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tap_code(KC_V);
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unregister_code(KC_LCTL);
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}
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}
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break;
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#ifdef UNICODE_ENABLE
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case UC_FLIP: // (ノಠ痊ಠ)ノ彡┻━┻
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if (record->event.pressed) {
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send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
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}
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break;
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case UC_TABL: // ┬─┬ノ( º _ ºノ)
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if (record->event.pressed) {
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send_unicode_hex_string("252C 2500 252C 30CE 0028 0020 00BA 0020 005F 0020 00BA 30CE 0029");
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}
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break;
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case UC_SHRG: // ¯\_(ツ)_/¯
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if (record->event.pressed) {
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send_unicode_hex_string("00AF 005C 005F 0028 30C4 0029 005F 002F 00AF");
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}
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break;
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case UC_DISA: // ಠ_ಠ
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if (record->event.pressed) {
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send_unicode_hex_string("0CA0 005F 0CA0");
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}
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break;
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#endif
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}
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return process_record_keymap(keycode, record) &&
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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process_record_user_rgb(keycode, record) &&
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#endif // RGBLIGHT_ENABLE
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process_record_secrets(keycode, record);
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__attribute__ ((weak))
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uint32_t layer_state_set_keymap (uint32_t state) {
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return state;
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}
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// Runs state check and changes underglow color and animation
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// on layer change, no matter where the change was initiated
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// Then runs keymap's layer change check
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uint32_t layer_state_set_user(uint32_t state) {
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@ -410,6 +200,12 @@ uint32_t layer_state_set_user(uint32_t state) {
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}
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__attribute__ ((weak))
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uint32_t default_layer_state_set_keymap (uint32_t state) {
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return state;
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}
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// Runs state check and changes underglow color and animation
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uint32_t default_layer_state_set_user(uint32_t state) {
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state = default_layer_state_set_keymap(state);
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#ifdef RGBLIGHT_ENABLE
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@ -418,6 +214,8 @@ uint32_t default_layer_state_set_user(uint32_t state) {
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return state;
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}
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__attribute__ ((weak))
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void led_set_keymap(uint8_t usb_led) {}
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// Any custom LED code goes here.
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// So far, I only have keyboard specific code,
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@ -426,6 +224,9 @@ void led_set_user(uint8_t usb_led) {
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led_set_keymap(usb_led);
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}
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__attribute__ ((weak))
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void eeconfig_init_keymap(void) {}
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void eeconfig_init_user(void) {
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userspace_config.raw = 0;
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userspace_config.rgb_layer_change = true;
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