Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
6f75226460
@ -14,7 +14,6 @@
|
||||
/* Change the USB polling rate [default = 1000Hz (1ms)] and
|
||||
* use larger value of keys per scan for elite games */
|
||||
#define USB_POLLING_INTERVAL_MS 2 // 500Hz
|
||||
#define QMK_KEYS_PER_SCAN 12
|
||||
|
||||
/* LED Matrix & Animations */
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
|
@ -45,11 +45,22 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#define RGB_DI_PIN F0
|
||||
#ifdef RGB_DI_PIN
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 16
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
// RGBLIGHT_ANIMATIONS
|
||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
#define RGBLIGHT_EFFECT_TWINKLE
|
||||
|
||||
#define RGBLED_NUM 16
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
#endif
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
|
@ -70,18 +70,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
#define RGBLIGHT_LIMIT_VAL 180 /* The maximum brightness level */
|
||||
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
/*== all animations enable ==*/
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
/*== or choose animations ==*/
|
||||
// #define RGBLIGHT_EFFECT_BREATHING
|
||||
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
// #define RGBLIGHT_EFFECT_SNAKE
|
||||
// #define RGBLIGHT_EFFECT_KNIGHT
|
||||
// #define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
// #define RGBLIGHT_EFFECT_RGB_TEST
|
||||
// #define RGBLIGHT_EFFECT_ALTERNATING
|
||||
|
||||
// RGBLIGHT_ANIMATIONS
|
||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
#define RGBLIGHT_EFFECT_TWINKLE
|
||||
#endif
|
||||
|
||||
/* Bootmagic Lite key configuration: use the Esc key */
|
||||
|
@ -50,9 +50,20 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#define RGB_DI_PIN E2
|
||||
#ifdef RGB_DI_PIN
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 22 /* 16 Bottom 6 top*/
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
// RGBLIGHT_ANIMATIONS
|
||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
#define RGBLIGHT_EFFECT_TWINKLE
|
||||
|
||||
#define RGBLED_NUM 22 /* 16 Bottom 6 top*/
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
#endif
|
||||
|
@ -44,13 +44,22 @@
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
|
||||
|
||||
#define RGB_DI_PIN B1
|
||||
#ifdef RGB_DI_PIN
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 4
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
// RGBLIGHT_ANIMATIONS
|
||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
#define RGBLIGHT_EFFECT_TWINKLE
|
||||
|
||||
#define RGBLED_NUM 4
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
#endif
|
||||
|
@ -15,7 +15,6 @@
|
||||
#define DRIVER_LED_TOTAL 27 // -4 disabled underglow LEDs
|
||||
#endif
|
||||
|
||||
// #define RGBLIGHT_ANIMATIONS // don't use, please explicitly define
|
||||
// #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // don't use, too few key to make it look good
|
||||
#define RGB_MATRIX_KEYPRESSES
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user