Rename LED_DISABLE_WHEN_USB_SUSPENDED -> LED_MATRIX_SLEEP (#22681)

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Ryan 2023-12-20 13:31:39 +11:00 committed by GitHub
parent b9e81c0691
commit 73758d3d3a
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9 changed files with 11 additions and 10 deletions

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@ -74,12 +74,12 @@
"LEADER_TIMEOUT": {"info_key": "leader_key.timeout", "value_type": "int"}, "LEADER_TIMEOUT": {"info_key": "leader_key.timeout", "value_type": "int"},
// LED Matrix // LED Matrix
"LED_DISABLE_WHEN_USB_SUSPENDED": {"info_key": "led_matrix.sleep", "value_type": "bool"},
"LED_MATRIX_CENTER": {"info_key": "led_matrix.center_point", "value_type": "array.int"}, "LED_MATRIX_CENTER": {"info_key": "led_matrix.center_point", "value_type": "array.int"},
"LED_MATRIX_KEYRELEASES": {"info_key": "led_matrix.react_on_keyup", "value_type": "bool"}, "LED_MATRIX_KEYRELEASES": {"info_key": "led_matrix.react_on_keyup", "value_type": "bool"},
"LED_MATRIX_LED_FLUSH_LIMIT": {"info_key": "led_matrix.led_flush_limit", "value_type": "int"}, "LED_MATRIX_LED_FLUSH_LIMIT": {"info_key": "led_matrix.led_flush_limit", "value_type": "int"},
"LED_MATRIX_LED_PROCESS_LIMIT": {"info_key": "led_matrix.led_process_limit", "value_type": "int", "to_json": false}, "LED_MATRIX_LED_PROCESS_LIMIT": {"info_key": "led_matrix.led_process_limit", "value_type": "int", "to_json": false},
"LED_MATRIX_MAXIMUM_BRIGHTNESS": {"info_key": "led_matrix.max_brightness", "value_type": "int"}, "LED_MATRIX_MAXIMUM_BRIGHTNESS": {"info_key": "led_matrix.max_brightness", "value_type": "int"},
"LED_MATRIX_SLEEP": {"info_key": "led_matrix.sleep", "value_type": "bool"},
"LED_MATRIX_SPD_STEP": {"info_key": "led_matrix.speed_steps", "value_type": "int"}, "LED_MATRIX_SPD_STEP": {"info_key": "led_matrix.speed_steps", "value_type": "int"},
"LED_MATRIX_SPLIT": {"info_key": "led_matrix.split_count", "value_type": "array.int"}, "LED_MATRIX_SPLIT": {"info_key": "led_matrix.split_count", "value_type": "array.int"},
"LED_MATRIX_TIMEOUT": {"info_key": "led_matrix.timeout", "value_type": "int"}, "LED_MATRIX_TIMEOUT": {"info_key": "led_matrix.timeout", "value_type": "int"},
@ -218,7 +218,8 @@
"DEBOUNCING_DELAY": {"info_key": "_invalid.debouncing_delay", "invalid": true, "replace_with": "DEBOUNCE"}, "DEBOUNCING_DELAY": {"info_key": "_invalid.debouncing_delay", "invalid": true, "replace_with": "DEBOUNCE"},
"DESCRIPTION": {"info_key": "_invalid.usb_description", "invalid": true}, "DESCRIPTION": {"info_key": "_invalid.usb_description", "invalid": true},
"IGNORE_MOD_TAP_INTERRUPT": {"info_key": "_invalid.ignore_mod_tap_interrupt", "value_type": "bool", "invalid": true}, "IGNORE_MOD_TAP_INTERRUPT": {"info_key": "_invalid.ignore_mod_tap_interrupt", "value_type": "bool", "invalid": true},
"IGNORE_MOD_TAP_INTERRUPT_PER_KEY": {"info_key": "_invalid.ignore_mod_tap_interrupt_per_key", "invalid": true} "IGNORE_MOD_TAP_INTERRUPT_PER_KEY": {"info_key": "_invalid.ignore_mod_tap_interrupt_per_key", "invalid": true},
"LED_DISABLE_WHEN_USB_SUSPENDED": {"info_key": "_invalid.led_matrix_sleep", "invalid": true, "replace_with": "LED_MATRIX_SLEEP"},
"NO_ACTION_FUNCTION": {"info_key": "_invalid.no_action_function", "invalid": true}, "NO_ACTION_FUNCTION": {"info_key": "_invalid.no_action_function", "invalid": true},
"NO_ACTION_MACRO": {"info_key": "_invalid.no_action_macro", "invalid": true}, "NO_ACTION_MACRO": {"info_key": "_invalid.no_action_macro", "invalid": true},
"PREVENT_STUCK_MODIFIERS": {"info_key": "_invalid.prevent_stuck_mods", "invalid": true}, "PREVENT_STUCK_MODIFIERS": {"info_key": "_invalid.prevent_stuck_mods", "invalid": true},

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@ -357,7 +357,7 @@ For inspiration and examples, check out the built-in effects under `quantum/led_
```c ```c
#define LED_MATRIX_KEYRELEASES // reactive effects respond to keyreleases (instead of keypresses) #define LED_MATRIX_KEYRELEASES // reactive effects respond to keyreleases (instead of keypresses)
#define LED_MATRIX_TIMEOUT 0 // number of milliseconds to wait until led automatically turns off #define LED_MATRIX_TIMEOUT 0 // number of milliseconds to wait until led automatically turns off
#define LED_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define LED_MATRIX_SLEEP // turn off effects when suspended
#define LED_MATRIX_LED_PROCESS_LIMIT (LED_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) #define LED_MATRIX_LED_PROCESS_LIMIT (LED_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define LED_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define LED_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define LED_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs #define LED_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs

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@ -46,7 +46,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND #define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
#define LED_MATRIX_LED_COUNT 76 #define LED_MATRIX_LED_COUNT 76
#define LED_MATRIX_SPLIT { 38, 38 } #define LED_MATRIX_SPLIT { 38, 38 }
#define LED_DISABLE_WHEN_USB_SUSPENDED #define LED_MATRIX_SLEEP
// LED Matrix Animation modes. Explicitly enabled // LED Matrix Animation modes. Explicitly enabled
// For full list of effects, see: // For full list of effects, see:

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@ -23,7 +23,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* LED matrix driver */ /* LED matrix driver */
#define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND #define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
#define LED_MATRIX_LED_COUNT 71 #define LED_MATRIX_LED_COUNT 71
#define LED_DISABLE_WHEN_USB_SUSPENDED #define LED_MATRIX_SLEEP
/* i2c (for LED matrix) */ /* i2c (for LED matrix) */
#define I2C1_CLOCK_SPEED 400000 #define I2C1_CLOCK_SPEED 400000

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@ -31,7 +31,7 @@
{ 0x9D, 0x9D, 0x44, 0x9D, 0x9D, 0x44, 0x9D, 0x9D, 0x44, 0x9D, 0x9D, 0x44 } { 0x9D, 0x9D, 0x44, 0x9D, 0x9D, 0x44, 0x9D, 0x9D, 0x44, 0x9D, 0x9D, 0x44 }
/* turn off effects when suspended */ /* turn off effects when suspended */
#define LED_DISABLE_WHEN_USB_SUSPENDED #define LED_MATRIX_SLEEP
/* Enbale caps_lcok, win os and mac os indicator */ /* Enbale caps_lcok, win os and mac os indicator */
#define CAPS_LOCK_LED_INDEX 63 #define CAPS_LOCK_LED_INDEX 63

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@ -33,7 +33,7 @@
#define WIN_LED_INDEX 19 #define WIN_LED_INDEX 19
/* turn off effects when suspended */ /* turn off effects when suspended */
#define LED_DISABLE_WHEN_USB_SUSPENDED #define LED_MATRIX_SLEEP
// LED Matrix Animation modes. Explicitly enabled // LED Matrix Animation modes. Explicitly enabled
// For full list of effects, see: // For full list of effects, see:

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@ -27,7 +27,7 @@
// { 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40 } // 127mA // { 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40 } // 127mA
/* Disable LED lighting when PC is in suspend */ /* Disable LED lighting when PC is in suspend */
#define LED_DISABLE_WHEN_USB_SUSPENDED #define LED_MATRIX_SLEEP
/* Enable caps-lock LED */ /* Enable caps-lock LED */
#define CAPS_LOCK_LED_INDEX 46 #define CAPS_LOCK_LED_INDEX 46

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@ -22,7 +22,7 @@
#define LED_MATRIX_ROWS 15 #define LED_MATRIX_ROWS 15
#define LED_MATRIX_COLS 7 #define LED_MATRIX_COLS 7
#define LED_MATRIX_MAXIMUM_BRIGHTNESS 20 #define LED_MATRIX_MAXIMUM_BRIGHTNESS 20
#define LED_DISABLE_WHEN_USB_SUSPENDED #define LED_MATRIX_SLEEP
// LED Matrix Animation modes. Explicitly enabled // LED Matrix Animation modes. Explicitly enabled
// For full list of effects, see: // For full list of effects, see:

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@ -434,7 +434,7 @@ void led_matrix_init(void) {
} }
void led_matrix_set_suspend_state(bool state) { void led_matrix_set_suspend_state(bool state) {
#ifdef LED_DISABLE_WHEN_USB_SUSPENDED #ifdef LED_MATRIX_SLEEP
if (state && !suspend_state && is_keyboard_master()) { // only run if turning off, and only once if (state && !suspend_state && is_keyboard_master()) { // only run if turning off, and only once
led_task_render(0); // turn off all LEDs when suspending led_task_render(0); // turn off all LEDs when suspending
led_task_flush(0); // and actually flash led state to LEDs led_task_flush(0); // and actually flash led state to LEDs