debounce: remove direct quantum.h
includes (#21480)
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@ -1,5 +1,9 @@
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#pragma once
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#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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#include "matrix.h"
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/**
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/**
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* @brief Debounce raw matrix events according to the choosen debounce algorithm.
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* @brief Debounce raw matrix events according to the choosen debounce algorithm.
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*
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*
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@ -22,9 +22,8 @@ Basic symmetric per-key algorithm. Uses an 8-bit counter per key.
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When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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*/
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*/
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#include "matrix.h"
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#include "debounce.h"
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#include "timer.h"
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#include "timer.h"
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#include "quantum.h"
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#include <stdlib.h>
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#include <stdlib.h>
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#ifdef PROTOCOL_CHIBIOS
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#ifdef PROTOCOL_CHIBIOS
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@ -14,9 +14,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include "matrix.h"
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#include "debounce.h"
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#include "quantum.h"
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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void debounce_init(uint8_t num_rows) {}
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void debounce_init(uint8_t num_rows) {}
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@ -17,9 +17,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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Basic global debounce algorithm. Used in 99% of keyboards at time of implementation
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Basic global debounce algorithm. Used in 99% of keyboards at time of implementation
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When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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*/
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*/
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#include "matrix.h"
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#include "debounce.h"
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#include "timer.h"
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#include "timer.h"
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#include "quantum.h"
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#include <string.h>
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#include <string.h>
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#ifndef DEBOUNCE
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#ifndef DEBOUNCE
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# define DEBOUNCE 5
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# define DEBOUNCE 5
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@ -19,9 +19,8 @@ Basic symmetric per-key algorithm. Uses an 8-bit counter per key.
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When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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*/
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*/
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#include "matrix.h"
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#include "debounce.h"
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#include "timer.h"
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#include "timer.h"
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#include "quantum.h"
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#include <stdlib.h>
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#include <stdlib.h>
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#ifdef PROTOCOL_CHIBIOS
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#ifdef PROTOCOL_CHIBIOS
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@ -17,9 +17,8 @@ Symmetric per-row debounce algorithm. Changes only apply when
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DEBOUNCE milliseconds have elapsed since the last change.
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DEBOUNCE milliseconds have elapsed since the last change.
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*/
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*/
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#include "matrix.h"
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#include "debounce.h"
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#include "timer.h"
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#include "timer.h"
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#include "quantum.h"
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#include <stdlib.h>
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#include <stdlib.h>
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#ifndef DEBOUNCE
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#ifndef DEBOUNCE
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@ -19,9 +19,8 @@ After pressing a key, it immediately changes state, and sets a counter.
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No further inputs are accepted until DEBOUNCE milliseconds have occurred.
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No further inputs are accepted until DEBOUNCE milliseconds have occurred.
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*/
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*/
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#include "matrix.h"
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#include "debounce.h"
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#include "timer.h"
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#include "timer.h"
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#include "quantum.h"
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#include <stdlib.h>
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#include <stdlib.h>
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#ifdef PROTOCOL_CHIBIOS
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#ifdef PROTOCOL_CHIBIOS
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@ -19,9 +19,8 @@ After pressing a key, it immediately changes state, and sets a counter.
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No further inputs are accepted until DEBOUNCE milliseconds have occurred.
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No further inputs are accepted until DEBOUNCE milliseconds have occurred.
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*/
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*/
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#include "matrix.h"
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#include "debounce.h"
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#include "timer.h"
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#include "timer.h"
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#include "quantum.h"
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#include <stdlib.h>
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#include <stdlib.h>
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#ifdef PROTOCOL_CHIBIOS
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#ifdef PROTOCOL_CHIBIOS
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@ -23,9 +23,8 @@
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#include <sstream>
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#include <sstream>
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extern "C" {
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extern "C" {
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#include "quantum.h"
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#include "timer.h"
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#include "debounce.h"
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#include "debounce.h"
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#include "timer.h"
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void set_time(uint32_t t);
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void set_time(uint32_t t);
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void advance_time(uint32_t ms);
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void advance_time(uint32_t ms);
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@ -21,7 +21,7 @@
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#include <string>
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#include <string>
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extern "C" {
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extern "C" {
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#include "quantum.h"
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#include "matrix.h"
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#include "timer.h"
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#include "timer.h"
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}
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}
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