Keymap: Change Satan layout lepa (rev 2) (#3427)

* Change Satan keymap lepa (rev 2)

* Remove unused code from satan keymap lepa.
This commit is contained in:
Konstantin Lepa 2018-07-17 18:16:01 +03:00 committed by Drashna Jaelre
parent a57c9648e9
commit 85d2d4fee5
2 changed files with 80 additions and 44 deletions

View File

@ -1,29 +1,36 @@
#include QMK_KEYBOARD_H
#define MY_LESC LT(1, KC_ESC)
#define MY_RENT LT(1, KC_ENT)
#define MY_LCA TD(TD_LCA)
#define MY_RCA TD(TD_RCA)
#define MY_LGA TD(TD_LGA)
#define MY_RGA TD(TD_RGA)
#define MY_APP TD(TD_APP_HYPR)
#define MY_ESC LT(1, KC_ESC)
#define MY_ENT LT(1, KC_ENT)
#define MY_APP LT(2, KC_APP)
#define MY_LCA TD(TD_LCTL_ALT)
#define MY_RCA TD(TD_RCTL_ALT)
#define MY_LGA TD(TD_LGUI_ALT)
#define MY_RGA TD(TD_RGUI_ALT)
#define MY_LCG TD(TD_LCTL_GUI)
#define MY_RCG TD(TD_RCTL_GUI)
#define MY_LSH TD(TD_LSFT_HPR)
#define MY_RSH TD(TD_RSFT_HPR)
enum {
TD_LCA,
TD_RCA,
TD_LGA,
TD_RGA,
TD_APP_HYPR
TD_LCTL_ALT,
TD_RCTL_ALT,
TD_LGUI_ALT,
TD_RGUI_ALT,
TD_LCTL_GUI,
TD_RCTL_GUI,
TD_LSFT_HPR,
TD_RSFT_HPR
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_60_ansi(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MY_LESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, MY_RENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
MY_LGA, KC_LALT, MY_LCA, KC_SPC, MY_RCA, KC_RALT, MY_APP, MY_RGA),
MY_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, MY_ENT,
MY_LSH, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MY_RSH,
MY_LGA, MY_LCG, MY_LCA, KC_SPC, MY_RCA, MY_RCG, MY_APP, MY_RGA),
LAYOUT_60_ansi(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
@ -31,6 +38,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT_60_ansi(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, DEBUG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
enum {
@ -66,7 +80,8 @@ int cur_dance(qk_tap_dance_state_t *state) {
return UNKNOWN_TAP;
}
#define my_dance_combo(N, K1, K2) \
#define my_dance_combo(N, K0, REGFN, UNREGFN) my_dance_combo_expanded(N, K0, REGFN, UNREGFN)
#define my_dance_combo_expanded(N, K0, REGFN, UNREGFN) \
static tap N ## _state = { \
.is_press_action = true, \
.state = 0 \
@ -75,45 +90,57 @@ static tap N ## _state = { \
void N ## _finished(qk_tap_dance_state_t *state, void *user_data) { \
N ## _state.state = cur_dance(state); \
switch (N ## _state.state) { \
case SINGLE_TAP: \
case SINGLE_HOLD: \
register_code(K1); \
case SINGLE_TAP: case SINGLE_HOLD: \
register_code(K0); \
break; \
case DOUBLE_TAP: \
case DOUBLE_SINGLE_TAP: \
case DOUBLE_HOLD: \
register_code(K1); \
register_code(K2); \
case DOUBLE_TAP: case DOUBLE_SINGLE_TAP: case DOUBLE_HOLD: \
register_code(K0); \
REGFN; \
break; \
} \
} \
\
void N ## _reset(qk_tap_dance_state_t *state, void *user_data) { \
switch (N ## _state.state) { \
case SINGLE_TAP: \
case SINGLE_HOLD: \
unregister_code(K1); \
case SINGLE_TAP: case SINGLE_HOLD: \
unregister_code(K0); \
break; \
case DOUBLE_TAP: \
case DOUBLE_SINGLE_TAP: \
case DOUBLE_HOLD: \
unregister_code(K2); \
unregister_code(K1); \
case DOUBLE_TAP: case DOUBLE_SINGLE_TAP: case DOUBLE_HOLD: \
UNREGFN; \
unregister_code(K0); \
break; \
} \
N ## _state.state = 0; \
}
my_dance_combo(lca, KC_LCTL, KC_LALT)
my_dance_combo(rca, KC_RCTL, KC_RALT)
my_dance_combo(lga, KC_LGUI, KC_LALT)
my_dance_combo(rga, KC_RGUI, KC_RALT)
#define my_dance_reg_code_1(K1) register_code(K1)
#define my_dance_unreg_code_1(K1) unregister_code(K1)
#define my_dance_combo_1(N, K0, K1) \
my_dance_combo(N, K0, my_dance_reg_code_1(K1), my_dance_unreg_code_1(K1))
#define my_dance_reg_code_3(K1, K2, K3) \
do { register_code(K1); register_code(K2); register_code(K3); } while (0)
#define my_dance_unreg_code_3(K1, K2, K3) \
do { unregister_code(K3); unregister_code(K2); unregister_code(K1); } while (0)
#define my_dance_combo_3(N, K0, K1, K2, K3) \
my_dance_combo(N, K0, my_dance_reg_code_3(K1, K2, K3), my_dance_unreg_code_3(K1, K2, K3))
my_dance_combo_1(lca, KC_LCTL, KC_LALT)
my_dance_combo_1(rca, KC_RCTL, KC_RALT)
my_dance_combo_1(lga, KC_LGUI, KC_LALT)
my_dance_combo_1(rga, KC_RGUI, KC_RALT)
my_dance_combo_1(lcg, KC_LCTL, KC_LGUI)
my_dance_combo_1(rcg, KC_RCTL, KC_RGUI)
my_dance_combo_3(lsh, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI)
my_dance_combo_3(rsh, KC_RSFT, KC_RCTL, KC_RALT, KC_RGUI)
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_LCA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lca_finished, lca_reset),
[TD_RCA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rca_finished, rca_reset),
[TD_LGA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lga_finished, lga_reset),
[TD_RGA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rga_finished, rga_reset),
[TD_APP_HYPR] = ACTION_TAP_DANCE_DOUBLE(KC_APP, KC_HYPR)
[TD_LCTL_ALT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lca_finished, lca_reset),
[TD_RCTL_ALT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rca_finished, rca_reset),
[TD_LGUI_ALT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lga_finished, lga_reset),
[TD_RGUI_ALT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rga_finished, rga_reset),
[TD_LCTL_GUI] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lcg_finished, lcg_reset),
[TD_RCTL_GUI] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rcg_finished, rcg_reset),
[TD_LSFT_HPR] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lsh_finished, lsh_reset),
[TD_RSFT_HPR] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rsh_finished, rsh_reset)
};

View File

@ -1,4 +1,13 @@
# Satan GH60 ANSI Layout that uses tap dance
![Satan GH60 Image](https://i.imgur.com/9bKM2TM.png)
![Satan GH60 Image](https://i.imgur.com/T5FX7Sn.png)
Notes:
- Enter and Esc keys activate layer Fn1 when held, and work as usual when tapped.
- Menu key activates layer Fn2 when held, and works as usual when tapped.
- For the next keys a first key is used when held, and a second one is used when tapped 2 times:
- Shift and Hyper;
- Win and Win+Alt;
- Ctrl and Ctrl+Alt;
- Alt and Win+Ctrl.