Update my code to use layer_state_t typedef
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@ -275,7 +275,7 @@ void matrix_scan_rgb(void) {
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}
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uint32_t layer_state_set_rgb(uint32_t state) {
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layer_state_t layer_state_set_rgb(layer_state_t state) {
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#ifdef RGBLIGHT_ENABLE
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if (userspace_config.rgb_layer_change) {
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switch (biton32(state)) {
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