Space65 Updates (#5008)
* update reset sequence info * fix my rgb underglow led number flub * add a more sensible keymap * add caps lock led support * remove unused #define * swap the spacebar sizes around to match the space65 * use vomindoraan's suggestion in PR to use IS_LED_ON
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@ -6,7 +6,7 @@
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"height": 5,
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"height": 5,
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"layouts": {
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"layouts": {
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"LAYOUT": {
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"LAYOUT": {
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"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":15, "y":0}, {"x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":12.5, "y":1}, {"x":13.5, "y":1, "w":1.5}, {"x":15, "y":1}, {"x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2}, {"x":12.75, "y":2, "w":2.25}, {"x":15, "y":2}, {"x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"x":11.25, "y":3}, {"x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"x":15, "y":3}, {"x":0, "y":4, "w":1.25}, {"x":1.25, "y":4, "w":1.25}, {"x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":2.75}, {"x":6.5, "y":4, "w":1.25}, {"x":7.75, "y":4, "w":2.25}, {"x":10, "y":4, "w":1.25}, {"x":11.25, "y":4, "w":1.25}, {"x":13, "y":4}, {"x":14, "y":4}, {"x":15, "y":4}]
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"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":15, "y":0}, {"x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":12.5, "y":1}, {"x":13.5, "y":1, "w":1.5}, {"x":15, "y":1}, {"x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2}, {"x":12.75, "y":2, "w":2.25}, {"x":15, "y":2}, {"x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"x":11.25, "y":3}, {"x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"x":15, "y":3}, {"x":0, "y":4, "w":1.25}, {"x":1.25, "y":4, "w":1.25}, {"x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":2.25}, {"x":6, "y":4, "w":1.25}, {"x":7.25, "y":4, "w":2.75}, {"x":10, "y":4, "w":1.25}, {"x":11.25, "y":4, "w":1.25}, {"x":13, "y":4}, {"x":14, "y":4}, {"x":15, "y":4}]
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}
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}
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}
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}
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}
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}
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@ -23,10 +23,10 @@ enum custom_keycodes {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT( \
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[0] = LAYOUT( \
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_INS, \
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_DEL, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_DEL, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_INS, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \
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KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT \
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),
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),
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[1] = LAYOUT( \
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[1] = LAYOUT( \
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@ -1,11 +1,13 @@
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# Gray Studio Space65
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# Gray Studio Space65
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A 65% keyboard with RGB underglow, backlighting and USB C, whose design was inspired by the Voyager I space probe and Apple II home computer.
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A 65% keyboard with RGB underglow, backlighting, and USB C. Its design was inspired by the Voyager I space probe and Apple II home computer.
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Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
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Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
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Hardware Supported: Gray Studio Space65
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Hardware Supported: Gray Studio Space65
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Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=98768.0)
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Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=98768.0)
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**Reset Sequence:** Using this firmware sets `BOOTLOADER_ENABLE` to `lite`. While plugging in, hold the top left key, commonly programmed as `Esc` to put your board into bootloader mode.
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Make example for this keyboard (after setting up your build environment):
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Make example for this keyboard (after setting up your build environment):
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make gray_studio/space65:default
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make gray_studio/space65:default
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@ -38,6 +38,11 @@ bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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void led_set_kb(uint8_t usb_led) {
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void led_set_kb(uint8_t usb_led) {
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
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writePinHigh(E6);
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} else {
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writePinLow(E6);
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}
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led_set_user(usb_led);
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led_set_user(usb_led);
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}
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}
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@ -17,8 +17,6 @@
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#include "quantum.h"
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#include "quantum.h"
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#define XXX KC_NO
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/* This a shortcut to help you visually see your layout.
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/* This a shortcut to help you visually see your layout.
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*
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*
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* The first section contains all of the arguments representing the physical
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* The first section contains all of the arguments representing the physical
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