qmk_settings: initial prototype
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@ -14,6 +14,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "process_grave_esc.h"
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#include "qmk_settings.h"
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/* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
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* Used to ensure that the correct keycode is released if the key is released.
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@ -25,35 +26,35 @@ bool process_grave_esc(uint16_t keycode, keyrecord_t *record) {
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const uint8_t mods = get_mods();
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uint8_t shifted = mods & MOD_MASK_SG;
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#ifdef GRAVE_ESC_ALT_OVERRIDE
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if (QS_grave_esc_alt_override) {
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// if ALT is pressed, ESC is always sent
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// this is handy for the cmd+opt+esc shortcut on macOS, among other things.
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if (mods & MOD_MASK_ALT) {
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shifted = 0;
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}
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#endif
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}
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#ifdef GRAVE_ESC_CTRL_OVERRIDE
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if (QS_grave_esc_ctrl_override) {
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// if CTRL is pressed, ESC is always sent
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// this is handy for the ctrl+shift+esc shortcut on windows, among other things.
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if (mods & MOD_MASK_CTRL) {
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shifted = 0;
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}
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#endif
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}
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#ifdef GRAVE_ESC_GUI_OVERRIDE
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if (QS_grave_esc_gui_override) {
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// if GUI is pressed, ESC is always sent
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if (mods & MOD_MASK_GUI) {
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shifted = 0;
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}
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#endif
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}
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#ifdef GRAVE_ESC_SHIFT_OVERRIDE
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if (QS_grave_esc_shift_override) {
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// if SHIFT is pressed, ESC is always sent
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if (mods & MOD_MASK_SHIFT) {
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shifted = 0;
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}
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#endif
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}
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if (record->event.pressed) {
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grave_esc_was_shifted = shifted;
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