feat: mechwild/bde/rev2 vial keymap (#247)

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Less/Rikki 2022-09-21 23:22:23 -04:00 committed by GitHub
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/* Copyright 2022 Kyle McCreery
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Making it so you need to hold the modifier and other key for the time together, helps not accidentally hit activate the hold functions of bottom row*/
#define IGNORE_MOD_TAP_INTERRUPT
/* Setting tap term, helps not accidentally hit activate the hold functions of bottom row*/
#define TAPPING_TERM 250
/* Vial-specific settings */
#define VIAL_UNLOCK_COMBO_ROWS { 1, 4 }
#define VIAL_UNLOCK_COMBO_COLS { 0, 0 }
#define VIAL_KEYBOARD_UID {0xF4, 0x09, 0x9B, 0xBC, 0xE4, 0x1F, 0x6B, 0x4C}
#if defined(__AVR_ATmega32U4__)
#undef LOCKING_SUPPORT_ENABLE
#undef LOCKING_RESYNC_ENABLE
#define NO_ACTION_ONESHOT
#else
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_TWINKLE
#endif

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/* Copyright 2022 Kyle McCreery
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define FN1_BSPC LT(1, KC_BSPC)
#define FN2_SPC LT(2, KC_SPC)
#define FN3_B LT(3, KC_B)
#define CTL_Z CTL_T(KC_Z)
#define ALT_X ALT_T(KC_X)
#define ALT_N ALGR_T(KC_N)
#define CTL_M RCTL_T(KC_M)
#define SFT_ENT RSFT_T(KC_ENT)
#define WIN_C LGUI_T(KC_C)
enum layer_names {
_BASE,
_FN1,
_FN2,
_FN3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_P7, KC_P8, KC_P9, KC_MUTE,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ESC, KC_P4, KC_P5, KC_P6, KC_P0,
CTL_Z, ALT_X, WIN_C, KC_V, FN1_BSPC, FN2_SPC, FN3_B, ALT_N, CTL_M, SFT_ENT, KC_P1, KC_P2, KC_P3, KC_MINS
),
[_FN1] = LAYOUT(
_______, _______, _______, QK_BOOT, _______, _______, KC_PSCR, KC_LBRC, KC_RBRC, KC_BSLS, KC_7, KC_8, KC_9, KC_NLCK,
_______, _______, _______, _______, _______, _______, _______, KC_GRV, KC_SCLN, KC_QUOT, KC_4, KC_5, KC_6, KC_0,
_______, _______, _______, _______, _______, KC_TAB, KC_LGUI, KC_COMM, KC_DOT, KC_SLSH, KC_1, KC_2, KC_3, KC_EQL
),
[_FN2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR, KC_PIPE, KC_AMPR, KC_ASTR, KC_LPRN, KC_CLCK,
_______, _______, _______, _______, _______, _______, _______, KC_TILD, KC_COLN, KC_DQUO, KC_DLR, KC_PERC, KC_CIRC, KC_RPRN,
_______, _______, _______, _______, KC_DEL, _______, _______, KC_LABK, KC_RABK, KC_QUES, KC_EXLM, KC_AT, KC_HASH, KC_PLUS
),
[_FN3] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, RGB_TOG,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_RMOD
)
};
#ifdef ENCODER_MAP_ENABLE
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_FN1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[_FN2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[_FN3] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
};
#endif

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RGBLIGHT_ENABLE = yes
VIA_ENABLE = yes
LTO_ENABLE = yes
VIAL_ENABLE = yes
ENCODER_MAP_ENABLE = yes
TAP_DANCE_ENABLE = yes
GRAVE_ESC_ENABLE = yes
SPACE_CADET_ENABLE = yes
ifeq ($(strip $(MCU)), atmega32u4)
QMK_SETTINGS = no
KEY_OVERRIDE_ENABLE = no
MAGIC_ENABLE = no
endif

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{
"name": "BIG DILL EXTENDED - Rev2",
"vendorId": "0x6D77",
"productId": "0x170A",
"lighting": "qmk_rgblight",
"matrix": { "rows": 6, "cols": 7 },
"layouts": {
"keymap": [
[{"x":12.5},"0,0\n\n\n\n\n\n\n\n\ne","0,1\n\n\n\n\n\n\n\n\ne"],
[{"y":0.25},"0,0","0,1","0,2","0,3","0,4","0,5","0,6","3,6","3,5","3,4","3,3","3,2","3,1","3,0"],
["1,0","1,1","1,2","1,3","1,4","1,5","1,6","4,6","4,5","4,4","4,3","4,2","4,1","4,0"],
["2,0","2,1","2,2","2,3","2,4","2,5","2,6","5,6","5,5","5,4","5,3","5,2","5,1","5,0"]
]
}
}