Remove legacy AVR ssd1306 driver (#17864)
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@ -1,159 +0,0 @@
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#include <util/twi.h>
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#include <avr/io.h>
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#include <stdlib.h>
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#include <avr/interrupt.h>
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#include <util/twi.h>
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#include <stdbool.h>
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#include "i2c.h"
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// Limits the amount of we wait for any one i2c transaction.
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// Since were running SCL line 100kHz (=> 10μs/bit), and each transactions is
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// 9 bits, a single transaction will take around 90μs to complete.
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//
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// (F_CPU/SCL_CLOCK) => # of μC cycles to transfer a bit
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// poll loop takes at least 8 clock cycles to execute
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#define I2C_LOOP_TIMEOUT (9+1)*(F_CPU/SCL_CLOCK)/8
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#define BUFFER_POS_INC() (slave_buffer_pos = (slave_buffer_pos+1)%SLAVE_BUFFER_SIZE)
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volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
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static volatile uint8_t slave_buffer_pos;
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static volatile bool slave_has_register_set = false;
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// Wait for an i2c operation to finish
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inline static
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void i2c_delay(void) {
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uint16_t lim = 0;
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while(!(TWCR & (1<<TWINT)) && lim < I2C_LOOP_TIMEOUT)
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lim++;
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// easier way, but will wait slightly longer
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// _delay_us(100);
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}
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// Setup twi to run at 100kHz
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void i2c_master_init(void) {
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// no prescaler
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TWSR = 0;
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// Set TWI clock frequency to SCL_CLOCK. Need TWBR>10.
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// Check datasheets for more info.
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TWBR = ((F_CPU/SCL_CLOCK)-16)/2;
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}
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// Start a transaction with the given i2c slave address. The direction of the
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// transfer is set with I2C_READ and I2C_WRITE.
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// returns: 0 => success
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// 1 => error
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uint8_t i2c_master_start(uint8_t address) {
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TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTA);
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i2c_delay();
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// check that we started successfully
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if ( (TW_STATUS != TW_START) && (TW_STATUS != TW_REP_START))
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return 1;
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TWDR = address;
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TWCR = (1<<TWINT) | (1<<TWEN);
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i2c_delay();
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if ( (TW_STATUS != TW_MT_SLA_ACK) && (TW_STATUS != TW_MR_SLA_ACK) )
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return 1; // slave did not acknowledge
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else
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return 0; // success
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}
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// Finish the i2c transaction.
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void i2c_master_stop(void) {
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TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTO);
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uint16_t lim = 0;
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while(!(TWCR & (1<<TWSTO)) && lim < I2C_LOOP_TIMEOUT)
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lim++;
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}
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// Write one byte to the i2c slave.
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// returns 0 => slave ACK
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// 1 => slave NACK
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uint8_t i2c_master_write(uint8_t data) {
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TWDR = data;
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TWCR = (1<<TWINT) | (1<<TWEN);
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i2c_delay();
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// check if the slave acknowledged us
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return (TW_STATUS == TW_MT_DATA_ACK) ? 0 : 1;
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}
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// Read one byte from the i2c slave. If ack=1 the slave is acknowledged,
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// if ack=0 the acknowledge bit is not set.
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// returns: byte read from i2c device
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uint8_t i2c_master_read(int ack) {
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TWCR = (1<<TWINT) | (1<<TWEN) | (ack<<TWEA);
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i2c_delay();
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return TWDR;
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}
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void i2c_reset_state(void) {
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TWCR = 0;
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}
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void i2c_slave_init(uint8_t address) {
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TWAR = address << 0; // slave i2c address
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// TWEN - twi enable
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// TWEA - enable address acknowledgement
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// TWINT - twi interrupt flag
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// TWIE - enable the twi interrupt
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TWCR = (1<<TWIE) | (1<<TWEA) | (1<<TWINT) | (1<<TWEN);
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}
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ISR(TWI_vect);
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ISR(TWI_vect) {
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uint8_t ack = 1;
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switch(TW_STATUS) {
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case TW_SR_SLA_ACK:
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// this device has been addressed as a slave receiver
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slave_has_register_set = false;
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break;
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case TW_SR_DATA_ACK:
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// this device has received data as a slave receiver
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// The first byte that we receive in this transaction sets the location
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// of the read/write location of the slaves memory that it exposes over
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// i2c. After that, bytes will be written at slave_buffer_pos, incrementing
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// slave_buffer_pos after each write.
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if(!slave_has_register_set) {
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slave_buffer_pos = TWDR;
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// don't acknowledge the master if this memory loctaion is out of bounds
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if ( slave_buffer_pos >= SLAVE_BUFFER_SIZE ) {
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ack = 0;
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slave_buffer_pos = 0;
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}
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slave_has_register_set = true;
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} else {
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i2c_slave_buffer[slave_buffer_pos] = TWDR;
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BUFFER_POS_INC();
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}
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break;
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case TW_ST_SLA_ACK:
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case TW_ST_DATA_ACK:
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// master has addressed this device as a slave transmitter and is
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// requesting data.
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TWDR = i2c_slave_buffer[slave_buffer_pos];
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BUFFER_POS_INC();
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break;
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case TW_BUS_ERROR: // something went wrong, reset twi state
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TWCR = 0;
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default:
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break;
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}
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// Reset everything, so we are ready for the next TWI interrupt
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TWCR |= (1<<TWIE) | (1<<TWINT) | (ack<<TWEA) | (1<<TWEN);
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}
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@ -1,28 +0,0 @@
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#pragma once
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#include <stdint.h>
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#ifndef F_CPU
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#define F_CPU 16000000UL
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#endif
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#define I2C_READ 1
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#define I2C_WRITE 0
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#define I2C_ACK 1
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#define I2C_NACK 0
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#define SLAVE_BUFFER_SIZE 0x10
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// i2c SCL clock frequency
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#define SCL_CLOCK 400000L
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extern volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
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void i2c_master_init(void);
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uint8_t i2c_master_start(uint8_t address);
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void i2c_master_stop(void);
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uint8_t i2c_master_write(uint8_t data);
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uint8_t i2c_master_read(int);
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void i2c_reset_state(void);
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void i2c_slave_init(uint8_t address);
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@ -1,58 +0,0 @@
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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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/* Use I2C or Serial, not both */
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#define USE_I2C
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//#define USE_SERIAL
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/* Select hand configuration */
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#define MASTER_LEFT
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// #define MASTER_RIGHT
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// #define EE_HANDS
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#define FLIP_HALF
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#define SSD1306OLED
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//#define OLED_ROTATE180
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#define TAPPING_FORCE_HOLD
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#define TAPPING_TERM 100
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#ifdef SUBPROJECT_rev1
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#include "../../rev1/config.h"
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#endif
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#ifdef SUBPROJECT_rev2
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#include "../../rev2/config.h"
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#endif
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#undef RGBLED_NUM
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 6
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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#endif
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@ -1,415 +0,0 @@
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#include QMK_KEYBOARD_H
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#include <LUFA/Drivers/Peripheral/TWI.h>
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#ifdef SSD1306OLED
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#include "ssd1306.h"
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#endif
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extern keymap_config_t keymap_config;
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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LOWER,
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RAISE,
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ADJUST,
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BACKLIT,
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RGBLED_TOGGLE,
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RGBLED_STEP_MODE,
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RGBLED_INCREASE_HUE,
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RGBLED_DECREASE_HUE,
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RGBLED_INCREASE_SAT,
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RGBLED_DECREASE_SAT,
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RGBLED_INCREASE_VAL,
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RGBLED_DECREASE_VAL,
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M_SAMPLE
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT( \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Colemak
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | R | S | T | D | H | N | E | I | O | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT( \
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
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KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Dvorak
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* ,-----------------------------------------------------------------------------------.
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* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | O | E | U | I | D | H | T | N | S | / |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_DVORAK] = LAYOUT( \
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
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KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT( \
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT( \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | | Reset| | | | | | | | | | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT( \
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_______, RESET, _______, M_SAMPLE, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
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_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
)
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_plover[][2] = SONG(PLOVER_SOUND);
|
||||
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
// define variables for reactive RGB
|
||||
bool TOG_STATUS = false;
|
||||
int RGB_current_mode;
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
// Setting ADJUST layer RGB back to default
|
||||
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
||||
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
||||
rgblight_mode(RGB_current_mode);
|
||||
layer_on(layer3);
|
||||
} else {
|
||||
layer_off(layer3);
|
||||
}
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_qwerty);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_colemak);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_dvorak);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
||||
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
||||
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
||||
} else {
|
||||
TOG_STATUS = !TOG_STATUS;
|
||||
rgblight_mode(16);
|
||||
}
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
||||
TOG_STATUS = false;
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
||||
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
||||
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
||||
} else {
|
||||
TOG_STATUS = !TOG_STATUS;
|
||||
rgblight_mode(15);
|
||||
}
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
||||
layer_off(_RAISE);
|
||||
TOG_STATUS = false;
|
||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case BACKLIT:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
||||
case RGB_MOD:
|
||||
if (record->event.pressed) {
|
||||
rgblight_mode(RGB_current_mode);
|
||||
rgblight_step();
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case M_SAMPLE:
|
||||
if (record->event.pressed){
|
||||
SEND_STRING("hello world");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
}
|
||||
|
||||
//SSD1306 OLED init and update loop, make sure to add #define SSD1306OLED in config.h
|
||||
#ifdef SSD1306OLED
|
||||
void matrix_master_OLED_init (void) {
|
||||
TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
|
||||
iota_gfx_init(); // turns on the display
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
iota_gfx_task(); // this is what updates the display continuously
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_SONG(tone_startup);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_SONG(tone_goodbye);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_SONG(music_scale);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void matrix_update(struct CharacterMatrix *dest,
|
||||
const struct CharacterMatrix *source) {
|
||||
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
|
||||
memcpy(dest->display, source->display, sizeof(dest->display));
|
||||
dest->dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
//assign the right code to your layers for OLED display
|
||||
#define L_BASE 0
|
||||
#define L_LOWER 8
|
||||
#define L_RAISE 16
|
||||
#define L_FNLAYER 64
|
||||
#define L_NUMLAY 128
|
||||
#define L_NLOWER 136
|
||||
#define L_NFNLAYER 192
|
||||
#define L_MOUSECURSOR 256
|
||||
#define L_ADJUST 65560
|
||||
|
||||
void iota_gfx_task_user(void) {
|
||||
#if DEBUG_TO_SCREEN
|
||||
if (debug_enable) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
struct CharacterMatrix matrix;
|
||||
|
||||
matrix_clear(&matrix);
|
||||
matrix_write_P(&matrix, PSTR("USB: "));
|
||||
#ifdef PROTOCOL_LUFA
|
||||
switch (USB_DeviceState) {
|
||||
case DEVICE_STATE_Unattached:
|
||||
matrix_write_P(&matrix, PSTR("Unattached"));
|
||||
break;
|
||||
case DEVICE_STATE_Suspended:
|
||||
matrix_write_P(&matrix, PSTR("Suspended"));
|
||||
break;
|
||||
case DEVICE_STATE_Configured:
|
||||
matrix_write_P(&matrix, PSTR("Connected"));
|
||||
break;
|
||||
case DEVICE_STATE_Powered:
|
||||
matrix_write_P(&matrix, PSTR("Powered"));
|
||||
break;
|
||||
case DEVICE_STATE_Default:
|
||||
matrix_write_P(&matrix, PSTR("Default"));
|
||||
break;
|
||||
case DEVICE_STATE_Addressed:
|
||||
matrix_write_P(&matrix, PSTR("Addressed"));
|
||||
break;
|
||||
default:
|
||||
matrix_write_P(&matrix, PSTR("Invalid"));
|
||||
}
|
||||
#endif
|
||||
|
||||
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
||||
|
||||
char buf[40];
|
||||
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
|
||||
matrix_write_P(&matrix, PSTR("\n\nLayer: "));
|
||||
switch (layer_state) {
|
||||
case L_BASE:
|
||||
matrix_write_P(&matrix, PSTR("Default"));
|
||||
break;
|
||||
case L_RAISE:
|
||||
matrix_write_P(&matrix, PSTR("Raise"));
|
||||
break;
|
||||
case L_LOWER:
|
||||
matrix_write_P(&matrix, PSTR("Lower"));
|
||||
break;
|
||||
case L_ADJUST:
|
||||
matrix_write_P(&matrix, PSTR("ADJUST"));
|
||||
break;
|
||||
default:
|
||||
matrix_write(&matrix, buf);
|
||||
}
|
||||
|
||||
// Host Keyboard LED Status
|
||||
char led[40];
|
||||
snprintf(led, sizeof(led), "\n%s %s %s",
|
||||
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
|
||||
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
|
||||
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
|
||||
matrix_write(&matrix, led);
|
||||
matrix_update(&display, &matrix);
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
SSD1306 OLED Display via I2C
|
||||
======
|
||||
|
||||
Features
|
||||
--------
|
||||
|
||||
Some features supported by the firmware:
|
||||
|
||||
|
||||
* I2C connection between the two halves is required as the OLED display will use this connection as well. Note this
|
||||
requires pull-up resistors on the data and clock lines.
|
||||
* OLED display will connect from either side
|
||||
|
||||
|
||||
Wiring
|
||||
------
|
||||
|
||||
|
||||
Work in progress...
|
||||
|
||||
|
||||
OLED Configuration
|
||||
-------------------------------
|
||||
|
||||
Work in progress...
|
@ -1,22 +0,0 @@
|
||||
SRC += ssd1306.c
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = no # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
|
||||
SWAP_HANDS_ENABLE = no # Enable one-hand typing
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
@ -1,329 +0,0 @@
|
||||
#ifdef SSD1306OLED
|
||||
|
||||
# include "ssd1306.h"
|
||||
# include "i2c.h"
|
||||
# include <string.h>
|
||||
# include "print.h"
|
||||
# include "glcdfont.c"
|
||||
# ifdef PROTOCOL_LUFA
|
||||
# include "lufa.h"
|
||||
# endif
|
||||
# include "sendchar.h"
|
||||
# include "timer.h"
|
||||
|
||||
struct CharacterMatrix display;
|
||||
|
||||
// Set this to 1 to help diagnose early startup problems
|
||||
// when testing power-on with ble. Turn it off otherwise,
|
||||
// as the latency of printing most of the debug info messes
|
||||
// with the matrix scan, causing keys to drop.
|
||||
# define DEBUG_TO_SCREEN 0
|
||||
|
||||
// static uint16_t last_battery_update;
|
||||
// static uint32_t vbat;
|
||||
//#define BatteryUpdateInterval 10000 /* milliseconds */
|
||||
# define ScreenOffInterval 300000 /* milliseconds */
|
||||
# if DEBUG_TO_SCREEN
|
||||
static uint8_t displaying;
|
||||
# endif
|
||||
static uint16_t last_flush;
|
||||
|
||||
// Write command sequence.
|
||||
// Returns true on success.
|
||||
static inline bool _send_cmd1(uint8_t cmd) {
|
||||
bool res = false;
|
||||
|
||||
if (i2c_start_write(SSD1306_ADDRESS)) {
|
||||
xprintf("failed to start write to %d\n", SSD1306_ADDRESS);
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (i2c_master_write(0x0 /* command byte follows */)) {
|
||||
print("failed to write control byte\n");
|
||||
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (i2c_master_write(cmd)) {
|
||||
xprintf("failed to write command %d\n", cmd);
|
||||
goto done;
|
||||
}
|
||||
res = true;
|
||||
done:
|
||||
i2c_master_stop();
|
||||
return res;
|
||||
}
|
||||
|
||||
// Write 2-byte command sequence.
|
||||
// Returns true on success
|
||||
static inline bool _send_cmd2(uint8_t cmd, uint8_t opr) {
|
||||
if (!_send_cmd1(cmd)) {
|
||||
return false;
|
||||
}
|
||||
return _send_cmd1(opr);
|
||||
}
|
||||
|
||||
// Write 3-byte command sequence.
|
||||
// Returns true on success
|
||||
static inline bool _send_cmd3(uint8_t cmd, uint8_t opr1, uint8_t opr2) {
|
||||
if (!_send_cmd1(cmd)) {
|
||||
return false;
|
||||
}
|
||||
if (!_send_cmd1(opr1)) {
|
||||
return false;
|
||||
}
|
||||
return _send_cmd1(opr2);
|
||||
}
|
||||
|
||||
# define send_cmd1(c) \
|
||||
if (!_send_cmd1(c)) { \
|
||||
goto done; \
|
||||
}
|
||||
# define send_cmd2(c, o) \
|
||||
if (!_send_cmd2(c, o)) { \
|
||||
goto done; \
|
||||
}
|
||||
# define send_cmd3(c, o1, o2) \
|
||||
if (!_send_cmd3(c, o1, o2)) { \
|
||||
goto done; \
|
||||
}
|
||||
|
||||
static void clear_display(void) {
|
||||
matrix_clear(&display);
|
||||
|
||||
// Clear all of the display bits (there can be random noise
|
||||
// in the RAM on startup)
|
||||
send_cmd3(PageAddr, 0, (DisplayHeight / 8) - 1);
|
||||
send_cmd3(ColumnAddr, 0, DisplayWidth - 1);
|
||||
|
||||
if (i2c_start_write(SSD1306_ADDRESS)) {
|
||||
goto done;
|
||||
}
|
||||
if (i2c_master_write(0x40)) {
|
||||
// Data mode
|
||||
goto done;
|
||||
}
|
||||
for (uint8_t row = 0; row < MatrixRows; ++row) {
|
||||
for (uint8_t col = 0; col < DisplayWidth; ++col) {
|
||||
i2c_master_write(0);
|
||||
}
|
||||
}
|
||||
|
||||
display.dirty = false;
|
||||
|
||||
done:
|
||||
i2c_master_stop();
|
||||
}
|
||||
|
||||
# if DEBUG_TO_SCREEN
|
||||
# undef sendchar
|
||||
static int8_t capture_sendchar(uint8_t c) {
|
||||
sendchar(c);
|
||||
iota_gfx_write_char(c);
|
||||
|
||||
if (!displaying) {
|
||||
iota_gfx_flush();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
# endif
|
||||
|
||||
bool iota_gfx_init(void) {
|
||||
bool success = false;
|
||||
|
||||
send_cmd1(DisplayOff);
|
||||
send_cmd2(SetDisplayClockDiv, 0x80);
|
||||
send_cmd2(SetMultiPlex, DisplayHeight - 1);
|
||||
|
||||
send_cmd2(SetDisplayOffset, 0);
|
||||
|
||||
send_cmd1(SetStartLine | 0x0);
|
||||
send_cmd2(SetChargePump, 0x14 /* Enable */);
|
||||
send_cmd2(SetMemoryMode, 0 /* horizontal addressing */);
|
||||
|
||||
# ifdef OLED_ROTATE180
|
||||
// the following Flip the display orientation 180 degrees
|
||||
send_cmd1(SegRemap);
|
||||
send_cmd1(ComScanInc);
|
||||
# endif
|
||||
# ifndef OLED_ROTATE180
|
||||
// Flips the display orientation 0 degrees
|
||||
send_cmd1(SegRemap | 0x1);
|
||||
send_cmd1(ComScanDec);
|
||||
# endif
|
||||
|
||||
send_cmd2(SetComPins, 0x2);
|
||||
send_cmd2(SetContrast, 0x8f);
|
||||
send_cmd2(SetPreCharge, 0xf1);
|
||||
send_cmd2(SetVComDetect, 0x40);
|
||||
send_cmd1(DisplayAllOnResume);
|
||||
send_cmd1(NormalDisplay);
|
||||
send_cmd1(DeActivateScroll);
|
||||
send_cmd1(DisplayOn);
|
||||
|
||||
send_cmd2(SetContrast, 0); // Dim
|
||||
|
||||
clear_display();
|
||||
|
||||
success = true;
|
||||
|
||||
iota_gfx_flush();
|
||||
|
||||
# if DEBUG_TO_SCREEN
|
||||
print_set_sendchar(capture_sendchar);
|
||||
# endif
|
||||
|
||||
done:
|
||||
return success;
|
||||
}
|
||||
|
||||
bool iota_gfx_off(void) {
|
||||
bool success = false;
|
||||
|
||||
send_cmd1(DisplayOff);
|
||||
success = true;
|
||||
|
||||
done:
|
||||
return success;
|
||||
}
|
||||
|
||||
bool iota_gfx_on(void) {
|
||||
bool success = false;
|
||||
|
||||
send_cmd1(DisplayOn);
|
||||
success = true;
|
||||
|
||||
done:
|
||||
return success;
|
||||
}
|
||||
|
||||
void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c) {
|
||||
*matrix->cursor = c;
|
||||
++matrix->cursor;
|
||||
|
||||
if (matrix->cursor - &matrix->display[0][0] == sizeof(matrix->display)) {
|
||||
// We went off the end; scroll the display upwards by one line
|
||||
memmove(&matrix->display[0], &matrix->display[1], MatrixCols * (MatrixRows - 1));
|
||||
matrix->cursor = &matrix->display[MatrixRows - 1][0];
|
||||
memset(matrix->cursor, ' ', MatrixCols);
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c) {
|
||||
matrix->dirty = true;
|
||||
|
||||
if (c == '\n') {
|
||||
// Clear to end of line from the cursor and then move to the
|
||||
// start of the next line
|
||||
uint8_t cursor_col = (matrix->cursor - &matrix->display[0][0]) % MatrixCols;
|
||||
|
||||
while (cursor_col++ < MatrixCols) {
|
||||
matrix_write_char_inner(matrix, ' ');
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
matrix_write_char_inner(matrix, c);
|
||||
}
|
||||
|
||||
void iota_gfx_write_char(uint8_t c) {
|
||||
matrix_write_char(&display, c);
|
||||
}
|
||||
|
||||
void matrix_write(struct CharacterMatrix *matrix, const char *data) {
|
||||
const char *end = data + strlen(data);
|
||||
while (data < end) {
|
||||
matrix_write_char(matrix, *data);
|
||||
++data;
|
||||
}
|
||||
}
|
||||
|
||||
void iota_gfx_write(const char *data) {
|
||||
matrix_write(&display, data);
|
||||
}
|
||||
|
||||
void matrix_write_P(struct CharacterMatrix *matrix, const char *data) {
|
||||
while (true) {
|
||||
uint8_t c = pgm_read_byte(data);
|
||||
if (c == 0) {
|
||||
return;
|
||||
}
|
||||
matrix_write_char(matrix, c);
|
||||
++data;
|
||||
}
|
||||
}
|
||||
|
||||
void iota_gfx_write_P(const char *data) {
|
||||
matrix_write_P(&display, data);
|
||||
}
|
||||
|
||||
void matrix_clear(struct CharacterMatrix *matrix) {
|
||||
memset(matrix->display, ' ', sizeof(matrix->display));
|
||||
matrix->cursor = &matrix->display[0][0];
|
||||
matrix->dirty = true;
|
||||
}
|
||||
|
||||
void iota_gfx_clear_screen(void) {
|
||||
matrix_clear(&display);
|
||||
}
|
||||
|
||||
void matrix_render(struct CharacterMatrix *matrix) {
|
||||
last_flush = timer_read();
|
||||
iota_gfx_on();
|
||||
# if DEBUG_TO_SCREEN
|
||||
++displaying;
|
||||
# endif
|
||||
|
||||
// Move to the home position
|
||||
send_cmd3(PageAddr, 0, MatrixRows - 1);
|
||||
send_cmd3(ColumnAddr, 0, (MatrixCols * FontWidth) - 1);
|
||||
|
||||
if (i2c_start_write(SSD1306_ADDRESS)) {
|
||||
goto done;
|
||||
}
|
||||
if (i2c_master_write(0x40)) {
|
||||
// Data mode
|
||||
goto done;
|
||||
}
|
||||
|
||||
for (uint8_t row = 0; row < MatrixRows; ++row) {
|
||||
for (uint8_t col = 0; col < MatrixCols; ++col) {
|
||||
const uint8_t *glyph = font + (matrix->display[row][col] * (FontWidth - 1));
|
||||
|
||||
for (uint8_t glyphCol = 0; glyphCol < FontWidth - 1; ++glyphCol) {
|
||||
uint8_t colBits = pgm_read_byte(glyph + glyphCol);
|
||||
i2c_master_write(colBits);
|
||||
}
|
||||
|
||||
// 1 column of space between chars (it's not included in the glyph)
|
||||
i2c_master_write(0);
|
||||
}
|
||||
}
|
||||
|
||||
matrix->dirty = false;
|
||||
|
||||
done:
|
||||
i2c_master_stop();
|
||||
# if DEBUG_TO_SCREEN
|
||||
--displaying;
|
||||
# endif
|
||||
}
|
||||
|
||||
void iota_gfx_flush(void) {
|
||||
matrix_render(&display);
|
||||
}
|
||||
|
||||
__attribute__((weak)) void iota_gfx_task_user(void) {}
|
||||
|
||||
void iota_gfx_task(void) {
|
||||
iota_gfx_task_user();
|
||||
|
||||
if (display.dirty) {
|
||||
iota_gfx_flush();
|
||||
}
|
||||
|
||||
if (timer_elapsed(last_flush) > ScreenOffInterval) {
|
||||
iota_gfx_off();
|
||||
}
|
||||
}
|
||||
#endif
|
@ -1,87 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
#include "config.h"
|
||||
|
||||
enum ssd1306_cmds {
|
||||
DisplayOff = 0xAE,
|
||||
DisplayOn = 0xAF,
|
||||
|
||||
SetContrast = 0x81,
|
||||
DisplayAllOnResume = 0xA4,
|
||||
|
||||
DisplayAllOn = 0xA5,
|
||||
NormalDisplay = 0xA6,
|
||||
InvertDisplay = 0xA7,
|
||||
SetDisplayOffset = 0xD3,
|
||||
SetComPins = 0xda,
|
||||
SetVComDetect = 0xdb,
|
||||
SetDisplayClockDiv = 0xD5,
|
||||
SetPreCharge = 0xd9,
|
||||
SetMultiPlex = 0xa8,
|
||||
SetLowColumn = 0x00,
|
||||
SetHighColumn = 0x10,
|
||||
SetStartLine = 0x40,
|
||||
|
||||
SetMemoryMode = 0x20,
|
||||
ColumnAddr = 0x21,
|
||||
PageAddr = 0x22,
|
||||
|
||||
ComScanInc = 0xc0,
|
||||
ComScanDec = 0xc8,
|
||||
SegRemap = 0xa0,
|
||||
SetChargePump = 0x8d,
|
||||
ExternalVcc = 0x01,
|
||||
SwitchCapVcc = 0x02,
|
||||
|
||||
ActivateScroll = 0x2f,
|
||||
DeActivateScroll = 0x2e,
|
||||
SetVerticalScrollArea = 0xa3,
|
||||
RightHorizontalScroll = 0x26,
|
||||
LeftHorizontalScroll = 0x27,
|
||||
VerticalAndRightHorizontalScroll = 0x29,
|
||||
VerticalAndLeftHorizontalScroll = 0x2a,
|
||||
};
|
||||
|
||||
// Controls the SSD1306 128x32 OLED display via i2c
|
||||
|
||||
#ifndef SSD1306_ADDRESS
|
||||
# define SSD1306_ADDRESS 0x3C
|
||||
#endif
|
||||
|
||||
#define DisplayHeight 32
|
||||
#define DisplayWidth 128
|
||||
|
||||
#define FontHeight 8
|
||||
#define FontWidth 6
|
||||
|
||||
#define MatrixRows (DisplayHeight / FontHeight)
|
||||
#define MatrixCols (DisplayWidth / FontWidth)
|
||||
|
||||
struct CharacterMatrix {
|
||||
uint8_t display[MatrixRows][MatrixCols];
|
||||
uint8_t *cursor;
|
||||
bool dirty;
|
||||
};
|
||||
|
||||
extern struct CharacterMatrix display;
|
||||
|
||||
bool iota_gfx_init(void);
|
||||
void iota_gfx_task(void);
|
||||
bool iota_gfx_off(void);
|
||||
bool iota_gfx_on(void);
|
||||
void iota_gfx_flush(void);
|
||||
void iota_gfx_write_char(uint8_t c);
|
||||
void iota_gfx_write(const char *data);
|
||||
void iota_gfx_write_P(const char *data);
|
||||
void iota_gfx_clear_screen(void);
|
||||
|
||||
void iota_gfx_task_user(void);
|
||||
|
||||
void matrix_clear(struct CharacterMatrix *matrix);
|
||||
void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c);
|
||||
void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c);
|
||||
void matrix_write(struct CharacterMatrix *matrix, const char *data);
|
||||
void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
|
||||
void matrix_render(struct CharacterMatrix *matrix);
|
Loading…
Reference in New Issue
Block a user