Move USB Host Shield and Arduino core to lib/
(#13973)
This commit is contained in:
118
lib/usbhost/USB_Host_Shield_2.0/examples/Bluetooth/Wii/Wii.ino
Normal file
118
lib/usbhost/USB_Host_Shield_2.0/examples/Bluetooth/Wii/Wii.ino
Normal file
@ -0,0 +1,118 @@
|
||||
/*
|
||||
Example sketch for the Wiimote Bluetooth library - developed by Kristian Lauszus
|
||||
For more information visit my blog: http://blog.tkjelectronics.dk/ or
|
||||
send me an e-mail: kristianl@tkjelectronics.com
|
||||
*/
|
||||
|
||||
#include <Wii.h>
|
||||
#include <usbhub.h>
|
||||
|
||||
// Satisfy the IDE, which needs to see the include statment in the ino too.
|
||||
#ifdef dobogusinclude
|
||||
#include <spi4teensy3.h>
|
||||
#include <SPI.h>
|
||||
#endif
|
||||
|
||||
USB Usb;
|
||||
//USBHub Hub1(&Usb); // Some dongles have a hub inside
|
||||
|
||||
BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
|
||||
/* You can create the instance of the class in two ways */
|
||||
WII Wii(&Btd, PAIR); // This will start an inquiry and then pair with your Wiimote - you only have to do this once
|
||||
//WII Wii(&Btd); // After that you can simply create the instance like so and then press any button on the Wiimote
|
||||
|
||||
bool printAngle;
|
||||
|
||||
void setup() {
|
||||
Serial.begin(115200);
|
||||
#if !defined(__MIPSEL__)
|
||||
while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
|
||||
#endif
|
||||
if (Usb.Init() == -1) {
|
||||
Serial.print(F("\r\nOSC did not start"));
|
||||
while (1); //halt
|
||||
}
|
||||
Serial.print(F("\r\nWiimote Bluetooth Library Started"));
|
||||
}
|
||||
void loop() {
|
||||
Usb.Task();
|
||||
if (Wii.wiimoteConnected) {
|
||||
if (Wii.getButtonClick(HOME)) { // You can use getButtonPress to see if the button is held down
|
||||
Serial.print(F("\r\nHOME"));
|
||||
Wii.disconnect();
|
||||
}
|
||||
else {
|
||||
if (Wii.getButtonClick(LEFT)) {
|
||||
Wii.setLedOff();
|
||||
Wii.setLedOn(LED1);
|
||||
Serial.print(F("\r\nLeft"));
|
||||
}
|
||||
if (Wii.getButtonClick(RIGHT)) {
|
||||
Wii.setLedOff();
|
||||
Wii.setLedOn(LED3);
|
||||
Serial.print(F("\r\nRight"));
|
||||
}
|
||||
if (Wii.getButtonClick(DOWN)) {
|
||||
Wii.setLedOff();
|
||||
Wii.setLedOn(LED4);
|
||||
Serial.print(F("\r\nDown"));
|
||||
}
|
||||
if (Wii.getButtonClick(UP)) {
|
||||
Wii.setLedOff();
|
||||
Wii.setLedOn(LED2);
|
||||
Serial.print(F("\r\nUp"));
|
||||
}
|
||||
|
||||
if (Wii.getButtonClick(PLUS))
|
||||
Serial.print(F("\r\nPlus"));
|
||||
if (Wii.getButtonClick(MINUS))
|
||||
Serial.print(F("\r\nMinus"));
|
||||
|
||||
if (Wii.getButtonClick(ONE))
|
||||
Serial.print(F("\r\nOne"));
|
||||
if (Wii.getButtonClick(TWO))
|
||||
Serial.print(F("\r\nTwo"));
|
||||
|
||||
if (Wii.getButtonClick(A)) {
|
||||
printAngle = !printAngle;
|
||||
Serial.print(F("\r\nA"));
|
||||
}
|
||||
if (Wii.getButtonClick(B)) {
|
||||
Wii.setRumbleToggle();
|
||||
Serial.print(F("\r\nB"));
|
||||
}
|
||||
}
|
||||
#if 0 // Set this to 1 in order to see the angle of the controllers
|
||||
if (printAngle) {
|
||||
Serial.print(F("\r\nPitch: "));
|
||||
Serial.print(Wii.getPitch());
|
||||
Serial.print(F("\tRoll: "));
|
||||
Serial.print(Wii.getRoll());
|
||||
if (Wii.motionPlusConnected) {
|
||||
Serial.print(F("\tYaw: "));
|
||||
Serial.print(Wii.getYaw());
|
||||
}
|
||||
if (Wii.nunchuckConnected) {
|
||||
Serial.print(F("\tNunchuck Pitch: "));
|
||||
Serial.print(Wii.getNunchuckPitch());
|
||||
Serial.print(F("\tNunchuck Roll: "));
|
||||
Serial.print(Wii.getNunchuckRoll());
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#if 0 // Set this to 1 if you are using a Nunchuck controller
|
||||
if (Wii.nunchuckConnected) {
|
||||
if (Wii.getButtonClick(Z))
|
||||
Serial.print(F("\r\nZ"));
|
||||
if (Wii.getButtonClick(C))
|
||||
Serial.print(F("\r\nC"));
|
||||
if (Wii.getAnalogHat(HatX) > 137 || Wii.getAnalogHat(HatX) < 117 || Wii.getAnalogHat(HatY) > 137 || Wii.getAnalogHat(HatY) < 117) {
|
||||
Serial.print(F("\r\nHatX: "));
|
||||
Serial.print(Wii.getAnalogHat(HatX));
|
||||
Serial.print(F("\tHatY: "));
|
||||
Serial.print(Wii.getAnalogHat(HatY));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
Reference in New Issue
Block a user