Additional changes for Layer State typedef compatibility (#5906)

* Additional changes for Layer State typedef compatibility

* Replace biton32 with get_highest_layer in docs

* Change additional layer structure code

* Fix uGFX reference issue

* Remove dynamic_keymap check

* Where did all these extra spaces come from

Co-Authored-By: fauxpark <fauxpark@gmail.com>
This commit is contained in:
Drashna Jaelre
2019-08-21 17:07:49 -07:00
committed by GitHub
parent d534c72a54
commit b62e160a89
9 changed files with 25 additions and 21 deletions

View File

@ -115,11 +115,11 @@ For instance, let's look at the `layer_state_set_user()` function. You can enab
In your `<name.c>` file, you'd want to add this:
```c
__attribute__ ((weak))
uint32_t layer_state_set_keymap (uint32_t state) {
layer_state_t layer_state_set_keymap (layer_state_t state) {
return state;
}
uint32_t layer_state_set_user (uint32_t state) {
layer_state_t layer_state_set_user (layer_state_t state) {
state = update_tri_layer_state(state, 2, 3, 5);
return layer_state_set_keymap (state);
}