Additional changes for Layer State typedef compatibility (#5906)
* Additional changes for Layer State typedef compatibility * Replace biton32 with get_highest_layer in docs * Change additional layer structure code * Fix uGFX reference issue * Remove dynamic_keymap check * Where did all these extra spaces come from Co-Authored-By: fauxpark <fauxpark@gmail.com>
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@ -115,11 +115,11 @@ For instance, let's look at the `layer_state_set_user()` function. You can enab
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In your `<name.c>` file, you'd want to add this:
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```c
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__attribute__ ((weak))
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uint32_t layer_state_set_keymap (uint32_t state) {
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layer_state_t layer_state_set_keymap (layer_state_t state) {
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return state;
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}
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uint32_t layer_state_set_user (uint32_t state) {
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layer_state_t layer_state_set_user (layer_state_t state) {
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state = update_tri_layer_state(state, 2, 3, 5);
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return layer_state_set_keymap (state);
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}
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