Add oneshot modifier action.
This commit is contained in:
201
common/action.c
201
common/action.c
@ -97,6 +97,40 @@ static void waiting_buffer_process(void)
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{
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}
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/* Oneshot modifier
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*
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* Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
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* Solution: Oneshot modifier have its effect on only one key coming next.
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* Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
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*
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* Hold: works as normal modifier.
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* Tap: one shot modifier.
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* 2 Tap: cancel one shot modifier.
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* 5-Tap: toggles enable/disable oneshot feature.
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*/
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static struct {
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uint8_t mods;
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uint8_t time;
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bool ready;
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bool disabled;
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} oneshot_state;
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static void oneshot_start(uint8_t mods, uint16_t time)
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{
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oneshot_state.mods = mods;
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oneshot_state.time = time;
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oneshot_state.ready = true;
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}
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static void oneshot_cancel(void)
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{
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oneshot_state.mods = 0;
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oneshot_state.time = 0;
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oneshot_state.ready = false;
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}
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static void oneshot_toggle(void)
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{
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oneshot_state.disabled = !oneshot_state.disabled;
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}
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/*
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* Rule to judge tap:
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@ -271,83 +305,102 @@ static void process(keyrecord_t *record)
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switch (action.kind.id) {
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/* Key and Mods */
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case ACT_LMODS:
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// |pressed |released
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// --------------+---------------------------------+------------
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// key |down(key) |up(key)
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// mods |add(mods) |del(mods)
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// key with mods |add(mods), down(key), unset(mods)|up(key)
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if (event.pressed) {
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uint8_t tmp_mods = host_get_mods();
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if (action.key.mods) {
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host_add_mods(action.key.mods);
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host_send_keyboard_report();
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}
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register_code(action.key.code);
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if (action.key.mods && action.key.code) {
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host_set_mods(tmp_mods);
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host_send_keyboard_report();
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}
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} else {
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if (action.key.mods && !action.key.code) {
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host_del_mods(action.key.mods);
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host_send_keyboard_report();
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}
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unregister_code(action.key.code);
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}
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break;
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case ACT_RMODS:
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// |pressed |released
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// --------------+---------------------------------+------------
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// key |down(key) |up(key)
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// mods |add(mods) |del(mods)
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// key with mods |add(mods), down(key), unset(mods)|up(key)
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if (event.pressed) {
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uint8_t tmp_mods = host_get_mods();
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if (action.key.mods) {
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host_add_mods(action.key.mods<<4);
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host_send_keyboard_report();
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{
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uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
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action.key.mods<<4;
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if (event.pressed) {
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uint8_t tmp_mods = host_get_mods();
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if (mods) {
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host_add_mods(mods);
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host_send_keyboard_report();
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}
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register_code(action.key.code);
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if (mods && action.key.code) {
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host_set_mods(tmp_mods);
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host_send_keyboard_report();
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}
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} else {
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if (mods && !action.key.code) {
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host_del_mods(mods);
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host_send_keyboard_report();
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}
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unregister_code(action.key.code);
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}
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register_code(action.key.code);
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if (action.key.mods && action.key.code) {
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host_set_mods(tmp_mods);
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host_send_keyboard_report();
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}
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} else {
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if (action.key.mods && !action.key.code) {
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host_del_mods(action.key.mods<<4);
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host_send_keyboard_report();
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}
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unregister_code(action.key.code);
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}
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break;
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case ACT_LMODS_TAP:
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case ACT_RMODS_TAP:
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{
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uint8_t tmp_mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
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action.key.mods<<4;
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if (event.pressed) {
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if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
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if (waiting_buffer_has_anykey_pressed()) {
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debug("MODS_TAP: Tap: Cancel: add_mods\n");
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// ad hoc: set 0 to cancel tap
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record->tap_count = 0;
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add_mods(tmp_mods);
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uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
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action.key.mods<<4;
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switch (action.layer.code) {
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case 0x00:
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// Oneshot modifier
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if (event.pressed) {
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if (tap_count == 0) {
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debug("MODS_TAP: Oneshot: add_mods\n");
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add_mods(mods);
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}
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else if (tap_count == 1) {
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debug("MODS_TAP: Oneshot: start\n");
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oneshot_start(mods, event.time);
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}
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else if (tap_count == 5) {
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debug("MODS_TAP: Oneshot: toggle\n");
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oneshot_toggle();
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}
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else {
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debug("MODS_TAP: Oneshot: cancel&add_mods\n");
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// double tap cancels oneshot and works as normal modifier.
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oneshot_cancel();
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add_mods(mods);
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}
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} else {
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debug("MODS_TAP: Tap: register_code\n");
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register_code(action.key.code);
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if (tap_count == 0) {
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debug("MODS_TAP: Oneshot: cancel/del_mods\n");
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// cancel oneshot by holding.
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oneshot_cancel();
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del_mods(mods);
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}
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else if (tap_count == 1) {
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debug("MODS_TAP: Oneshot: del_mods\n");
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// retain Oneshot
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del_mods(mods);
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}
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else {
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debug("MODS_TAP: Oneshot: del_mods\n");
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// cancel Mods
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del_mods(mods);
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}
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}
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} else {
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debug("MODS_TAP: No tap: add_mods\n");
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add_mods(tmp_mods);
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}
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} else {
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if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
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debug("MODS_TAP: Tap: unregister_code\n");
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unregister_code(action.key.code);
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} else {
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debug("MODS_TAP: No tap: add_mods\n");
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del_mods(tmp_mods);
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}
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break;
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default:
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if (event.pressed) {
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if (tap_count > 0) {
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if (waiting_buffer_has_anykey_pressed()) {
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debug("MODS_TAP: Tap: Cancel: add_mods\n");
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// ad hoc: set 0 to cancel tap
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record->tap_count = 0;
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add_mods(mods);
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} else {
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debug("MODS_TAP: Tap: register_code\n");
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register_code(action.key.code);
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}
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} else {
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debug("MODS_TAP: No tap: add_mods\n");
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add_mods(mods);
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}
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} else {
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if (tap_count > 0) {
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debug("MODS_TAP: Tap: unregister_code\n");
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unregister_code(action.key.code);
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} else {
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debug("MODS_TAP: No tap: add_mods\n");
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del_mods(mods);
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}
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}
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break;
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}
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}
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break;
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@ -579,7 +632,17 @@ void register_code(uint8_t code)
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}
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else if IS_KEY(code) {
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// TODO: should push command_proc out of this block?
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if (!command_proc(code)) {
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if (command_proc(code)) return;
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if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
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uint8_t tmp_mods = host_get_mods();
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host_add_mods(oneshot_state.mods);
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host_add_key(code);
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host_send_keyboard_report();
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host_set_mods(tmp_mods);
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oneshot_state.ready = false;
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} else {
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host_add_key(code);
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host_send_keyboard_report();
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}
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