[Keymap] Reorganization, cleanup and readmes for drashna code (#15617)

This commit is contained in:
Drashna Jaelre
2021-12-29 20:17:34 -08:00
committed by GitHub
parent 1a8a842cfb
commit c4551d7ef1
64 changed files with 1291 additions and 1163 deletions

View File

@ -1,18 +1,5 @@
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "drashna.h"
@ -58,6 +45,7 @@ enum userspace_custom_keycodes {
KC_ZALGO,
KC_ACCEL,
AUTO_CTN, // Toggle Autocorrect status
REBOOT,
NEW_SAFE_RANGE // use "NEWPLACEHOLDER for keymap specific codes
};
@ -66,7 +54,6 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
void post_process_record_keymap(uint16_t keycode, keyrecord_t *record);
#ifdef CUSTOM_UNICODE_ENABLE
bool process_record_unicode(uint16_t keycode, keyrecord_t *record);
void matrix_init_unicode(void);
#endif
#define LOWER MO(_LOWER)
@ -140,3 +127,21 @@ void matrix_init_unicode(void);
#define ALT_APP ALT_T(KC_APP)
#define MG_NKRO MAGIC_TOGGLE_NKRO
/*
Custom Keycodes for Diablo 3 layer
But since TD() doesn't work when tap dance is disabled
We use custom codes here, so we can substitute the right stuff
*/
#ifdef TAP_DANCE_ENABLE
# define KC_D3_1 TD(TD_D3_1)
# define KC_D3_2 TD(TD_D3_2)
# define KC_D3_3 TD(TD_D3_3)
# define KC_D3_4 TD(TD_D3_4)
#else // TAP_DANCE_ENABLE
# define KC_D3_1 KC_1
# define KC_D3_2 KC_2
# define KC_D3_3 KC_3
# define KC_D3_4 KC_4
#endif // TAP_DANCE_ENABLE