Update miniZone keymap (#17919)
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@ -3,12 +3,24 @@
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#include QMK_KEYBOARD_H
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typedef union {
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uint32_t raw;
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struct {
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int8_t trackball_movement_ratio;
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int8_t mode;
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};
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} user_config_t;
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user_config_t user_config;
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enum custom_keycodes {
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KC_MY_BTN1 = SAFE_RANGE,
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KC_MY_BTN2,
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KC_MY_BTN3,
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KC_MY_SCR,
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KC_TB_RAT_INC,
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KC_TB_RAT_DEC,
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KC_TB_MODE,
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};
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@ -37,7 +49,6 @@ int16_t scroll_h_threshold = 30; // この閾値を超える度に水平ス
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int16_t after_click_lock_movement = 0; // クリック入力後の移動量を測定する変数。 Variable that measures the amount of movement after a click input.
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int16_t mouse_record_threshold = 30; // ポインターの動きを一時的に記録するフレーム数。 Number of frames in which the pointer movement is temporarily recorded.
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int16_t mouse_move_count_ratio = 5; // ポインターの動きを再生する際の移動フレームの係数。 The coefficient of the moving frame when replaying the pointer movement.
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int16_t mouse_record_x;
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int16_t mouse_record_y;
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@ -113,8 +124,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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),
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LAYOUT(
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RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, KC_NO, KC_NO, KC_NO, DF(0), DF(3),
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RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, KC_TB_RAT_INC, KC_TB_RAT_DEC, KC_TB_MODE, DF(0), DF(3),
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RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, EEP_RST, KC_NO, KC_NO, KC_NO, KC_NO,
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RGB_M_K, RGB_M_X, RGB_M_G, KC_NO, KC_NO, QK_BOOT, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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),
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@ -127,6 +138,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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)
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};
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void eeconfig_init_user(void) {
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user_config.raw = 0;
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user_config.trackball_movement_ratio = 10;
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user_config.mode = 0;
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eeconfig_update_user(user_config.raw);
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}
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void keyboard_post_init_user(void) {
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user_config.raw = eeconfig_read_user();
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}
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// クリック用のレイヤーを有効にする。 Enable layers for clicks
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void enable_click_layer(void) {
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layer_on(click_layer);
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@ -152,7 +174,7 @@ int16_t my_abs(int16_t num) {
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}
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// 自前の符号を返す関数。 Function to return the sign.
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int16_t mmouse_move_y_sign(int16_t num) {
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int16_t my_sign(int16_t num) {
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if (num < 0) {
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return -1;
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}
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@ -201,7 +223,39 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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} else {
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enable_click_layer(); // スクロールキーを離した時に再度クリックレイヤーを有効にする。 Enable click layer again when the scroll key is released.
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}
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return false;
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return false;
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case KC_TB_RAT_INC:
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if (record->event.pressed) {
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user_config.trackball_movement_ratio += 1;
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eeconfig_update_user(user_config.raw);
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}
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return false;
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case KC_TB_RAT_DEC:
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if (record->event.pressed) {
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if (user_config.trackball_movement_ratio > 1) user_config.trackball_movement_ratio -= 1;
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eeconfig_update_user(user_config.raw);
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}
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return false;
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case KC_TB_MODE:
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if (record->event.pressed) {
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if (user_config.mode == 0)
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{
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user_config.mode = 1;
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}
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else
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{
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user_config.mode = 0;
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}
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eeconfig_update_user(user_config.raw);
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}
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return false;
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default:
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if (record->event.pressed) {
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@ -216,83 +270,91 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
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if (!is_record_mouse) {
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if (mouse_report.x != 0 || mouse_report.y != 0) {
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is_record_mouse = true;
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mouse_record_x = 0;
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mouse_record_y = 0;
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mouse_record_count = 0;
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if (user_config.mode == 0)
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{
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if (!is_record_mouse) {
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if (mouse_report.x != 0 || mouse_report.y != 0) {
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is_record_mouse = true;
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mouse_record_x = 0;
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mouse_record_y = 0;
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mouse_record_count = 0;
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}
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}
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}
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if (is_record_mouse) {
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mouse_record_x += mouse_report.x;
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mouse_record_y += mouse_report.y;
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mouse_record_count++;
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if (is_record_mouse) {
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mouse_record_x += mouse_report.x; // * user_config.trackball_movement_ratio;
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mouse_record_y += mouse_report.y; // * user_config.trackball_movement_ratio;
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mouse_record_count++;
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if (mouse_record_count >= mouse_record_threshold) {
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mouse_interval_counter = 0;
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int16_t absX = my_abs(mouse_record_x);
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int16_t absY = my_abs(mouse_record_y);
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is_mouse_move_x_min = absX < absY;
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if (mouse_record_count >= mouse_record_threshold) {
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mouse_interval_counter = 0;
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int16_t absX = my_abs(mouse_record_x);
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int16_t absY = my_abs(mouse_record_y);
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is_mouse_move_x_min = absX < absY;
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mouse_move_remain_count = absY + absX;
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mouse_move_remain_count *= mouse_move_count_ratio;
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mouse_move_remain_count = is_mouse_move_x_min ? absY : absX;
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mouse_move_remain_count *= user_config.trackball_movement_ratio;
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mouse_move_x_sign = mmouse_move_y_sign(mouse_record_x);
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mouse_move_y_sign = mmouse_move_y_sign(mouse_record_y);
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mouse_move_x_sign = my_sign(mouse_record_x);
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mouse_move_y_sign = my_sign(mouse_record_y);
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if (is_mouse_move_x_min) {
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if (mouse_record_x == 0) {
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mouse_interval_delta = 0;
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} else {
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mouse_interval_delta = (double)absX / (double)absY;
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}
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} else {
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if (mouse_record_y == 0) {
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mouse_interval_delta = 0;
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} else {
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mouse_interval_delta = (double)absY / (double)absX;
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}
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}
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is_record_mouse = false;
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mouse_record_count = 0;
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}
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}
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if (mouse_move_remain_count > 0) {
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mouse_interval_counter += mouse_interval_delta;
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bool can_move_min = mouse_interval_counter >= 0.99;
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if (can_move_min) {
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mouse_interval_counter -= 0.99;
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}
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if (is_mouse_move_x_min) {
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if (mouse_record_x == 0) {
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mouse_interval_delta = 0;
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} else {
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mouse_interval_delta = (double)absX / (double)absY;
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mouse_report.y = mouse_move_y_sign;
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if (can_move_min) {
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mouse_report.x = mouse_move_x_sign;
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}
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} else {
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if (mouse_record_y == 0) {
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mouse_interval_delta = 0;
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} else {
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mouse_interval_delta = (double)absY / (double)absX;
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}
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mouse_report.x = mouse_move_x_sign;
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if (can_move_min) {
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mouse_report.y = mouse_move_y_sign;
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}
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}
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is_record_mouse = false;
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mouse_record_count = 0;
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mouse_report.x *= 1 + mouse_move_remain_count / 10;
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mouse_report.y *= 1 + mouse_move_remain_count / 10;
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mouse_move_remain_count--;
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} else {
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mouse_report.x = 0;
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mouse_report.y = 0;
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}
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}
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if (mouse_move_remain_count > 0) {
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mouse_interval_counter += mouse_interval_delta;
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bool can_move_min = mouse_interval_counter >= 1;
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if (can_move_min) {
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mouse_interval_counter -= 1;
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}
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if (is_mouse_move_x_min) {
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mouse_report.y = mouse_move_y_sign;
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if (can_move_min) {
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mouse_report.x = mouse_move_x_sign;
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}
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} else {
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mouse_report.x = mouse_move_x_sign;
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if (can_move_min) {
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mouse_report.y = mouse_move_y_sign;
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}
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}
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mouse_report.x *= 1 + mouse_move_remain_count / 10;
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mouse_report.y *= 1 + mouse_move_remain_count / 10;
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mouse_move_remain_count--;
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} else {
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mouse_report.x = 0;
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mouse_report.y = 0;
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else
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{
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mouse_report.x *= user_config.trackball_movement_ratio;
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mouse_report.y *= user_config.trackball_movement_ratio;
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}
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int16_t current_x = mouse_report.x;
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