Add simple led support
Also the first version of a led testing animation
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45
led_test.c
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45
led_test.c
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/*
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The MIT License (MIT)
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Copyright (c) 2016 Fred Sundvik
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "led_test.h"
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#include "gfx.h"
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keyframe_animation_t led_test_animation = {
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.num_frames = 1,
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.loop = true,
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.frame_lengths = {MS2ST(1000)},
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.frame_functions = {
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keyframe_fade_in_all_leds,
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},
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};
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bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)state;
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int frame_length = animation->frame_lengths[animation->current_frame];
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int current_pos = frame_length - animation->time_left_in_frame;
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uint8_t luma = 0x255 * current_pos / frame_length;
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color_t color = LUMA2COLOR(luma);
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gdispGClear(LED_DISPLAY, color);
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gdispGFlush(LED_DISPLAY);
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return true;
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}
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35
led_test.h
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35
led_test.h
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/*
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The MIT License (MIT)
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Copyright (c) 2016 Fred Sundvik
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#ifndef TMK_VISUALIZER_LED_TEST_H_
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#define TMK_VISUALIZER_LED_TEST_H_
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#include "visualizer.h"
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bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state);
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extern keyframe_animation_t led_test_animation;
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#endif /* TMK_VISUALIZER_LED_TEST_H_ */
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@ -77,6 +77,9 @@ static remote_object_t* remote_objects[] = {
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#endif
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GDisplay* LCDDisplay;
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GDisplay* LEDDisplay;
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void start_keyframe_animation(keyframe_animation_t* animation) {
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animation->current_frame = -1;
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@ -405,6 +408,11 @@ void visualizer_init(void) {
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#ifdef USE_SERIAL_LINK
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add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) );
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#endif
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// TODO: Make sure these works when either of these are disabled
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LCDDisplay = gdispGetDisplay(0);
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LEDDisplay = gdispGetDisplay(1);
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// We are using a low priority thread, the idea is to have it run only
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// when the main thread is sleeping during the matrix scanning
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chEvtObjectInit(&layer_changed_event);
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@ -99,6 +99,9 @@ typedef struct keyframe_animation_t {
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} keyframe_animation_t;
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extern GDisplay* LCD_DISPLAY;
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extern GDisplay* LED_DISPLAY;
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void start_keyframe_animation(keyframe_animation_t* animation);
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void stop_keyframe_animation(keyframe_animation_t* animation);
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@ -21,13 +21,14 @@
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# SOFTWARE.
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GFXLIB = $(VISUALIZER_DIR)/ugfx
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SRC += $(GFXSRC) $(VISUALIZER_DIR)/visualizer.c
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UINCDIR += $(GFXINC) $(VISUALIZER_DIR)
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ifdef LCD_ENABLE
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include $(GFXLIB)/gfx.mk
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UDEFS += -DLCD_ENABLE
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ULIBS += -lm
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endif
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SRC += $(GFXSRC) $(VISUALIZER_DIR)/visualizer.c
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UINCDIR += $(GFXINC) $(VISUALIZER_DIR)
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ifdef LCD_BACKLIGHT_ENABLE
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SRC += $(VISUALIZER_DIR)/lcd_backlight.c
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@ -35,6 +36,11 @@ SRC += lcd_backlight_hal.c
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UDEFS += -DLCD_BACKLIGHT_ENABLE
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endif
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ifdef LED_ENABLE
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SRC += $(VISUALIZER_DIR)/led_test.c
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UDEFS += -DLED_ENABLE
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endif
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ifndef VISUALIZER_USER
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VISUALIZER_USER = visualizer_user.c
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endif
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