Switching rgb_config_t to use HSV struct

This commit is contained in:
Ryan Caltabiano
2019-05-19 23:12:29 -05:00
committed by Drashna Jaelre
parent e717dcaa09
commit cf215487ba
42 changed files with 126 additions and 118 deletions

View File

@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static void SOLID_REACTIVE_NEXUS_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
static HSV SOLID_REACTIVE_NEXUS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick - dist;
if (effect > 255)
effect = 255;
@ -19,8 +19,9 @@ static void SOLID_REACTIVE_NEXUS_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t
effect = 255;
if ((dx > 8 || dx < -8) && (dy > 8 || dy < -8))
effect = 255;
hsv->v = qadd8(hsv->v, 255 - effect);
hsv->h = rgb_matrix_config.hue + dy / 4;
hsv.v = qadd8(hsv.v, 255 - effect);
hsv.h = rgb_matrix_config.hsv.h + dy / 4;
return hsv;
}
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS