Fix functions with empty params (#19647)
* Fix functions with empty params * Found a bunch more
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@ -98,12 +98,12 @@ enum {
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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static uint16_t oneshot_layer_time = 0;
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inline bool has_oneshot_layer_timed_out() {
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inline bool has_oneshot_layer_timed_out(void) {
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return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT && !(get_oneshot_layer_state() & ONESHOT_TOGGLED);
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}
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# ifdef SWAP_HANDS_ENABLE
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static uint16_t oneshot_swaphands_time = 0;
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inline bool has_oneshot_swaphands_timed_out() {
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inline bool has_oneshot_swaphands_timed_out(void) {
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return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= ONESHOT_TIMEOUT && (swap_hands_oneshot == SHO_ACTIVE);
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}
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# endif
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