Move LED/RGB Matrix code into their own directories (#13257)
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quantum/led_matrix/animations/solid_reactive_simple_anim.h
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12
quantum/led_matrix/animations/solid_reactive_simple_anim.h
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#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
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# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
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LED_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
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# ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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static uint8_t SOLID_REACTIVE_SIMPLE_math(uint8_t val, uint16_t offset) { return scale8(255 - offset, val); }
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bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); }
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# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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# endif // DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
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#endif // LED_MATRIX_KEYREACTIVE_ENABLED
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