[Keyboard] Adding Treasure TYPE-9 series III (#21748)
Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com> Co-authored-by: jack <0x6a73@protonmail.com> Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
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keyboards/treasure/type9s3/config.h
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keyboards/treasure/type9s3/config.h
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// Copyright 2023 Treasure
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#define RGB_MATRIX_LED_COUNT 9
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#define RGB_MATRIX_DEFAULT_SPD 40 // Sets the default animation speed, if none has been set
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#define RGB_MATRIX_DEFAULT_VAL 120
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_BREATHING
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#define ENABLE_RGB_MATRIX_CYCLE_ALL
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#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define ENABLE_RGB_MATRIX_SPLASH
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#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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keyboards/treasure/type9s3/info.json
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keyboards/treasure/type9s3/info.json
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{
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"manufacturer": "Treasure",
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"keyboard_name": "Type-9 Series III",
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"maintainer": "arnstadm",
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"bootloader": "atmel-dfu",
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"diode_direction": "COL2ROW",
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"features": {
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"bootmagic": true,
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"command": false,
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"console": false,
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"extrakey": true,
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"mousekey": false,
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"nkro": true,
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"rgb_matrix": true
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},
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"matrix_pins": {
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"direct": [
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["C7", "C6", "D3"],
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["B7", "C5", "D2"],
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["B5", "B4", "D4"]
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]
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},
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"processor": "atmega32u2",
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"url": "",
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"usb": {
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"device_version": "1.0.0",
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"pid": "0x5493",
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"vid": "0x5452"
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},
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"ws2812": {
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"pin": "B6"
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},
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"rgb_matrix": {
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"driver": "ws2812",
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"layout": [
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{ "matrix": [2, 0],"flags": 4, "x": 0, "y": 20 },
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{ "matrix": [2, 1],"flags": 4, "x": 10, "y": 20 },
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{ "matrix": [2, 2],"flags": 4, "x": 20, "y": 20 },
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{ "matrix": [1, 2],"flags": 4, "x": 20, "y": 10 },
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{ "matrix": [1, 1],"flags": 4, "x": 10, "y": 10 },
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{ "matrix": [1, 0],"flags": 4, "x": 0, "y": 10 },
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{ "matrix": [0, 0],"flags": 4, "x": 0, "y": 0 },
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{ "matrix": [0, 1],"flags": 4, "x": 10, "y": 0 },
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{ "matrix": [0, 2],"flags": 4, "x": 20, "y": 0 }
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]
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},
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"community_layouts": ["ortho_3x3"],
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"layouts": {
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"LAYOUT_ortho_3x3": {
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"layout": [
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{ "matrix": [0, 0], "x": 0, "y": 0 },
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{ "matrix": [0, 1], "x": 1, "y": 0 },
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{ "matrix": [0, 2], "x": 2, "y": 0 },
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{ "matrix": [1, 0], "x": 0, "y": 1 },
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{ "matrix": [1, 1], "x": 1, "y": 1 },
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{ "matrix": [1, 2], "x": 2, "y": 1 },
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{ "matrix": [2, 0], "x": 0, "y": 2 },
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{ "matrix": [2, 1], "x": 1, "y": 2 },
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{ "matrix": [2, 2], "x": 2, "y": 2 }
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]
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}
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}
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}
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keyboards/treasure/type9s3/keymaps/default/keymap.c
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keyboards/treasure/type9s3/keymaps/default/keymap.c
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// Copyright 2023 Treasure
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_ortho_3x3(
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MO(1), KC_MPLY, RGB_TOG,
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KC_VOLD, KC_MUTE, KC_VOLU,
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KC_KP_1, KC_KP_2, KC_KP_3
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),
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[1] = LAYOUT_ortho_3x3(
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KC_TRNS, RGB_M_P, MO(2),
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RGB_MOD, RGB_HUI, RGB_VAI,
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RGB_RMOD, RGB_HUD, RGB_VAD
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),
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[2] = LAYOUT_ortho_3x3(
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, MO(3)
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),
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[3] = LAYOUT_ortho_3x3(
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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QK_BOOT, KC_TRNS, KC_TRNS
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)
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};
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keyboards/treasure/type9s3/keymaps/via/keymap.c
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keyboards/treasure/type9s3/keymaps/via/keymap.c
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// Copyright 2023 Treasure
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_ortho_3x3(
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MO(1), KC_MPLY, RGB_TOG,
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KC_VOLD, KC_MUTE, KC_VOLU,
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KC_KP_1, KC_KP_2, KC_KP_3
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),
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[1] = LAYOUT_ortho_3x3(
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KC_TRNS, RGB_M_P, MO(2),
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RGB_MOD, RGB_HUI, RGB_VAI,
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RGB_RMOD, RGB_HUD, RGB_VAD
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),
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[2] = LAYOUT_ortho_3x3(
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, MO(3)
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),
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[3] = LAYOUT_ortho_3x3(
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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QK_BOOT, KC_TRNS, KC_TRNS
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)
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};
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keyboards/treasure/type9s3/keymaps/via/rules.mk
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keyboards/treasure/type9s3/keymaps/via/rules.mk
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VIA_ENABLE = yes
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keyboards/treasure/type9s3/readme.md
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keyboards/treasure/type9s3/readme.md
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# Treasure TYPE-9 Series III
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![TYPE9SIII](https://i.imgur.com/lohJ0Dalh.png)
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Treasure TYPE-9 Series III is a 3x3 Macropad.
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* Keyboard Maintainer: [Treasure](https://github.com/TreasureTypes)
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* Hardware Supported: Treasure TYPE-9 Series III PCB
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* Hardware Availability: [Treasure Store](http://treasuretypes.com)
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Make example for this keyboard (after setting up your build environment):
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make treasure/type9s3:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## Bootloader
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Enter the bootloader :
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* **Physical reset button**: Briefly press the button on the back of the PCB
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* **Bootmagic reset**: Hold down the top left key and plug in the keyboard
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1
keyboards/treasure/type9s3/rules.mk
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keyboards/treasure/type9s3/rules.mk
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# This file intentionally left blank
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