[Keyboard] Add Stand Aside keyboard (#5360)
* 412_64 move to handwired 412_64 and its second printing, Mark Zero Stand Aside, are now obsolesced by new hardware. As only two units exist in the wild not owned by me, I'm moving the definition to handwired. * Mark 3 Stand Aside ready for production. Uploading firmware, compiled and tested, for Mark 3 Stand Aside. The hardware's ready, now the software is too. * Whoops. Should've branched before pushing Stand Aside. Sorry 'bout that. * Revert "Whoops." This reverts commit d222046cfe6183ed0c42286ec9ebb5034a5d1009. * Revert "Mark 3 Stand Aside ready for production." This reverts commit c790899af7a6d92855aebe6a96003f1fe9be66b3. * Mark 3 Stand Aside ready. Initial commit for Mark 3 Stand Aside, ready for production. * Update keyboards/standaside/rules.mk noroadsleft suggested removal of a line, 'LAYOUTS = ortho_4x16'. I agree. Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com> * Cleanup for pull request. Making changes requested by Drashna, as they're all good, and I know way less about the standards than they do. * Initial cleanup completion. Missed a few lines in standaside.c, they're cleaned up now.
This commit is contained in:
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204
keyboards/standaside/config.h
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204
keyboards/standaside/config.h
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xF7E0
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#define PRODUCT_ID 0x0412
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#define DEVICE_VER 0x0003
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#define MANUFACTURER Fate Everywhere
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#define PRODUCT Stand Aside
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#define DESCRIPTION A compact 60% keyboard
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/* key matrix size */
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 8
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D1, F4, F6, F7, B1, B3, B2, B6 }
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#define MATRIX_COL_PINS { F5, D0, D4, C6, D7, E6, B4, B5 }
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#define UNUSED_PINS {}
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/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
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#define DIODE_DIRECTION COL2ROW
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// #define BACKLIGHT_PIN C7
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// #define BACKLIGHT_BREATHING
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// #define BACKLIGHT_LEVELS 3
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCING_DELAY 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/*
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* Enable RGB Underlighting
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*/
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#define RGB_DI_PIN C7
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#define RGBLED_NUM 12
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#define RGBLIGHT_ANIMATIONS
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP1 H
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//#define MAGIC_KEY_HELP2 SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0_ALT1 ESC
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//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER PAUSE
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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/*
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* HD44780 LCD Display Configuration
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*/
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/*
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#define LCD_LINES 2 //< number of visible lines of the display
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#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
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#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
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#if LCD_IO_MODE
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#define LCD_PORT PORTB //< port for the LCD lines
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#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
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#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
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#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
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#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
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#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
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#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
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#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
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#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
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#define LCD_RS_PORT LCD_PORT //< port for RS line
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#define LCD_RS_PIN 3 //< pin for RS line
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#define LCD_RW_PORT LCD_PORT //< port for RW line
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#define LCD_RW_PIN 2 //< pin for RW line
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#define LCD_E_PORT LCD_PORT //< port for Enable line
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#define LCD_E_PIN 1 //< pin for Enable line
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#endif
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*/
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5
keyboards/standaside/keymaps/default/config.h
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keyboards/standaside/keymaps/default/config.h
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#pragma once
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// place overrides here
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keyboards/standaside/keymaps/default/keymap.c
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keyboards/standaside/keymaps/default/keymap.c
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#include QMK_KEYBOARD_H
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#define _MAIN 0
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#define _RAISE 1
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#define _LOWER 2
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// Readability keycodes
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* MAIN
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* .-----------------------------------------------------------------------------------------------------------------------------------------------.
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* | TAB | Q | W | E | R | T | Y | U | I | O | P | Backsp | Delete | 7 | 8 | 9 |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | ESC | A | S | D | F | G | H | J | K | L | ; | ' | PgUp | 4 | 5 | 6 |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | SHIFT | Z | X | C | V | B | N | M | , | . | / | ENTER | PgDn | 1 | 2 | 3 |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | LCTRL | PAUS | GUI | ALT | Lower | Space | Space | Raise | Left | Down | Up | Right | Shift | 0 | . | ENTER |
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* '-----------------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[_MAIN] = LAYOUT_ortho_4x16(
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_DEL, KC_KP_7, KC_KP_8, KC_KP_9,
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_PGUP, KC_KP_4, KC_KP_5, KC_KP_6,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, KC_PGDN, KC_KP_1, KC_KP_2, KC_KP_3,
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KC_LCTL, KC_PAUS, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_RSFT, KC_KP_0, KC_KP_DOT, KC_PENT
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),
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/* RAISE
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* .-----------------------------------------------------------------------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | Insert | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | - | = | [ | ] | \ | Home | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | | | PScr | End | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | Next | Vol- | Vol+ | Play | NumLok | | | |
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* '-----------------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_ortho_4x16(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, KC_INS, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_END, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, KC_NLCK, _______, _______, _______
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),
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/* LOWER
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* .-----------------------------------------------------------------------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | | | RGBPWR | Mode | Reset |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | | HUE+ | SAT+ | VAL+ |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | | | HUE- | SAT- | VAL- |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | | Mute | | Plain | Rainbo | Larsen |
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* '-----------------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT_ortho_4x16(
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, _______, RGB_TOG, RGB_MOD, RESET,
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, _______, RGB_HUI, RGB_SAI, RGB_VAI,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, RGB_M_P, RGB_M_R, RGB_M_K
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),
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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15
keyboards/standaside/readme.md
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keyboards/standaside/readme.md
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# Stand Aside
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![Stand Aside](https://i.imgur.com/X6Katar.png)
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A compact 60% keyboard designed by Fate Everywhere. Born out of the desire for a Planck with a numpad for technical work. Available for sale (kit and completed) once the store comes up.
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Keyboard Maintainer: [Fate Everywhere](https://github.com/fateeverywhere)
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Hardware Supported: Mark 3 Stand Aside.
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Hardware Availability: Seven Store (https://store.7storm.org).
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Make example for this keyboard (after setting up your build environment):
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make standaside:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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keyboards/standaside/rules.mk
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keyboards/standaside/rules.mk
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# MCU name
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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# Teensy halfKay 512
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# Teensy++ halfKay 1024
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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# USBaspLoader 2048
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# OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Bootloader
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# This definition is optional, and if your keyboard supports multiple bootloaders of
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# different sizes, comment this out, and the correct address will be loaded
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# automatically (+60). See bootloader.mk for all options.
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BOOTLOADER = atmel_dfu
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = no # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
|
||||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
|
||||
RGBLIGHT_ENABLE = yes # Enable RGB underlighting support
|
||||
|
14
keyboards/standaside/standaside.c
Normal file
14
keyboards/standaside/standaside.c
Normal file
@ -0,0 +1,14 @@
|
||||
|
||||
#include "standaside.h"
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||
// put your per-action keyboard code here
|
||||
// runs for every action, just before processing by the firmware
|
||||
|
||||
return process_record_user(keycode, record);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
|
||||
led_set_user(usb_led);
|
||||
}
|
29
keyboards/standaside/standaside.h
Normal file
29
keyboards/standaside/standaside.h
Normal file
@ -0,0 +1,29 @@
|
||||
|
||||
#ifndef STANDASIDE_H
|
||||
#define STANDASIDE_H
|
||||
|
||||
#include "quantum.h"
|
||||
#define ___ KC_NO
|
||||
|
||||
// This a shortcut to help you visually see your layout.
|
||||
// The first section contains all of the arguments
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
|
||||
#define LAYOUT_ortho_4x16( \
|
||||
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, K13, K14, K15, \
|
||||
K16, K17, K18, K19, K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K30, K31, \
|
||||
K32, K33, K34, K35, K36, K37, K38, K39, K40, K41, K42, K43, K44, K45, K46, K47, \
|
||||
K48, K49, K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K60, K61, K62, K63 \
|
||||
) \
|
||||
{ \
|
||||
{ K00, K02, K04, K06, K08, K10, K12, K14 }, \
|
||||
{ K01, K03, K05, K07, K09, K11, K13, K15 }, \
|
||||
{ K16, K18, K20, K22, K24, K26, K28, K30 }, \
|
||||
{ K17, K19, K21, K23, K25, K27, K29, K31 }, \
|
||||
{ K32, K34, K36, K38, K40, K42, K44, K46 }, \
|
||||
{ K33, K35, K37, K39, K41, K43, K45, K47 }, \
|
||||
{ K48, K50, K52, K54, K56, K58, K60, K62 }, \
|
||||
{ K49, K51, K53, K55, K57, K59, K61, K63 } \
|
||||
}
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user