Add ai03/soyuz VIA Support (#10336)
* Add ai03/soyuz:via * Update config.h * Update keymap.c * Revert "Update keymap.c" This reverts commit e3766b3b603aecca82b337e5ae8d5613f47526d6. * Update keymap.c * Update keymap.c * Update keyboards/ai03/soyuz/config.h
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@ -21,11 +21,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xA103
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#define PRODUCT_ID 0x0004
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#define PRODUCT_ID 0x0018
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#define DEVICE_VER 0x0001
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#define MANUFACTURER ai03 Design Studio
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#define PRODUCT Soyuz
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#define DESCRIPTION Single-PCB Numpad Kit
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/* key matrix size */
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#define MATRIX_ROWS 5
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@ -118,59 +117,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP H
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//#define MAGIC_KEY_HELP_ALT SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0_ALT GRAVE
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER B
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//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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@ -189,29 +135,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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/* Bootmagic Lite key configuration */
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// #define BOOTMAGIC_LITE_ROW 0
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// #define BOOTMAGIC_LITE_COLUMN 0
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59
keyboards/ai03/soyuz/keymaps/via/keymap.c
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59
keyboards/ai03/soyuz/keymaps/via/keymap.c
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@ -0,0 +1,59 @@
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/* Copyright (C) 2020 Sendy YK (https://mr.sendyyk.com).
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum layer_names {
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_BASE, // Default Layer
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_FN, // Fn Layer 1
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_FN2, // Fn Layer 2
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_FN3 // Fn Layer 3
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Default Layer
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[_BASE] = LAYOUT_ortho_5x4(
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KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_P7, KC_P8, KC_P9, KC_PPLS,
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KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_P1, KC_P2, KC_P3, KC_PENT,
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KC_P0, KC_P0, KC_PDOT, KC_PENT
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),
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// Fn Layer 1
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[_FN] = LAYOUT_ortho_5x4(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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),
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// Fn Layer 2
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[_FN2] = LAYOUT_ortho_5x4(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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),
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// Fn Layer 3
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[_FN3] = LAYOUT_ortho_5x4(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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)
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};
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1
keyboards/ai03/soyuz/keymaps/via/rules.mk
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1
keyboards/ai03/soyuz/keymaps/via/rules.mk
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@ -0,0 +1 @@
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VIA_ENABLE = yes
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