Merge remote-tracking branch 'qmk/master' into merge-2021-12-11
This commit is contained in:
@ -20,8 +20,8 @@ bool ALPHAS_MODS(effect_params_t* params) {
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rgb_matrix_set_color(i, rgb1.r, rgb1.g, rgb1.b);
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}
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}
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return led_max < DRIVER_LED_TOTAL;
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return rgb_matrix_check_finished_leds(led_max);
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}
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
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#endif // ENABLE_RGB_MATRIX_ALPHAS_MODS
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|
@ -14,8 +14,8 @@ bool BREATHING(effect_params_t* params) {
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RGB_MATRIX_TEST_LED_FLAGS();
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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return rgb_matrix_check_finished_leds(led_max);
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}
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BREATHING
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#endif // ENABLE_RGB_MATRIX_BREATHING
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|
@ -11,4 +11,4 @@ static HSV BAND_PINWHEEL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time)
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bool BAND_PINWHEEL_SAT(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_SAT_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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#endif // ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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|
@ -11,4 +11,4 @@ static HSV BAND_PINWHEEL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time)
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bool BAND_PINWHEEL_VAL(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_VAL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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#endif // ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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|
@ -12,4 +12,4 @@ static HSV BAND_SAT_math(HSV hsv, uint8_t i, uint8_t time) {
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bool BAND_SAT(effect_params_t* params) { return effect_runner_i(params, &BAND_SAT_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BAND_SAT
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#endif // ENABLE_RGB_MATRIX_BAND_SAT
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@ -11,4 +11,4 @@ static HSV BAND_SPIRAL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, u
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bool BAND_SPIRAL_SAT(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_SAT_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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#endif // ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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@ -11,4 +11,4 @@ static HSV BAND_SPIRAL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, u
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bool BAND_SPIRAL_VAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_VAL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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#endif // ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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@ -12,4 +12,4 @@ static HSV BAND_VAL_math(HSV hsv, uint8_t i, uint8_t time) {
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bool BAND_VAL(effect_params_t* params) { return effect_runner_i(params, &BAND_VAL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BAND_VAL
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#endif // ENABLE_RGB_MATRIX_BAND_VAL
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@ -11,4 +11,4 @@ static HSV CYCLE_ALL_math(HSV hsv, uint8_t i, uint8_t time) {
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bool CYCLE_ALL(effect_params_t* params) { return effect_runner_i(params, &CYCLE_ALL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_ALL
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#endif // ENABLE_RGB_MATRIX_CYCLE_ALL
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@ -11,4 +11,4 @@ static HSV CYCLE_LEFT_RIGHT_math(HSV hsv, uint8_t i, uint8_t time) {
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bool CYCLE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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#endif // ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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|
@ -11,4 +11,4 @@ static HSV CYCLE_OUT_IN_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint
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bool CYCLE_OUT_IN(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_OUT_IN
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#endif // ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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@ -13,4 +13,4 @@ static HSV CYCLE_OUT_IN_DUAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time)
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bool CYCLE_OUT_IN_DUAL(effect_params_t* params) { return effect_runner_dx_dy(params, &CYCLE_OUT_IN_DUAL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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#endif // ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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@ -11,4 +11,4 @@ static HSV CYCLE_PINWHEEL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
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bool CYCLE_PINWHEEL(effect_params_t* params) { return effect_runner_dx_dy(params, &CYCLE_PINWHEEL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
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#endif // ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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@ -11,4 +11,4 @@ static HSV CYCLE_SPIRAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint
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bool CYCLE_SPIRAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_SPIRAL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_SPIRAL
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#endif // ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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|
@ -11,4 +11,4 @@ static HSV CYCLE_UP_DOWN_math(HSV hsv, uint8_t i, uint8_t time) {
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bool CYCLE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &CYCLE_UP_DOWN_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
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#endif // ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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|
@ -1,4 +1,4 @@
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#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN)
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#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_RGB_MATRIX_DIGITAL_RAIN)
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#define RGB_MATRIX_EFFECT_DIGITAL_RAIN
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RGB_MATRIX_EFFECT(DIGITAL_RAIN)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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@ -73,4 +73,4 @@ bool DIGITAL_RAIN(effect_params_t* params) {
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}
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN)
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#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(ENABLE_RGB_MATRIX_DIGITAL_RAIN)
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|
@ -11,4 +11,4 @@ static HSV DUAL_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t
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bool DUAL_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &DUAL_BEACON_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_DUAL_BEACON
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#endif // ENABLE_RGB_MATRIX_DUAL_BEACON
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|
@ -16,8 +16,8 @@ bool GRADIENT_LEFT_RIGHT(effect_params_t* params) {
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RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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return rgb_matrix_check_finished_leds(led_max);
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}
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#endif // ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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|
@ -16,8 +16,8 @@ bool GRADIENT_UP_DOWN(effect_params_t* params) {
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RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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return rgb_matrix_check_finished_leds(led_max);
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}
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#endif // ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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|
@ -16,7 +16,7 @@ bool HUE_BREATHING(effect_params_t* params) {
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RGB_MATRIX_TEST_LED_FLAGS();
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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return rgb_matrix_check_finished_leds(led_max);
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}
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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|
@ -23,8 +23,8 @@ bool JELLYBEAN_RAINDROPS(effect_params_t* params) {
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for (int i = led_min; i < led_max; i++) {
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jellybean_raindrops_set_color(i, params);
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}
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return led_max < DRIVER_LED_TOTAL;
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return rgb_matrix_check_finished_leds(led_max);
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||||
}
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||||
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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#endif // ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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||||
|
74
quantum/rgb_matrix/animations/pixel_fractal_anim.h
Normal file
74
quantum/rgb_matrix/animations/pixel_fractal_anim.h
Normal file
@ -0,0 +1,74 @@
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/* Copyright (C) 2021 @filterpaper
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*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
// Inspired from 4x12 fractal created by @schwarzgrau
|
||||
|
||||
#ifdef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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RGB_MATRIX_EFFECT(PIXEL_FRACTAL)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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|
||||
static bool PIXEL_FRACTAL(effect_params_t* params) {
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||||
# define MID_COL MATRIX_COLS / 2
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||||
static bool led[MATRIX_ROWS][MATRIX_COLS];
|
||||
|
||||
static uint32_t wait_timer = 0;
|
||||
if (wait_timer > g_rgb_timer) {
|
||||
return false;
|
||||
}
|
||||
|
||||
inline uint32_t interval(void) { return 3000 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16); }
|
||||
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
|
||||
for (uint8_t h = 0; h < MATRIX_ROWS; ++h) {
|
||||
for (uint8_t l = 0; l < MID_COL - 1; ++l) { // Light and move left columns outwards
|
||||
if (led[h][l]) {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][l], rgb.r, rgb.g, rgb.b);
|
||||
} else {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][l], 0, 0, 0);
|
||||
}
|
||||
led[h][l] = led[h][l + 1];
|
||||
}
|
||||
|
||||
for (uint8_t r = MATRIX_COLS - 1; r > MID_COL; --r) { // Light and move right columns outwards
|
||||
if (led[h][r]) {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][r], rgb.r, rgb.g, rgb.b);
|
||||
} else {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][r], 0, 0, 0);
|
||||
}
|
||||
led[h][r] = led[h][r - 1];
|
||||
}
|
||||
|
||||
// Light both middle columns
|
||||
if (led[h][MID_COL]) {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], rgb.r, rgb.g, rgb.b);
|
||||
} else {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], 0, 0, 0);
|
||||
}
|
||||
if (led[h][MID_COL - 1]) {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], rgb.r, rgb.g, rgb.b);
|
||||
} else {
|
||||
rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], 0, 0, 0);
|
||||
}
|
||||
|
||||
// Generate new random fractal columns
|
||||
led[h][MID_COL] = led[h][MID_COL - 1] = (random8() & 3) ? false : true;
|
||||
}
|
||||
|
||||
wait_timer = g_rgb_timer + interval();
|
||||
return false;
|
||||
}
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
48
quantum/rgb_matrix/animations/pixel_rain_anim.h
Normal file
48
quantum/rgb_matrix/animations/pixel_rain_anim.h
Normal file
@ -0,0 +1,48 @@
|
||||
/* Copyright (C) 2021 @filterpaper
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifdef ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||
RGB_MATRIX_EFFECT(PIXEL_RAIN)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static bool PIXEL_RAIN(effect_params_t* params) {
|
||||
static uint32_t wait_timer = 0;
|
||||
if (wait_timer > g_rgb_timer) {
|
||||
return false;
|
||||
}
|
||||
|
||||
inline uint32_t interval(void) { return 500 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16); }
|
||||
|
||||
bool rain_pixel(uint8_t i, effect_params_t * params, bool off) {
|
||||
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) {
|
||||
return true;
|
||||
}
|
||||
if (off) {
|
||||
rgb_matrix_set_color(i, 0, 0, 0);
|
||||
} else {
|
||||
HSV hsv = {random8(), qadd8(random8() >> 1, 127), rgb_matrix_config.hsv.v};
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
wait_timer = g_rgb_timer + interval();
|
||||
return false;
|
||||
}
|
||||
|
||||
return rain_pixel(mod8(random8(), DRIVER_LED_TOTAL), params, random8() & 2);
|
||||
}
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // ENABLE_RGB_MATRIX_PIXEL_RAIN
|
@ -11,4 +11,4 @@ static HSV RAINBOW_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8
|
||||
bool RAINBOW_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_BEACON_math); }
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON
|
||||
#endif // ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
||||
|
@ -11,4 +11,4 @@ static HSV RAINBOW_MOVING_CHEVRON_math(HSV hsv, uint8_t i, uint8_t time) {
|
||||
bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) { return effect_runner_i(params, &RAINBOW_MOVING_CHEVRON_math); }
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
||||
#endif // ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
||||
|
@ -11,4 +11,4 @@ static HSV RAINBOW_PINWHEELS_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, ui
|
||||
bool RAINBOW_PINWHEELS(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_PINWHEELS_math); }
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
||||
#endif // ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
||||
|
@ -33,8 +33,8 @@ bool RAINDROPS(effect_params_t* params) {
|
||||
for (int i = led_min; i < led_max; i++) {
|
||||
raindrops_set_color(i, params);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
return rgb_matrix_check_finished_leds(led_max);
|
||||
}
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_MATRIX_RAINDROPS
|
||||
#endif // ENABLE_RGB_MATRIX_RAINDROPS
|
||||
|
@ -26,6 +26,8 @@
|
||||
#include "hue_breathing_anim.h"
|
||||
#include "hue_pendulum_anim.h"
|
||||
#include "hue_wave_anim.h"
|
||||
#include "pixel_rain_anim.h"
|
||||
#include "pixel_fractal_anim.h"
|
||||
#include "typing_heatmap_anim.h"
|
||||
#include "digital_rain_anim.h"
|
||||
#include "solid_reactive_simple_anim.h"
|
||||
|
@ -13,5 +13,5 @@ bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
return rgb_matrix_check_finished_leds(led_max);
|
||||
}
|
||||
|
@ -14,5 +14,5 @@ bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func)
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
return rgb_matrix_check_finished_leds(led_max);
|
||||
}
|
||||
|
@ -11,5 +11,5 @@ bool effect_runner_i(effect_params_t* params, i_f effect_func) {
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
return rgb_matrix_check_finished_leds(led_max);
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
return rgb_matrix_check_finished_leds(led_max);
|
||||
}
|
||||
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
|
@ -23,7 +23,7 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
return rgb_matrix_check_finished_leds(led_max);
|
||||
}
|
||||
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
|
@ -13,5 +13,5 @@ bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
return rgb_matrix_check_finished_leds(led_max);
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ bool SOLID_COLOR(effect_params_t* params) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
return rgb_matrix_check_finished_leds(led_max);
|
||||
}
|
||||
|
||||
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
@ -1,5 +1,5 @@
|
||||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
#define RGB_MATRIX_EFFECT_SOLID_REACTIVE
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
@ -12,5 +12,5 @@ static HSV SOLID_REACTIVE_math(HSV hsv, uint16_t offset) {
|
||||
bool SOLID_REACTIVE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_math); }
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
# endif // ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
|
@ -1,12 +1,12 @@
|
||||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
|
||||
# if defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
#define RGB_MATRIX_EFFECT_SOLID_REACTIVE_CROSS
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_CROSS)
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
#define RGB_MATRIX_EFFECT_SOLID_REACTIVE_MULTICROSS
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)
|
||||
# endif
|
||||
@ -25,14 +25,14 @@ static HSV SOLID_REACTIVE_CROSS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t di
|
||||
return hsv;
|
||||
}
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
bool SOLID_REACTIVE_CROSS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); }
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); }
|
||||
# endif
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
|
||||
# endif // !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
|
@ -1,12 +1,12 @@
|
||||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
|
||||
# if defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
#define RGB_MATRIX_EFFECT_SOLID_REACTIVE_NEXUS
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS)
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
#define RGB_MATRIX_EFFECT_SOLID_REACTIVE_MULTINEXUS
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)
|
||||
# endif
|
||||
@ -23,14 +23,14 @@ static HSV SOLID_REACTIVE_NEXUS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t di
|
||||
return hsv;
|
||||
}
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); }
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); }
|
||||
# endif
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
|
||||
# endif // !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
|
@ -1,5 +1,5 @@
|
||||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
#define RGB_MATRIX_EFFECT_SOLID_REACTIVE_SIMPLE
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
@ -12,5 +12,5 @@ static HSV SOLID_REACTIVE_SIMPLE_math(HSV hsv, uint16_t offset) {
|
||||
bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); }
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
# endif // ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
|
@ -1,12 +1,12 @@
|
||||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
|
||||
# if defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||
#define RGB_MATRIX_EFFECT_SOLID_REACTIVE_WIDE
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_WIDE)
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
#define RGB_MATRIX_EFFECT_SOLID_REACTIVE_MULTIWIDE
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
|
||||
# endif
|
||||
@ -20,14 +20,14 @@ static HSV SOLID_REACTIVE_WIDE_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dis
|
||||
return hsv;
|
||||
}
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||
bool SOLID_REACTIVE_WIDE(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); }
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); }
|
||||
# endif
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
|
||||
# endif // !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
|
@ -1,12 +1,12 @@
|
||||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# if !defined(DISABLE_RGB_MATRIX_SOLID_SPLASH) || !defined(DISABLE_RGB_MATRIX_SOLID_MULTISPLASH)
|
||||
# if defined(ENABLE_RGB_MATRIX_SOLID_SPLASH) || defined(ENABLE_RGB_MATRIX_SOLID_MULTISPLASH)
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
#define RGB_MATRIX_EFFECT_SOLID_SPLASH
|
||||
RGB_MATRIX_EFFECT(SOLID_SPLASH)
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
#define RGB_MATRIX_EFFECT_SOLID_MULTISPLASH
|
||||
RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)
|
||||
# endif
|
||||
@ -20,14 +20,14 @@ HSV SOLID_SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t ti
|
||||
return hsv;
|
||||
}
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); }
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
# ifdef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); }
|
||||
# endif
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // !defined(DISABLE_RGB_MATRIX_SPLASH) && !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
|
||||
# endif // !defined(ENABLE_RGB_MATRIX_SPLASH) && !defined(ENABLE_RGB_MATRIX_MULTISPLASH)
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
|
@ -1,12 +1,12 @@
|
||||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# if !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
|
||||
# if defined(ENABLE_RGB_MATRIX_SPLASH) || defined(ENABLE_RGB_MATRIX_MULTISPLASH)
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SPLASH
|
||||
# ifdef ENABLE_RGB_MATRIX_SPLASH
|
||||
#define RGB_MATRIX_EFFECT_SPLASH
|
||||
RGB_MATRIX_EFFECT(SPLASH)
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_MULTISPLASH
|
||||
# ifdef ENABLE_RGB_MATRIX_MULTISPLASH
|
||||
#define RGB_MATRIX_EFFECT_MULTISPLASH
|
||||
RGB_MATRIX_EFFECT(MULTISPLASH)
|
||||
# endif
|
||||
@ -21,14 +21,14 @@ HSV SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
|
||||
return hsv;
|
||||
}
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SPLASH
|
||||
# ifdef ENABLE_RGB_MATRIX_SPLASH
|
||||
bool SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SPLASH_math); }
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_MULTISPLASH
|
||||
# ifdef ENABLE_RGB_MATRIX_MULTISPLASH
|
||||
bool MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SPLASH_math); }
|
||||
# endif
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
|
||||
# endif // !defined(ENABLE_RGB_MATRIX_SPLASH) || !defined(ENABLE_RGB_MATRIX_MULTISPLASH)
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
|
@ -84,4 +84,4 @@ bool TYPING_HEATMAP(effect_params_t* params) {
|
||||
}
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP)
|
||||
#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_RGB_MATRIX_TYPING_HEATMAP)
|
||||
|
Reference in New Issue
Block a user