Merge pull request #645 from algernon/f/tap-dance/buffering

tap-dance rework
This commit is contained in:
Jack Humbert 2016-08-17 21:15:29 -04:00 committed by GitHub
commit f4f80a0e3a
5 changed files with 71 additions and 68 deletions

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@ -853,7 +853,7 @@ void ang_tap_dance_ta_reset (qk_tap_dance_state_t *state, void *user_data) {
td_ta->finished_once = false; td_ta->finished_once = false;
} }
const qk_tap_dance_action_t tap_dance_actions[] = { qk_tap_dance_action_t tap_dance_actions[] = {
[CT_CLN] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, ang_tap_dance_cln_finished, ang_tap_dance_cln_reset) [CT_CLN] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, ang_tap_dance_cln_finished, ang_tap_dance_cln_reset)
,[CT_MNS] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, ang_tap_dance_mns_finished, ang_tap_dance_mns_reset) ,[CT_MNS] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, ang_tap_dance_mns_finished, ang_tap_dance_mns_reset)
,[CT_TA] = { ,[CT_TA] = {

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@ -123,7 +123,7 @@ void music_scale_user(void)
} }
const qk_tap_dance_action_t tap_dance_actions[] = { qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for equal, twice for hyper + X (alfred lock) //Tap once for equal, twice for hyper + X (alfred lock)
[TD_EQ_LOCK] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, HYPR(KC_X)), [TD_EQ_LOCK] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, HYPR(KC_X)),
//Tap once for minus, twice for time.heals.nothing //Tap once for minus, twice for time.heals.nothing

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@ -1,18 +1,8 @@
#include "quantum.h" #include "quantum.h"
#include "action_tapping.h"
static qk_tap_dance_state_t qk_tap_dance_state; static uint16_t last_td;
bool td_debug_enable = false; static int8_t highest_td = -1;
#if CONSOLE_ENABLE
#define td_debug(s) if (td_debug_enable) \
{ \
xprintf ("D:tap_dance:%s:%s = { keycode = %d, count = %d, active = %d, pressed = %d }\n", __FUNCTION__, s, \
qk_tap_dance_state.keycode, qk_tap_dance_state.count, \
qk_tap_dance_state.active, qk_tap_dance_state.pressed); \
}
#else
#define td_debug(s)
#endif
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) { void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data; qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
@ -43,90 +33,102 @@ static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
} }
} }
static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t action) static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
{ {
td_debug("trigger"); _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_each_tap);
} }
static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t action) static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
{ {
td_debug("trigger"); if (action->state.finished)
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_dance_finished); return;
action->state.finished = true;
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
} }
static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t action) static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
{ {
td_debug("trigger") _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_reset);
} }
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
bool r = true;
uint16_t idx = keycode - QK_TAP_DANCE; uint16_t idx = keycode - QK_TAP_DANCE;
qk_tap_dance_action_t action; qk_tap_dance_action_t *action;
if (last_td && last_td != keycode) {
(&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true;
}
switch(keycode) { switch(keycode) {
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX: case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
action = tap_dance_actions[idx]; if ((int16_t)idx > highest_td)
highest_td = idx;
action = &tap_dance_actions[idx];
process_tap_dance_action_on_each_tap (action); action->state.keycode = keycode;
if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) { action->state.pressed = record->event.pressed;
process_tap_dance_action_on_dance_finished (action);
} else if (qk_tap_dance_state.active && qk_tap_dance_state.pressed) {
reset_tap_dance (&qk_tap_dance_state);
} else {
r = false;
}
qk_tap_dance_state.active = true;
qk_tap_dance_state.pressed = record->event.pressed;
if (record->event.pressed) { if (record->event.pressed) {
qk_tap_dance_state.keycode = keycode; action->state.count++;
qk_tap_dance_state.timer = timer_read (); action->state.timer = timer_read();
qk_tap_dance_state.count++;
if (last_td && last_td != keycode) {
qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE];
paction->state.interrupted = true;
process_tap_dance_action_on_dance_finished (paction);
reset_tap_dance (&paction->state);
} }
}
last_td = keycode;
break; break;
default: default:
if (qk_tap_dance_state.keycode) { if (!record->event.pressed)
// if we are here, the tap dance was interrupted by a different key return true;
idx = qk_tap_dance_state.keycode - QK_TAP_DANCE;
action = tap_dance_actions[idx];
process_tap_dance_action_on_each_tap (action); if (highest_td == -1)
return true;
for (int i = 0; i <= highest_td; i++) {
action = &tap_dance_actions[i];
if (action->state.count == 0)
continue;
action->state.interrupted = true;
process_tap_dance_action_on_dance_finished (action); process_tap_dance_action_on_dance_finished (action);
reset_tap_dance (&qk_tap_dance_state); reset_tap_dance (&action->state);
qk_tap_dance_state.active = false;
} }
break; break;
} }
return r; return true;
} }
void matrix_scan_tap_dance () { void matrix_scan_tap_dance () {
if (qk_tap_dance_state.active && timer_elapsed (qk_tap_dance_state.timer) > TAPPING_TERM) { if (highest_td == -1)
// if we are here, the tap dance was timed out return;
uint16_t idx = qk_tap_dance_state.keycode - QK_TAP_DANCE;
qk_tap_dance_action_t action = tap_dance_actions[idx];
for (int i = 0; i <= highest_td; i++) {
qk_tap_dance_action_t *action = &tap_dance_actions[i];
if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) {
process_tap_dance_action_on_dance_finished (action); process_tap_dance_action_on_dance_finished (action);
reset_tap_dance (&qk_tap_dance_state); reset_tap_dance (&action->state);
}
} }
} }
void reset_tap_dance (qk_tap_dance_state_t *state) { void reset_tap_dance (qk_tap_dance_state_t *state) {
uint16_t idx = state->keycode - QK_TAP_DANCE; qk_tap_dance_action_t *action;
qk_tap_dance_action_t action;
if (state->pressed) if (state->pressed)
return; return;
action = tap_dance_actions[idx]; action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
process_tap_dance_action_on_reset (action); process_tap_dance_action_on_reset (action);
state->keycode = 0;
state->count = 0; state->count = 0;
state->active = false; state->interrupted = false;
state->finished = false;
last_td = 0;
} }

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@ -11,8 +11,9 @@ typedef struct
uint8_t count; uint8_t count;
uint16_t keycode; uint16_t keycode;
uint16_t timer; uint16_t timer;
bool active:1; bool interrupted;
bool pressed:1; bool pressed;
bool finished;
} qk_tap_dance_state_t; } qk_tap_dance_state_t;
#define TD(n) (QK_TAP_DANCE + n) #define TD(n) (QK_TAP_DANCE + n)
@ -26,6 +27,7 @@ typedef struct
qk_tap_dance_user_fn_t on_dance_finished; qk_tap_dance_user_fn_t on_dance_finished;
qk_tap_dance_user_fn_t on_reset; qk_tap_dance_user_fn_t on_reset;
} fn; } fn;
qk_tap_dance_state_t state;
void *user_data; void *user_data;
} qk_tap_dance_action_t; } qk_tap_dance_action_t;
@ -48,8 +50,7 @@ typedef struct
.fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset } \ .fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset } \
} }
extern const qk_tap_dance_action_t tap_dance_actions[]; extern qk_tap_dance_action_t tap_dance_actions[];
extern bool td_debug_enable;
/* To be used internally */ /* To be used internally */

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@ -431,7 +431,7 @@ enum {
}; };
//Tap Dance Definitions //Tap Dance Definitions
const qk_tap_dance_action_t tap_dance_actions[] = { qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for Esc, twice for Caps Lock //Tap once for Esc, twice for Caps Lock
[TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS) [TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS)
// Other declarations would go here, separated by commas, if you have them // Other declarations would go here, separated by commas, if you have them
@ -517,7 +517,7 @@ void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
ergodox_right_led_3_off(); ergodox_right_led_3_off();
} }
const qk_tap_dance_action_t tap_dance_actions[] = { qk_tap_dance_action_t tap_dance_actions[] = {
[CT_SE] = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT) [CT_SE] = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT)
,[CT_CLN] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cln_finished, dance_cln_reset) ,[CT_CLN] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cln_finished, dance_cln_reset)
,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg) ,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg)