Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot 2021-01-05 00:27:52 +00:00
commit fd7ab5a22b
2 changed files with 289 additions and 451 deletions

View File

@ -15,13 +15,16 @@
*/
#include <math.h>
#include <string.h>
#include <stdlib.h>
#ifdef __AVR__
# include <avr/eeprom.h>
# include <avr/interrupt.h>
#endif
#ifdef EEPROM_ENABLE
# include "eeprom.h"
#endif
#ifdef STM32_EEPROM_ENABLE
# include <hal.h>
# include "eeprom.h"
# include "eeprom_stm32.h"
#endif
#include "wait.h"
@ -38,17 +41,23 @@
// MxSS custom
#include "mxss_frontled.h"
#ifndef MIN
# define MIN(a, b) (((a) < (b)) ? (a) : (b))
#endif
#ifdef RGBLIGHT_SPLIT
/* for split keyboard */
# define RGBLIGHT_SPLIT_SET_CHANGE_MODE rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_MODE
# define RGBLIGHT_SPLIT_SET_CHANGE_HSVS rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_HSVS
# define RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS rgblight_status.change_flags |= (RGBLIGHT_STATUS_CHANGE_MODE | RGBLIGHT_STATUS_CHANGE_HSVS)
# define RGBLIGHT_SPLIT_SET_CHANGE_LAYERS rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_LAYERS
# define RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_TIMER
# define RGBLIGHT_SPLIT_ANIMATION_TICK rgblight_status.change_flags |= RGBLIGHT_STATUS_ANIMATION_TICK
#else
# define RGBLIGHT_SPLIT_SET_CHANGE_MODE
# define RGBLIGHT_SPLIT_SET_CHANGE_HSVS
# define RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS
# define RGBLIGHT_SPLIT_SET_CHANGE_LAYERS
# define RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE
# define RGBLIGHT_SPLIT_ANIMATION_TICK
#endif
@ -97,11 +106,11 @@ LED_TYPE led[RGBLED_NUM];
# define LED_ARRAY led
#endif
static uint8_t clipping_start_pos = 0;
static uint8_t clipping_num_leds = RGBLED_NUM;
static uint8_t effect_start_pos = 0;
static uint8_t effect_end_pos = RGBLED_NUM;
static uint8_t effect_num_leds = RGBLED_NUM;
#ifdef RGBLIGHT_LAYERS
rgblight_segment_t const *const *rgblight_layers = NULL;
#endif
rgblight_ranges_t rgblight_ranges = {0, RGBLED_NUM, 0, RGBLED_NUM, RGBLED_NUM};
// MxSS custom
extern uint8_t fled_mode;
@ -116,18 +125,20 @@ void copyrgb(LED_TYPE *src, LED_TYPE *dst) {
}
void rgblight_set_clipping_range(uint8_t start_pos, uint8_t num_leds) {
clipping_start_pos = start_pos;
clipping_num_leds = num_leds;
rgblight_ranges.clipping_start_pos = start_pos;
rgblight_ranges.clipping_num_leds = num_leds;
}
void rgblight_set_effect_range(uint8_t start_pos, uint8_t num_leds) {
if (start_pos >= RGBLED_NUM) return;
if (start_pos + num_leds > RGBLED_NUM) return;
effect_start_pos = start_pos;
effect_end_pos = start_pos + num_leds;
effect_num_leds = num_leds;
rgblight_ranges.effect_start_pos = start_pos;
rgblight_ranges.effect_end_pos = start_pos + num_leds;
rgblight_ranges.effect_num_leds = num_leds;
}
__attribute__((weak)) RGB rgblight_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv); }
void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1) {
HSV hsv = {hue, sat, val};
// MxSS custom
@ -138,7 +149,8 @@ void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1) {
} else if (led1 == &led[RGBLIGHT_FLED2]) {
fled_hs[1].hue = hue;
fled_hs[1].sat = sat;
} RGB rgb = hsv_to_rgb(hsv);
}
RGB rgb = rgblight_hsv_to_rgb(hsv);
setrgb(rgb.r, rgb.g, rgb.b, led1);
}
@ -168,7 +180,7 @@ void rgblight_check_config(void) {
}
uint32_t eeconfig_read_rgblight(void) {
#if defined(__AVR__) || defined(STM32_EEPROM_ENABLE) || defined(PROTOCOL_ARM_ATSAM) || defined(EEPROM_SIZE)
#ifdef EEPROM_ENABLE
return eeprom_read_dword(EECONFIG_RGBLIGHT);
#else
return 0;
@ -176,15 +188,13 @@ uint32_t eeconfig_read_rgblight(void) {
}
void eeconfig_update_rgblight(uint32_t val) {
#if defined(__AVR__) || defined(STM32_EEPROM_ENABLE) || defined(PROTOCOL_ARM_ATSAM) || defined(EEPROM_SIZE)
#ifdef EEPROM_ENABLE
rgblight_check_config();
eeprom_update_dword(EECONFIG_RGBLIGHT, val);
#endif
}
void eeconfig_update_rgblight_current(void) {
eeconfig_update_rgblight(rgblight_config.raw);
}
void eeconfig_update_rgblight_current(void) { eeconfig_update_rgblight(rgblight_config.raw); }
void eeconfig_update_rgblight_default(void) {
rgblight_config.enable = 1;
@ -233,9 +243,7 @@ void rgblight_init(void) {
eeconfig_debug_rgblight(); // display current eeprom values
#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_init(); // setup the timer
#endif
if (rgblight_config.enable) {
rgblight_mode_noeeprom(rgblight_config.mode);
@ -252,9 +260,7 @@ void rgblight_update_dword(uint32_t dword) {
if (rgblight_config.enable)
rgblight_mode_noeeprom(rgblight_config.mode);
else {
#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable();
#endif
rgblight_set();
}
}
@ -322,13 +328,9 @@ void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom) {
dprintf("rgblight mode [NOEEPROM]: %u\n", rgblight_config.mode);
}
if (is_static_effect(rgblight_config.mode)) {
#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable();
#endif
} else {
#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_enable();
#endif
}
#ifdef RGBLIGHT_USE_TIMER
animation_status.restart = true;
@ -376,9 +378,7 @@ void rgblight_disable(void) {
rgblight_config.enable = 0;
eeconfig_update_rgblight(rgblight_config.raw);
dprintf("rgblight disable [EEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable();
#endif
RGBLIGHT_SPLIT_SET_CHANGE_MODE;
wait_ms(50);
rgblight_set();
@ -387,14 +387,14 @@ void rgblight_disable(void) {
void rgblight_disable_noeeprom(void) {
rgblight_config.enable = 0;
dprintf("rgblight disable [NOEEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable();
#endif
RGBLIGHT_SPLIT_SET_CHANGE_MODE;
wait_ms(50);
rgblight_set();
}
bool rgblight_is_enabled(void) { return rgblight_config.enable; }
void rgblight_increase_hue_helper(bool write_to_eeprom) {
uint8_t hue = rgblight_config.hue + RGBLIGHT_HUE_STEP;
rgblight_sethsv_eeprom_helper(hue, rgblight_config.sat, rgblight_config.val, write_to_eeprom);
@ -431,17 +431,25 @@ void rgblight_decrease_val_helper(bool write_to_eeprom) {
}
void rgblight_decrease_val_noeeprom(void) { rgblight_decrease_val_helper(false); }
void rgblight_decrease_val(void) { rgblight_decrease_val_helper(true); }
void rgblight_increase_speed(void) {
void rgblight_increase_speed_helper(bool write_to_eeprom) {
if (rgblight_config.speed < 3) rgblight_config.speed++;
// RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED?
eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
if (write_to_eeprom) {
eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
}
}
void rgblight_decrease_speed(void) {
void rgblight_increase_speed(void) { rgblight_increase_speed_helper(true); }
void rgblight_increase_speed_noeeprom(void) { rgblight_increase_speed_helper(false); }
void rgblight_decrease_speed_helper(bool write_to_eeprom) {
if (rgblight_config.speed > 0) rgblight_config.speed--;
// RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED??
eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
if (write_to_eeprom) {
eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
}
}
void rgblight_decrease_speed(void) { rgblight_decrease_speed_helper(true); }
void rgblight_decrease_speed_noeeprom(void) { rgblight_decrease_speed_helper(false); }
void rgblight_sethsv_noeeprom_old(uint8_t hue, uint8_t sat, uint8_t val) {
if (rgblight_config.enable) {
@ -502,15 +510,15 @@ void rgblight_sethsv_eeprom_helper(uint8_t hue, uint8_t sat, uint8_t val, bool w
# else
uint8_t range = RGBLED_GRADIENT_RANGES[delta / 2];
# endif
for (uint8_t i = 0; i < effect_num_leds; i++) {
uint8_t _hue = ((uint16_t)i * (uint16_t)range) / effect_num_leds;
for (uint8_t i = 0; i < rgblight_ranges.effect_num_leds; i++) {
uint8_t _hue = ((uint16_t)i * (uint16_t)range) / rgblight_ranges.effect_num_leds;
if (direction) {
_hue = hue + _hue;
} else {
_hue = hue - _hue;
}
dprintf("rgblight rainbow set hsv: %d,%d,%d,%u\n", i, _hue, direction, range);
sethsv(_hue, sat, val, (LED_TYPE *)&led[i + effect_start_pos]);
sethsv(_hue, sat, val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
}
rgblight_set();
}
@ -542,7 +550,7 @@ uint8_t rgblight_get_speed(void) { return rgblight_config.speed; }
void rgblight_set_speed_eeprom_helper(uint8_t speed, bool write_to_eeprom) {
rgblight_config.speed = speed;
if (write_to_eeprom) {
eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
dprintf("rgblight set speed [EEPROM]: %u\n", rgblight_config.speed);
} else {
dprintf("rgblight set speed [NOEEPROM]: %u\n", rgblight_config.speed);
@ -559,12 +567,14 @@ uint8_t rgblight_get_sat(void) { return rgblight_config.sat; }
uint8_t rgblight_get_val(void) { return rgblight_config.val; }
HSV rgblight_get_hsv(void) { return (HSV){rgblight_config.hue, rgblight_config.sat, rgblight_config.val}; }
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
if (!rgblight_config.enable) {
return;
}
for (uint8_t i = effect_start_pos; i < effect_end_pos; i++) {
for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
led[i].r = r;
led[i].g = g;
led[i].b = b;
@ -599,7 +609,7 @@ void rgblight_sethsv_at(uint8_t hue, uint8_t sat, uint8_t val, uint8_t index) {
rgblight_setrgb_at(tmp_led.r, tmp_led.g, tmp_led.b, index);
}
#if defined(RGBLIGHT_EFFECT_BREATHING) || defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) || defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) || defined(RGBLIGHT_EFFECT_SNAKE) || defined(RGBLIGHT_EFFECT_KNIGHT)
#if defined(RGBLIGHT_EFFECT_BREATHING) || defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) || defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) || defined(RGBLIGHT_EFFECT_SNAKE) || defined(RGBLIGHT_EFFECT_KNIGHT) || defined(RGBLIGHT_EFFECT_TWINKLE)
static uint8_t get_interval_time(const uint8_t *default_interval_address, uint8_t velocikey_min, uint8_t velocikey_max) {
return
@ -648,13 +658,97 @@ void rgblight_sethsv_master(uint8_t hue, uint8_t sat, uint8_t val) { rgblight_se
void rgblight_sethsv_slave(uint8_t hue, uint8_t sat, uint8_t val) { rgblight_sethsv_range(hue, sat, val, (uint8_t)RGBLED_NUM / 2, (uint8_t)RGBLED_NUM); }
#endif // ifndef RGBLIGHT_SPLIT
#ifdef RGBLIGHT_LAYERS
void rgblight_set_layer_state(uint8_t layer, bool enabled) {
rgblight_layer_mask_t mask = 1 << layer;
if (enabled) {
rgblight_status.enabled_layer_mask |= mask;
} else {
rgblight_status.enabled_layer_mask &= ~mask;
}
RGBLIGHT_SPLIT_SET_CHANGE_LAYERS;
// Static modes don't have a ticker running to update the LEDs
if (rgblight_status.timer_enabled == false) {
rgblight_mode_noeeprom(rgblight_config.mode);
}
# ifdef RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
// If not enabled, then nothing else will actually set the LEDs...
if (!rgblight_config.enable) {
rgblight_set();
}
# endif
}
bool rgblight_get_layer_state(uint8_t layer) {
rgblight_layer_mask_t mask = 1 << layer;
return (rgblight_status.enabled_layer_mask & mask) != 0;
}
// Write any enabled LED layers into the buffer
static void rgblight_layers_write(void) {
uint8_t i = 0;
// For each layer
for (const rgblight_segment_t *const *layer_ptr = rgblight_layers; i < RGBLIGHT_MAX_LAYERS; layer_ptr++, i++) {
if (!rgblight_get_layer_state(i)) {
continue; // Layer is disabled
}
const rgblight_segment_t *segment_ptr = pgm_read_ptr(layer_ptr);
if (segment_ptr == NULL) {
break; // No more layers
}
// For each segment
while (1) {
rgblight_segment_t segment;
memcpy_P(&segment, segment_ptr, sizeof(rgblight_segment_t));
if (segment.index == RGBLIGHT_END_SEGMENT_INDEX) {
break; // No more segments
}
// Write segment.count LEDs
LED_TYPE *const limit = &led[MIN(segment.index + segment.count, RGBLED_NUM)];
for (LED_TYPE *led_ptr = &led[segment.index]; led_ptr < limit; led_ptr++) {
sethsv(segment.hue, segment.sat, segment.val, led_ptr);
}
segment_ptr++;
}
}
}
# ifdef RGBLIGHT_LAYER_BLINK
rgblight_layer_mask_t _blinked_layer_mask = 0;
uint16_t _blink_duration = 0;
static uint16_t _blink_timer;
void rgblight_blink_layer(uint8_t layer, uint16_t duration_ms) {
rgblight_set_layer_state(layer, true);
_blinked_layer_mask |= 1 << layer;
_blink_timer = timer_read();
_blink_duration = duration_ms;
}
void rgblight_unblink_layers(void) {
if (_blinked_layer_mask != 0 && timer_elapsed(_blink_timer) > _blink_duration) {
for (uint8_t layer = 0; layer < RGBLIGHT_MAX_LAYERS; layer++) {
if ((_blinked_layer_mask & 1 << layer) != 0) {
rgblight_set_layer_state(layer, false);
}
}
_blinked_layer_mask = 0;
}
}
# endif
#endif
__attribute__((weak)) void rgblight_call_driver(LED_TYPE *start_led, uint8_t num_leds) { ws2812_setleds(start_led, num_leds); }
#ifndef RGBLIGHT_CUSTOM_DRIVER
void rgblight_set(void) {
LED_TYPE *start_led;
uint16_t num_leds = clipping_num_leds;
uint8_t num_leds = rgblight_ranges.clipping_num_leds;
if (!rgblight_config.enable) {
for (uint8_t i = effect_start_pos; i < effect_end_pos; i++) {
for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
if (i == RGBLIGHT_FLED1 && i == RGBLIGHT_FLED2)
continue;
@ -667,54 +761,63 @@ void rgblight_set(void) {
}
}
# ifdef RGBLIGHT_LAYERS
if (rgblight_layers != NULL
# ifndef RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
&& rgblight_config.enable
# endif
) {
rgblight_layers_write();
}
# endif
# ifdef RGBLIGHT_LED_MAP
LED_TYPE led0[RGBLED_NUM];
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
led0[i] = led[pgm_read_byte(&led_map[i])];
}
start_led = led0 + clipping_start_pos;
start_led = led0 + rgblight_ranges.clipping_start_pos;
# else
start_led = led + clipping_start_pos;
start_led = led + rgblight_ranges.clipping_start_pos;
# endif
#ifdef RGBW
# ifdef RGBW
for (uint8_t i = 0; i < num_leds; i++) {
convert_rgb_to_rgbw(&start_led[i]);
}
#endif
# endif
// MxSS custom
switch (fled_mode) {
case FLED_OFF:
setrgb(0, 0, 0, &led[RGBLIGHT_FLED1]);
setrgb(0, 0, 0, &led[RGBLIGHT_FLED2]);
break;
case FLED_INDI:
copyrgb(&fleds[0], &led[RGBLIGHT_FLED1]);
copyrgb(&fleds[1], &led[RGBLIGHT_FLED2]);
break;
case FLED_RGB:
if (fled_hs[0].hue == 0 && fled_hs[0].hue == 0 &&
(rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE ||
rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT))
case FLED_OFF:
setrgb(0, 0, 0, &led[RGBLIGHT_FLED1]);
else
sethsv(fled_hs[0].hue, fled_hs[0].sat, fled_val, &led[RGBLIGHT_FLED1]);
setrgb(0, 0, 0, &led[RGBLIGHT_FLED2]);
break;
if (fled_hs[1].hue == 0 && fled_hs[1].hue == 0 &&
case FLED_INDI:
copyrgb(&fleds[0], &led[RGBLIGHT_FLED1]);
copyrgb(&fleds[1], &led[RGBLIGHT_FLED2]);
break;
case FLED_RGB:
if (fled_hs[0].hue == 0 && fled_hs[0].hue == 0 &&
(rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE ||
rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT))
setrgb(0, 0, 0, &led[RGBLIGHT_FLED2]);
else
sethsv(fled_hs[1].hue, fled_hs[1].sat, fled_val, &led[RGBLIGHT_FLED2]);
break;
setrgb(0, 0, 0, &led[RGBLIGHT_FLED1]);
else
sethsv(fled_hs[0].hue, fled_hs[0].sat, fled_val, &led[RGBLIGHT_FLED1]);
default:
break;
}
if (fled_hs[1].hue == 0 && fled_hs[1].hue == 0 &&
(rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE ||
rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT))
setrgb(0, 0, 0, &led[RGBLIGHT_FLED2]);
else
sethsv(fled_hs[1].hue, fled_hs[1].sat, fled_val, &led[RGBLIGHT_FLED2]);
break;
default:
break;
}
ws2812_setleds(start_led, num_leds);
rgblight_call_driver(start_led, num_leds);
}
#endif
@ -731,6 +834,11 @@ void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo) {
/* for split keyboard slave side */
void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom) {
# ifdef RGBLIGHT_LAYERS
if (syncinfo->status.change_flags & RGBLIGHT_STATUS_CHANGE_LAYERS) {
rgblight_status.enabled_layer_mask = syncinfo->status.enabled_layer_mask;
}
# endif
if (syncinfo->status.change_flags & RGBLIGHT_STATUS_CHANGE_MODE) {
if (syncinfo->config.enable) {
rgblight_config.enable = 1; // == rgblight_enable_noeeprom();
@ -892,6 +1000,12 @@ void rgblight_task(void) {
interval_time = 500;
effect_func = (effect_func_t)rgblight_effect_alternating;
}
# endif
# ifdef RGBLIGHT_EFFECT_TWINKLE
else if (rgblight_status.base_mode == RGBLIGHT_MODE_TWINKLE) {
interval_time = get_interval_time(&RGBLED_TWINKLE_INTERVALS[delta % 3], 5, 50);
effect_func = (effect_func_t)rgblight_effect_twinkle;
}
# endif
if (animation_status.restart) {
animation_status.restart = false;
@ -922,6 +1036,10 @@ void rgblight_task(void) {
# endif
}
}
# ifdef RGBLIGHT_LAYER_BLINK
rgblight_unblink_layers();
# endif
}
#endif /* RGBLIGHT_USE_TIMER */
@ -972,9 +1090,9 @@ void rgblight_effect_rainbow_swirl(animation_status_t *anim) {
uint8_t hue;
uint8_t i;
for (i = 0; i < effect_num_leds; i++) {
hue = (RGBLIGHT_RAINBOW_SWIRL_RANGE / effect_num_leds * i + anim->current_hue);
sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + effect_start_pos]);
for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
hue = (RGBLIGHT_RAINBOW_SWIRL_RANGE / rgblight_ranges.effect_num_leds * i + anim->current_hue);
sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
}
rgblight_set();
@ -1002,7 +1120,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
if (anim->pos == 0) { // restart signal
if (increment == 1) {
pos = effect_num_leds - 1;
pos = rgblight_ranges.effect_num_leds - 1;
} else {
pos = 0;
}
@ -1014,8 +1132,8 @@ void rgblight_effect_snake(animation_status_t *anim) {
fled_hs[0].hue = fled_hs[1].hue = 0;
fled_hs[0].sat = fled_hs[1].sat = 0;
for (i = 0; i < effect_num_leds; i++) {
LED_TYPE *ledp = led + i + effect_start_pos;
for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
ledp->r = 0;
ledp->g = 0;
ledp->b = 0;
@ -1028,7 +1146,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
k = k % RGBLED_NUM;
}
if (k < 0) {
k = k + effect_num_leds;
k = k + rgblight_ranges.effect_num_leds;
}
if (i == k) {
sethsv(rgblight_config.hue, rgblight_config.sat, (uint8_t)(rgblight_config.val * (RGBLIGHT_EFFECT_SNAKE_LENGTH - j) / RGBLIGHT_EFFECT_SNAKE_LENGTH), ledp);
@ -1038,7 +1156,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
rgblight_set();
if (increment == 1) {
if (pos - 1 < 0) {
pos = effect_num_leds - 1;
pos = rgblight_ranges.effect_num_leds - 1;
# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
anim->pos = 0;
# endif
@ -1049,7 +1167,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
# endif
}
} else {
pos = (pos + 1) % effect_num_leds;
pos = (pos + 1) % rgblight_ranges.effect_num_leds;
# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
anim->pos = pos;
# endif
@ -1075,7 +1193,7 @@ void rgblight_effect_knight(animation_status_t *anim) {
}
# endif
// Set all the LEDs to 0
for (i = effect_start_pos; i < effect_end_pos; i++) {
for (i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
@ -1085,7 +1203,7 @@ void rgblight_effect_knight(animation_status_t *anim) {
}
// Determine which LEDs should be lit up
for (i = 0; i < RGBLIGHT_EFFECT_KNIGHT_LED_NUM; i++) {
cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % effect_num_leds + effect_start_pos;
cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % rgblight_ranges.effect_num_leds + rgblight_ranges.effect_start_pos;
if (i >= low_bound && i <= high_bound) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[cur]);
@ -1124,16 +1242,39 @@ void rgblight_effect_knight(animation_status_t *anim) {
#endif
#ifdef RGBLIGHT_EFFECT_CHRISTMAS
void rgblight_effect_christmas(animation_status_t *anim) {
uint8_t hue;
uint8_t i;
# define CUBED(x) ((x) * (x) * (x))
anim->current_offset = (anim->current_offset + 1) % 2;
for (i = 0; i < effect_num_leds; i++) {
hue = 0 + ((i / RGBLIGHT_EFFECT_CHRISTMAS_STEP + anim->current_offset) % 2) * 85;
sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + effect_start_pos]);
/**
* Christmas lights effect, with a smooth animation between red & green.
*/
void rgblight_effect_christmas(animation_status_t *anim) {
static int8_t increment = 1;
const uint8_t max_pos = 32;
const uint8_t hue_green = 85;
uint32_t xa;
uint8_t hue, val;
uint8_t i;
// The effect works by animating anim->pos from 0 to 32 and back to 0.
// The pos is used in a cubic bezier formula to ease-in-out between red and green, leaving the interpolated colors visible as short as possible.
xa = CUBED((uint32_t)anim->pos);
hue = ((uint32_t)hue_green) * xa / (xa + CUBED((uint32_t)(max_pos - anim->pos)));
// Additionally, these interpolated colors get shown with a slightly darker value, to make them less prominent than the main colors.
val = 255 - (3 * (hue < hue_green / 2 ? hue : hue_green - hue) / 2);
for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
uint8_t local_hue = (i / RGBLIGHT_EFFECT_CHRISTMAS_STEP) % 2 ? hue : hue_green - hue;
sethsv(local_hue, rgblight_config.sat, val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
}
rgblight_set();
if (anim->pos == 0) {
increment = 1;
} else if (anim->pos == max_pos) {
increment = -1;
}
anim->pos += increment;
}
#endif
@ -1183,11 +1324,11 @@ void rgblight_effect_rgbtest(animation_status_t *anim) {
#ifdef RGBLIGHT_EFFECT_ALTERNATING
void rgblight_effect_alternating(animation_status_t *anim) {
for (int i = 0; i < effect_num_leds; i++) {
LED_TYPE *ledp = led + i + effect_start_pos;
if (i < effect_num_leds / 2 && anim->pos) {
for (int i = 0; i < rgblight_ranges.effect_num_leds; i++) {
LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
if (i < rgblight_ranges.effect_num_leds / 2 && anim->pos) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, ledp);
} else if (i >= effect_num_leds / 2 && !anim->pos) {
} else if (i >= rgblight_ranges.effect_num_leds / 2 && !anim->pos) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, ledp);
} else {
sethsv(rgblight_config.hue, rgblight_config.sat, 0, ledp);
@ -1197,3 +1338,58 @@ void rgblight_effect_alternating(animation_status_t *anim) {
anim->pos = (anim->pos + 1) % 2;
}
#endif
#ifdef RGBLIGHT_EFFECT_TWINKLE
__attribute__((weak)) const uint8_t RGBLED_TWINKLE_INTERVALS[] PROGMEM = {50, 25, 10};
typedef struct PACKED {
HSV hsv;
uint8_t life;
bool up;
} TwinkleState;
static TwinkleState led_twinkle_state[RGBLED_NUM];
void rgblight_effect_twinkle(animation_status_t *anim) {
bool random_color = anim->delta / 3;
bool restart = anim->pos == 0;
anim->pos = 1;
for (uint8_t i = 0; i < rgblight_ranges.effect_num_leds; i++) {
TwinkleState *t = &(led_twinkle_state[i]);
HSV * c = &(t->hsv);
if (restart) {
// Restart
t->life = 0;
t->hsv.v = 0;
} else if (t->life) {
// This LED is already on, either brightening or dimming
t->life--;
uint8_t on = t->up ? RGBLIGHT_EFFECT_TWINKLE_LIFE - t->life : t->life;
c->v = (uint16_t)rgblight_config.val * on / RGBLIGHT_EFFECT_TWINKLE_LIFE;
if (t->life == 0 && t->up) {
t->up = false;
t->life = RGBLIGHT_EFFECT_TWINKLE_LIFE;
}
if (!random_color) {
c->h = rgblight_config.hue;
c->s = rgblight_config.sat;
}
} else if (rand() < RAND_MAX * RGBLIGHT_EFFECT_TWINKLE_PROBABILITY) {
// This LED is off, but was randomly selected to start brightening
c->h = random_color ? rand() % 0xFF : rgblight_config.hue;
c->s = random_color ? (rand() % (rgblight_config.sat / 2)) + (rgblight_config.sat / 2) : rgblight_config.sat;
c->v = 0;
t->life = RGBLIGHT_EFFECT_TWINKLE_LIFE;
t->up = true;
} else {
// This LED is off, and was NOT selected to start brightening
}
LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
sethsv(c->h, c->s, c->v, ledp);
}
rgblight_set();
}
#endif

View File

@ -1,358 +0,0 @@
/* Copyright 2017 Yang Liu
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RGBLIGHT_H
#define RGBLIGHT_H
/***** rgblight_mode(mode)/rgblight_mode_noeeprom(mode) ****
old mode number (before 0.6.117) to new mode name table
|-----------------|-----------------------------------|
| old mode number | new mode name |
|-----------------|-----------------------------------|
| 1 | RGBLIGHT_MODE_STATIC_LIGHT |
| 2 | RGBLIGHT_MODE_BREATHING |
| 3 | RGBLIGHT_MODE_BREATHING + 1 |
| 4 | RGBLIGHT_MODE_BREATHING + 2 |
| 5 | RGBLIGHT_MODE_BREATHING + 3 |
| 6 | RGBLIGHT_MODE_RAINBOW_MOOD |
| 7 | RGBLIGHT_MODE_RAINBOW_MOOD + 1 |
| 8 | RGBLIGHT_MODE_RAINBOW_MOOD + 2 |
| 9 | RGBLIGHT_MODE_RAINBOW_SWIRL |
| 10 | RGBLIGHT_MODE_RAINBOW_SWIRL + 1 |
| 11 | RGBLIGHT_MODE_RAINBOW_SWIRL + 2 |
| 12 | RGBLIGHT_MODE_RAINBOW_SWIRL + 3 |
| 13 | RGBLIGHT_MODE_RAINBOW_SWIRL + 4 |
| 14 | RGBLIGHT_MODE_RAINBOW_SWIRL + 5 |
| 15 | RGBLIGHT_MODE_SNAKE |
| 16 | RGBLIGHT_MODE_SNAKE + 1 |
| 17 | RGBLIGHT_MODE_SNAKE + 2 |
| 18 | RGBLIGHT_MODE_SNAKE + 3 |
| 19 | RGBLIGHT_MODE_SNAKE + 4 |
| 20 | RGBLIGHT_MODE_SNAKE + 5 |
| 21 | RGBLIGHT_MODE_KNIGHT |
| 22 | RGBLIGHT_MODE_KNIGHT + 1 |
| 23 | RGBLIGHT_MODE_KNIGHT + 2 |
| 24 | RGBLIGHT_MODE_CHRISTMAS |
| 25 | RGBLIGHT_MODE_STATIC_GRADIENT |
| 26 | RGBLIGHT_MODE_STATIC_GRADIENT + 1 |
| 27 | RGBLIGHT_MODE_STATIC_GRADIENT + 2 |
| 28 | RGBLIGHT_MODE_STATIC_GRADIENT + 3 |
| 29 | RGBLIGHT_MODE_STATIC_GRADIENT + 4 |
| 30 | RGBLIGHT_MODE_STATIC_GRADIENT + 5 |
| 31 | RGBLIGHT_MODE_STATIC_GRADIENT + 6 |
| 32 | RGBLIGHT_MODE_STATIC_GRADIENT + 7 |
| 33 | RGBLIGHT_MODE_STATIC_GRADIENT + 8 |
| 34 | RGBLIGHT_MODE_STATIC_GRADIENT + 9 |
| 35 | RGBLIGHT_MODE_RGB_TEST |
| 36 | RGBLIGHT_MODE_ALTERNATING |
|-----------------|-----------------------------------|
*****/
#ifdef RGBLIGHT_ANIMATIONS
// for backward compatibility
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
#endif
#ifdef RGBLIGHT_STATIC_PATTERNS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
#endif
// clang-format off
// check dynamic animation effects chose ?
#if defined(RGBLIGHT_EFFECT_BREATHING) \
|| defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) \
|| defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) \
|| defined(RGBLIGHT_EFFECT_SNAKE) \
|| defined(RGBLIGHT_EFFECT_KNIGHT) \
|| defined(RGBLIGHT_EFFECT_CHRISTMAS) \
|| defined(RGBLIGHT_EFFECT_RGB_TEST) \
|| defined(RGBLIGHT_EFFECT_ALTERNATING)
# define RGBLIGHT_USE_TIMER
#endif
// clang-format on
#define _RGBM_SINGLE_STATIC(sym) RGBLIGHT_MODE_##sym,
#define _RGBM_SINGLE_DYNAMIC(sym) RGBLIGHT_MODE_##sym,
#define _RGBM_MULTI_STATIC(sym) RGBLIGHT_MODE_##sym,
#define _RGBM_MULTI_DYNAMIC(sym) RGBLIGHT_MODE_##sym,
#define _RGBM_TMP_STATIC(sym, msym) RGBLIGHT_MODE_##sym,
#define _RGBM_TMP_DYNAMIC(sym, msym) RGBLIGHT_MODE_##sym,
enum RGBLIGHT_EFFECT_MODE {
RGBLIGHT_MODE_zero = 0,
#include "rgblight_modes.h"
RGBLIGHT_MODE_last
};
#ifndef RGBLIGHT_H_DUMMY_DEFINE
# define RGBLIGHT_MODES (RGBLIGHT_MODE_last - 1)
// sample: #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85
# ifndef RGBLIGHT_EFFECT_BREATHE_MAX
# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0-255
# endif
# ifndef RGBLIGHT_EFFECT_SNAKE_LENGTH
# define RGBLIGHT_EFFECT_SNAKE_LENGTH 4
# endif
# ifndef RGBLIGHT_EFFECT_KNIGHT_LENGTH
# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3
# endif
# ifndef RGBLIGHT_EFFECT_KNIGHT_OFFSET
# define RGBLIGHT_EFFECT_KNIGHT_OFFSET 0
# endif
# ifndef RGBLIGHT_EFFECT_KNIGHT_LED_NUM
# define RGBLIGHT_EFFECT_KNIGHT_LED_NUM (effect_num_leds)
# endif
# ifndef RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL
# define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 1000
# endif
# ifndef RGBLIGHT_EFFECT_CHRISTMAS_STEP
# define RGBLIGHT_EFFECT_CHRISTMAS_STEP 2
# endif
# ifndef RGBLIGHT_HUE_STEP
# define RGBLIGHT_HUE_STEP 8
# endif
# ifndef RGBLIGHT_SAT_STEP
# define RGBLIGHT_SAT_STEP 17
# endif
# ifndef RGBLIGHT_VAL_STEP
# define RGBLIGHT_VAL_STEP 17
# endif
# ifndef RGBLIGHT_LIMIT_VAL
# define RGBLIGHT_LIMIT_VAL 255
# endif
# define RGBLED_TIMER_TOP F_CPU / (256 * 64)
// #define RGBLED_TIMER_TOP 0xFF10
# include <stdint.h>
# include <stdbool.h>
# include "eeconfig.h"
# ifndef RGBLIGHT_CUSTOM_DRIVER
# include "ws2812.h"
# endif
# include "color.h"
# include "rgblight_list.h"
# if defined(__AVR__)
# include <avr/pgmspace.h>
# endif
extern LED_TYPE led[RGBLED_NUM];
extern const uint8_t RGBLED_BREATHING_INTERVALS[4] PROGMEM;
extern const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[3] PROGMEM;
extern const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[3] PROGMEM;
extern const uint8_t RGBLED_SNAKE_INTERVALS[3] PROGMEM;
extern const uint8_t RGBLED_KNIGHT_INTERVALS[3] PROGMEM;
extern const uint16_t RGBLED_RGBTEST_INTERVALS[1] PROGMEM;
extern bool is_rgblight_initialized;
// Should stay in sycn with rgb matrix config as we reuse eeprom storage for both (for now)
typedef union {
uint32_t raw;
struct {
bool enable : 1;
uint8_t mode : 7;
uint8_t hue : 8;
uint8_t sat : 8;
uint8_t val : 8;
uint8_t speed : 8; // EECONFIG needs to be increased to support this
};
} rgblight_config_t;
typedef struct _rgblight_status_t {
uint8_t base_mode;
bool timer_enabled;
# ifdef RGBLIGHT_SPLIT
uint8_t change_flags;
# endif
} rgblight_status_t;
/* === Utility Functions ===*/
void sethsv(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1);
void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1); // without RGBLIGHT_LIMIT_VAL check
void setrgb(uint8_t r, uint8_t g, uint8_t b, LED_TYPE *led1);
/* === Low level Functions === */
void rgblight_set(void);
void rgblight_set_clipping_range(uint8_t start_pos, uint8_t num_leds);
/* === Effects and Animations Functions === */
/* effect range setting */
void rgblight_set_effect_range(uint8_t start_pos, uint8_t num_leds);
/* direct operation */
void rgblight_setrgb_at(uint8_t r, uint8_t g, uint8_t b, uint8_t index);
void rgblight_sethsv_at(uint8_t hue, uint8_t sat, uint8_t val, uint8_t index);
void rgblight_setrgb_range(uint8_t r, uint8_t g, uint8_t b, uint8_t start, uint8_t end);
void rgblight_sethsv_range(uint8_t hue, uint8_t sat, uint8_t val, uint8_t start, uint8_t end);
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);
# ifndef RGBLIGHT_SPLIT
void rgblight_setrgb_master(uint8_t r, uint8_t g, uint8_t b);
void rgblight_setrgb_slave(uint8_t r, uint8_t g, uint8_t b);
void rgblight_sethsv_master(uint8_t hue, uint8_t sat, uint8_t val);
void rgblight_sethsv_slave(uint8_t hue, uint8_t sat, uint8_t val);
# endif
/* effect mode change */
void rgblight_mode(uint8_t mode);
void rgblight_mode_noeeprom(uint8_t mode);
void rgblight_increase(void);
void rgblight_decrease(void);
void rgblight_step(void);
void rgblight_step_noeeprom(void);
void rgblight_step_reverse(void);
void rgblight_step_reverse_noeeprom(void);
/* effects mode disable/enable */
void rgblight_toggle(void);
void rgblight_toggle_noeeprom(void);
void rgblight_enable(void);
void rgblight_enable_noeeprom(void);
void rgblight_disable(void);
void rgblight_disable_noeeprom(void);
/* hue, sat, val change */
void rgblight_increase_hue(void);
void rgblight_increase_hue_noeeprom(void);
void rgblight_decrease_hue(void);
void rgblight_decrease_hue_noeeprom(void);
void rgblight_increase_sat(void);
void rgblight_increase_sat_noeeprom(void);
void rgblight_decrease_sat(void);
void rgblight_decrease_sat_noeeprom(void);
void rgblight_increase_val(void);
void rgblight_increase_val_noeeprom(void);
void rgblight_decrease_val(void);
void rgblight_decrease_val_noeeprom(void);
void rgblight_increase_speed(void);
void rgblight_decrease_speed(void);
void rgblight_sethsv(uint8_t hue, uint8_t sat, uint8_t val);
void rgblight_sethsv_noeeprom(uint8_t hue, uint8_t sat, uint8_t val);
/* effect speed */
uint8_t rgblight_get_speed(void);
void rgblight_set_speed(uint8_t speed);
void rgblight_set_speed_noeeprom(uint8_t speed);
/* query */
uint8_t rgblight_get_mode(void);
uint8_t rgblight_get_hue(void);
uint8_t rgblight_get_sat(void);
uint8_t rgblight_get_val(void);
/* === qmk_firmware (core)internal Functions === */
void rgblight_init(void);
uint32_t rgblight_read_dword(void);
void rgblight_update_dword(uint32_t dword);
uint32_t eeconfig_read_rgblight(void);
void eeconfig_update_rgblight(uint32_t val);
void eeconfig_update_rgblight_current(void);
void eeconfig_update_rgblight_default(void);
void eeconfig_debug_rgblight(void);
void rgb_matrix_increase(void);
void rgb_matrix_decrease(void);
void rgblight_sethsv_eeprom_helper(uint8_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom);
void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom);
# define EZ_RGB(val) rgblight_show_solid_color((val >> 16) & 0xFF, (val >> 8) & 0xFF, val & 0xFF)
void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b);
# ifdef RGBLIGHT_USE_TIMER
void rgblight_task(void);
void rgblight_timer_init(void);
void rgblight_timer_enable(void);
void rgblight_timer_disable(void);
void rgblight_timer_toggle(void);
# else
# define rgblight_task()
# define rgblight_timer_init()
# define rgblight_timer_enable()
# define rgblight_timer_disable()
# define rgblight_timer_toggle()
# endif
# ifdef RGBLIGHT_SPLIT
# define RGBLIGHT_STATUS_CHANGE_MODE (1 << 0)
# define RGBLIGHT_STATUS_CHANGE_HSVS (1 << 1)
# define RGBLIGHT_STATUS_CHANGE_TIMER (1 << 2)
# define RGBLIGHT_STATUS_ANIMATION_TICK (1 << 3)
typedef struct _rgblight_syncinfo_t {
rgblight_config_t config;
rgblight_status_t status;
} rgblight_syncinfo_t;
/* for split keyboard master side */
uint8_t rgblight_get_change_flags(void);
void rgblight_clear_change_flags(void);
void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo);
/* for split keyboard slave side */
void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom);
# endif
# ifdef RGBLIGHT_USE_TIMER
typedef struct _animation_status_t {
uint16_t last_timer;
uint8_t delta; /* mode - base_mode */
bool restart;
union {
uint16_t pos16;
uint8_t pos;
int8_t current_hue;
uint16_t current_offset;
};
} animation_status_t;
extern animation_status_t animation_status;
void rgblight_effect_breathing(animation_status_t *anim);
void rgblight_effect_rainbow_mood(animation_status_t *anim);
void rgblight_effect_rainbow_swirl(animation_status_t *anim);
void rgblight_effect_snake(animation_status_t *anim);
void rgblight_effect_knight(animation_status_t *anim);
void rgblight_effect_christmas(animation_status_t *anim);
void rgblight_effect_rgbtest(animation_status_t *anim);
void rgblight_effect_alternating(animation_status_t *anim);
# endif
#endif // #ifndef RGBLIGHT_H_DUMMY_DEFINE
#endif // RGBLIGHT_H