Overhaul Unicode Common functionality (#4325)

* Standardize the Unicode EEPROM code

* Remove unicode init from process_record_* functions

* Add unicode init to where it belongs: matrix_init_quantum

* Move Unicode proccessing to unicode common

* Add audio feedback to input mode keys to drive konstantin up a wall

* Tap_code cleanup

* Update keycodes

* Update unicode documentation

* Update unicode keycodes for consistency/easier merge

* Add Audio Feedback section

* Remove Functions from feature page

And link to the file instead.  Link to specific lines later on.

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* Because I missed it!

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* SPAAAAAAAAAACing

Co-Authored-By: drashna <drashna@live.com>

* Add BSD for future compatibility

* Thought I fixed that!

Co-Authored-By: drashna <drashna@live.com>

* non-breaking

Co-Authored-By: drashna <drashna@live.com>

* Considered that

Co-Authored-By: drashna <drashna@live.com>

* Yuuup

Co-Authored-By: drashna <drashna@live.com>

* consistency

Co-Authored-By: drashna <drashna@live.com>

* white spaces .... copied from elsewhere

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Update keycode defines

* Fix Linux Song

* Update all of the songs

* Cleanup

* Move and update check to ensure only one unicode method is enabled

* Update quantum/quantum_keycodes.h

* Update documentation

* Wordsmithing and cleanup

* Format unicode_common (#13)

* case alignment

* process_record_unicode_common → process_unicode_common

* Move song arrays into function where they're used, align preprocessor directives

* Swap the order of UC_WIN and UC_BSD

* Update Unicode docs

* Reorder Unicode mode stuff to match the order of input mode constants

* Fix capitalization in doc subtitle

* Readd BSD and OSX_RALT songs

* Reword BSD note in docs

* Readd BSD keycode description

* Reword explanation of input on different platforms

* Steal vomindoraan's input mode documentation

Co-Authored-By: vomindoraan (vomindoraan@gmail.com)

* Willingly give Drashna the rest of my Unicode doc improvements

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* remove merge artifacts

* Unicode common cleanup (#17)

* Standardize the Unicode EEPROM code

* Remove unicode init from process_record_* functions

* Add unicode init to where it belongs: matrix_init_quantum

* Move Unicode proccessing to unicode common

* Add audio feedback to input mode keys to drive konstantin up a wall

* Tap_code cleanup

* Update keycodes

* Update unicode documentation

* Update unicode keycodes for consistency/easier merge

* Add Audio Feedback section

* Remove Functions from feature page

And link to the file instead.  Link to specific lines later on.

* Fix white spaces

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* Because I missed it!

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* SPAAAAAAAAAACing

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Add BSD for future compatibility

* Thought I fixed that!

Co-Authored-By: drashna <drashna@live.com>

* non-breaking

Co-Authored-By: drashna <drashna@live.com>

* Considered that

Co-Authored-By: drashna <drashna@live.com>

* Yuuup

Co-Authored-By: drashna <drashna@live.com>

* consistency

Co-Authored-By: drashna <drashna@live.com>

* white spaces .... copied from elsewhere

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Update keycode defines

* Fix Linux Song

* Update all of the songs

* Cleanup

* Move and update check to ensure only one unicode method is enabled

* Update quantum/quantum_keycodes.h

* Update documentation

* Wordsmithing and cleanup

* Format unicode_common (#13)

* case alignment

* process_record_unicode_common → process_unicode_common

* Move song arrays into function where they're used, align preprocessor directives

* Swap the order of UC_WIN and UC_BSD

* Update Unicode docs

* Reorder Unicode mode stuff to match the order of input mode constants

* Fix capitalization in doc subtitle

* Readd BSD and OSX_RALT songs

* Reword BSD note in docs

* Readd BSD keycode description

* Reword explanation of input on different platforms

* Steal vomindoraan's input mode documentation

Co-Authored-By: vomindoraan (vomindoraan@gmail.com)

* Willingly give Drashna the rest of my Unicode doc improvements

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* Rearrange process_unicode_common functions

* Make Unicode input mode constants (UC_*) an enum

* Simplify unicode_input_start/finish code

* Make the key used for WinCompose configurable

* Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY

* Update Unicode input mode doc

* Add descriptions and rearrange definitions in process_unicode_common.h

* Add registry command to Unicode docs + misc updates

* Reword an explanation in Unicode docs

* Add TODO comment

* Remove trailing whitespace

* Improve Cycling documentation

* Add Unicode Input method Cycling support (#19)

* Standardize the Unicode EEPROM code

* Remove unicode init from process_record_* functions

* Add unicode init to where it belongs: matrix_init_quantum

* Move Unicode proccessing to unicode common

* Add audio feedback to input mode keys to drive konstantin up a wall

* Tap_code cleanup

* Update keycodes

* Update unicode documentation

* Update unicode keycodes for consistency/easier merge

* Add Audio Feedback section

* Remove Functions from feature page

And link to the file instead.  Link to specific lines later on.

* Fix white spaces

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* Because I missed it!

Co-Authored-By: drashna <drashna@live.com>

* Fix spacing

Co-Authored-By: drashna <drashna@live.com>

* SPAAAAAAAAAACing

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Add BSD for future compatibility

* Thought I fixed that!

Co-Authored-By: drashna <drashna@live.com>

* non-breaking

Co-Authored-By: drashna <drashna@live.com>

* Considered that

Co-Authored-By: drashna <drashna@live.com>

* Yuuup

Co-Authored-By: drashna <drashna@live.com>

* consistency

Co-Authored-By: drashna <drashna@live.com>

* white spaces .... copied from elsewhere

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* white spaces

Co-Authored-By: drashna <drashna@live.com>

* Update keycode defines

* Fix Linux Song

* Update all of the songs

* Cleanup

* Move and update check to ensure only one unicode method is enabled

* Update quantum/quantum_keycodes.h

* Update documentation

* Wordsmithing and cleanup

* Format unicode_common (#13)

* case alignment

* process_record_unicode_common → process_unicode_common

* Move song arrays into function where they're used, align preprocessor directives

* Swap the order of UC_WIN and UC_BSD

* Update Unicode docs

* Reorder Unicode mode stuff to match the order of input mode constants

* Fix capitalization in doc subtitle

* Readd BSD and OSX_RALT songs

* Reword BSD note in docs

* Readd BSD keycode description

* Reword explanation of input on different platforms

* Steal vomindoraan's input mode documentation

Co-Authored-By: vomindoraan (vomindoraan@gmail.com)

* Willingly give Drashna the rest of my Unicode doc improvements

* Wordsmithing

Co-Authored-By: drashna <drashna@live.com>

* Rearrange process_unicode_common functions

* Make Unicode input mode constants (UC_*) an enum

* Simplify unicode_input_start/finish code

* Make the key used for WinCompose configurable

* Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY

* Update Unicode input mode doc

* Add descriptions and rearrange definitions in process_unicode_common.h

* Add registry command to Unicode docs + misc updates

* Reword an explanation in Unicode docs

* Add TODO comment

* Add cycle_unicode_input_mode and UNICODE_SELECTED_MODES macro

* Add an option for making cycle changes persistent

* Add debug prints to functions that change input_mode

* Use cycle_unicode_input_mode in whitefox/konstantin

* Add persist_unicode_input_mode function

* Add offset to cycle to allow stepping in reverse

* Add keycodes: UNICODE_MODE_FORWARD, UNICODE_MODE_REVERSE

Aliases: UC_MOD, UC_RMOD (respectively)

* REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts

* Fix wrong constant name

* Revert "REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts"

This reverts commit 42676bf251fc8e3823f5e614dad6e510ba47a2f3.

* Change dprintf text

* Give selected modes priority over EEPROM when !UNICODE_CYCLE_PERSIST

* Remove trailing whitespace

* Cleanup of RALT code and unicode compilation stuff

* Remove else for unicode handling
This commit is contained in:
Drashna Jaelre
2018-12-19 08:39:24 -08:00
committed by MechMerlin
parent 40bf3a2ce9
commit fdeec29636
13 changed files with 321 additions and 157 deletions

View File

@ -95,8 +95,6 @@ void register_ucis(const char *hex) {
bool process_ucis (uint16_t keycode, keyrecord_t *record) {
uint8_t i;
unicode_input_mode_init();
if (!qk_ucis_state.in_progress)
return true;

View File

@ -14,8 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PROCESS_UCIS_H
#define PROCESS_UCIS_H
#pragma once
#include "quantum.h"
#include "process_unicode_common.h"
@ -48,5 +47,3 @@ void qk_ucis_symbol_fallback (void);
void qk_ucis_success(uint8_t symbol_index);
void register_ucis(const char *hex);
bool process_ucis (uint16_t keycode, keyrecord_t *record);
#endif

View File

@ -20,11 +20,9 @@
bool process_unicode(uint16_t keycode, keyrecord_t *record) {
if (keycode > QK_UNICODE && record->event.pressed) {
uint16_t unicode = keycode & 0x7FFF;
unicode_input_mode_init();
unicode_input_start();
register_hex(unicode);
unicode_input_finish();
}
return true;
}

View File

@ -13,12 +13,9 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PROCESS_UNICODE_H
#define PROCESS_UNICODE_H
#pragma once
#include "quantum.h"
#include "process_unicode_common.h"
bool process_unicode(uint16_t keycode, keyrecord_t *record);
#endif

View File

@ -16,98 +16,111 @@
#include "process_unicode_common.h"
#include "eeprom.h"
#include <string.h>
#include <ctype.h>
#include <string.h>
static uint8_t input_mode;
uint8_t mods;
unicode_config_t unicode_config;
#if UNICODE_SELECTED_MODES != -1
static uint8_t selected[] = { UNICODE_SELECTED_MODES };
static uint8_t selected_count = sizeof selected / sizeof *selected;
static uint8_t selected_index;
#endif
void set_unicode_input_mode(uint8_t os_target) {
input_mode = os_target;
eeprom_update_byte(EECONFIG_UNICODEMODE, os_target);
void unicode_input_mode_init(void) {
unicode_config.raw = eeprom_read_byte(EECONFIG_UNICODEMODE);
#if UNICODE_SELECTED_MODES != -1
#if UNICODE_CYCLE_PERSIST
// Find input_mode in selected modes
uint8_t i;
for (i = 0; i < selected_count; i++) {
if (selected[i] == unicode_config.input_mode) {
selected_index = i;
break;
}
}
if (i == selected_count) {
// Not found: input_mode isn't selected, change to one that is
unicode_config.input_mode = selected[selected_index = 0];
}
#else
// Always change to the first selected input mode
unicode_config.input_mode = selected[selected_index = 0];
#endif
#endif
dprintf("Unicode input mode init to: %u\n", unicode_config.input_mode);
}
uint8_t get_unicode_input_mode(void) {
return input_mode;
return unicode_config.input_mode;
}
void unicode_input_mode_init(void) {
static bool first_flag = false;
if (!first_flag) {
input_mode = eeprom_read_byte(EECONFIG_UNICODEMODE);
first_flag = true;
}
void set_unicode_input_mode(uint8_t mode) {
unicode_config.input_mode = mode;
persist_unicode_input_mode();
dprintf("Unicode input mode set to: %u\n", unicode_config.input_mode);
}
void cycle_unicode_input_mode(uint8_t offset) {
#if UNICODE_SELECTED_MODES != -1
selected_index = (selected_index + offset) % selected_count;
unicode_config.input_mode = selected[selected_index];
#if UNICODE_CYCLE_PERSIST
persist_unicode_input_mode();
#endif
dprintf("Unicode input mode cycle to: %u\n", unicode_config.input_mode);
#endif
}
void persist_unicode_input_mode(void) {
eeprom_update_byte(EECONFIG_UNICODEMODE, unicode_config.input_mode);
}
static uint8_t saved_mods;
__attribute__((weak))
void unicode_input_start (void) {
// save current mods
mods = keyboard_report->mods;
void unicode_input_start(void) {
saved_mods = get_mods(); // Save current mods
clear_mods(); // Unregister mods to start from a clean state
// unregister all mods to start from clean state
if (mods & MOD_BIT(KC_LSFT)) unregister_code(KC_LSFT);
if (mods & MOD_BIT(KC_RSFT)) unregister_code(KC_RSFT);
if (mods & MOD_BIT(KC_LCTL)) unregister_code(KC_LCTL);
if (mods & MOD_BIT(KC_RCTL)) unregister_code(KC_RCTL);
if (mods & MOD_BIT(KC_LALT)) unregister_code(KC_LALT);
if (mods & MOD_BIT(KC_RALT)) unregister_code(KC_RALT);
if (mods & MOD_BIT(KC_LGUI)) unregister_code(KC_LGUI);
if (mods & MOD_BIT(KC_RGUI)) unregister_code(KC_RGUI);
switch(input_mode) {
switch (unicode_config.input_mode) {
case UC_OSX:
register_code(KC_LALT);
break;
case UC_OSX_RALT:
register_code(KC_RALT);
register_code(UNICODE_OSX_KEY);
break;
case UC_LNX:
register_code(KC_LCTL);
register_code(KC_LSFT);
register_code(KC_U);
unregister_code(KC_U);
tap_code(KC_U); // TODO: Replace with tap_code16(LCTL(LSFT(KC_U))); and test
unregister_code(KC_LSFT);
unregister_code(KC_LCTL);
break;
case UC_WIN:
register_code(KC_LALT);
register_code(KC_PPLS);
unregister_code(KC_PPLS);
tap_code(KC_PPLS);
break;
case UC_WINC:
register_code(KC_RALT);
unregister_code(KC_RALT);
register_code(KC_U);
unregister_code(KC_U);
tap_code(UNICODE_WINC_KEY);
tap_code(KC_U);
break;
}
wait_ms(UNICODE_TYPE_DELAY);
}
__attribute__((weak))
void unicode_input_finish (void) {
switch(input_mode) {
case UC_OSX:
case UC_WIN:
unregister_code(KC_LALT);
break;
case UC_OSX_RALT:
unregister_code(KC_RALT);
break;
case UC_LNX:
register_code(KC_SPC);
unregister_code(KC_SPC);
break;
void unicode_input_finish(void) {
switch (unicode_config.input_mode) {
case UC_OSX:
unregister_code(UNICODE_OSX_KEY);
break;
case UC_LNX:
tap_code(KC_SPC);
break;
case UC_WIN:
unregister_code(KC_LALT);
break;
}
// reregister previously set mods
if (mods & MOD_BIT(KC_LSFT)) register_code(KC_LSFT);
if (mods & MOD_BIT(KC_RSFT)) register_code(KC_RSFT);
if (mods & MOD_BIT(KC_LCTL)) register_code(KC_LCTL);
if (mods & MOD_BIT(KC_RCTL)) register_code(KC_RCTL);
if (mods & MOD_BIT(KC_LALT)) register_code(KC_LALT);
if (mods & MOD_BIT(KC_RALT)) register_code(KC_RALT);
if (mods & MOD_BIT(KC_LGUI)) register_code(KC_LGUI);
if (mods & MOD_BIT(KC_RGUI)) register_code(KC_RGUI);
set_mods(saved_mods); // Reregister previously set mods
}
__attribute__((weak))
@ -124,13 +137,12 @@ uint16_t hex_to_keycode(uint8_t hex) {
void register_hex(uint16_t hex) {
for(int i = 3; i >= 0; i--) {
uint8_t digit = ((hex >> (i*4)) & 0xF);
register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit));
tap_code(hex_to_keycode(digit));
}
}
void send_unicode_hex_string(const char *str) {
if (!str) { return; } // Safety net
if (!str) { return; }
while (*str) {
// Find the next code point (token) in the string
@ -153,3 +165,61 @@ void send_unicode_hex_string(const char *str) {
str += n; // Move to the first ' ' (or '\0') after the current token
}
}
bool process_unicode_common(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case UNICODE_MODE_FORWARD:
cycle_unicode_input_mode(+1);
break;
case UNICODE_MODE_REVERSE:
cycle_unicode_input_mode(-1);
break;
case UNICODE_MODE_OSX:
set_unicode_input_mode(UC_OSX);
#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_OSX)
static float song_osx[][2] = UNICODE_SONG_OSX;
PLAY_SONG(song_osx);
#endif
break;
case UNICODE_MODE_LNX:
set_unicode_input_mode(UC_LNX);
#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_LNX)
static float song_lnx[][2] = UNICODE_SONG_LNX;
PLAY_SONG(song_lnx);
#endif
break;
case UNICODE_MODE_WIN:
set_unicode_input_mode(UC_WIN);
#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_WIN)
static float song_win[][2] = UNICODE_SONG_WIN;
PLAY_SONG(song_win);
#endif
break;
case UNICODE_MODE_BSD:
set_unicode_input_mode(UC_BSD);
#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_BSD)
static float song_bsd[][2] = UNICODE_SONG_BSD;
PLAY_SONG(song_bsd);
#endif
break;
case UNICODE_MODE_WINC:
set_unicode_input_mode(UC_WINC);
#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_WINC)
static float song_winc[][2] = UNICODE_SONG_WINC;
PLAY_SONG(song_winc);
#endif
break;
}
}
#if defined(UNICODE_ENABLE)
return process_unicode(keycode, record);
#elif defined(UNICODEMAP_ENABLE)
return process_unicode_map(keycode, record);
#elif defined(UCIS_ENABLE)
return process_ucis(keycode, record);
#else
return true;
#endif
}

View File

@ -14,35 +14,71 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PROCESS_UNICODE_COMMON_H
#define PROCESS_UNICODE_COMMON_H
#pragma once
#include "quantum.h"
#ifndef UNICODE_TYPE_DELAY
#define UNICODE_TYPE_DELAY 10
#if defined(UNICODE_ENABLE) + defined(UNICODEMAP_ENABLE) + defined(UCIS_ENABLE) > 1
#error "Cannot enable more than one Unicode method (UNICODE, UNICODEMAP, UCIS) at the same time"
#endif
__attribute__ ((unused))
static uint8_t input_mode;
// Keycodes used for starting Unicode input on different platforms
#ifndef UNICODE_OSX_KEY
#define UNICODE_OSX_KEY KC_LALT
#endif
#ifndef UNICODE_WINC_KEY
#define UNICODE_WINC_KEY KC_RALT
#endif
// Comma-delimited, ordered list of input modes selected for use (e.g. in cycle)
// Example: #define UNICODE_SELECTED_MODES UC_WINC, UC_LNX
#ifndef UNICODE_SELECTED_MODES
#define UNICODE_SELECTED_MODES -1
#endif
// Whether input mode changes in cycle should be written to EEPROM
#ifndef UNICODE_CYCLE_PERSIST
#define UNICODE_CYCLE_PERSIST true
#endif
// Delay between starting Unicode input and sending a sequence, in ms
#ifndef UNICODE_TYPE_DELAY
#define UNICODE_TYPE_DELAY 10
#endif
enum unicode_input_modes {
UC_OSX, // Mac OS X using Unicode Hex Input
UC_LNX, // Linux using IBus
UC_WIN, // Windows using EnableHexNumpad
UC_BSD, // BSD (not implemented)
UC_WINC, // Windows using WinCompose (https://github.com/samhocevar/wincompose)
UC__COUNT // Number of available input modes (always leave at the end)
};
typedef union {
uint32_t raw;
struct {
uint8_t input_mode : 8;
};
} unicode_config_t;
extern unicode_config_t unicode_config;
void set_unicode_input_mode(uint8_t os_target);
uint8_t get_unicode_input_mode(void);
void unicode_input_mode_init(void);
uint8_t get_unicode_input_mode(void);
void set_unicode_input_mode(uint8_t mode);
void cycle_unicode_input_mode(uint8_t offset);
void persist_unicode_input_mode(void);
void unicode_input_start(void);
void unicode_input_finish(void);
void register_hex(uint16_t hex);
void send_unicode_hex_string(const char *str);
#define UC_OSX 0 // Mac OS X
#define UC_LNX 1 // Linux
#define UC_WIN 2 // Windows 'HexNumpad'
#define UC_BSD 3 // BSD (not implemented)
#define UC_WINC 4 // WinCompose https://github.com/samhocevar/wincompose
#define UC_OSX_RALT 5 // Mac OS X using Right Alt key for Unicode Compose
bool process_unicode_common(uint16_t keycode, keyrecord_t *record);
#define UC_BSPC UC(0x0008)
#define UC_SPC UC(0x0020)
#define UC_EXLM UC(0x0021)
@ -147,5 +183,3 @@ void send_unicode_hex_string(const char *str);
#define UC_RCBR UC(0x007D)
#define UC_TILD UC(0x007E)
#define UC_DEL UC(0x007F)
#endif

View File

@ -45,13 +45,12 @@ __attribute__((weak))
void unicode_map_input_error() {}
bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
unicode_input_mode_init();
uint8_t input_mode = get_unicode_input_mode();
if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) {
const uint32_t* map = unicode_map;
uint16_t index = keycode - QK_UNICODE_MAP;
uint32_t code = pgm_read_dword(&map[index]);
if (code > 0xFFFF && code <= 0x10ffff && (input_mode == UC_OSX || input_mode == UC_OSX_RALT)) {
if (code > 0xFFFF && code <= 0x10ffff && input_mode == UC_OSX) {
// Convert to UTF-16 surrogate pair
code -= 0x10000;
uint32_t lo = code & 0x3ff;
@ -60,7 +59,7 @@ bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
register_hex32(hi + 0xd800);
register_hex32(lo + 0xdc00);
unicode_input_finish();
} else if ((code > 0x10ffff && (input_mode == UC_OSX || input_mode == UC_OSX_RALT)) || (code > 0xFFFFF && input_mode == UC_LNX)) {
} else if ((code > 0x10ffff && input_mode == UC_OSX) || (code > 0xFFFFF && input_mode == UC_LNX)) {
// when character is out of range supported by the OS
unicode_map_input_error();
} else {

View File

@ -14,12 +14,10 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PROCESS_UNICODEMAP_H
#define PROCESS_UNICODEMAP_H
#pragma once
#include "quantum.h"
#include "process_unicode_common.h"
void unicode_map_input_error(void);
bool process_unicode_map(uint16_t keycode, keyrecord_t *record);
#endif