Commit Graph

306 Commits

Author SHA1 Message Date
Fred Sundvik
e01b4c3fd9 Most ergodox keymaps compiles on Infinity
There are linker errors due to missing led funcitonality though
2016-07-29 20:48:20 +03:00
Gergely Nagy
b21e8b97ac tap-dance: Add some debugging support
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-07-27 14:49:19 +02:00
Jordi Orlando
ea2d2f5d58 Simplify HSV->RGB calculation
De-dupe repeated code
2016-07-26 15:31:22 -05:00
Jordi Orlando
899c88cd8b Increament -> increment 2016-07-26 14:46:30 -05:00
Jordi Orlando
3a860c4bc2 Clean up rgblight.c
Fix formatting issues, clarify comments
2016-07-26 14:43:45 -05:00
Jack Humbert
f9aadd17e8 Merge pull request #558 from lindhe/master
Fix misspelled command in Norwegian helper
2016-07-25 11:16:54 -04:00
Andreas Lindhé
283ebbe142 Change Nordic ampersand code to match the English
Changed from "NO_AMP" to "NO_AMPR" since the KC one is "KC_AMPR"
2016-07-25 12:50:56 +02:00
Andreas Lindhé
b6fa762234 Fix misspelled command in Norwegian helper 2016-07-25 11:29:54 +02:00
Jack Humbert
8b94e26d7c Fixes midi functionality 2016-07-24 22:07:43 -04:00
Jack Humbert
24bd931962 Merge pull request #552 from robertdale/music-play-fix
Fixes issue #551 - ensure there's a recording to play before playing
2016-07-24 21:58:01 -04:00
Jack Humbert
41f15d8c34 Merge pull request #550 from Darthabel/fix_bepo
Fix some errors in bepo mapping
2016-07-24 21:57:38 -04:00
Robert Dale
3ea738e450 ensure there's a recording to play before playing; also enables the LGUI button to play a tone 2016-07-24 10:00:39 -04:00
Vivien Alger
7b4d30ee50 Fix some errors in bepo mapping 2016-07-24 10:57:49 +02:00
Gergely Nagy
44e16ffc80 tap-dance: Code cleanup
Removes a number of duplicated code, by passing actions around instead
of keycodes, so the various dance action functions do not have to look
up the action, but the caller does that for them.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-07-22 09:10:17 +02:00
Gergely Nagy
ce8cc9219f tap-dance: Support user_data for the callbacks
Refactored the code a little, so all callbacks now receive a `user_data`
pointer, which can be anything. As an example, the key pairs from
`ACTION_TAP_DANCE_DOUBLE` now use this, and custom, built-in functions.

This makes it easier to extend the tap dance functionality, and also
simplifies the code a little.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-07-22 09:10:17 +02:00
Gergely Nagy
70e42489de tap-dance: Support for holding keys
With this change, tap dance will now store the pressed state of the
tap-dance key, and allow one to make an action sooner, while the key is
still held, and only unregister when the key is released.

The registration must happen in the `on_dance_finished` callback, while
unregistering goes to `on_reset`. The surrounding code makes sure not to
call either multiple times.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-07-22 09:10:17 +02:00
Jack Humbert
940358ed4f Merge pull request #518 from jakllsch/upstream
keymap_extras changes
2016-07-21 20:56:54 -04:00
Pavlos Vinieratos
4e6a8627d8 add a couple of comments 2016-07-19 18:18:57 +02:00
Pavlos Vinieratos
d5daec2a58 on_each_tap_fn is called on tap down and tap up 2016-07-19 18:18:57 +02:00
Pavlos Vinieratos
dda2fd6ff3 in the default case, it should be called if there is actually a tap
dance happening, and in the normal case, it should be called when the
tap down is happening.
2016-07-18 23:34:02 +02:00
Pavlos Vinieratos
d3091faf36 change naming, and remove extraneous definition 2016-07-17 08:28:03 +02:00
Pavlos Vinieratos
f3b56701ed add an anyway and a reset callback
when using tap dance, we have the `regular` callback that is called on
the last tap. this commit adds an `anyway` callback that is called on
every tap, and a `reset` callback that is called on reset of the tap
dance taps.
2016-07-16 00:04:12 +02:00
Pavlos Vinieratos
1a7e954f9f in case its NULL 2016-07-16 00:04:12 +02:00
Jonathan A. Kollasch
4278d88615 keymap_dvorak.h: add missing shifted keys, fix whitespace 2016-07-14 11:32:43 -05:00
Jonathan A. Kollasch
25938a09a6 extra_keymaps: use RALT() instead of 0x1400 for AltGr 2016-07-14 11:13:35 -05:00
Jonathan A. Kollasch
010dd13084 keymap_extras: add newline at end of files 2016-07-14 11:10:05 -05:00
Pavlos Vinieratos
a28a6e5b79 extract reset keyboard into a function
that makes it easy to call reset_keyboard() from a function in a keymap
2016-07-13 16:38:02 +02:00
Jack Humbert
a998a48673 Merge pull request #477 from Smilliam/master
Canceling Space Cadet state with opposite shift key
2016-07-11 09:14:43 -04:00
Smilliam
b12fe6abb2 Made rollover behavior for space cadet optional 2016-07-10 19:04:01 -07:00
TerryMathews
f7a8682226 Move return out of event if block
According to Jack, this makes the return case not be processed. Doesn't
break anything in the firmware.
2016-07-08 03:32:28 -04:00
TerryMathews
50c686587e Create keycodes for RGB control functions
Moves RGB controls out of the macro function and assigns them their own
keycodes:
RGB_TOG (toggle on/off)
RGB_MOD (mode step)
RGB_HUI (increase hue)
RGB_HUD (decrease hue)
RGB_SAI (increase saturation)
RGB_SAD (decrease saturation)
RGB_VAI (increase brightness)
RGB_VAD (decrease brightness)
2016-07-07 23:34:33 -04:00
Fred Sundvik
9870082a06 Fix the range for consumer keys 2016-07-07 19:48:39 +03:00
Jack Humbert
c1dfb636ef fixes quantum template (actually) 2016-07-07 12:22:10 -04:00
Jack Humbert
57e08eb8ba updates rgblight implementation, makes non-timer stuff compatible with audio 2016-07-07 11:33:34 -04:00
Jack Humbert
ad43d450ca Merge pull request #490 from fredizzimo/integrate_visualizer
Integrate visualizer for ChibiOS and Infinity Ergodox
2016-07-07 09:59:33 -04:00
Jack Humbert
589df84d6c corrects quantum template 2016-07-07 09:58:44 -04:00
Fred Sundvik
caedec92d2 Move the visualizer_user file to keymap folder
Also rename it to visualizer.c
2016-07-07 14:42:16 +03:00
Fred Sundvik
aaac254ebc Delete lcd_backlight_hal.c
The functionality can now be found in the infinity_erogodox.c file
instead.
2016-07-07 14:29:53 +03:00
Fred Sundvik
dae7c9bfb3 Fix the SERIAL_LINK_ENABLE macro in Visualizer
Rename from USE_SERIAL_LINK -> SERIAL_LINK_ENABLE
2016-07-07 14:12:56 +03:00
Fred Sundvik
7229751ba9 Fix visualizer crash at startup
Visualizer and serial link initialized in the wrong order.
The LED_ENABLED define wasn't set properly
uGfx is always initialized
2016-07-07 14:01:20 +03:00
Fred Sundvik
07d0d5cbe4 Makefile fixes and update of Visualizer 2016-07-07 12:46:10 +03:00
Jack Humbert
a4bf46f9b1 default keymap, reset sorted out for now, added serial to makefile 2016-07-06 22:48:19 -04:00
Fred Sundvik
70797bb8f2 Makefile changes and files to compile Visualizer 2016-07-07 00:20:20 +03:00
Fred Sundvik
6c29655790 Merge commit '73d890a2c9c34b905cd5e74e7146fdd4578dcb96' into add_visualizer 2016-07-06 20:30:58 +03:00
Fred Sundvik
f727801bc6 Delete .gitmodules from visualizer 2016-07-06 20:17:16 +03:00
Fred Sundvik
9f33a5593c Add 'quantum/visualizer/' from commit 'bde869aa7ec8601459bc63b9636081d21108d1be'
git-subtree-dir: quantum/visualizer
git-subtree-mainline: 19f480992c
git-subtree-split: bde869aa7e
2016-07-06 20:15:45 +03:00
Jack Humbert
c6d671e54c Merge pull request #482 from fredizzimo/serial_link
Add serial link library
2016-07-06 08:56:57 -04:00
Fred Sundvik
d5e7603d55 Remove extra serial_link subdirectory 2016-07-06 13:26:20 +03:00
Fred Sundvik
c5bf090d16 Remove CGreen make files 2016-07-06 13:10:30 +03:00
Fred Sundvik
3ac52b2e76 Remove serial_link .gitignore and .gitmodules 2016-07-06 13:09:51 +03:00
Jack Humbert
3577e26fd9 fix/annotate wait_us lines 2016-07-06 00:24:31 -04:00
Fred Sundvik
639cdd363e Add 'quantum/serial_link/' from commit 'a20d513e3cdacbf6e0e70a80402497ad10166434'
git-subtree-dir: quantum/serial_link
git-subtree-mainline: 7d28d6a7bc
git-subtree-split: a20d513e3c
2016-07-05 23:27:47 +03:00
Jack Humbert
421ff74e0c Merge pull request #471 from Chipairon/patch-1
Fix for '~' in spanish layout
2016-07-05 11:05:14 -04:00
Smilliam
6b0c9cc905 fixed indentation. 2016-07-04 19:58:26 -07:00
Smilliam
1412076df6 Allow Space Cadet state to be canceled by alternate Shift key
Allows you to press RSHIFT to cancel the insertion of a "(" when holding down LSHIFT. Alternatively, allows you to press LSHIFT to cancel the insertion of a ")" when holding down RSHIFT. This change enables you to renege from outputting a character should you press a shift key erroneously.
2016-07-04 19:56:08 -07:00
Jack Humbert
8e88d55bfd reverts #343 for the most part (#474) 2016-07-04 11:45:58 -04:00
Rubén Díaz-Jorge
132c047469 Fix for '~' in spanish layout 2016-07-02 10:26:04 +02:00
fredizzimo
4d4f7684e6 Add ChibiOS support for QMK (#465)
* Modularity and gcc warnings fixes.

* Add ChibiOS support (USB stack + support files).

* Make usb_main more USB_DRIVER #define independent.

* Move chibios to tool.

* Implement jump-to-bootloader.

* Small updates.

* Fix bootloader-jump compiling.

* Move AVR specific sleep_led.c into avr.

* Add basic sleep_led for chibios.

* Update chibios README.

* NKRO fixes.

* Rename some Makefile defines.

* Move STM32 bootloader address config to separate .h file.

* Add ARM Teensies bootloader code.

* Fix chibios/usb_main GET_REPORT handing.

* Add missing #include to keymap.c.

* Make bootmagic.c code portable (_delay_ms -> wait_ms).

* Move declaration of keymap_config.

Should really not declare variables in .h files - since it's included
in different .c files, a proper linker then complains that the same
variable is declared more than once (once for each .c file that the
offending .h is included in).

* Add eeprom support for chibios/kinetis.

* Rename chibios example keyboard.

* Move chibios/cortex selection to local Makefiles.

* Chibios: use WFI in idle. WIP suspend stuff.

* ChibiOS/kinetis: sending remote wakeup.

* ChibiOS/STM32: send remote wakeup.

* Fix report size of boot protocol.

* Fix drop key stroke

Keyboard report should be checked if its transfer finishs successfully.
Otherwise key stroke can be missing when other key event occurs
before the last report transfer is done.

Boot protocol 10ms interval probably causes this problem in case
it receives key events in a row within the period. NKRO protocol
suffers less or nothing due to its interval 1ms.

* Chibios/usb_main: rename a variable for clarity.

* Add correct chibios/bootloader_jump for infinity KB.

* ChibiOS: make reset request more CMSISy.

* Chibios: Add breathing sleep LED on Kinetis MCUs.

* ChibiOS: Update infinity bootloader code to match updated ChibiOS.

* ChibiOS: prettify/document sleep_led code.

* Chibios: Remove the wait in the main loop.

* Add maple mini code.

* Do timeout when writing to CONSOLE EP queue.

Fixes TMK bug #266.

* Chibios: add 'core/protocol' to the makefiles' search path.

* Chibios: Update to new USB API.

* Chibios: add more guards for transmitting (fix a deadlock bug).

* Add update for chibios in README

* Chibios: Fix a HardFault bug (wait after start).

* Chibios: cleanup usb_main code.

* Chibios: Revert common.mk change (fix AVR linking problem).

* core: Fix chibios user compile options

Compile options can be defined in project Makefile such as UDEFS, UADEFS, UINCDIR, ULIBDIR and ULIBS.

* Sysv format for ChibiOS arm-none-eabi-size

Some new patches to ChibiOS puts heap as it's own section. So the
berkeley format is now useless, as the heap will be included in the
BSS report. The sysv format displays the bss size correctly.

* Fix hard-coded path of CHIBIOS

* Add support for new version of ChibiOS and Contrib

The Kinetis support has moved to a separate Contrib repository in
the newest version of Chibios. There has also been some structure
changes. So this adds support for those, while maintaining back-
wards compability.

* Update ChibiOS instructions

* Chibios: implement sleep LED for STM32.

* Chibios: Update the main chibios README.

* Chibios: fix STM32_BOOTLOADER_ADDRESS name.

* Chibios: make the default bootloader_jump redefinable (weak).

* Chibios: disable LTO (link-time optimisation).

With LTO enabled, sometimes things fail for mysterious reasons
(e.g. bootloader jump on WF with LEDs enabled), just because the
linker optimisation is too aggressive.

* Chibios: add default location for chibios-contrib.

* ChibiOS: update mk to match chibios/master.

* ChibiOS: update instructions.md.

* Add chibi_onekey example.

* Add comments to chibi_onekey Makefile.

* Rename some Makefile defines.

* Move STM32 bootloader address config to separate .h file.

* Rename chibios example keyboard.

* Move chibios/cortex selection to local Makefiles.

* Add Teensy LC onekey example.

* Chibios: use WFI in idle. WIP suspend stuff.

* Update chibi/teensy instructions.

* Update chibios/Teensy instructions.

* Add infinity_chibios

* Add keymap_hasu.c

* Infinity_chibios: select correct bootloader_jump.

* Infinity_chibios: improve comments.

* Add generic STM32F103C8T6 example.

* Add maple mini code.

* STM32F103x fixes.

* Add maple mini pinout pic.

* Chibios: updates for 3.0.4 git.

* Chibios: rename example stm32_onekey -> stm32_f072_onekey.

* Chibios: add makefiles for Teensy 3.x examples.

* Chibios: update Teensy 3.x instructions.

* Chibios: Tsy LC is cortex-m0plus.

* Chibios: add more guards for transmitting (fix a deadlock bug).

* Change README for chibios

* Chibios: update examples to current chibios git.

Match the changes in mainline chibios:
 - update chconf.h
 - update supplied ld scripts structure
 - update Teensy instructions (switch to official
    chibios and introduce contrib)

* Add ChibiOS and ChibiOS-Contrib submodules

Also fix the makefile path for them.

* Moves chibios keyboards to keyboards folder

* First version of ChibiOS compilation

Only the stm32_f072_onkey keyboard is ported at the moment. It
compiles, but still doesn't link.

* More chibios fixes

It now compiles without warnings and links

* Move the teensy_lc_onekey to the keyboards folder

* Clean up the make file rule structure

* Remove keymap_fn_to_action

* Update more ChibiOS keyboards to QMK

Most of them does not compile at the moment though.

* Use older version of Chibios libraries

The newest ones have problems with compilation

* Remove USB_UNCONFIGURED event

It isn't present in the older version of ChibiOS

* Fix the infinity_chibios compilation

* Fix potentially uninitialized variable

* Add missing include

* Fix the ChibiOS makefile

* Fix some Chibios keyboard compilation

* Revert the rules.mk file back to master version

* Combine the chibios and AVR makefiles

With just the required overrides in the respective platform
specific one.

* Slight makefile restrucuring

Platform specific compiler options

* Move avr specific targets out of the main rules

* Fix ChibiOS objcopy

The ChibiOS objcopy needs different parameters, so the parameters
are moved to the corresponding platform rule file

* Fix the objcopy for real this time

The comands were moved around, so chibios used avr and the ohter
way around.

Also change the objsize output format

* Fix the thumb flags

* Fix the infinity hasu keymap

* Per platform cpp flags

* Add gcc-arm-none-eabi package to travis

* Add arm-none-eabi-newlib to travis

* Fix the name of the libnewlib-arm-none-eabi lib

* Fix the ChibiOS paths

So that they are properly relative, and builds don't generate
extra folders

* Fix the board path of stm32_f103_onekey

* Only consider folders with Makefiles as subproject
2016-07-01 10:04:53 -04:00
Jack Humbert
8125cdb88c gets rid of rand warning [skip ci] 2016-06-29 18:36:52 -04:00
Jack Humbert
60fd885a6e rand supports other chips 2016-06-29 18:35:29 -04:00
Jack Humbert
197f152dee adds random base64 character generator 2016-06-29 18:29:20 -04:00
Jack Humbert
65faab3b89 Moves features to their own files (process_*), adds tap dance feature (#460)
* non-working commit

* working

* subprojects implemented for planck

* pass a subproject variable through to c

* consolidates clueboard revisions

* thanks for letting me know about conflicts..

* turn off audio for yang's

* corrects starting paths for subprojects

* messing around with travis

* semicolon

* travis script

* travis script

* script for travis

* correct directory (probably), amend files to commit

* remove origin before adding

* git pull, correct syntax

* git checkout

* git pull origin branch

* where are we?

* where are we?

* merging

* force things to happen

* adds commit message, adds add

* rebase, no commit message

* rebase branch

* idk!

* try just pull

* fetch - merge

* specify repo branch

* checkout

* goddammit

* merge? idk

* pls

* after all

* don't split up keyboards

* syntax

* adds quick for all-keyboards

* trying out new script

* script update

* lowercase

* all keyboards

* stop replacing compiled.hex automatically

* adds if statement

* skip automated build branches

* forces push to automated build branch

* throw an add in there

* upstream?

* adds AUTOGEN

* ignore all .hex files again

* testing out new repo

* global ident

* generate script, keyboard_keymap.hex

* skip generation for now, print pandoc info, submodule update

* try trusty

* and sudo

* try generate

* updates subprojects to keyboards

* no idea

* updates to keyboards

* cleans up clueboard stuff

* setup to use local readme

* updates cluepad, planck experimental

* remove extra led.c [ci skip]

* audio and midi moved over to separate files

* chording, leader, unicode separated

* consolidate each [skip ci]

* correct include

* quantum: Add a tap dance feature (#451)

* quantum: Add a tap dance feature

With this feature one can specify keys that behave differently, based on
the amount of times they have been tapped, and when interrupted, they
get handled before the interrupter.

To make it clear how this is different from `ACTION_FUNCTION_TAP`, lets
explore a certain setup! We want one key to send `Space` on single tap,
but `Enter` on double-tap.

With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and
has the problem that when the sequence is interrupted, the interrupting
key will be send first. Thus, `SPC a` will result in `a SPC` being sent,
if they are typed within `TAPPING_TERM`. With the tap dance feature,
that'll come out as `SPC a`, correctly.

The implementation hooks into two parts of the system, to achieve this:
into `process_record_quantum()`, and the matrix scan. We need the latter
to be able to time out a tap sequence even when a key is not being
pressed, so `SPC` alone will time out and register after `TAPPING_TERM`
time.

But lets start with how to use it, first!

First, you will need `TAP_DANCE_ENABLE=yes` in your `Makefile`, because
the feature is disabled by default. This adds a little less than 1k to
the firmware size. Next, you will want to define some tap-dance keys,
which is easiest to do with the `TD()` macro, that - similar to `F()`,
takes a number, which will later be used as an index into the
`tap_dance_actions` array.

This array specifies what actions shall be taken when a tap-dance key is
in action. Currently, there are two possible options:

* `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when
  tapped once, `kc2` otherwise.
* `ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in
  the user keymap - with the current state of the tap-dance action.

The first option is enough for a lot of cases, that just want dual
roles. For example, `ACTION_TAP_DANCE(KC_SPC, KC_ENT)` will result in
`Space` being sent on single-tap, `Enter` otherwise.

And that's the bulk of it!

Do note, however, that this implementation does have some consequences:
keys do not register until either they reach the tapping ceiling, or
they time out. This means that if you hold the key, nothing happens, no
repeat, no nothing. It is possible to detect held state, and register an
action then too, but that's not implemented yet. Keys also unregister
immediately after being registered, so you can't even hold the second
tap. This is intentional, to be consistent.

And now, on to the explanation of how it works!

The main entry point is `process_tap_dance()`, called from
`process_record_quantum()`, which is run for every keypress, and our
handler gets to run early. This function checks whether the key pressed
is a tap-dance key. If it is not, and a tap-dance was in action, we
handle that first, and enqueue the newly pressed key. If it is a
tap-dance key, then we check if it is the same as the already active
one (if there's one active, that is). If it is not, we fire off the old
one first, then register the new one. If it was the same, we increment
the counter and the timer.

This means that you have `TAPPING_TERM` time to tap the key again, you
do not have to input all the taps within that timeframe. This allows for
longer tap counts, with minimal impact on responsiveness.

Our next stop is `matrix_scan_tap_dance()`. This handles the timeout of
tap-dance keys.

For the sake of flexibility, tap-dance actions can be either a pair of
keycodes, or a user function. The latter allows one to handle higher tap
counts, or do extra things, like blink the LEDs, fiddle with the
backlighting, and so on. This is accomplished by using an union, and
some clever macros.

In the end, lets see a full example!

```c
enum {
 CT_SE = 0,
 CT_CLN,
 CT_EGG
};

/* Have the above three on the keymap, TD(CT_SE), etc... */

void dance_cln (qk_tap_dance_state_t *state) {
  if (state->count == 1) {
    register_code (KC_RSFT);
    register_code (KC_SCLN);
    unregister_code (KC_SCLN);
    unregister_code (KC_RSFT);
  } else {
    register_code (KC_SCLN);
    unregister_code (KC_SCLN);
    reset_tap_dance (state);
  }
}

void dance_egg (qk_tap_dance_state_t *state) {
  if (state->count >= 100) {
    SEND_STRING ("Safety dance!");
    reset_tap_dance (state);
  }
}

const qk_tap_dance_action_t tap_dance_actions[] = {
  [CT_SE]  = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT)
 ,[CT_CLN] = ACTION_TAP_DANCE_FN (dance_cln)
 ,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg)
};
```

This addresses #426.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* hhkb: Fix the build with the new tap-dance feature

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* tap_dance: Move process_tap_dance further down

Process the tap dance stuff after midi and audio, because those don't
process keycodes, but row/col positions.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* tap_dance: Use conditionals instead of dummy functions

To be consistent with how the rest of the quantum features are
implemented, use ifdefs instead of dummy functions.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* Merge branch 'master' into quantum-keypress-process

# Conflicts:
#	Makefile
#	keyboards/planck/rev3/config.h
#	keyboards/planck/rev4/config.h

* update build script
2016-06-29 17:49:41 -04:00
Jack Humbert
215c2119af Implements subprojects and updates projects for this (#459)
* non-working commit

* working

* subprojects implemented for planck

* pass a subproject variable through to c

* consolidates clueboard revisions

* thanks for letting me know about conflicts..

* turn off audio for yang's

* corrects starting paths for subprojects

* messing around with travis

* semicolon

* travis script

* travis script

* script for travis

* correct directory (probably), amend files to commit

* remove origin before adding

* git pull, correct syntax

* git checkout

* git pull origin branch

* where are we?

* where are we?

* merging

* force things to happen

* adds commit message, adds add

* rebase, no commit message

* rebase branch

* idk!

* try just pull

* fetch - merge

* specify repo branch

* checkout

* goddammit

* merge? idk

* pls

* after all

* don't split up keyboards

* syntax

* adds quick for all-keyboards

* trying out new script

* script update

* lowercase

* all keyboards

* stop replacing compiled.hex automatically

* adds if statement

* skip automated build branches

* forces push to automated build branch

* throw an add in there

* upstream?

* adds AUTOGEN

* ignore all .hex files again

* testing out new repo

* global ident

* generate script, keyboard_keymap.hex

* skip generation for now, print pandoc info, submodule update

* try trusty

* and sudo

* try generate

* updates subprojects to keyboards

* no idea

* updates to keyboards

* cleans up clueboard stuff

* setup to use local readme

* updates cluepad, planck experimental

* remove extra led.c [ci skip]

* disable power up for now

* config files updates

* makefile updates

* .h file updates, config tuning

* disable audio for yang
2016-06-29 16:21:41 -04:00
Jack Humbert
00dcac7270 updates planck macros to keycodes, prototype fn_actions 2016-06-26 14:08:11 -04:00
Jack Humbert
b68b722325 updates ez's matrix to spec 2016-06-23 23:14:21 -04:00
Jack Humbert
13bb6b4b7f Backlight abstraction and other changes (#439)
* redoes matrix pins, abstracts backlight code for B5,6,7

* slimming down keyboard stuff, backlight breathing implemented

* don't call backlight init when no pin

* cleans up user/kb/quantum calls, keyboard files

* fix pvc atomic

* replaces CHANNEL with correct var in breathing

* removes .hexs, updates readmes, updates template

* cleans-up clueboards, readmes to lowercase

* updates readme
2016-06-23 22:18:20 -04:00
Jack Humbert
98f0807359 increase leader seq size to 5 2016-06-21 22:55:54 -04:00
Jack Humbert
649b33d778 Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)
* fixes from tmk's repo

* rename keyboard to keyboards
2016-06-21 22:39:54 -04:00
Jack Humbert
e329729d3a adds fuse settings for atmega32u4, fixes keymap_extras includes 2016-06-21 18:32:28 -04:00
Jack Humbert
1a0bac8bcc Warning reductions (#430)
Warning reductions
2016-06-21 17:42:29 -04:00
Jack Humbert
80c8705419 reduces rgblight warnings, integrates completely (#428) 2016-06-21 12:53:21 -04:00
Jack Humbert
a8375fa15a updates all config.h and Makefiles to correct references, text 2016-06-21 10:21:43 -04:00
Jack & Erez
76076db725 [Jack & Erez] Fixes Space Cadet right shift 2016-06-20 22:36:36 -04:00
Jack Humbert
db32864ce7 Cleans up quantum/keymap situation, removes extra lufa folders (#416)
* sorts out keycodes

* move midi around

* remove mbed

* replaces keymap with qmk/keymap_common

* fixes keymap.h

* keymap, config, quantum rearrange

* removes unneeded lufa stuff
2016-06-18 14:30:24 -04:00
Jack Humbert
008c8d54a0 adds power_up to quantum's matrix file 2016-06-17 22:09:59 -04:00
Jack Humbert
b70248fa21 addresses #369 2016-06-17 21:42:59 -04:00
Jack Humbert
d9e4dad0a8 Makefile redo & other features (#395)
* .build containment implemented

* no destructive variable setting - builds in either folder

* make from 3 places

* cleans before each build
* make from root with keyboard=keyboard, keymap=keymap
* make from keyboard/keyboard with keymap=keymap
* make from keymaps/keymap
* only implemented on planck

* adds color diag to avr-gcc

* makefiles for all plancks, clean-up

* quick build-all makefile for plancks

* reformatting of make output (colors)

* color toggle, tmk path corrections

* correct if statement for color

* move config.h to main makefile, updates preonic, atomic

* format update, all keyboards targets

* makefile optional for build all target, alps and arrow_pad updated

* alps updated

* make planck default, trying out travis recipe for all-keyboards

* all-keymaps target, different travis recipe

* updates alps64

* updates keyboards to new format

* updates clue* projects

* all projects updated, specialise EZ .hex, let .hex through

* updates travis

* automatically find root, keyboard, keymap

* silent echo, cleaned-up mass make output

* updates all keyboards' .hex files except EZ

* Rename Bantam44.c to bantam44.c

* Rename Bantam44.h to bantam44.h

* nananana

* adds six key keyboard

* does same to ez as rest

* updates send_string example

* brings ergodox_ez up to date

* updates template/new project script

* adds sixkeyboard

* adds readme for sixkeyboard

* adds sixkeyboard to travis

* filenames, gitignore mess

* define clock prescaler stuff manually

* make quick, size test example

* documentation and dfu-no-build
2016-06-11 13:31:31 -04:00
Eric Tang
794aed37a0 Improve string sending (#376) 2016-06-03 15:48:40 -04:00
Jack Humbert
4635b44533 new line/tab in send_string 2016-06-01 23:00:55 -04:00
Jack Humbert
1c9f33c06a adds send_string functionality (string macros) 2016-06-01 22:50:01 -04:00
Jack Humbert
a53bc24c4d makes .SILENT (less verbose) by default - override with VERBOSE=1
also took out some @echo newlines to make things a bit cleaner
2016-05-28 15:33:08 -04:00
Jack Humbert
17977a7e24 process_record implementation (non-breaking for process_action ATM) 2016-05-28 15:22:30 -04:00
Jack Humbert
38987d4c15 updates quantum template to prevent backlight conflicts 2016-05-28 12:05:17 -04:00
Jack Humbert
de57799530 brings alps64 up-to-date (needs testing) 2016-05-28 11:56:06 -04:00
Jack Humbert
209ee3cd05 removes duplicate double quote and odd whitespace 2016-05-26 17:14:01 -04:00
Nathan Sharfi
9d6debd9b2 Add double quote for everyone; update Zweihander 2016-05-25 17:25:04 -07:00
Erez Zukerman
8bc69afc63 [Erez & Jack] Optimizes shift_interrupted array 2016-05-24 23:48:46 -04:00
Erez Zukerman
1237025963 [Erez & Jack] Packages Space Cadet shifts into keycodes 2016-05-24 23:43:58 -04:00
Jack Humbert
287eb7ad14 Converted audio play functions to *_user (#349)
* Updated personal layouts

* tweaked personal

* Nightly - Audio Cleanup

Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP

* nightly - collapsed code

* Added check for note playing to LEDs

* Usability tweaks

* TWEAE

* nightly

added extra kcs to keymap common

* turned on Plank audio

* Added backlight breathing to atomic

* reverted accidental merge

* Added music and audio toggles to Quantum.c

* Redid the audio callbacks

* Adjusted default planck layout to use the user tone naming

* tabs to spaces

* Rewrote the ALL recipe to allow for faster parallel make

* tabs to spaces

* Renamed custom event functions to be 'startup_user' and 'shutdown_user'. Also moved the prototypes around.

* Tweaked pvc atomic layout to work with the pvc planck.

* updates midi scale calling
2016-05-24 11:56:53 -04:00
Eric Tang
1ae6011cef Clean up #343's code (#348) 2016-05-24 11:44:40 -04:00
Eric Tang
aaa758f1d3 Optimize matrix scanning (#343) 2016-05-23 23:42:21 -04:00
purpleP
0275d444d7 fixed small bug with AUDIO_ENABLED (#339) 2016-05-19 08:36:28 -04:00
Jack Humbert
b732b79b49 adapts unicode to quantum.c (#333)
* Unicode

to have unicode input you need to:

- set your OS input method to UNICODE if needed
- enable unicode in your makefile
- copy the action_function from
keyboard/planck/keymaps/unicode/unicode.c to your keymap.c
set the target OS method in your keymap.c: void matrix_init_user() {
set_unicode_mode(UC_OSX); } you can then switch when you want with:
set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX);
set_unicode_mode(UC_WIN);
put some unicode codes in your keymap like so: UC(0x0061)
I did change the bit mask in quantum/keymap_common.c and .h
I’m afraid we will need uint32 to get a total support for all unicode
tables or relocate the handler as @mbarkhau did.

* rearranges keycode values, hooks-up unicode

* removes extra lalt ref

* adds unicode shortcuts and example
2016-05-18 23:47:16 -04:00
Jack Humbert
0428214b90 adds music and audio toggles (#337)
* Updated personal layouts

* tweaked personal

* Nightly - Audio Cleanup

Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP

* nightly - collapsed code

* Added check for note playing to LEDs

* Usability tweaks

* TWEAE

* nightly

added extra kcs to keymap common

* turned on Plank audio

* Added backlight breathing to atomic

* reverted accidental merge

* Added music and audio toggles to Quantum.c

* Redid the audio callbacks

* music/audio_on_user
2016-05-18 23:14:00 -04:00
heartsekai
465aabe11d Added Swiss-German keymap. (#335) 2016-05-18 15:22:04 -04:00
Jack Humbert
fde477a927 updates midi functionality (#331)
* implements leader key for planck experimental

* allows override of leader timeout

* adds ability to use the leader key in seq

* fixes leader keycode

* adds chording prototype

* fixes keycode detection

* moves music mode to quantum.c

* disables chording by default

* adds music sequencer functionality

* implements audio/music functions in quantum.c

* splits up process_action to allow independent processing of actions

* moves midi stuff to quantum.c

* adds additional scales for midi
2016-05-15 00:51:06 -04:00
Jack Humbert
bf5c2ccee5 splits process_action up to handle records separately (#329)
* implements leader key for planck experimental

* allows override of leader timeout

* adds ability to use the leader key in seq

* fixes leader keycode

* adds chording prototype

* fixes keycode detection

* moves music mode to quantum.c

* disables chording by default

* adds music sequencer functionality

* implements audio/music functions in quantum.c

* splits up process_action to allow independent processing of actions

* merging?
2016-05-15 00:47:25 -04:00
Jack Humbert
15719f3574 adds a sequencer to the music mode (#330)
* implements leader key for planck experimental

* allows override of leader timeout

* adds ability to use the leader key in seq

* fixes leader keycode

* adds chording prototype

* fixes keycode detection

* moves music mode to quantum.c

* disables chording by default

* adds music sequencer functionality

* implements audio/music functions in quantum.c

* Merge branch 'master' into process-record
2016-05-15 00:40:59 -04:00
Erez Zukerman
1a8c0dd22d Leader key implementation (#326)
* implements leader key for planck experimental

* allows override of leader timeout

* adds ability to use the leader key in seq

* fixes leader keycode

* adds chording prototype

* fixes keycode detection

* moves music mode to quantum.c

* disables chording by default

* updates process_action functions to return bool
2016-05-15 00:27:32 -04:00
Jack Humbert
3f02637f4d Backlight Breathing for Planck and Atomic
* Updated personal layouts

* tweaked personal

* Nightly - Audio Cleanup

Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP

* nightly - collapsed code

* Added check for note playing to LEDs

* Usability tweaks

* TWEAE

* nightly

added extra kcs to keymap common

* turned on Plank audio

* Added backlight breathing to atomic

* reverted accidental merge

* adds backlight pulse to planck
2016-05-09 13:17:15 -04:00