* Add issmirnov {user, ergodox, levinson} files.
There are enough interesting QMK tricks in these layouts that it seems
worth it to share with the broader community. Big thanks to Drashna for
inspiration, as well as all the wonderful creators of QMK documentation.
Some highlights:
- Common layout shared between levinson and ergodox_ez
- TAP_TOG macro for fast layer switching
- Autogenerated keymaps ascii art with git hooks
I will do my best to do periodic rolls here, but the source of truth
will always be https://github.com/issmirnov/qmk-keebs
* Incorporate review feedback.
- Remove CLEAR_EEPROM in favor of built in EEP_RST
- Remove custom handlers for audio on bootup and shutdown
- Remove plethora of unneeded includes
- Remove deprecated and dupliated config options
HUGE thanks to drashna for the review!
* Apply suggestions from code review
Huge thanks to drashna@ for a very thorough review and the very useful suggestions.
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Remove unclear optimization
This was an artifact from some other keymap I saw.
* Change RGBLight pin for Planck Light
Move it to A0, so that the SPI? pins are available for BT hackery
* Add QMK DFU bootloader info
* Add Solenoid
* Disable annoying white LED on bottom
* Enable Solenoid on Corne
* Remove bounds for animations
* Increase debounce for Ergodox EZ to reduce repeat key issues
* Set swap hands key to be a hold-tap key
This way, it's not ANNOYING and doesn't swap the hands inteniontally
* Move MT Alt in Corne keymap
* Re-Add fine tuned control of secrets
* Squash mods to single row
* Add LRA settings to haptic feedback settings for Rev6
* Fix issue with non-Planck EZ keymaps
* Add 40 Percent Nano with Analog Joystick
* Add Collide39 keymap
* Fix OLED printing to be more flavorful
* Fix up Iris GamePad and come cleanup
* Expand OLED char map further
* Add modded characters to keylogger
* Here be dragons
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Fix up rules for community layouts
* Some more OLED tweaks
* Add mod mask check function
* Change QMK DFU Audio pin to be correct
* Use manual STM config instead of CTPC for Collide 39
* Add a quefrency keymap
* New Alt-ernate layouts
* Enable Per Key Tapping Term to preserve sanity
* Use underglow and mod lights for status on Corne
* Update the drashna_ms keymap for quefrency
* Disable Audio since there isn't enough space
* Update KC_MAKE to ues :flash target
* Cleanup ergodox layout
* Enable i2c support for Iris
* Add keymap support for CG_SWAP
* Enable RGB Matrix Shutdown mode
* enable heatmap
* Update gitlab CI to install python3
* Remove game macros
These are no longer needed, and haven't been used in ages
* Cleanup planck layout
* Add RGB Matrix fun and RGB cleanup
* Add keycode and config for RGB Matrix idle animations
* Clean up rgb idle animation code
* Add rgb idle keycode to keymaps
* Fix issues with rgb matrix idle animation
* Fix some handling for idle animation
* Reduce idle animation timeout to 15s to be more reasonable
* fix up rgb stuff
* Fix isses with rgb functions not being called for matrix
* Use custom EEPROM Magic Number so testing is easier
* Extend Default Layer macro to support a lot more layers
* Fix bjohnson macropad
* Adjust KC_MAKE to process mods for more consistent behavior
* Fix up rgb stuff on corne
* Corne OLED Overhaul
* Fixes a number of issues with weirdness.
* Fixes issues with keylogger (should be more reliable now)
* Modulaize the OLED render sections
* Rewrite layer display code
* Update URL for Font Editor
Due to odd issues, I ended up rewriting from scratch. And using PROGMEM versions, since I think I was getting memory overflows.
* Update polling rate on all keebs
* Fix planck ez layout config
* Remove macros from Viterbi
* Fix my Tap Dance issues after I broke them
* Cleanup and organization of userspace documentation
As well as some additional cleanup of functions due to review of documentation.
* Enable Tapdance on Glow and remove more animations
* Revert to Eager PR debouncing
* Add better check for startup animation
* Move where RGB Matrix defines are listed
* Limit RGB Matrix max val
* Update keyboard for Iris Rev 3 conflicts
* Enable encoder support on planck ez
* Remove is_master check from corne\'s OLED code
* Overhaul OLED screens for my Corne
* One last removal
* Show RGB valu On both sides
* Updates for OLED display info
* Fix compile issues for rgb config
* Disabled Space Cadet for all drashna keymaps
* Fix OLED Screen configs
* Minor OLED Tweaks
* Revert some Iris changes
* Fix song include
* Handle MAKE macro for the Corne boards better
* Add super hacky-hack for eeconfig initialization
* Add audio support for Fractal since Elite Cs support it
* Add defines for keycode steps
* Add White layout
* Update Corne RGB info
* Add fun effects to layer indication for RGB Matrix enabled boards
* Use proper define for product name detection
* Update formatting
* Use custom timeout mechanism for OLED timeout
* Fix up OLED screen HSV code for new HSV structure
* Better handle turning off RGB Matrix when sleeping
* Disable MultiSplash Animation
* Change Iris back to using serial
* Why was RGB disabled?!?!?!
* Limit val in rgb_matrix_layer_helper function
* Remove EECONFIG setting for RGB matrix
* [Keymap] iris@nstickney: improve RGB init
Perfecting the rgb backlight initialization with a delay for each
color; also start and stop the animation at the "default layer"
color.
* [Keymap] iris,ergodox@nstickney fix FN on SYMB
The function key was not operational on the SYMB and SYSH layers due
to other keycodes being mapped over MO() on those layers. The
offending keycodes have been moved to other keys.
* [Keymap] add @nstickney's userspace
Pulled common code out to a userspace directory for my iris and
ergodox keymaps.
* [Keymap] iris@nstickney add image to README
Added an image from keyboard-layout-editor.com to meet the README
standard.
* iris@nstickney hue values now `uint8_t` (#6050)
This is a Neo2 inspired layout that is meant to be fully usable on
MacOS when used with the default US QWERTY/ABC Extended keymap.
Neo2 layers 1-4 have been almost fully implemented in hardware.
Layers 5 and 6 (greek and mathematical symbols) have been left
out for now as most of them aren't available on the default
keymaps.
Layer toggling for layer 3 on the right hand side utilizes a
tap-toggle approach that is a combination of MO & LT macros.
This is required to allow sending Y when tapped, @ when tapped
while the SHIFT modifier is active and support momentarily
toggling the layer while the key is held.
* trying to make my global keymap
* refactoring the old keymap using userspace
* getting there
* move readme and remove community layout
* use pragma once instead of ifndefs
* just make iris work
* iris decent
* better naming
* add some modifiers on the home row
* use symbol and sysctl layers
* fix up
* a bit faster
* add < and > on symbol layer
* apparently im not using z all that much..
* okok
* fix up stuff
* led init is back
* bring back led indicators
* Update keyboards/ergotravel/keymaps/pvinis/config.h
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* not needed
* not needed
* delete these for now, until I use the userspace code
* remove katamari from here. made a new pr for it
* lower case
* drashna suggestion :)
* move files to correct place
* fix missing command
* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
* Initial conversion of the rgb_led struct
* Converting last keyboard & updating effects to take advantage of the new structure
* New struct should not be const
* Updated docs
* Changing define ___ for no led to NO_LED
* Missed converting some keymap usages of the old struct layout
* Disable a bunch of reactive modes
* Enable rgb matrix for Corne Keyboard
* Convert CRKBD to rgb matrix
* Add Gergo keyboard layout
* Make Diablo 3 tap dance better
* Add basic support for Planck EZ
* Fix RGB Matrix stuff
* Fix keycodes for Planck EZ
* Update CRKBD OLED stuff
* Fix typo for sleep on ergodox glow
* Improve my gergo layout
* Scrolling OLED key logger!
* Change gergo layout
* Hnadle unicode keycodes if unicode is disabled
* Disable COMMAND/CONSOLE for gergo
* Fix right side control
* Re-enable LTO for all platforms
Since I got updated arm gcc binaries that no longer error out on lto
* Update formatting to match newer community standards
Poor 2 space
* Re-alight startup animation to use new HUE range
* Streamline gitlab ci scripts
* Disabled Space Cadet
* Add support for breathing table
* Enable new LTO Option
And clean up defines that will now be repeatitive
* Remove vscode settings
* Additional formatting cleanup of config.h files
* Start to standardize macro timer
* Update Fractal layout
Specifically, limit the RGB Lighting, since it's too many for the power, and only have the KITT annimation on the front
* Update Iris keymap to use I2C for transport
* Remove TAP_CODE_DELAY from keyboard in favor of global setting
* Remove Woodpad
Since it\'s no longer in my possession
* Only enable LTO on AVR boards
* Run matrix_scans while doing startup light
* Run matrix_scan to get split keyboard code synced properly
* Fix rgb mode
* Remove custom debouncing settings
* Make RGB Light Startup Animation optional
* Fix opt def
* Remove extra tap code delay value
* Fix references to keebio boards
* Add support for LP Iris keyboard
* Add backlight code
* Make startup animation optional
* Update gitlab ci script
* Remove port declaration
* Revert avrgcc changes to gitlab ci file
* Don't re-set mods
* Remove MACRO_TIMER define
* Add custom name for crkbd
* Add name for Prime M pad
* Add names for ortho 4x12 boards
* Add some additional handling for rgb init
* Change thumb clusters on ergodox
* Switch Orthodox to I2C
* Fix Space in ergodox keymap
* Use OSL for ergodox layout
* Ugh, can't find a good layout
* Fix typo
* Fix up animation startup
* Cries in AVR
* Fix makefiles for ergodox ez boards
* Add support for "secret songs" in my userspace
* Reset debounce to 5ms for Ergodox EZ
* Fix gitlab CI yaml file
* More crying in AVR
* Cannot use rgb light and rgb matrix at the same time due to the WS2812 rgb matrix PR until the "Coexistance" PR is merged
* Update ODox for split common and i2c
* Add split config
* Impement Split code
* Add support for xscorpion OLED code
* Add OLED display config
* Fix OLED screen font
* Get OLED set up in vertical mode
* Remove old OLED code
* add per key support for crkbd
* Fix split changes
* RGB Tweeaks
* More OLED tweaks
* Fix rotation stuff
* Fix more OLED stuff
* Remove custom Debounce from Ergodox layout since it's no longer needed
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
The other bépo layouts were a bit too complex/weird or without LED code
and hard to transition to for new users. This config is a good base for
bépo users.
* Fixed typo of 'confid.h' to 'config.h'
* Fixed broken links in docs
* Fixed a lot of dead links
* Removed all dead links that I could not find a replacement for
* Placed knops links back in
* Fixed plank keymaps so that they will compile for planck light
* Https doesn't work on knops.io
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
* Remove remaining dead links
* Use correct functions for dip switch code
* Some planck cleanup
* Hopefully fix RGB Sleeping with RGB Matrix
* Add rgbmatrix extern
* Add numpad 5x6 layout
* RGB Tweaks
* Add RGB startup animation
* Minor RGB Fixes
* Turn off RBG on planck
* Enable separate storage of EEPROM
* Update Macro pad
* Add BJohnson Keymap and minor darshna tweaks
* Clean up rgb and other code for new numpad
* Remove clicky hachy thing
* Update my code to use built in MOD_MASK defines
* Fix up modifier calls
* Tweak to KC_MAKE
* Tweak to KC_MAKE
* Add Semi-colon to numpad
* Preprocess out rgb matrix stuff if not enabled
* Formatting of KC_MAKE
* Add stuff for matrix and light rgb coexistance
* Fix bad spelling
* Change where layer indication shows based on rgblight status
* Force set mods in KC_MAKE
* Optimize CRKBD
* Remove unnecessary IS_COMMAND definition in clueboard/66/rev4
* Replace keyboard_report->mods with get_mods() in IS_COMMAND definitions
* Update docs to use get_mods() instead of keyboard_report->mods
* Replace keyboard_report->mods with get_mods() in tmk_core/protocol/usb_hid/test
For some reason, this occurrence used KB_LSHIFT and KB_RSHIFT, which don't exist
* Replace keyboard_report->mods with get_mods() in Massdrop keyboards (as per @patrickmt)
* Remove QUANTUM_DIR code blocks from keyboard rules
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.
* remove QUANTUM_DIR code blocks from rules for default keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.
* remove QUANTUM_DIR code blocks from rules for user keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)
* remove QUANTUM_DIR code blocks from rules for community layouts
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.
* remove QUANTUM_DIR code blocks from rules for userspaces
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
* Use standard KC_ALGR, remove language-specific redefinitions
* Use ALGR instead of ALTGR in BÉPO and Canadian multilingual keymaps
* Remove BE_LALT, BE_LGUI aliases
* Bocaj Layout Revamp
* Pull in Upstream (#1)
* Various tweaks for some Input:Club build processes
* change KEYMAP to LAYOUT for all new keyboards made using this script
* Add support for rev3 of the Atom47 (#2672)
* Added support for rev3 of the Atom47
* Updated Atom47 readme's
* Fix redefine error on rev2 and add maartenwut's keymap
* Fix redefine error on LEdiodes keymap
* Add Nyquist keymap (#2692)
* nyquist
* danielhklein nyquist setup
* shift left controls
* remove readme
* cleanup before pr
* ready for pr
* Adds Phantom TKL support (#2696)
* Add an info.json to phantom keyboard
* Add layouts
- KEYMAP_WINKEYLESS
- KEYMAP_7BIT
- KEYMAP_ISO
- KEYMAP_ISO_WINKEYLESS
* Add key_counts
* Add 2 missing F-Row keys
* Add TKC1800 info.json
Created an info.json for the tkc1800.
* Clueboard 60 info.json
- adds
- LAYOUT_60_ansi
- LAYOUT_60_iso
- KEYMAP_AEK
- KEYMAP
- LAYOUT_60_ansi_split_bs_rshift
* Add the Speedo keyboard
* Fix KC60 info.json file (#2707)
* change KEYMAP to LAYOUT in all the KC60 files
* Redo the info.json file
* Small fixes to TKC1800
- adjust F-row to use 0.25 spacing
- split left shift
- add key_count
* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)
* change diverge 3 KC_KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for handwired arrow pad
* change M10A to LAYOUT for m10-a
* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68
* change KC_KEYMAP to LAYOUT for nano
* Refactor to LAYOUT
* refactor to LAYOUT-ansi and LAYOUT_iso for s65
* LAYOUT conversions for lfkkeyboards
* missed a few renames
* mini1800 for lfkeyobards support of LAYOUT
* Improve state/chord handling and clean up namespace
Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.
Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)
A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.
Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.
The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.
There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.
* Pull information from config.h and rules.mk (#2711)
* Pull information from config.h and rules.mk
* Readd the kbd75 maintainer
* Remove obsolete info.json entries (#2712)
* Clean up some long-standing errors when populating the API (#2715)
* More Configurator Warning Fixes (#2716)
* mf68_ble did not have the correct .c and .h files
* Fix JC65 KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for s60_x
* Convert KEYMAP to LAYOUT for lets_split boards
* Convert KEYMAP to LAYOUT
* more fixes to keymap for iris
* convert KEYMAP to LAYOUT for levinson keyboard
* change losinggeneration's KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for nyquist
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for viterbi
* convert KEYMAP to LAYOUT
* convert KEYMAP and its subsidiries to the LAYOUT standard
* convert KEYMAP and its subsidiries to the new LAYOUT standard
* Normacos keymap for let's split keyboard (#2691)
* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* hhkb jp personal keymap (#2698)
* Add JJ40 Cockpit personal keymap (#2713)
* Add JJ40 Cockpit keymap
* Fix lower layer symbols
* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)
* add readme to ktype keyboard
* add readme to m10a
* add readme to mini1800
* add readme to parent directory
* Revert "Pull in Upstream (#1)"
This reverts commit eeba0cec17ccb636e4225eed88aeae72b99f5e45.
* Updates to Bocaj Files
- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance
* Merge remote-tracking branch 'upstream/master'
* Updates to Bocaj
Added Game Layers, Removed Unused Macros
* Removed 'secrets.h'
* Updates to Bocaj
Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues
* Total revisioning of keymap and layout structure
* Missed readme.md file
* Bocaj - Permissive Hold setting enabled
* Switching from ErgoDox EZ centric configuration to the layout/user approach
* Bocaj - Create Userspace and Ergodox layout
* Update settings.json
* Pushing local updates
* Reverting .vscode/settings.json
* Adds pretty_osx and _win wrappers
* Utilize Windows and Mac Wrappers
* Update layouts/community/ergodox/bocaj/keymap.c
* Updates to Bocaj keymap.c
- Extended pretty_osx and pretty_win wrappers to allow modification of the bottom rows and thumb clusters.
- Fixed already wrapped layouts to align with the change
- Wrapped _NUMS and _CLICKY layers with the _osx wrapper because I main with a Mac
* Updates to Bocaj
Small documentation updates, added KC_MAKE from Drashna's layout, added KC_LOCK back to the diablo layer.
* Add LShift to _Adjust layer
* Minor changes to bocaj
Put wrappers in userspace and added RESET keycode to the Adjust layer
* Updates to Bocaj config & keymap; Fixed problem with process_leader.c
- Made lots of changes to the bocaj layout and userspace
- Pulled in latest upstream/master
- Attempted to compile with latest and found an unneccessary `break` in process_leader.c
* Bocaj - Updates to Layout and Userspace
* Adjust LEADER_TIMEOUT to 350
* Put KC_GRAVE on _ADJUST layer
* Eliminate _LOWER layer and associated definitions
* Adjusted layer indicating LEDs to match changes
* Fixed Diablo leader sequence
* Added build info leader sequence
* Got rid of obsoleted IGNORE_MOD_TAP_INTERRUPT/PERMISSIVE_HOLD/PREVENT_STUCK_MODIFIERS (may add STRICT_LAYER_RELEASE in the future)
* Remove type_traits
Not sure what in my VSCode config always brings this one in
* refactor stage 1
* Bocaj Refactor Phase II
* Made LED_2 brighter if both CTRL & GUI are being held
* Enabled unicode because I got it to work in Mac OS
* Finalized Build Info leader combination after testing in Mac OS
* Not sure why KC_D3_1 was set to ASDF if !TAP_DANCE_ENABLE. So I changed that back
* Experienced issues with `EXTRAFLAGS += -flto` using Docker in MacOS. Not sure what it does, but I don't seem to be missing anything
* Wrote obligatory readme.md files and mentioned Drashna too many times... I don't think I can actually take credit for much of anything here.
* Updates to Bocaj
Made LED changes, added LM_DFLT which is similar to the grave macro, enabled retro tapping, working on a unicode idea -- currently fails to build.
* Bocaj Refactor Phase 3 Part 2
- Continuation of implementing unicode switching based on default layer
- Slight adjustments to _DIABLO and base wrapper because LM_DFLT macro didn't function as I'd hoped
* Slight adjustment to KC_MAKE
* Make CRKBD keylogger output actually show tap keys
* check MT/LT for twinkling
* Add ortho 5x12 support for fractal keyboard
* Use newer interface for setting pins/ports
* Remove custom unicode methods
* Reomve unicode input info
* Odd rules issue
* Redefine REST note to be more pleasing
* Properly disable PM LEDs with GPIO commands
* Update gitlab CI yaml file
* Remove extra mod tap check
* Remove initial state on ergodox glow
* Rev6 Cleanup
* Fix KC_MAKE macro
* Update GitLab CI yaml file
* More GitLab CI changes
* One final GitLab CI change
* Remove unneeded unicode support
* Optimize KC_MAKE
* Fix reversed bool check in layer_state_set
* Add Quefrency 65 for a friend
* Add Ergodox EZ Glow keymap
* Add RGB Matrix Code
* Further changes to rgb matrix ErgoDox EZ
* Update bjohnson keymaps
* Fix CRKBD display
* Overhaul to corne keyboard
* Narrow scope for keylogger
* Minor layout tweaks to Corne Keyboard
* additional CRKBD tweaks
* Minor tweaks to CRKBD
* Add all characters for keylogger
* Ergodox EZ Glow overhaul
* Fix Ergodox EZ Glow layer colors
* Increase Tapping Term for Corne Keyboard
* Fix unicode-ish
* Revert some changes
* Add layer specific lighting effects
* Some minor tweaks to ergodox glow config
* revert changes to ergodox files
* Update Glow readme
* Add more tapping term defines
* Fix changes
* Fix ergodox keymap
* Hopefully fix sleeping
* Disable layer indications if rgb matrix is disabled
* Add support for sleeping and rgb layer change toggle to ergodox ez glow
* Make RGB Layer Indication Great Again
* Make Unicode Great Again
* Remove placeholder define
Co-Authored-By: drashna <drashna@live.com>
* Remove placeholder define
Co-Authored-By: drashna <drashna@live.com>
* Remove old EEPROM Reset keycode
This is the final version of my layout.
Overall changes
===============
* Updated to work with QMK master.
Miscellaneous
=============
* The `😂` symbol can be entered with UCIS.
* `LEAD r` now inputs `Right Alt`.
Signed-off-by: Gergely Nagy <me@gergo.csillger.hu>