* keyhive sofle rgb: fix configuration.
* Add Colemak-DH and cycle layer keycode.
* Fix indentation.
* Add PLACEHOLDER for better readability.
* Fix breaking changes.
* Just one colemak.
* PR Cleanup
* Use NO_PIN definition instead of C7
* Define animations individually
* Remove via json file and update documentation
* Reduce LED brightness, one of the animations caused a crash
* More PR feedback.
* Better credit.
* Disable NKRO.
* Cleanup RGB configuration.
* animations defined in keymap.
* Update keyboards/sofle/keyhive/readme.md
* PR Feedback.
* Update phrasing from template.
* Disable RGBLIGHT_ENABLE in keymap for better compatibility with default keymap.
* Set a default animation.
* Use default in keyboard readme.
* Update keyboards/sofle/keyhive/info.json
* Move via specific layout into via keymap.
* WIP: virgo keyboard
* Finish layout
* Enable debugging and format
* Debug keypresses
* Add function layer
* Fix whitespace
* Fix some more whitespace
* Add Jeremy's map
* Add left split ortho 2U board
* Enabled extrakeys for volume & media control
* More work on split ortho 2U...
...but still not complete
* Finish default layout
* Fix many issues by renaming the keyboard
* Add right half as a keyboard
* Update config for right side
* WIP: Add split ortho 2U board
* WIP: Correct rules & config
* More work on split ortho
* More work on split ortho 2u
* Nearing completion on split ortho
* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.
* Add uglydense keyboard
* Rename directory for uglydense
* Swap right Fn and right ctrl keys
* Add jeremy's layout
* Add ian layout
* Add reset key, which is very useful for flashing.
* Add Levi's layout
* Update Levi's layout
* Fix Levi's Layout
* Fix Levi's layout again
* Add a README with some basic information
* Add keymap customization info to uglydense readme
* Make the readme make a little more sense.
* Make John a layout with left fn and left super swapped
* Update John's layout
* Add Carl's layout
* Add Sean's layout
* Add reset keys to all layouts
* Swap LALT & LGUI on default layout
* shpurk keyboard: initial commit
* Add nathaniel & shpurk layouts
* Update instructions to include necesarry dependencies
* Add Lrrr keyboard, ruler of Omicron Persei 8
* Update README for Lrrr
* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6
* Swap RCTL & RALT
* Un-swap RCTL and RALT, making RCTL closer to right thumb
* Add printscreen to my layout
* Rename lrrr to Launch, enbiggen L-Shift to 2U
* Add layout files for Launch
* Rename launch to launch_1
* Add levi layout for ortho_split_2u
* Update carl keymap
* Add launch testboard
* Implement keyboard keycode reading using raw hid
* Enable dynamic keymap
* Add config support to launch_1
* Implement probe command, make logical key names match configurator
* Update logical key names again
* Add layout generator for keyboard configurator
* Add board name and version
* Add board name and version to test board
* Fix issues with compiling board and version commands
* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2
* Generate layouts for other launch prototypes
* Fix launch_alpha_1 logical names
* Add launch_beta_1
* Fix building production hex file with atmel-dfu bootloader
* Limit backlight brightness
* USB mux handling
* Allow repeat start
* Do USB MUX init before bootmagic
* Fixes for mux init
* Fix register write size for programmable function control
* Ensure bit shifts are correct
* Improve documentation
* Fix when i2c read ack condition happens
* Fix extra start in i2c_set
* Add ISP instructions
* Add fuse information
* Refactor
* Add RGB matrix support
* Fix RGB matrix
* Update Jeremy layout
* Enable audio controls
* Update Jeremy layout
* Ensure that n-key rollover is used
* Port changes to other launch boards
* Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
* Set default RGB mode, hue, and saturation
* Reduce AVR clock to 8MHz
* Update launch_beta_1 with new USB ID
* Update default LED mode
* Set default hue
* Disable RGB while suspended
* Add led value and color commands
* Add max value to CMD_LED_GET_VALUE
* Do not save custom mode to eeprom
* Add reset to bootloader command for Launch keyboard
* Rename launch_beta_1 to launch_1
* Enable LTO when compiling for launch_1
* Allow setting individual LED's
* Convert tabs to spaces
* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function
* Reduce brightness of rainbow backdrop in unlock pattern
* Add hid commands for setting led matrix mode
This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.
* Fix `CMD_LED_GET_MODE`
* Add Levi's Launch layout
* Fix layer mistake in Levi's Launch layout
* Add matrix command
* Define default RGB matrix speed
* Add active_keys effect
* Move definition of RGB modes inside ifdef testing for custom RGB modes
* RGB parameters per layer
* fix: Call `system76_ec_rgb_layer` after setting mode
* Include layer 3 and 4 in default layout for launch_1
I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.
`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```
Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.
* Use EEPROM to store RGB parameters
* Add layer 2 and 3 to other keymaps
* Add LED_SAVE command
* Use eeprom_update_block to improve performance
* Revert "Configuration values for starting HSV and speed (#7740)"
This reverts commit de1f60fd370b4769336b8a707ee12657aee46412.
* Update launch_1 rules.mk for changes in Qmk
* WIP keycodes matching EC behavior
* Modify default layout to match design
* Apply updates to jeremy layout
* Improvements to RGB keycodes
* system76_ec: Add mode to disable layer backlight
* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout
* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"
This reverts commit f71c5e7ac3cecbbb1a1f8934db1f329407fef041.
* Fix building bootloader
* Workaround for upstream orientation
* Custom USB IDs for USB hubs, disable USB hub feature controller
* Set USB mux orientation in a loop for one second
* Set mux orientation 100 times with 10 ms delay
* Update Jeremy's keymap
* Update Levi's Launch keymap
* Update flashing instructions and rewrite layout design instructions
* Update README.md
* Add a system76_ec command to disable input events
For testing purposes.
* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3
- Migrate system76/launch_1 from 0.7.103:
- Explicitly enable used RGB matrix effects
- Initialize flags field of `rgb_config_t` union/struct
- Account for header and source file location changes
- Update AVR platform makefile with Atmel DFU bootloader option
- Update ATmega32U4 bootloader to latest from Microchip
- Format C sources with ClangFormat
- Format Markdown text with Prettier
* Remove System76 pre-release or test keyboards and keymaps
* Add licensing and replace guards in headers for system76/launch_1
* Remove options impact for system76/launch_1
* Revert AVR platform changes for `atmel-dfu` bootloader
* Update system76/launch_1 README
* Add system76/launch_1 information JSON file
* Replace `util/delay.h` timing abstractions in system76/launch_1
* Use I2C QMK abstractions in system76/launch_1
* Fully revert AVR platform changes for `atmel-dfu` bootloader
* Move `layouts.sh` into `keyboards/system76`
* Implement GitHub PR suggestions for system76/launch_1
* Make additional system76/launch_1 updates
* Implement minor system76/launch_1 change requests
* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1
* Remove the RESET HID command from system76/launch_1
* Reorder `process_record_user` in system76/launch_1
* Add `post_rules.mk` to system76/launch_1
* Fix overlapping key in sytem76/launch_1
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: yiancar <yiancar@gmail.com>
* cleaning up
* deleting to undelete
* Stub out defaults
* Jabberwocky firmware WIP
* Stubbing out keymap spacing
* Default keymap and layout updates
* start stubbing out JSON for configurator
* more WIP
* Update jabberwocky.h
* Add Readme
* Apply suggestions from code review
* Fix layout capitalization
* Updates to personal and default keymaps
* Add instructions for jumping the bootloader
* Update keyboards/nopunin10did/jabberwocky/rules.mk
* Add easier ctrl-alt-del to my keymap
* Start stubbing out KW firmware
* More firmware and keymap stuff
* Fix compile error
* Filling out other layers in default keymap
* Update layout JSON and finish default layouts
* Add rotary and LED code
* Add VIA support (first draft)
* Move VIA compatibility to VIA-specific branch
* Fix readme formatting
* Fix state count issue in LED code
* Fix an erroneous change to a Jabberwocky file
* Default LEDs to on.
* Apply suggestions from code review
* Delete kastenwagen.json
* Update keyboards/nopunin10did/kastenwagen/config.h
* Apply suggestions from code review
* Apply suggestions from noroadsleft code review
* Update image in the readme
* Split 1840 & 48 into two boards (part 1)
* Splitting into two keyboards (part 2)
* add buzzerd
(untested, WIP)
* configured linear actuator and fixed keymap
* configuration tweaks and added custom keymap
* add custom tapping term for home row mod
* added readme
* remove ionide folder
* added scroll function to trackpoint
* keymap reworked
* using one shot shift and removed dynamic macros
* reworked default keymap
* adapted to latest qmk changes
* remove caps word from default keymap
* use provided coding guidelines
* use get_highest_layer in favour of biton32
* fixed formatting
* remove unnecessary define statement
* Add dactyl manu 6x6 with stm32 support and 5thumb cluster
* Add review changes
* Add license to new files
* Fix enums for custom keymap
* Readme update
* Fix readme to follow one from template
* Add missing licence to files
* Update keyboards/handwired/dactyl_manuform/6x6/blackpill_f411/rules.mk
* Update keyboards/handwired/dactyl_manuform/6x6/blackpill_f411/rules.mk
* Remove readme from onekey keyboard
* Make separate macro for 5thumb
* Added Handwired Redragon K552 with default and via keymaps
* Resolve some request changes, and change the cols pin to a better one.
* Resolved request changes
* Added OLED support and resolve request change
* Increase polling rate to 1000hz
* Update font for OLED, and change logo
* Added LED Underglow support
* Add personal custom keymap
* Nit some line, to get better way to look on code
* Refactor everything and solved some issue.
* Resolved issue
* Add meck_tkl
* Fix configuration and pin assignment
* Rellocate A10 pin, as it is used by the USB DFU bootloader
* Add volume and media keys to the function keys layer
* Rellocate source files to the handwired keyboards folder and add documentation
* Review changes for PR
- Improve LAYOUT macro to match the keyboard layout.
- Use "kxy" as pin names on the LAYOUT macro.
- Remove unused mcuconf.h and halconf.h.
- Fix README.
* Improve layout macro naming
* Added WestM keyboard
* Update keyboards/westm/westm68/config.h
* Update keyboards/westm/westm68/config.h
* Update keyboards/westm/westm68/rules.mk
* Update keyboards/westm/westm68/rules.mk
* Update keyboards/westm/westm68/rules.mk
* Updated Ergo as well to match Drashna's recommended changes
* Added layers for VIA and updated keymaps
* Applied missing changes that were done on 68 but not Ergo
* Update keyboards/westm/westmergo/readme.md
* Update keyboards/westm/westmergo/readme.md
* Update keyboards/westm/westm68/readme.md
* Update keyboards/westm/westm68/rules.mk
* Update keyboards/westm/westmergo/rules.mk
* Update keyboards/westm/westm68/rules.mk
* Update keyboards/westm/westmergo/rules.mk
* Update keyboards/westm/westm68/readme.md
* Updated README bootloader and keymaps
* Updated info.json
* Changed to proper layout (for real this time)
* Updated info.json
* Fixed Alice layout in info.json
* Add Kudox Full keyboard
* Add keyboards/kudox_full SPDX identifier
* Modify rule.mk of keyboards/kudox_full
* Remove html code from README of keyboards/kudox_full
* Modify readme of keyboards/kudox_full
* rev1.c includes rev1.h - kudox-full/rev1
* Move to <keyboard>.c oled_task_user and eeconfig_init_user
* Move post_config.h MOUSEKEY_*
* Change BOOTMAGIC_ENABLE no kudox_full
* Modify the obsoleted codes
* Modify eeconfig_init_kb from eeconfig_init_user
* Set none as default, but values
* Add about the bootloader on kudox_full/readme
* Modify the comments in keyboards/kudox_full/rules.mk
* add optional support for Frosty Flake rev 20130602
* update documentation with instructions on building for rev 20130602
* support revisions using subfolders instead of preprocessor directives
* rules.mk cleanup
* Initial commit of kball
* Pretty much working
* Rename to aball
* Cleanup
* Fix typo and make instructions
* Refactor to use qmk spi
* Suggestions from ZVECR
* Update keyboards/handwired/aball/adns9800_srom_A6.h
* Update keyboards/handwired/aball/adns.c
* Update keyboards/handwired/aball/adns.c
* Update keyboards/handwired/aball/adns.c
* Added copyright and source attribution
* Update keyboards/handwired/aball/rules.mk
Include as quantum lib to help avoid timing issues with LTO
* Only send report on change, adj sensitivity, fix src include
* Fix issue causing constant reports and bad clamping
* Streamline conversion to int, add required wait before burst read
* Changes to track develop
* Update rules with new feature descriptors, add info.json
* Add stub layout
* Rework / cleanup key matrix. Add missing CS pin define for new ADNS driver
* Add stub keymap to enable compile
* rules.mk: Build Options sorting and white space
* use QMK 3-character notation
* info.json: apply friendly formatting
* info.json: use 3-character notation
* move layout macro alias to info.json
* number matrix identifiers by electrical position
* Hard Light Mark 2 and keymaps
This time with minor competence!
* Update keyboards/edi/hardlight/mk2/rules.mk
* Delete config.h
* Apply suggestions from code review
* first Adalyn commit
* fixed json and removed via
* fixed GPL headers and rules.mk
* fix extra space after gpl
add vial keymap
* Removed VIAL and revised rules.mk
* updating per request and completing readme
* initial prime_o commit
* Cleaned up comments, other things.
* Updated keymap to use standard seven-underscore KC_TRNS notation
* initial prime_o commit
* Cleaned up comments, other things.
* Updated keymap to use standard seven-underscore KC_TRNS notation
* Initial Code for Wren Keyboard
This is the initial hardware test commit for the wren. More detailed keymaps will be added soon.
* Update layout and add author
* Add PCB Image and Clarify Bootloader Instructions
* Update config.h
Updating config.h to remove mentions to LED backlighting (not supported on this PCB)
* Update wren.h to match PR checklist
* Roll back addition of code that should have been in wren.h
* Update /default/keymap.c
Make keyboard.c "pristine" to the best of my ability and add information about configuring a "non-standard" layout.
* Update readme.md
* Update keymap readmes to match PR checklist
* Update readme.md
* Final touches before PR
* Un-delete non-wren files
* Create rules.mk
* Create config.h
* Update keyboards/wren/keymaps/walterhanley/keymap.c
* Update keyboards/wren/keymaps/walterhanley/keymap.c
* Update keyboards/wren/wren.c
As per feedback, move encoder definition to wren.c from keymap.c.
* Update keyboards/wren/keymaps/walterhanley/keymap.c
As per feedback, move encoder definition to wren.c from keymap.c
* Update keyboards/wren/keymaps/default/keymap.c
As per feedback, move encoder definition to wren.c from keymap.c
* Create Keymap-Level config.h
I've been dealing with some issues with this board over-drawing power on certain devices; this should fix that issue on my build without affecting other users.
* Add bells and whistles to personal keymap
This update adds bells and whistles to my personal keymap. I couldn't figure out how to modify rotary encoder functionality for just my personal layout with the definition in wren.c, so I moved it back into the individual keymaps. Please let me know if this is an issue and I can look into possible alternative implementations.
* Update to match drashna's requested changes
* Update keymap.c
This update refines drashna's requested changes.
* Update keymap.c
Fix typo
* add QMK Configurator data for Atlas
* add QMK Configurator data for Pearl
* add QMK Configurator data for Zeus
* add QMK Configurator data for Zeuspad
* physically arrange Zeus layout macro
Moves the keycode for the rotary encoder to the top row.
* kbdfans/odin/*: Reformat info.json to be human-readable
Apply `qmk format-json` to the `info.json` files for `kbdfans/odin/rgb`
and `kbdfans/odin/soldered; no actual content changes.
* kbdfans/odin/*: Fix key ordering in info.json
The order of key entries in `info.json` did not match the order of
layout macro arguments (apparently the keys in the cursor block, which
are shifted down by 0.25u with respect to the rest of keys, were treated
as separate rows). Fix the order to make the configurator
produce proper keymaps.
* Drashna's method is applied to rotary encoder rotation detection. rgb_matrix_user.inc -> rgb_matrix_kb.inc.
* Disabled some RGB MATRIX effects to shrink the firmware size.
* via # of layers changed from 5 to 4.
* [Keymap] Add vitoni layout for GMMK Pro (ISO)
Keymap has layered cursor keys similar to laptop keyboards.
* Configure RGB defaults for startup
* Configure encoder to change value/brightness on FN layer
* Remove FN layer and add dedicated RGB layer
* Make RGB layer sticky (using TG) to avoid holding FN while configuring RGB
* Add RGB indicators for active layers
* Add RGB indicator for active RESET mode
Signed-off-by: Victor Toni <victor.toni@gmail.com>
* Configure idle / USB suspend settings
* Add RGB fade in when resuming after suspend
* Add RGB fade out before suspend
* Add fade out before idle
* Add breathe effect when idle